From owner-in_nomine-digest@lists.io.com Mon Mar 13 09:05:36 2000 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id JAA05847 for ; Mon, 13 Mar 2000 09:05:35 -0600 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id JAA28086 for in_nomine-digest-outgoing; Mon, 13 Mar 2000 09:02:02 -0600 Date: Mon, 13 Mar 2000 09:02:02 -0600 Message-Id: <200003131502.JAA28086@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1551 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Monday, March 13 2000 Volume 01 : Number 1551 In this digest: Re: IN> Jack, Demon of Haunted Toys Re: IN> Why the heck can't I come up with stuff that people willpay money for? IN> Twenty-Three Skidoo Relations with other Superiors (WAS: Re: IN> Why the heck can't I come up with stuff that people willpay money for?) Re: Relations with other Superiors (WAS: Re: IN> Why the heck can't I come up with stuff that people willpay money for?) IN> A letter of Introduction Re: IN> A letter of Introduction Re: IN> Jack, Demon of Haunted Toys Re: IN> A letter of Introduction Re: IN> Jack, Demon of Haunted Toys Re: IN> A letter of Introduction Re: IN> Oddity. Re: IN> A letter of Introduction Re: IN> A letter of Introduction Re: IN> Jack, Demon of Haunted Toys Re: IN> A letter of Introduction Re: IN> A letter of Introduction Re: IN> A letter of Introduction Re: IN> A letter of Introduction Re: IN> Jack, Demon of Haunted Toys IN> The name lists Re: IN> Jack, Demon of Haunted Toys Re: IN> Jack, Demon of Haunted Toys Re: IN> A letter of Introduction ---------------------------------------------------------------------- Date: Sun, 12 Mar 2000 12:52:51 PST From: "Erich Arendall" Subject: Re: IN> Jack, Demon of Haunted Toys > >Personally, I think 5 Word Forces is a bit much for the Word of "Haunted >Toys." > I figured 5 Forces would be the most the Word could ever obtain, the very height of the Word. Since a lot of various haunted toys were popping into my mind during the write-up (including the Puzzle-Box in Hellraiser) I pumped up the Word's strength. After all, I'm all the NPCs in my game, so when I think of something, they all do! :) I probably should knock it down to a 2 or 3. - -Erich S. Arendall "Shadow Sprite" Impudite of Critical Failures at the Worst Possible Time for Players and the Best Time for GMs, servitor of Kronos - ------------------------- Touched by an Impudite http://www.impudite.com ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Sun, 12 Mar 2000 15:08:30 -0600 From: "Graveyard Greg" Subject: Re: IN> Why the heck can't I come up with stuff that people willpay money for? > >Furfur: Thrash Metal Barbie and Trainspotting Ken > >dolls. > > ("Trainspotting"?) > Drugs, my dear--if I recall the movie correctly. After all, Sex, DRUGS, and Rock and Roll! Graveyard Greg __________________________________________ NetZero - Defenders of the Free World Get your FREE Internet Access and Email at http://www.netzero.net/download/index.html ------------------------------ Date: Sun, 12 Mar 2000 18:23:50 -0500 From: David Wood Subject: IN> Twenty-Three Skidoo Quoth Elizabeth McCoy on 3/12/00 12:48 PM: > At 9:33 PM -0800 3/9/00, Sean McCarthy wrote: >> (Seriously, don't a lot of those sound like something you would find in a >> crate in Warehouse 23?) > Defintely. Must think of a way to add Warehouse 23 to a game sometime. > (Or if this got linked into the INC, someone could submit "A list of > birthday presents for the Princess of Cute, at www. [...]" O:> Well, there is mention of Jean's "Hall 23" in "Heaven and Hell..." Presumably that's the place they keep all the Things Man Was Not Meant To Know, as well as carefully studying all those Things Demons Aren't Meant To Give Man (Ever, If We Can Help It). And who's to say that Humanity doesn't have one or two equivalents? Celestial Objects that have slipped into human hands and are being studied with more zeal than either side is really aware of... And theoretically, *every* superior will have some cache of artifacts to hand out to careful servitors. How *reliable* they are I guess depends on how loyal the servitor is. Or what's available. - --David http://home.bluecrab.org/~dwood "I had REALLY high hopes when I saw the URL http://www.furby.com/furby/breaking.htm ...but the blasted thing is just a news page." ------------------------------ Date: Sun, 12 Mar 2000 17:52:25 -0600 From: "Prodigal" Subject: Relations with other Superiors (WAS: Re: IN> Why the heck can't I come up with stuff that people willpay money for?) No Superiors are truly hostile toward Iolanthe, but some are less well-inclined than others. When asked to comment on the newly-crowned Princess, this is what each of her fellow members on the Diabolical Council had to say: Andrealphus: "When humans are too yound to understand Lust, they still need to be taught Desire. By focusing humans on that which is Cute, she prepares them for my Word. Her Word feeds my own like no other Prince's." Asmodeus: "One of the most time-honored techniques for making a suspect crack is 'Good Cop, Bad Cop.' Those following her make most useful Good Cops to distract heretics from my own servitors' investigations." Baal: "Using her influence will prove a most useful means of promoting the sale of War toys. Enlist her servitors for assistance whenever we wish to make the minds of the young more amenable to my goals." Beleth: "She helps mortals think that life is nice and fair and good. Then they enter my realm, and when the blinders she put on them are torn away their terror will be all the sweeter." Belial: "What could be more Cute than something that's on fire?" Fleurity: "See if she'll lend us some more of those pink elephants, will you?" Furfur: "She's almost as good a source of groupies as Lilith, and she charges a Hell of a lot less!" Haagenti: "She's more adorable than a plateful of roat pork! Mmmmmmmmmm, pork..." Kobal: Have you ever seen the riots that break out near Christmas when parents start fighting each other for the latest hot toy? Now THAT is comedy!" Kronos: "Let's see how Cute things are when she meets her Fate, shall we?" Lilith: "If I can get her to teach some of my Daughters that puppy-eyes trick, they'll be even more formidable at getting what they want than they already are." Malphas: "Helen of Troy's beauty inspired a war that left an entire civilisation destroyed. While Cuteness does not quite reach the level of 'The face that launched a thousand ships,' inspiring friends to become attracted to the same Cute item or person poisons friendship like few other things can." Mammon: "She comes up with ideas for new toys, and I make sure they stay rare enough to force people to pay obscene prices for them. Can it get better than this?" Nybbas: "Children's programming is all based on Cute. She gives good ratings, buboleh!" Saminga: "How cute do you think having your Forces dispersed would be? If you want to find out, keep asking me these questions." Vapula: "She should prove a useful assistant in developing CD-ROM games for girls." (I'll let somebody else handle the Archangelic opinions, thanks. ;;;>) ------------------------------ Date: Sun, 12 Mar 2000 19:15:19 -0500 From: Whistling in the Dark Subject: Re: Relations with other Superiors (WAS: Re: IN> Why the heck can't I come up with stuff that people willpay money for?) At 5:52 PM -0600 3/12/00, Prodigal wrote: >(I'll let somebody else handle the Archangelic opinions, thanks. ;;;>) Blandine: The stuff of dreams is bright and pure, alluring and inviting all at once. The danger of this child Impudite is she can bring those who dream to where the teeth lay. But her own Dreams are bright.... Christopher: ...for the last time, no matter what she looks like when she's sixteen I don't want to *date* her. Well, unless maybe she redeems... David: Imagine a battle scarred warrior, fighting and bleeding and seeing those he loves die to protect his community and his world. Imagine him sitting in near despair and staring at the devestation. And imagine a child, standing quietly and offering him a primrose. There is community there, too, and foundation. The question is, is she *really* a demon? Dominic: She's a demon. In a way, she is kin to Nybbas more than most. She makes things seem safe, and alluring. Safe and alluring are very dangerous. One's guard drops. One makes the wrong decisions. Eli: Did you *see* the elaborate body painting she put on herself? That was *seriously--* Eh? Mud? Well, yeah it was mud, but more than that, it was *inspired.* Gabriel: There is a light in a child's eyes -- a fire that heathen Belial can never understand. Be wary of the Impudite who holds that spark. Cherish the Mercurian who holds that spark. Janus: Have you *seen* the chaos that follows her around? Whoooooa... and if my Servitors could just master that Puppy-dog eyes technique of hers, they'd be even better at getting what they-- oh bloody, now they're going to claim I'm really *Lilith...* Jean: Mm. An innately subjective Word and an innately subjective child. What she *does* is far more important than what she *is.* And what she does right now is eat, excrete and wreak sociological havoc. Albeit with a certain sense of style. Jordi: Ponies are not *toys,* damn it. Laurence: Never underestimate the power of soft, wide eyes as they gaze at their warrior, before he leaves for the war. They can inspire, and they can tear his will down. Litheroy: She sees things, but hides behind allure. Mmm... but there's such innocence in it. Real innocence, in a demon no less. Unless this is a deception. Give me some time to investigate this.... Marc: She is so darned kawaii it's not even funny. But she's a great focus group. Whatever attracts her will attract something primal within humanity. Michael: Oh please. Novalis: Did you see her *eyes?* That's right, she's looking at me with those *eyes* oh yes she is, oh yes she is, what a widdle dawling widdle giwl yes she is oh yes she is... Yves: Impudite or Mercurian? Fate or Destiny? Mm.... Zadkiel: One look at her and you want to pick her right up and cuddle her and hold her and protect her. I'm not sure that's a good or bad thing, just yet, but I can appreciate it. AND the special bonus Demonic Relation.... Alaemon: Have you never looked at her eyes and wondered just *what* she's hiding back there? There's *something* all right, and I can't help but think she's laughing at those who don't know it.... - -- Eric Alfred Burns It was then I felt my heart break like a in-sabre@annotations.com fragile Scooby Snack upon the harsh teeth of http://www.annotations.com Reality -- and it's been broken ever since. http://www.annotations.com/~journal --Johnny Bravo ------------------------------ Date: Sun, 12 Mar 2000 20:21:11 -0500 From: "A.Hamilton" Subject: IN> A letter of Introduction List, Hello. I'm a new arrival to the list, and to In Nomine in general (I literaly just finished reading the core rule book). So, I thought I'd introduce myself and ask a couple of questions. First, the bits about me. I've been role-playing about 12 years, mostly Palladium Books products, though I've played a smattering of other systems (Mage: The Pretension, T$R products, a few others). Recently though, a friend kept blathering on about how great In Nomine is. So this week I had a bit of extra cash and decided to pick up the main book. To say I was hooked from the opening short stories, would not be an exageration. The setting has really captured my imagination the way few games have. Alright, enough about me... On to the questions: 1) Which books should I purchase next? I realize this is a rather subjective question, but any insights ya'll could provide would be great. 2) Is there an archive of past messages from the mailing list? If so where is it located? Thanks in advance. A.Hamilton: ahamilton@tntie.com Personal Page: http://www.tntie.com/ahamilton/index.html "It's an ugly sight isn't it? Lunatics and Whore's" Cupid. ------------------------------ Date: Sun, 12 Mar 2000 19:45:39 -0600 From: David Edelstein Subject: Re: IN> A letter of Introduction "A.Hamilton" wrote: > 1) Which books should I purchase next? All the ones written by me. :) > 2) Is there an archive of past messages from the mailing list? If so where > is it located? http://www.sjgames.com/ftp/sjgames/in-nomine/digests/ - -David ------------------------------ Date: Sun, 12 Mar 2000 22:25:30 -0500 From: Marc Bowden Subject: Re: IN> Jack, Demon of Haunted Toys - --On Sun, Mar 12, 2000 12:52 +0000 Erich Arendall wrote: >> >> Personally, I think 5 Word Forces is a bit much for the Word of >> "Haunted Toys." >> > > I figured 5 Forces would be the most the Word could ever obtain, the > very height of the Word. Since a lot of various haunted toys were > popping into my mind during the write-up (including the Puzzle-Box > in Hellraiser) I pumped up the Word's strength. After all, I'm all > the NPCs in my game, so when I think of something, they all do! :) I > probably should knock it down to a 2 or 3. > How flexible is the definition of 'toys' in regard to the Word? I can imagine the force going much higher if it extended to subtly messing with peoples' cellular phones, microwaves, cigarette boats, belt sanders... Marc. Just Marc. Has a haunted microwave. Honest. 0 for 5,917 in the burned popcorn department. ------------------------------ Date: Sun, 12 Mar 2000 22:52:47 -0500 From: Elizabeth McCoy Subject: Re: IN> A letter of Introduction At 7:45 PM -0600 3/12/00, David Edelstein wrote: >"A.Hamilton" wrote: >> 1) Which books should I purchase next? > >All the ones written by me. :) Which would be the Corporeal Player's Guide (with additional stuff from Kris Overstreet, IIRC the real names here, which I might not), the Liber Canticorum (aka "Songbook"; editor), Liber Reliquarum (book of relics; also editor), the Game Master's Guide, and various chunks of a number of the others... Ahem. And really, you ought to be buying the ones that _I_ wrote big chunks of or edited! Like the Liber Castellorum (book of Tethers) and the Liber Servitorum (book of characters/Servitors)! Ahem. Okay, okay, I'll try to get the unbiased hype, and you can decide which ones suit you. And since I am biased (I'm the Line Editor, and all), others can take potshots as they see fit at what I say here. O:> You can also check out the reviews at www.rpg.net -- look for them by name in the "search the reviews database" link off of the reviews link. Note that one of the reviewers wasn't fond of the Revelations Cycle, but got much more enthusiastic about some of the other books -- I found it very interesting to read them in chronological order. If you want to see how cities are designed, then _Night Music_ and _Fall of the Malakim_ may be useful; Night Music includes "In Nomine Austin" while FotM includes "In Nomine Los Angeles." (Both also include: * expanded writeups of some of the existing Superiors; Laurence (NM) and David (FotM) appear in expanded expanded form in Superiors 1. * An adventure; the one in FotM gets a _lot_ of criticism, and may require substantial tweaking (hint: drop the PCs in _before_ all the havoc goes down and sucker them out of town (or drop them into Trauma as needed).). * NM includes writeups for Fleurity, Prince of Drugs, and Christopher, Archangel of Children, a pair of minor Superiors. Fleurity's expanded writeup was in playtest on Pyramid, and I really need to try to catch up with that at some point. Fat chance till Iolanthe comes home and we move into the new house (sometime early April). O:p NM also has an expanded writeup of Saminga. * FotM includes an expanded writeup for Lilith, a summary of Bright Lilim, and Geas clarifications. * Heaps of NPCs to populate the place -- or drag out and drop into another setting, perhaps with a name-change and other tweakings.) If you want more details on the Marches, _The Marches_ is the one to pick up. The Sorcery rules, though, are revised (and are heaps better) in the CPG (Corporeal Player's Guide); so are Dream-shades, for that matter. I, personally, don't care much for the adventure/setting in that book, but YMMV. The book also includes expanded writeup for Blandine (her expanded expanded writeup is in Superiors 3, Forthcoming), Beleth, and two new minor Choirs for that pair, which I will probably misspell: Menunim and Pachadim. IIRC, Menunim also get a revamping in Superiors 3 (forthcoming) that makes them more useful as potential PCs. If you want more data on Heaven & Hell -- and Limbo! -- then pick up _Heaven and Hell_. Be sure to check the errata on that book, though -- there's not _that_ much, but still... (www.sjgames.com/in-nomine/errata) Includes expanded writeups of Kronos, Asmodeus, Dominic (expanded expanded in Superiors 1), and Yves (expanded-expanded forthcoming in Superiors 3), and an amusing little adventure that stands alone pretty well, I think. _The Final Trumpet_ is the sequal-adventure to the one in FotM. It also includes an expanded writeup for Michael (who gets an expanded expanded writeup in Superiors 1), Kobal (his expanded expanded is in Superiors 2), Malphas, and Baal, and adds Khalid, Archangel of Faith (who will get his expanded writeup in Superiors 3, forthcoming) and the Prince of Cruelty. Some people love the adventure in it, and some think that the PCs don't get enough to actually _do_. YMMV. But I really liked the art, and the cover is the best (IMObnoxiousO) of the "Revelations Cycle" covers. For humans as characters or richer NPCs (and to remind your non-human PCs what they're fighting _over_), the Corporeal Player's Guide is pretty darned important. Also has the viable sorcery rules, drug and poison rules, and other stuff that fixes errata and whatnot. For more detail on Tethers, and little sketches of Major, Unusual, and Generic Tethers for all the main Superiors (I.e., the ones in the main book), get the Liber Castellorum. The Angelic Player's Guide... Well, it's got useful data, and it's got stuff that's up against the wall when the first edition sells out and I have some spare time to cackle manically and get sections rewritten. All mixed together, ugh. And some of the art in it _really_ sucks. The Infernal Player's Guide is much better. So is its art. And it only has one additional check digit table, praise be! The Liber Canticorum (Songbook) is, well, a book of Songs! It includes the Songs from the main book (oft with clarifications and errata fixes), to reduce book-swapping. Your players will want this book, too, or at least will want to borrow yours. You also get rules for discovering new Songs and performance varients and other cool stuff. The Liber Reliquarum ("Relics") is a book of Stuff -- corporeal artifacts, talismans, and the juicy _relics_ themselves. You get ways to design the things, how to assess point costs (including a sidebar on the quick and dirty way of "You're the GM; figure out how much you want the PC to suffer in return for making you suffer with this"), and a whole chunk of Weird And Cool stuff. You also get a couple of adventures -- one very short, and the other much larger. (The larger of the two has garnered a certain amount of loud criticism here and there. But it's such a small part of the book, don't let that stop you from snaffling the book up.) The Liber Servitorum is primarily a book of characters, but there's a very sweet little chapter on Roles, and a sweet bigger chapter on servants. You also get a couple of pages of Needs, Noble/Ignoble Deeds, fates, and destinies, which you could probably just grab direct if your PCs happened to ask for one and you weren't prepared. The Game Master's Guide. I won't say it's _totally_ indispensable for a GM. It's merely 99% indispensable... O:> Seriously, it's got a whole lot of good information for anyone who wants to GM In Nomine, including a timeline, suggestions on how to portray Superiors, discussion of Words, discussion of Superior abilities and limits, rules modifications, power levels, "brightness" and "contrast" in a campaign... You want this book. You Are Here: A lovely little book of places which aren't Tethers, but do have characters and/or events that make them both useful as setting details to give a little color to a place, and instant plot seeds that you can use quickly or let them stew/fester for a while before getting the PCs involved. ("What do you _mean_ that our favorite bar has been chosen as the site for the 'floating' annual Malakite convention??") Superiors 1: War and Honor. The first-written of the expanded expanded writeups. It includes Michael, David, Dominic, and Laurence, as well as a short chapter of adventure seeds tailored to Servitors of that lot, so that you aren't caught short when thinking, "Geeze, what can I do that will involve a Servitor of _that_ guy??" Superiors 2: Pleasures of the Flesh. The second one. (Also a Book from Hell to edit in some ways, especially over Xmas vacation, muttermutter. This is a hint to those who like it to tell me it's wonderful so that I'll stop gnawing on my copy...) This includes Andre, Kobal, Nybbas, and Haagenti. While Kobal has an initial expanded writeup in Final Trumpet, the other three have this as their First Appearance outside of the main book... I'm sure I'm missing one somewhere, but it's getting late for me, and my brain is sort of zoned. All this getting up in the middle of the night and not even being able to nap because the preemie's at the hospital. O:< >> 2) Is there an archive of past messages from the mailing list? If so where >> is it located? > >http://www.sjgames.com/ftp/sjgames/in-nomine/digests/ And it includes all my advertising hype for all the books, if you can dig up the right posts. O:> - --Beth, catching up as she can, while running back and forth to the hospital to visit her little preemie, the Impudite Princess of Cute, aka Iolanthe Lynn Cayce McCoy, aka Io-chan, aka the little reliever. (Don't believe it -- she's already Charming the nursing staff!) ------------------------------ Date: Sun, 12 Mar 2000 20:43:32 -0700 From: Tim Groth Subject: Re: IN> Jack, Demon of Haunted Toys > How flexible is the definition of 'toys' in regard to the Word? I can >imagine the force going much higher if it extended to subtly messing >with peoples' cellular phones, microwaves, cigarette boats, belt >sanders... Well lots of people refer to useless and semi-useless gadgets as toys. Celestially it may be close enough. Haunted appliances may also fall into Jack's Word or he may be working towards the Word of Haunted Artifacts (as in human creations) and be on the brink of the upgrade (or maybe even have him pre-upgraded). >Marc. Just Marc. >Has a haunted microwave. Honest. 0 for 5,917 in the burned popcorn >department. I used to have a haunted alarm clock. One night it went off at about 4am for no reason. I unplugged the damn thing and it kept going off for 15 minutes before I finally tossed it into the closet so I couldn't hear it. The next day I tossed the thing. Timothy, Angel of Rambling Ofanite of Creation Go here, or else: http://d106-h032.rh.rit.edu/~tim/ ------------------------------ Date: Sun, 12 Mar 2000 20:53:29 -0700 From: "EDG" Subject: Re: IN> A letter of Introduction Beth wrote: > I'm sure I'm missing one somewhere, but it's getting late for me, and > my brain is sort of zoned. All this getting up in the middle of the night > and not even being able to nap because the preemie's at the hospital. O:< Liber Castellorum, the Book of Tethers, is the one Beth missed, I think. It details Tethers across all three realms, including Tether creation, rules on Seneschals, and sample Tethers for all of the major Superiors. - -EDG ------------------------------ Date: Sun, 12 Mar 2000 21:55:04 -0600 From: Jonathan B Lotzer Subject: Re: IN> Oddity. Thanks for pointing that out, that really does deserve a Murphy reward. Elizabeth McCoy wrote: > At 7:57 PM -0600 3/7/00, Jonathan B Lotzer wrote: > >*grumbles* I looked at the posts, laughed, looked at the book and then looked back > >at the posts. Could someone point out to me where this comes from? Thanks > > The paragraph just before the page with all the Roles on it, in the > Resources chapter. (p. 71, upon pageflipping) Then page 72, with > Bartender Role mentioned. > > >> At 2:31 PM -0500 3/4/00, John Karakash wrote: > >> >BillionSix@aol.com wrote: > >> >> [...] in order for a Celestial to > >> >> have a Role as a bartender, and be firmly a part of the Symphony (i.e. a > >> >> level 6 Role) he must first be a master martial artist? Makes you wonder >>>>why places bother to hire bouncers. > > --Beth, catching up as she can, while running back and forth to the > hospital to visit her little preemie, the Impudite Princess of Cute, > aka Iolanthe Lynn Cayce McCoy, aka Io-chan, aka the little reliever. > (Don't believe it -- she's already Charming the nursing staff!) ------------------------------ Date: Mon, 13 Mar 2000 00:23:13 -0500 From: "A.Hamilton" Subject: Re: IN> A letter of Introduction - -----Original Message----- From: Elizabeth McCoy To: in_nomine-l@lists.io.com Date: Sunday, March 12, 2000 10:50 PM Subject: Re: IN> A letter of Introduction >The Angelic Player's Guide... Well, it's got useful data, and it's got >stuff that's up against the wall when the first edition sells out and >I have some spare time to cackle manically and get sections rewritten. >All mixed together, ugh. And some of the art in it _really_ sucks. *Big A$$ blink* Whoa..this blows me away. Not to refer to any competition, but, I've been on the Palladium Mailing List for about 3 years. Never once have I seen any official type people actualy admit to problems with a product, let alone criticize one so directly. As to why the above is important; After looking over the official webpage, I had put the APG on my tentative list of books I wanted. In fact, I was planning on purchasing it next. While an honest opinion/review of the product has changed that, and I likely won't be getting the APG anytime soon, fear not. The honest review means i'll be picking up a different product and has built some good will. I guess I'm trying to say thanks for being straightfoward. I'll be sure to express that thanks when I go to purchase more gaming material. Won't Marc be pleased? :) >The Liber Canticorum (Songbook) is, well, a book of Songs! It includes >the Songs from the main book (oft with clarifications and errata fixes), >to reduce book-swapping. Your players will want this book, too, or at >least will want to borrow yours. You also get rules for discovering new >Songs and performance varients and other cool stuff. *pondering a moment* Now see, I find this little bit interesting..I don't recall mentioning being a GM in my post, but I am. (thought to be honest, i'm hoping to find a group I can play in for a change.) Just curious what gave away my dirty little habit. >I'm sure I'm missing one somewhere, but it's getting late for me, and >my brain is sort of zoned. All this getting up in the middle of the night >and not even being able to nap because the preemie's at the hospital. O:< Thank you once again, especialy in light of the current circumstances with your child, the information has been quite helpful. And congratulations on your new bundle of joy. >--Beth, catching up as she can, while running back and forth to the >hospital to visit her little preemie, the Impudite Princess of Cute, >aka Iolanthe Lynn Cayce McCoy, aka Io-chan, aka the little reliever. >(Don't believe it -- she's already Charming the nursing staff!) A.Hamilton: ahamilton@tntie.com Personal Page: http://www.tntie.com/ahamilton/index.html "It comes to be, that the soothing light at the end of your tunnel, Is just a freight train comin' your way. Yeah." Metallica, No Leaf Clover, S&M. ------------------------------ Date: Mon, 13 Mar 2000 00:41:44 -0500 From: "Steven E. Ehrbar" Subject: Re: IN> A letter of Introduction From: A.Hamilton > > 1) Which books should I purchase next? I realize this is a rather > subjective question, but any insights ya'll could provide would be great. Well, I don't have all of them, and this heavily reflects my personal biases, but IMHO the buying priorities are: 1) Game Master's Guide 2) Infernal Player's Guide 3) Angelic Player's Guide 4) Liber Canticorum In my opinion, the GMG doubles the value of the whole In Nomine line. The other three expand the universe of options for Celestial characters (PC and NPC). Everything else I'd suggest you buy as you find you need it for your campaign. - -- Steven E. Ehrbar see@mailops.com ------------------------------ Date: Sun, 12 Mar 2000 23:59:14 -0600 From: David Edelstein Subject: Re: IN> Jack, Demon of Haunted Toys Marc Bowden wrote: > How flexible is the definition of 'toys' in regard to the Word? I can > imagine the force going much higher if it extended to subtly messing > with peoples' cellular phones, microwaves, cigarette boats, belt > sanders... Lesser Word-bound don't usually get to reinterpret their Words that broadly. Unless they can convince the rest of the world to see their Word that way.... - -David ------------------------------ Date: Mon, 13 Mar 2000 00:10:02 -0600 From: David Edelstein Subject: Re: IN> A letter of Introduction "A.Hamilton" wrote: > Now see, I find this little bit interesting..I don't recall mentioning being > a GM in my post, but I am. (thought to be honest, i'm hoping to find a group > I can play in for a change.) Just curious what gave away my dirty little > habit. The Game Master's Guide would probably be most immediately useful to you, then. The book your *players* will probably enjoy most will be the Liber Canticorum, and since it's basically In Nomine's "Grimoire," you can pass it around and let them look at all the nifty keen Songs there weren't room for in the basic rulebook. (Or you can tell them "no peeping" and declare that all Songs not in the basic rulebook are unavailable to starting PCs....which is what I recommend, actually, but I'm mean.) - -David ------------------------------ Date: Mon, 13 Mar 2000 01:44:31 -0500 (EST) From: Douglas Muir Subject: Re: IN> A letter of Introduction On Mon, 13 Mar 2000, A.Hamilton wrote: > >The Angelic Player's Guide... Well, it's got useful data, and it's got > >stuff that's up against the wall when the first edition sells out and > >I have some spare time to cackle manically and get sections rewritten. > >All mixed together, ugh. And some of the art in it _really_ sucks. > > *Big A$$ blink* > > Whoa..this blows me away. Not to refer to any competition, but, I've been > on the Palladium Mailing List for about 3 years. Never once have I seen any > official type people actualy admit to problems with a product, let alone > criticize one so directly. Well, This List Is Different. Really. Elizabeth, David, and several other official and semi-official type people hang out here... and they're all pretty straightforward about the occasional problems with the products (which are inevitable in anything as big and complex as a good gaming universe, IMO). And, BTW, some of us don't even dislike the APG as much as Elizabeth does. Yeah, it's got a few screwy rules, and some so-so art. But I'd still consider it almost indispensable... and no, *I'm* not anyone official at all. Really, it does give some very nice insight into the different choirs; if you're going to run angelic PCs, I'd call it a must-buy. > As to why the above is important; After looking over the official webpage, I > had put the APG on my tentative list of books I wanted. In fact, I was > planning on purchasing it next. While an honest opinion/review of the > product has changed that, and I likely won't be getting the APG anytime > soon, fear not. The honest review means i'll be picking up a different > product and has built some good will. Kewl. Now get out there and spread the word. > I guess I'm trying to say thanks for > being straightfoward. I'll be sure to express that thanks when I go to > purchase more gaming material. As Marc likes to say, honesty is the best policy. (Note to whoever is doing the extended Marc writeup: he's the one who originates all those hokey sayings about how "the customer is number one", "service is our business", etc. etc. Nybbas and Mammon immediately set to work perverting them... but Marc and his people *believe* them.) > >The Liber Canticorum (Songbook) is, well, a book of Songs! It includes > >the Songs from the main book (oft with clarifications and errata fixes), > >to reduce book-swapping. Your players will want this book, too, or at > >least will want to borrow yours. You also get rules for discovering new > >Songs and performance varients and other cool stuff. Yeah. My copy wandered off a while ago, and my latest group of players has been demanding a new one... and arguing over who should buy it, of course (glyph of eyes rolling). > Now see, I find this little bit interesting..I don't recall mentioning being > a GM in my post, but I am. (thought to be honest, i'm hoping to find a group > I can play in for a change.) Just curious what gave away my dirty little > habit. > The trembling hands, the furtive glance... we've seen it all before. But you're among friends, here. Anyhow, let me put in a plug for the Book of Servitors -- basically a rogue's gallery of NPCs, but it gives a nice feel for the game world (and some of the characters are quite memorable). Doug M. ------------------------------ Date: Mon, 13 Mar 2000 01:54:42 -0500 From: "Steven E. Ehrbar" Subject: Re: IN> A letter of Introduction From: A.Hamilton > *Big A$$ blink* > > Whoa..this blows me away. Not to refer to any competition, but, I've been > on the Palladium Mailing List for about 3 years. Never once have I seen any > official type people actualy admit to problems with a product, let alone > criticize one so directly. Well, she's the Bright Lilim Archangel of Archives; her resonance roll detected your Need and she fulfilled it. Now you Owe her ;-) >I'll be sure to express that thanks when I go to purchase more gaming material. Ah, the Geas is activated ("Keep my job secure! Buy Stuff!") > Now see, I find this little bit interesting..I don't recall mentioning being > a GM in my post, but I am. (thought to be honest, i'm hoping to find a group > I can play in for a change.) Just curious what gave away my dirty little > habit. Again with the Lilim attunement, ArchBeth? Actually, it's the fact that you just bought a rulebook and were asking *us* for book advice, I think. It definitely was radiating GM vibes somehow... Oh, one more thing you might be interested in getting -- a subscription to Pyramid, SJG's online gaming magazine. $15 a year. You get roughly 6 articles and/or columns and 3 game reviews a week, the playtest files for the new IN (and other SJ Games) books, the playtest discussion groups, other discussion groups, and the electronic Pyramid archive (including a number of In Nomine articles). - -- Steven E. Ehrbar see@mailops.com ------------------------------ Date: Mon, 13 Mar 2000 11:26:52 -0000 From: "Laurent" Subject: Re: IN> A letter of Introduction Hi everybody! And welcome to our new friend. I was away for a whole week and I have lots of mails to read this morning, so I didn't read all the books-list mails. My apologies for asking about what might already have been answered, but I've heard stuff about "white mages". At least, I think they were white mages. Maybe it's a different name... Whatever! They're nice sorcerers... I would like to know in which book they're described. Also, as I am a bit (VERY) broke these days and I don't have a precise idea of what they are, I'm not going to buy the book right now (I'll probably get a point of dissonance from AA Beth for that). Could anyone give me a very short description? Stuff like can they use songs, can they invoke spirits, or only certain types of spirits (e.g. elementals). Cheers, Laurent. ------------------------------ Date: Mon, 13 Mar 2000 11:30:22 -0000 From: "Laurent" Subject: Re: IN> Jack, Demon of Haunted Toys Marc Bowden wrote: > How flexible is the definition of 'toys' in regard to the Word? I can > imagine the force going much higher if it extended to subtly messing > with peoples' cellular phones, microwaves, cigarette boats, belt > sanders... I'd be curious to see what a fight between Jack and a Kyriotate of Jean could look like... Laurent. ------------------------------ Date: Mon, 13 Mar 2000 11:39:12 -0000 From: "Laurent" Subject: IN> The name lists For those who asked me about the name lists, they are on Jeff Schultz' web page: > http://www.vti.com/~jschultz/gameroom/gameroom.html > about midway down the page. Laurent. ------------------------------ Date: Mon, 13 Mar 2000 07:55:00 -0500 From: Marc Bowden Subject: Re: IN> Jack, Demon of Haunted Toys - --On Mon, Mar 13, 2000 11:30 AM +0000 Laurent wrote: > Marc Bowden wrote: >> How flexible is the definition of 'toys' in regard to the Word? >> I can imagine the force going much higher if it extended to >> subtly messing with peoples' cellular phones, microwaves, >> cigarette boats, belt sanders... > > I'd be curious to see what a fight between Jack and a Kyriotate of > Jean could look like... > Must...resist...joke....about...dueling...banjos.... Marc. Just Marc. ------------------------------ Date: Mon, 13 Mar 2000 05:47:59 PST From: "Erich Arendall" Subject: Re: IN> Jack, Demon of Haunted Toys > >Marc Bowden wrote: > > How flexible is the definition of 'toys' in regard to the Word? I can > > imagine the force going much higher if it extended to subtly messing > > with peoples' cellular phones, microwaves, cigarette boats, belt > > sanders... > >Lesser Word-bound don't usually get to reinterpret their Words that >broadly. Unless they can convince the rest of the world to see their >Word that way.... > >-David So where is the line between when Words can be reinterpreted, or is that reserved for Superiors? I did intend for Jack's Word to soley focus on toys, the items designed to be playthings of children. And based on some people's doll collections I bet Jack wishes he could inhabit multiple items like a Kyriotate - a large collection of white face dolls is quite eerie! - -Erich S. Arendall "Shadow Sprite" Impudite of Critical Failures at the Worst Possible Time for Players and the Best Time for GMs, servitor of Kronos - ------------------------- Touched by an Impudite http://www.impudite.com ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Mon, 13 Mar 2000 10:13:49 -0500 From: Elizabeth McCoy Subject: Re: IN> A letter of Introduction At 12:23 AM -0500 3/13/00, A.Hamilton wrote: >-----Original Message----- >From: Elizabeth McCoy >>The Angelic Player's Guide... Well, it's got useful data, and it's got >>stuff that's up against the wall [...] > >*Big A$$ blink* >Whoa..this blows me away. Not to refer to any competition, but, I've been >on the Palladium Mailing List for about 3 years. Never once have I seen any >official type people actualy admit to problems with a product, let alone >criticize one so directly. It's very simple. The APG was written, and printed, before I got to be the Line Editor. It was done in the "interregnum" period, and it shows. IMO. Everyone on the list knows I have it on my short list (right up there with reorganizing the main book so that the rules aren't all helter-skelter)... It does have some good stuff there, and if you ask questions about the good stuff, I'll totally forget that you don't have it and refer to it. O:> (So if you can snag a copy cheap off of ebay or something, I'd go for it.) But I wouldn't be honest if I reccomended it whole-heartedly when I'm so open about how I'm going to muck with it the first opportunity -- i.e., when it sells out. (Which makes it dumb of me to point out what I consider to be its flaws, perhaps. Catch-22.) >[...] The honest review means i'll be picking up a different >product and has built some good will. I guess I'm trying to say thanks for >being straightfoward. I'll be sure to express that thanks when I go to >purchase more gaming material. Won't Marc be pleased? :) And me! And actually, that's one reason I _do_ want to be honest about the stuff -- if you picked up the APG and didn't like it, you'd be less likely to buy the other stuff which really deserves to be bought. >>[...] Your players will want this book, too, or at >>least will want to borrow yours. [...] > >*pondering a moment* >Now see, I find this little bit interesting..I don't recall mentioning being >a GM in my post, but I am. (thought to be honest, i'm hoping to find a group >I can play in for a change.) Just curious what gave away my dirty little >habit. Um, um, um... I honestly have no idea. Maybe the Symphony? >Thank you once again, especialy in light of the current circumstances with >your child, the information has been quite helpful. Quite welcome! I hope that you decide to pick up some of the others. Especially the GMG (GM's Guide), since it really _is_ a wonderful book. >And congratulations on your new bundle of joy. Thanks! She does make catching up on email (or work, augh!) very hard, but hopefully that will be a little easier as she comes home from the hospital -- and especially when she grows enough that I can nurse her one-handed and type with the other hand. At 1:54 AM -0500 3/13/00, Steven E. Ehrbar wrote: >From: A.Hamilton >>[...] actualy admit to problems with a product, let alone >> criticize one so directly. > >Well, she's the Bright Lilim Archangel of Archives; her resonance roll >detected your Need and she fulfilled it. Now you Owe her ;-) Hush, you. You're giving away my secret technique! O:> >>I'll be sure to express that thanks when I go to purchase more gaming >material. > >Ah, the Geas is activated ("Keep my job secure! Buy Stuff!") Now, now, I'm a Bright Lilim. I wouldn't activate a Geas on someone that didn't benefit the Symphony. The actual Geas is "Keep the line profitable enough to continue! Buy Stuff!" >Oh, one more thing you might be interested in getting -- a subscription to >Pyramid, SJG's online gaming magazine. $15 a year. What he said. Especially... >[...] the playtest files for >the new IN (and other SJ Games) books, the playtest discussion groups, The sneak previews can be very nice, and if your playtest comments help the authors and/or editor, you can get a comp copy of the book, which generally pays for the subscription right there. - --Beth, catching up as she can, while running back and forth to the hospital to visit her little preemie, the Impudite Princess of Cute, aka Iolanthe Lynn Cayce McCoy, aka Io-chan, aka the little reliever. (Don't believe it -- she's already Charming the nursing staff!) ------------------------------ End of in_nomine-digest V1 #1551 ******************************** The material here is (C) 2000 Steve Jackson Games, Incorporated. All rights reserved.