From owner-in_nomine-digest@lists.io.com Thu Jun 1 21:02:46 2000 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id VAA30303 for ; Thu, 1 Jun 2000 21:02:45 -0500 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id VAA08474 for in_nomine-digest-outgoing; Thu, 1 Jun 2000 21:00:38 -0500 Date: Thu, 1 Jun 2000 21:00:38 -0500 Message-Id: <200006020200.VAA08474@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1652 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Thursday, June 1 2000 Volume 01 : Number 1652 In this digest: Re: IN> The Importance of Words IN> Re: A fun trick to pull on your Seraph Re: IN> The Importance of Words Re: IN> Hot Fresh Art Re: IN> The Importance of Words IN> Rules Question Re: IN> Rules Question Re: IN> Rules Question Re: IN> The Importance of Words Re: IN> Rules Question Re: IN> Rules Question IN> Good clean fun! Re: IN> Rules Question IN> World of Darkness Conversion Re: IN> Rules Question Re: IN> Celestial physics expertize required... Re: IN> Rules Question Re: IN> Etheral Song of Entropy (Was: Rules Question) Re: IN> Rules Question Re: IN> Love amongst the Superiors Re: IN> Celestial physics expertize required... Re: IN> Rules Question Re: IN> Rules Question Re: IN> Rules Question Re: IN> Rules Question IN> Demons of Abominations Re: IN> World of Darkness Conversion IN> A new LARP Conversion IN> Best Song for the Job ---------------------------------------------------------------------- Date: Wed, 31 May 2000 20:35:19 -0500 From: David Edelstein Subject: Re: IN> The Importance of Words David Rodemaker wrote: > Sure, but that's about all they would do. I don't see the Superior spending > the time and effort into promoting a small Word into something that doesn't > fit with their idea of where the Word should go... I don't see a Superior spending *any* time promoting a subordinate Word in itself. > Any Superior is going to support a Word-bound in their quest in making their > Word as powerful as possible. There is going to be the careful balancing act > involved in making sure that no other Words suffer as a consequence, or at > least that the power gain ends up on the plus side for the Superior. Actually, a lot of Demon Princes (and some Archangels) probably wouldn't care that much if one Word-bound Servitor weakened another. It all comes out the same for the Superior. - -David ------------------------------ Date: Wed, 31 May 2000 19:45:28 -0700 (PDT) From: Maurice Lane Subject: IN> Re: A fun trick to pull on your Seraph Date: Thu, 1 Jun 2000 10:52:17 +1000From: "David Streeter" Subject: IN> A fun trick to pull on your Seraph >Have an NPC say to your Seraph "Heaven is going to >lose the War", and if the Seraph rolls a six tell him >that the NPC believes it is the Truth and SO DOES THE >SYMPHONY. >If you're a _nice_ GM, the NPC in question will be a >Balseraph, but... LOL. That's not so bad, actually: the statement doesn't have any explicit time limits or qualifications. It could easily be seen as "Heaven is going to lose the War ... in about 6 million years, assuming current trends", or " ... if Armageddon goes off right this millisecond" or even "... unless that demon over there gets popped". IOW, the statement's vague enough for wiggle room. Besides, if this Truth was accesible for the Seraph on the street, the Superiors would have noticed long before, and Litheroy's a blabbermouth... :) Telling the Seraph, "Heaven is going to lose the War next week, and there's nothing you can do to stop it from happening", on the other hand... >SurturZ >Habbalite of Factions. >Angel of Constructive Criticism. >It would have been nicer if I hadn't needed to tell >you. Still serving God, are we? Morgan (FAW) Kyriotate of Destiny Petitioner for the Word of Limiting Your Search Terms __________________________________________________ Do You Yahoo!? Send instant messages & get email alerts with Yahoo! Messenger. http://im.yahoo.com/ ------------------------------ Date: Wed, 31 May 2000 21:50:42 -0500 From: "David Rodemaker" Subject: Re: IN> The Importance of Words > David Rodemaker wrote: > > Sure, but that's about all they would do. I don't see the Superior spending > > the time and effort into promoting a small Word into something that doesn't > > fit with their idea of where the Word should go... > > I don't see a Superior spending *any* time promoting a subordinate Word > in itself. In the Huge, metaphysical sense of promoting that is... I doubt any Superior (Novalis?) would spend time doing so either. (Can't you just picture Michael out there pressing the flesh for "Martial Arts") But in a very real sense everyone who serves thier Word is part of them and that is where the debate sort of started. What happens is the whole politics of what Word certain things fall under and thus under the control of whomever and that could very quickly become a Superior level debate. > > Any Superior is going to support a Word-bound in their quest in making their > > Word as powerful as possible. There is going to be the careful balancing act > > involved in making sure that no other Words suffer as a consequence, or at > > least that the power gain ends up on the plus side for the Superior. > > Actually, a lot of Demon Princes (and some Archangels) probably wouldn't > care that much if one Word-bound Servitor weakened another. It all comes > out the same for the Superior. Depends on the Superior and Hell certainly would be a tad bit more cut-throat. I can easily see Jordi, Jean, Janus, Eli?, and mayby even Yves as being a bit more on that end of things also. As long as the end result was a gain or at the very least a "zero-balance". The Other David ------------------------------ Date: 1 Jun 2000 06:37:29 -0000 From: "-=|horsefly|=-" Subject: Re: IN> Hot Fresh Art On Fri, 26 May 2000 17:11:41 -0400 Elizabeth McCoy wrote: >>For someone else in a similar style (who we like better), try NeNe Thomas >>(http://www.nenethomas.com). She doesn't have many angel-like pictures, >>though "Fairy of Ravens" makes a pretty fair Malakite. Two or three other >>"Fairy" pictures of hers have angel-style wings, and could as easily be >>angels as fairies -- they're definitely Word-bound, though. yeah, and "Peace" would be a good example of a Mercurian (Flowers, anyone?). -=|horsefly|=- God is a comedian playing to an audience too afraid to laugh. ------------------------------ Date: Thu, 1 Jun 2000 04:07:13 -0500 From: "Ben Chism" Subject: Re: IN> The Importance of Words > > Sure, but that's about all they would do. I don't see the Superior spending > > the time and effort into promoting a small Word into something that doesn't > > fit with their idea of where the Word should go... > > I don't see a Superior spending *any* time promoting a subordinate Word > in itself. > I'd have to agree, The superior has their own MAJOR word to worry about. They might help a Word bound support their word, but the superior wouldn't be out supporting it. They might give the Word bound servitors, information, etc. but Michael wouldn't be going around pushing "Military leaders who are halfway decent to their troops" or something, but he would be supporting it indirectly by supporting his own word War. Just as the Angel of "insert word" would be supporting his superiors word indirectly. Ben Chism ------------------------------ Date: Thu, 1 Jun 2000 07:17:06 -0700 (PDT) From: Guy Royse Subject: IN> Rules Question Two Questions actually. 1) In Etheral combat when someone reaches zero Mind hits, they are ejected from the Ethereal plane, earn an Etheral Discord, and are knocked unconcious. How long are they unconsious for? 2) How many Body hits do Shedim and Kyriotates have in various vessels/hosts. I know that I have read this rule somewhere, but for the live of me, I can't seem to find it in any of the books or remeber what it is. If some could eiher point me to the rules (any book, I have 'em all), or just answer either question, that would be helpful. Thanks Guy __________________________________________________ Do You Yahoo!? Send instant messages & get email alerts with Yahoo! Messenger. http://im.yahoo.com/ ------------------------------ Date: Thu, 1 Jun 2000 15:37:35 +0100 From: "Laurent" Subject: Re: IN> Rules Question A related question that I already asked once, but I don't recall getting any answer. In celestial combat, if a Celestial is reduced to zero soul hits, he/she looses one random force, and appropriate attributes are lowered as required. However, he/she stays conscious and "able" to fight again. But what about the soul hits? Do they go back to their new maximum straight away, or do they stay at zero? If they stay at zero, then the wounded Celestial will loose Forces VERY quickly. I'd go for the RESET option, but I'm not sure. Laurent. ------------------------------ Date: Thu, 1 Jun 2000 10:49:22 -0400 From: "EDG" Subject: Re: IN> Rules Question Guy wrote: > 1) In Etheral combat when someone reaches zero Mind hits, they are > ejected from the Ethereal plane, earn an Etheral Discord, and are > knocked unconcious. How long are they unconsious for? Personally, I'd rule that they stay unconscious until they return to a positive number of Mind Hits (and no, zero isn't a positive number here). But then, I'm a cruel GM sometimes. >:) I don't remember what the canon answer is. I'd suggest looking in The Marches, or perhaps one of the Players' Guides. > 2) How many Body hits do Shedim and Kyriotates have in various > vessels/hosts. I know that I have read this rule somewhere, but for > the live of me, I can't seem to find it in any of the books or remeber > what it is. IIRC, Kyrios and Shedim calculate body hits the same as everybody else, but use the host's corporeal forces as vessel level. However, I'm not sure that I /do/ remember correctly, and you'd be wise to check the Angelic and Infernal Players' Guides, as well as - perhaps - the GMG. (Sadly, most of my In Nomine books were left behind to be shipped when I moved from Arizona to Maryland, so I can't check on these.) and Laurent wrote: > In celestial combat, if a Celestial is reduced to zero soul hits, he/she looses one > random force, and appropriate attributes are lowered as required. However, > he/she stays conscious and "able" to fight again. But what about the soul hits? > Do they go back to their new maximum straight away, or do they stay at zero? The section on Celestial Combat in the core rules explains this. Your Soul is equal to (Will x Celestial Forces). Every time the celestial damage you take equals your Soul number, you lose a Force - and keep fighting if you can. If you lose a celestial force, your Soul number drops accordingly. Frex: John is fighting George in celestial combat. John is a celestial weakling - he's only got one Celestial Force, but three points in Will, so his soul number is 3. George is a bruiser; with 6 Celestial Forces and 12 Will, his soul number is 72. Every time John takes 3 soul hits, he loses a Force. Say George hits him with a check digit of 6 - that's 12 (the check digit) plus 0 (the Power of a hand-to-hand celestial attack) = 12 soul hits. Poor John has just lost at least one Force, and possibly four. There's a question for you - if the damage you take from one hit would drop you more than one Force, but the first Force you lose is your last Celestial Force, do you lose the other Forces before you drop out? (I'd say no, but...) - -EDG ------------------------------ Date: Thu, 1 Jun 2000 10:04:34 -0500 From: "David Rodemaker" Subject: Re: IN> The Importance of Words > I'd have to agree, The superior has their own MAJOR word to worry about. > They might help a Word bound support their word, but the superior wouldn't > be out supporting it<< That is what I was attempting to say (and failing I guess...) However a Superior has a "Superior catagory Word" not a Major Word and access to resources that no Major Word holder will ever have *without* becoming a Superior. What the Superior can do (and I think that this counts as personal support, at least in the eyes of everyone else) is say "Ok, Freddie, Louie, Mack, etc. you're all going to be working for the Celestial of Rancid Mayonaise until I tell you other wise..." Or the orders can merely come down the chain of command and everyone is going to know where the directive came from anyways if they are that much out of the ordinary. The Other David ------------------------------ Date: Thu, 1 Jun 2000 16:29:42 +0100 From: "Laurent" Subject: Re: IN> Rules Question > The section on Celestial Combat in the core rules explains this. Ok, I get it now. Though I read this section of the core rules at least 6 times. I understand what confused me, but wouldn't be able to explain it... One thing surprises me, though: a single (powerful) attack on a celestial weakling can make it loose several Forces at once??? That's a bit tough!! Well, nobody said Celestial combat was for wimps after all... Thanks, Laurent. ------------------------------ Date: Thu, 1 Jun 2000 08:28:48 -0700 (PDT) From: Guy Royse Subject: Re: IN> Rules Question > > 1) In Etheral combat when someone reaches zero Mind hits, they are > > ejected from the Ethereal plane, earn an Etheral Discord, and are > > knocked unconcious. How long are they unconsious for? > > Personally, I'd rule that they stay unconscious until they return to > a positive number of Mind Hits (and no, zero isn't a positive number > here). But then, I'm a cruel GM sometimes. >:) Celestials heal mind hits at the rate or one per day. So by that ruling any celestial who is reaches zero Mind hits is guranteed to be unconcisous for an entire day. And mere mortals are heal at the rate of one Mind hit every 6 minus Intelligence days (or something like that) so a mortal would be in "catonic coma shock" for up to five days. This seems rather harsh to me. More importantly, it make the Ethereal Song of Entropy rather powerful in combat, especialy against Corporeal-force laden combat monsters. Simply thwack 'em down with the song and you can have your way for an entire day. > > 2) How many Body hits do Shedim and Kyriotates have in various > > vessels/hosts. I know that I have read this rule somewhere, but > > for the live of me, I can't seem to find it in any of the books or > > remeber what it is. > > IIRC, Kyrios and Shedim calculate body hits the same as everybody > else, but use the host's corporeal forces as vessel level. However, > I'm not sure that I /do/ remember correctly, and you'd be wise to > check the Angelic and Infernal Players' Guides, as well as - perhaps > - the GMG. That's what I was thinking as well. I would imagine that Toughness would be added to the Corporeal forces as well. What about when a Shedite or Kyriotate takes over the vessel of another celestial? I would think it would simply be based off of the Vessel level and then calculated like any other celestial. __________________________________________________ Do You Yahoo!? Send instant messages & get email alerts with Yahoo! Messenger. http://im.yahoo.com/ ------------------------------ Date: Thu, 1 Jun 2000 11:46:01 -0400 From: Whistling in the Dark Subject: IN> Good clean fun! It's about that time again -- when the Summer starts to creep into the air, and geeks' thoughts turn to role playing. I'm interested in launching a new realtime IN campaign. Yes, an honest-to-Yves tabletop game, with screens and stale doritos and the like. Knowing a moderate number of the regulars on this list live in and around the New Hampshire/Western-Southern Maine/Massachusetts area, I'm pinging out for interest. So! Do you live within a moderate driving distance of Lake Winnipesaukee? Do you yearn to be a part of In Nomine Boston? Has it been too long since dice have rattled and people have cracked bad jokes? If so, please send me *private* e-mail, and we'll see if we can start to build schedules and find a moderately central location to meet and play. (Oh, this will be an Angelic campaign, with at least the opening presumption being high contrast and brightness. No promises the characters won't have a few nasty surprises in store for them along the way. Bright Lilim are extremely unlikely to be approved, though Renegade Demons might be. E-mail me. We'll talk.) - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Thu, 1 Jun 2000 16:57:24 +0100 From: "Laurent" Subject: Re: IN> Rules Question > any celestial who is reaches zero Mind hits is guranteed > to be unconcisous for an entire day. > mortal would be in "catonic coma shock" for up to five days. Sounds good to me, especially when your dealing with Corporeal-oriented characters. My players don't usually take the Ethereal side of the game very seriously, and I think they're not the only ones. Make a PC fall in a deep coma (even for one day), and you'll see how creative and protective the other players can be. Especially if it happens while surrounded by enemy troups. Plus, it gives you a unique opportunity to make the wounded player wander the Marches. > More importantly, it make the Ethereal Song of Entropy rather > powerful in combat, especialy against Corporeal-force laden > combat monsters. All they have to do is trade 1 or 2 Corporeal Forces for Ethereal Forces, it'll keep them more balanced. It's for their own good, believe me... > What about when a Shedite or Kyriotate takes over the vessel > of another celestial? Shedim can only possess humans. But for Kyrios, I think you should use the level of the target vessel as normal. Laurent. ------------------------------ Date: Thu, 1 Jun 2000 11:59:25 -0400 (EDT) From: Emily Dresner Subject: IN> World of Darkness Conversion Hey all. I have a friend who is looking for the WoD conversion for In Nomine. I know it's up on a web page somewhere, but I can't seem to find it with a quick glimpse. Can anyone point me to the right URL? Thanks. - -------------------------------------------------------------------------- Emily K. Dresner -- http://www.nodonut.com/zenith Read No Donut -- Gaming, Politics, Conspiracy, Computers, and other fun stuff at http://www.nodonut.com/. Daimon giggles muchly at Jo. "...pseudo-Dominican -- ie. My opinions are largely ineffable but contain more damn justice then anyone on the mortal plane of existance can possible comprehend so everyone should just accept them as gospel or be burned at the stake for heresy, baby!" ------------------------------ Date: Thu, 1 Jun 2000 10:49:01 -0500 From: "David Rodemaker" Subject: Re: IN> Rules Question > This seems rather harsh to me. More importantly, it make the Ethereal > Song of Entropy rather powerful in combat, especialy against > Corporeal-force laden combat monsters. Simply thwack 'em down with the > song and you can have your way for an entire day. Yeah, but look at how uncommon Songs are in the Canon NPC's. The Odd's of a celestial having that song are probably pretty small... The Other David ------------------------------ Date: Thu, 1 Jun 2000 12:58:39 -0400 From: Walter Milliken Subject: Re: IN> Celestial physics expertize required... At 6:12 -0400 5/29/00, Laurent wrote: >*** Walter Milliken wrote: *** >> I used this trick on the Lightning Kyrio in my campaign; >> he wound up dumping his Essence on other people for a bit, >> to reduce himself to the amount that you might find in a >> pigeon (1-Force, so 1 Essence). He *loves* pigeon vessels.... >My player favores crows... At some point in the last adventure, he had 3 crows, >1 police officer and a cloudy form... My Lightning Kyrio player favors pigeons because most of the action so far has taken place in Boston, where they're a bit more common than crows, I think. He rarely possesses people, mostly riding a half-dozen pigeons at a time, with one or two other animal hosts. (He was a squirrel from the Harvard campus, riding around in someone's pocket a bit ["Is that a squirrel in your pocket, or are you..."], and also had a stray cat at one point.) > _I_ wanted him to be a servitor of Jean... Masochistic...? >> Ft. Meade is one of the most secure locations on Earth >> All you need to add is a few anti-celestial measures, and it will be one tough >nut to crack. >I know it's a long shot, but since you use it as a Vapulan Tether (and others >seem to do so), would anybody have any maps I could borrow? I doubt if it's something they publish.... The book "The Puzzle Palace" *might* have something in it, but I wouldn't bet on it. - ---Walter ------------------------------ Date: Thu, 1 Jun 2000 13:10:55 -0400 From: Whistling in the Dark Subject: Re: IN> Rules Question At 10:49 AM -0500 6/1/00, David Rodemaker wrote: > > This seems rather harsh to me. More importantly, it make the Ethereal > > Song of Entropy rather powerful in combat, especialy against > > Corporeal-force laden combat monsters. Simply thwack 'em down with the > > song and you can have your way for an entire day. > >Yeah, but look at how uncommon Songs are in the Canon NPC's. The Odd's of a >celestial having that song are probably pretty small... And its a great way to reinforce the need for balance, in characters and groups. If none of the PCs have good Ethereal Forces or Ethereal Combat Options, they deserve a humbling or two, and the Ethereal Song of Entropy is *not* deadly (well, unless a solo op gets knocked unconscious, then shot a few hundred times.) - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Thu, 1 Jun 2000 10:26:00 -0700 (PDT) From: Guy Royse Subject: Re: IN> Etheral Song of Entropy (Was: Rules Question) - --- Laurent wrote: > > any celestial who is reaches zero Mind hits is guranteed > > to be unconcisous for an entire day. > > mortal would be in "catonic coma shock" for up to five days. > > Sounds good to me, especially when your dealing with Corporeal- > oriented characters. My players don't usually take the Ethereal side > of the game very seriously, and I think they're not the only ones. > Make a PC fall in a deep coma (even for one day), and you'll see how > creative and protective the other players can be. Especially if it > happens while surrounded by enemy troups. Plus, it gives you a > unique opportunity to make the wounded player wander the Marches. I would keep one's characters on their collective toes. I doubt that the character hit with the song would be trolling thru the Marches tho. Ethereal combat *usually* happens in the Ethereal plane, not the Corporeal one, and when someone is "killed" Ethereally, they are ejected from the Ethereal plane. If the song were used in the Corporeal plane, I think that this would translate into simple a coma. Now that I think about it, I don't think characters who are knocked unconcious from Body hits enter the Ethereal plane as well. They're just "out of play". > > More importantly, it make the Ethereal Song of Entropy rather > > powerful in combat, especialy against Corporeal-force laden > > combat monsters. > > All they have to do is trade 1 or 2 Corporeal Forces for Ethereal > Forces, it'll keep them more balanced. A very good point. It's always fun to exploit the weaknesses of unblanaced characters who think they are min-maxing. Of course, they could always just get the Ethereal Song of Shields. But then again, someone would have to know that they are under attack in order to use it effectively. Guy __________________________________________________ Do You Yahoo!? Send instant messages & get email alerts with Yahoo! Messenger. http://im.yahoo.com/ ------------------------------ Date: Thu, 1 Jun 2000 13:32:26 EDT From: MarkDEddy@aol.com Subject: Re: IN> Rules Question In a message dated 6/1/00 10:12:23 AM, in-sabre@annotations.com writes: >At 10:49 AM -0500 6/1/00, David Rodemaker wrote: >> Guy Royse wrote: >> > This seems rather harsh to me. More importantly, it make the Ethereal >> > Song of Entropy rather powerful in combat, especialy against >> > Corporeal-force laden combat monsters. Simply thwack 'em down with >the >> > song and you can have your way for an entire day. >> >>Yeah, but look at how uncommon Songs are in the Canon NPC's. The Odd's >of a >>celestial having that song are probably pretty small... > >And its a great way to reinforce the need for balance, in characters >and groups. If none of the PCs have good Ethereal Forces or Ethereal >Combat Options, they deserve a humbling or two, and the Ethereal Song >of Entropy is *not* deadly (well, unless a solo op gets knocked >unconscious, then shot a few hundred times.) > I can't believe *everyone* missed this... The rule refers only to Ethereal combat - combat in the Ethereal Plane. It does *not* refer to any use of a song which reduces someones Mind Hits to zero. The Ethereal Song of Entropy will leave you a mindless, drooling drone, but it won't leave you an *unconcious*, mindless, drooling drone. Mark ------------------------------ Date: Thu, 1 Jun 2000 13:50:29 -0400 From: Walter Milliken Subject: Re: IN> Love amongst the Superiors At 10:13 -0400 5/29/00, O. S. Kerr wrote: >Jean???? The Emotionless One? No Way! Janus, maybe. Jordi, >maybe. Eli, sure. I could even see Dominic. But Jean??? Nah. Actually, in a possible future of our own game (which Elizabeth and I have played with -- it's all part of that "Third Avatar" plot we've discussed here a few times), Jean has a relationship going with Lilith. This grew out of a very ambiguous note in the main book about the Archangels' view of her. - ---Walter ------------------------------ Date: Thu, 1 Jun 2000 14:03:43 -0400 From: Walter Milliken Subject: Re: IN> Celestial physics expertize required... At 10:19 -0400 5/30/00, Laurent wrote: >Seriously, I want to buy the CPG, the Liber Castellorum and Heaven&Hell. I'm >just waiting for some money to spare. Now Beth, stop reading this email right >now. The following is for everyone else: > >What do you guys think of these 3 books? Any good/bad comments? CPG: very good, especially worthwhile if you want to emphasize humans more, or have players with human characters. Pretty much a must-have if you want to use sorcery in the game as anything more than background color for NPCs. L.Castellorum: MUST BUY! I think it's very useful as a GM resource, but I wouldn't actually recommend it over many of the "core" IN books, *unless* you have heavy Tether involvement in your game. (I.e., the PCs work out of one all the time, or an overarching plotline in the campaign has to do with creating or destroying a Tether, or the PCs actually *run* a Tether.) H&H: *sigh* well, it *is* the only canon on Superior domains (except for the incremental stuff coming out in the Superiors books). That part of it is fine, if a little on the scanty side. The rest of it... eh. If I were buying, I'd probably buy them in the above order, unless I had a special need for L.Castellorum or H&H, for campaign-specific reasons. - ---Walter ------------------------------ Date: Thu, 1 Jun 2000 14:47:37 -0400 From: Elizabeth McCoy Subject: Re: IN> Rules Question At 3:37 PM +0100 6/1/00, Laurent wrote: >In celestial combat, if a Celestial is reduced to zero soul hits, he/she looses >one random force, and appropriate attributes are lowered as required. However, >he/she stays conscious and "able" to fight again. But what about the soul hits? >Do they go back to their new maximum straight away, or do they stay at zero? New max. IIRC. Hard to check the book when it's where it is and a baby is sleeping on my chest. - --Beth, catching up as she can, typing with a baby (iolanthe) in her lap. But now with a computer desk! Vapitalizatoin and spelling still difficult, typing w/ 1 hand (and often a wigglebaby in the other). ------------------------------ Date: Thu, 1 Jun 2000 15:42:22 -0400 From: Walter Milliken Subject: Re: IN> Rules Question At 10:17 -0400 6/1/00, Guy Royse wrote: >Two Questions actually. > >1) In Etheral combat when someone reaches zero Mind hits, they are >ejected from the Ethereal plane, earn an Etheral Discord, and are >knocked unconcious. How long are they unconsious for? I don't think there's canon on this. As a GM, I'd probably go for at least "several hours", as an answer. - ---Walter ------------------------------ Date: Thu, 1 Jun 2000 15:53:57 -0400 From: "EDG" Subject: Re: IN> Rules Question > Celestials heal mind hits at the rate or one per day. So by that > ruling any celestial who is reaches zero Mind hits is guranteed to be > unconcisous for an entire day. And mere mortals are heal at the rate > of one Mind hit every 6 minus Intelligence days (or something like > that) so a mortal would be in "catonic coma shock" for up to five days. This is why smart celestials enter the Marches from the Celestial realm, rather than the corporeal realm. ^_^ Also, I'm not sure whether this is IMC or canon, but at least IMC people can drop /below/ 0 mind hits. Getting hit with an ethereal Howitzer round could put a particularly unintelligent mortal out for /years/... (Thus, if a mortal has a piece of information you don't want to get out, a way to keep them from talking is to ambush them while they're asleep...) - -EDG creepy. ------------------------------ Date: Thu, 01 Jun 2000 13:46:02 -0500 From: Uncle Wolf Subject: Re: IN> Rules Question Another thing to think about: Eth. Song of Entropy is NOISY!! Quoting the main rulebook [haven't checked to see if this has been addenda-ed/corrected]: Disturbance is equal to CD + total Forces of performer + Essence spent on the song, which works out to a minimum Disturbance of 11, louder than the bong of an beginning PC going Celestial or the death-Disturbance when a mortal is killed by a Celestial [10 points, not counting damage-Disturbance]. Now if you *want* to summon the local Game duo or Judgement triad, to start them snooping into who/what is making so much noise and what else you have been doing, well.... Numinous Corpus: Tongues is quieter and works regardless of the Realm the fight is taking place in. Admitted, you do have to get in close enough to be able to reach them, which may be too close, if they truly *are* combat-monsters, but TANSTAAFL. Tom Timberlake, Cadre Cherub of Heaven - -- "We are not always what we seem, and hardly ever what we dream." -Schmendrick Peter S. Beagle's "The Last Unicorn" ------------------------------ Date: Thu, 1 Jun 2000 17:07:18 -0400 From: "Charles Phipps" Subject: IN> Demons of Abominations Hey basically you know that old adage that the forces of evil are numerous and depraved but the forces of good are of quality and strength? Basically we have the Choir Demons who are pretty high on the Food chain even presuming they don't have a word. We have the Undead then Mortal Soldiers....maybe even Gremlins but not terribly large ammounts of monsters. Who exactly would be a good demon Prince to serve to have someone who creates Deep Spawn like horrors (for you call of cthulhu fans), Formorians (for you White Wolf Werewolf players), and the general average Buffy type "demon". I sincerely doubt Hell's choir when they decide to press their advantage against Heaven prefers to use normal humans (too fragile) and they can't just use hordes o the undead either. Alien horror is something that might prove useful for at least SOME segment of Hell. - -Charlemagne ------------------------------ Date: Thu, 1 Jun 2000 16:35:42 -0500 From: "Amo Nympham" Subject: Re: IN> World of Darkness Conversion it's a Pyramid article. a quick search yields http://www.sjgames.com/pyramid/login/article.cgi?1164 just one more reason for a Pyramid subscription. - -Dennis H. Groome V "Amo Nympham" ICQ: 11340261 "Our Fathers were the model for God. If Our Fathers failed, what does that tell you about God?" - -Tyler Durden, Fight Club - ----- Original Message ----- From: Emily Dresner To: In Nomine Mailing List Sent: Thursday, June 01, 2000 10:59 AM Subject: IN> World of Darkness Conversion > > Hey all. I have a friend who is looking for the WoD conversion for In > Nomine. I know it's up on a web page somewhere, but I can't seem to find > it with a quick glimpse. Can anyone point me to the right URL? > > Thanks. > > -------------------------------------------------------------------------- > Emily K. Dresner -- http://www.nodonut.com/zenith > > Read No Donut -- Gaming, Politics, Conspiracy, Computers, and other fun > stuff at http://www.nodonut.com/. > > > Daimon giggles muchly at Jo. "...pseudo-Dominican -- ie. My opinions are > largely ineffable but contain more damn justice then anyone on the mortal > plane of existance can possible comprehend so everyone should just accept > them as gospel or be burned at the stake for heresy, baby!" > ------------------------------ Date: Thu, 01 Jun 2000 20:10:37 -0700 From: "Matthew W." Subject: IN> A new LARP Conversion Through blood, toil, tears and sweat, most of my LARP conversion of In Nomine is finally done. Thanks much to Patrick O'Duffy, whose original LARP convert was a big inspiration, but I always thought it left out a lot of the best stuff, and a lot of the important stuff, about the In Nomine universe. Still, they were a great set of rules. All that is left to do is the Combat system (which will not be terribly impressive but very simple), convert some Songs and do the write-up on Influences. But for the most part, here it is. http://members.aol.com/sumitr/index.html - -- = Mathus, Demon of Rants, ArchRival of Timothy = | Lead GM - In Nomine LARP Austin | | http://members.aol.com/sumitr/index.html | ===================================================== "Koalas look cuddly, but I am lead to understand that they're actually irritable, solitary beasts who do not want belly rubs. What kind of mocking God created creatures with poofy ears and big black noses that don't want belly rubs?" - L. Fitzgerald Sjöberg ===================================================== ------------------------------ Date: Thu, 1 Jun 2000 19:00:29 -0700 (PDT) From: Maurice Lane Subject: IN> Best Song for the Job Got a real quick question, here: I'm working on an relic that can temporarily transform an inanimate object into something else (when incorporated into the item to be changed), but none of the Songs seem to fit (the Celestial Song of Form comes closest, but it works on the caster only). Now, I can simply write up a variant Song (it'd be handy to have around, anyway), but I just wanted to make sure I wasn't missing obvious. Any suggestions? Morgan (FAW) Kyriotate of Destiny Petitioner for the Word of Common Usage Trumps Copyright __________________________________________________ Do You Yahoo!? Yahoo! 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