From owner-in_nomine-digest@lists.io.com Sat Mar 17 16:24:12 2001 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.9.3/8.9.3) with ESMTP id QAA08640 for ; Sat, 17 Mar 2001 16:24:12 -0600 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id QAA12555 for in_nomine-digest-outgoing; Sat, 17 Mar 2001 16:29:17 -0600 Date: Sat, 17 Mar 2001 16:29:17 -0600 Message-Id: <200103172229.QAA12555@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #2110 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Saturday, March 17 2001 Volume 01 : Number 2110 In this digest: IN> All apparent violations are noted and intended. Re: IN> March 14, 2001 (ML) Re: IN> Adventure Seed-The Ruins of Babel Re: IN> Celestial Reporting Re: IN> What I want to see next (Was Cleaning out... whatever) Re: IN> Jordi (was: What I want to see next) Re: IN> The Devil's Eyes Re: IN> March 14, 2001 (ML) Re: IN> Jordi Lite Re: IN> March 14, 2001 (ML) Re: IN> Celestial Reporting Re: IN> The Devil's Eyes Re: IN> Add-on to Jordi comment Re: IN> Kyriotate Host Separation IN> March 15, 2001 (ML) Re: IN> March 15, 2001 (ML) Re: IN> Jordi (was: What I want to see next) re: IN> What I'd like to see next Re: IN> What I want to see next (Was Cleaning out... whatever) Re: IN> The Devil's Eyes IN> The Forgiven Re: IN> March 14, 2001 (ML) Re: IN> March 14, 2001 (ML) Re: IN> Jordi Re: IN> March 14, 2001 (ML) IN> March 16, 2001 (ML) Re: IN> Adventure Seed-The Ruins of Babel IN> Hitherby (Was Jordi, but now it's not. Deal.) Re: IN> March 14, 2001 (ML) Re: IN> March 14, 2001 (ML) IN> March 17, 2001 (ML) ---------------------------------------------------------------------- Date: Fri, 16 Mar 2001 19:32:32 -0800 (PST) From: Maurice Lane Subject: IN> All apparent violations are noted and intended. You guys are all bright people. I don't have to spell this one out, do I? :) Moe Joshua Saint? Corporeal Forces: 5 Strength: 10 Agility: 10 Ethereal Forces: 5 Intelligence:10 Precision: 10 Celestial Forces: 6 Will: 12 Perception: 12 Charisma +3 Skills: Emote/6, Knowledge (Law/3, Literature/3, Politics/2, Theology/3), Language (French/3, Hebrew/3, Spanish/3) Medicine/3, Move Silently/3 are the ones he uses regularly. Songs: Healing (All/6), Motion (Celestial/6), Shields (All/6), at the very least. Attunements: Blessed, Ethereal Connection, Celestial Connection Joshua remembers, dimly, the days before he first attempted to come into his own. He always knew that there was something different about him. He was here to do something, something important, something good - but just what it was eluded him, and he spent most of his early life trying many things in the hope that he could thereby discover his purpose. One day, suddenly, he did: it was all suddenly so clear, so obvious. He was on the cusp of becoming something more than he was, and to symbolize and finalize it, he realized that he would have to cast away one of his names. Unfortunately, he chose the wrong name. Joshua realizes now how foolish that was. In his pride and unconscious arrogance, he naturally assumed that he was best served by fully embracing his surname, thus rejecting the one that his parents gave them in their unconscious wisdom. Deepest folly: for his surname meant - nothing. It was a mere designator, an arbitrary way of telling him from all the other Joshuas out there. By rejecting his real name, he rejected his humanity, which made his apotheosis meaningless. The shock of this error drove him quite mad for the rest of his first life. It wasn't a bad life, on the whole. Even if no one took him seriously, somehow, the more perceptive people that Joshua encountered in his life knew him for what he was, and gave him due honor. And, even in his weakened state, Joshua still tried to do what he could to help others. He was the kindliest and gentlest of madmen, and many people were happier for knowing him. And so he grew old in this state. And so he died. Death was clarifying, to say the least. As Joshua watched, bemused, as they carried his body away for Christian burial, he felt again his purpose rise up inside him. This time, he was wiser, and rejected instead his surname without rancor. He was Joshua now, and God had always been his salvation, just as He was for all his Creation. As this Truth settled upon him, Joshua could feel a new body form about him, and he stepped forward into the corporeal plane, fully alive once more. In a saloon across the street, what appeared to be a young man with a sad, proud smile on his face suddenly sprayed the beer that he had bought in Joshua's memory halfway across the room. The young man very quickly caught up with Joshua. The two looked at each other for a moment, the young man beckoned, and Joshua followed without a word. They both knew that they would be journeying for a while together. Since then, Joshua has been the young man's companion in his journeys. At first, Joshua merely followed and watched as his guide went about his tasks. He met several others in this first stage of his new life. There was a small woman with a cloak as dark as night and eyes that could see through your soul. The young man spoke often with her, planning stratagems and subtleties and Just war. Then there was that young couple, barely out of their teens: Joshua could see his guide's features reproduced on the girl's face, and knew that she was his guide's daughter. He could also see something that looked strangely familiar in her eyes. The boy - well, the boy did not share the look, but the love for the girl shone through like a beacon. There was even, once, a beautiful woman, mad like Joshua was once mad. After she had left, Joshua looked at his guide and saw the same pain and determination that Joshua felt. His guide - no, his friend - told him quietly that the woman's madness could be cured, but it would take long toil. Would Joshua be willing to lend his aid? Joshua understands the pain behind madness all too well, and how it can keep you from your purpose. He agreed on the spot. As he did, he felt his determination grow to match his decision. His friend looked surprised ... yet oddly pleased. Since then, he and his friend have been much far-reaching in their journey. They go everywhere on Earth, acting in ways that have become steadily more comprehensible to Joshua as the years go on. The cloaked lady and the couple (and when the girl appeared again, now more than what she was - so much, much more - Joshua's feeling of familiarity deepened) appear from time to time, giving what aid is needed. The two have also met other fellow travelers, ranging from silent and grim fighters to an old man with the second most wonderful hat in the world. Joshua has seen so much of humanity, by now, and the more he sees of them, the more he feels the deep, driving need to protect them. To, somehow, exemplify them. When he told this to his friend, fumbling for maddeningly imprecise words, his friend smiled a deep and satisfied smile and told him to keep thinking about it. Someday, the words that he is looking for will come. Someday soon. After all, his friend mused, Joshua's certainly getting excellent on the job training, whatever that means... ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 19:45:22 -0800 (PST) From: Michael Walton Subject: Re: IN> March 14, 2001 (ML) - --- "William J. Keith" wrote: > (Late addendum: Michael Walton's recent reply to this thread > says the pith > of what I say here, which I say in much greater and more > technical detail. Yikes, I wasn't anywhere near that deep! Interesting stuff, even if it makes my brain hurt. ===== Michael Walton, #9805-068 "When you have bought your own load of hooey, you know exactly what it is worth." -- Bruce Sterling __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 19:49:14 -0800 (PST) From: Michael Walton Subject: Re: IN> Adventure Seed-The Ruins of Babel - --- Charles Phipps wrote: > The Ruins of Babel Much potential in this one. Hmmm... ===== Michael Walton, #9805-068 "When you have bought your own load of hooey, you know exactly what it is worth." -- Bruce Sterling __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 19:52:12 -0800 (PST) From: Maurice Lane Subject: Re: IN> Celestial Reporting Date: Thu, 15 Mar 2001 23:17:20 -0800From: edenesque@juno.com Subject: Re: IN> Celestial Reporting >Now this was funny, Cameron. Welcome to the list! :) I agree with both statements. Welcome aboard! (pause) You realize, of course, that as a newbie you have to produce a new item every day for the next year as part of your INitiation?* Moe *SSSHHH! He might buy it. ;) ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 19:57:44 -0800 (PST) From: Maurice Lane Subject: Re: IN> What I want to see next (Was Cleaning out... whatever) Date: Fri, 16 Mar 2001 12:40:14 -0500 From: Elizabeth McCoy Subject: Re: IN> What I want to see next (Was Cleaning out... whatever) . >Yeah. I'm missing my "edit an In Nomine THING" Rite a >lot, these days, what with the Princess of Cute >sucking all my Essence. (This is, amusingly, true. I >miss editing stuff. I've had only a few whiffs >recenty and I want more...) Just how badly do you Need this?* ;) Moe, Tattered Line Editor *No, that's _not_ a plea for help. Kibitzing's always fun, though. :) ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 23:00:01 -0500 From: Whistling in the Dark Subject: Re: IN> Jordi (was: What I want to see next) At 4:48 PM -0500 3/16/01, Earl Wajenberg wrote: >So far, I've counted three Kyrios of Animals and one Cherub. >I spot a trend. I'm sure Jordi isn't impossible to work with, >in a game, but he does seem difficult. Oh, and I forgot the Cherub who just joined my game. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Fri, 16 Mar 2001 23:03:34 -0500 From: Whistling in the Dark Subject: Re: IN> The Devil's Eyes At 6:53 PM -0500 3/16/01, William J. Keith wrote: >I was watching _The Devil's Advocate_ on cable last night, and thought >about some of the things that Al Pacino's character did. One of them was >an ability to know things about people, usually bad things associated with >them. It gave me the idea for this Attunement. [...] > The point cost of this Attunement is 45 points in GURPS, or >presumably 15 points in IN. (Like I said, only for those seriously >dedicated to the Cause.) I would say it costs nothing in IN, but that it's by definition a Distinction, not an Attunement. Lucifer would have to grant it to a character, and that would likely happen IC. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Fri, 16 Mar 2001 20:08:46 -0800 (PST) From: Maurice Lane Subject: Re: IN> March 14, 2001 (ML) Date: Fri, 16 Mar 2001 16:45:48 -0500From: Earl Wajenberg Subject: Re: IN> March 14, 2001 (ML) William J. Keith wrote: >> Flatland! Wow, I thought only us geeky math majors >>knew about that book.... %^) >It's popular with us geeky physics majors, too. Hey, some of us geeky liberal arts majors _do_ sometime read outside of our genres, although I didn't remember the book until after I posted. :) Moe PS: Fascinating analyses of Heaven's geometry, btw. I'm only getting about one word in three, but still fascinating. :) ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 20:15:37 -0800 (PST) From: Maurice Lane Subject: Re: IN> Jordi Lite Date: Fri, 16 Mar 2001 17:19:01 -0500From: Earl Wajenberg Subject: IN> Jordi Lite Logical and pretty cool, but why does Jordi hate Tsayadim... Oh. Yeah. Right. Nevermind... :) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 20:18:54 -0800 (PST) From: Maurice Lane Subject: Re: IN> March 14, 2001 (ML) Date: Fri, 16 Mar 2001 18:20:14 -0500 From: "William J. Keith" Subject: Re: IN> March 14, 2001 (ML) >I've been thinking about time and distance on the >celestial and ethereal planes. Get this on a webpage. With all due speed. :) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Fri, 16 Mar 2001 23:34:26 -0500 From: Cameron McCurry Subject: Re: IN> Celestial Reporting > You realize, of course, that as a newbie you have to > produce a new item every day for the next year as part > of your INitiation?* > > Moe > > *SSSHHH! He might buy it. OK, fair enough. -:-) But I will send a link instead of the whole text on this one as I present an idea about Soldiers... http://home.earthlink.net/~cmccurry/forgiven.htm ------------------------------ Date: Sat, 17 Mar 2001 00:40:58 -0500 From: "William J. Keith" Subject: Re: IN> The Devil's Eyes >I would say it costs nothing in IN, but that it's by definition a >Distinction, not an Attunement. Lucifer would have to grant it to a >character, and that would likely happen IC. >-- >Eric Alfred Burns - > >Habbalite of Belaboring the Point That sounds like an excellent change, as a Distinction rather than an Attunement. If Distinctions don't cost in IN, that's dropped (they do cost in G:IN); and yeah, I was certainly not thinking of a starting character *ever* having this Distinction. William ------------------------------ Date: Sat, 17 Mar 2001 01:00:07 -0500 From: Mike Bruner Subject: Re: IN> Add-on to Jordi comment >> Oh, I don't know. Kyrio of Animals would be really >> useful in a city: there's always a roach or twenty >> thousand around. The best part is, nobody goes >> _looking_ for roaches: as long as the damn things stay >> hidden, your average urban dweller is just as happy to >> pretend to be ignorant. >> Whoops! I forgot to add that the advantage was that >> Kyrios of Animals get to possess _lots_ of roaches at >> a time... > >A thought one this one... is there any constraint on how far spread out a >Kyriotates Hosts can be? I am thinking that a couple of Kyrios of Jordi could >pretty much cover the city of New York. Watching all of it... >Or, just to be evil and devious... have a cockroach vessel in each of 81 >different cities (a trick that is, perhaps, more useful for NPC critter-tates >(well, what else do you call Kyriotates of Jordi (behind their backs, of >couse...))) >Correct me if I am wrong, but what one vessel sees, the whole Kyriotate knows? >Add in some songs, you start getting really obscene, but useful effects. It all >comes back to motvation for a crittertate to care about such things.... Well, to balance out the benefits, there's the fact one stomp from a demon (or even a unaware human, or bug predator attack, or...) can generate dissonance for the Kyriotate; a couple of really nasty attacks wiping out a ton of hosts and the Kyrio goes screaming into Outcast status reeeeaaaalll quick. A Kyrio has responsibilities; more hosts means more responsibilities. So it's entirely possible a Kyrio would NOT pull those kinds of stunts routinely given the risks. - -- Mike Bruner-- bruner@delaware.infi.net "But soft, what light through yonder window breaks? It is the East, and Juliet is AHHH THE SUN!!!" *FOOM* --Vampire theatre ------------------------------ Date: Sat, 17 Mar 2001 00:39:05 -0600 From: Santiago Subject: Re: IN> Kyriotate Host Separation > On the other hand, Kyrios can be pretty obscene even with that >constraint. Hypothetical situation:... >Assuming Celestials of comparable power, the demon is at a distinct >disadvantage here. It takes some precise knowledge of time zones to >pull off, but it's far from impossible. I wouldn't call one point of essence "obscene". It's at best a minor edge. - -- Santiago ------------------------------ Date: Fri, 16 Mar 2001 23:02:23 -0800 (PST) From: Maurice Lane Subject: IN> March 15, 2001 (ML) Needs salt. Or maybe that's just my own fatigue talking. Any analysis welcome (as always). :) Oh, yeah, this uses David E.'s Uriel writeup for the Attunements. Short version: she can hear ripples really, really well... Moe Anna Ofanite of Purity Corporeal Forces: 4 Strength: 8 Agility: 8 Ethereal Forces: 4 Intelligence: 6 Precision: 10 Celestial Forces: 6 Will: 12 Perception: 12 Vessel: middle-aged female/4 Skills: Dodge/4, Emote/6, Fighting/4, Knowledge (Botany/1), Language/3 (Latin), Large Weapon/4 (Sword), Move Silently/2, Ranged Weapon/4 (shotgun), Tactics/2 Songs: Dreams (All/3), Entropy (Corporeal/1, Ethereal/3, Celestial/5), Light (Celestial/6), Shields (All/3), Tongues (Celestial/6) Role: "Anna Perenna" (Shop Owner/6, Status/3) Attunements: Ofanite of Purity, Seraphim of Purity, Ripples Nobody expects to see a Tsayadim in a flower shop. That pretty much sums up Anna right there. She's one of the rare Servitors of Purity that spends a large amount of time on the corporeal plane, keeping an eye out for those ethereals that manage to sneak past the multiple layers of defense between Earth and the Marches. Some do get through ... but, once they're on Earth, the spirits are then faced with the daunting task of trying to insinuate themselves into human belief systems. It's an article of faith (pardon the pun) among ethereals that there are others of their kind living quite unconcernedly in the middle of the War, completely overlooked by both sides. Anna certainly tries her best to look like such an entity: every so often, an ethereal will spot the name, come to the incorrect conclusion that she's a hidden Roman goddess, and approach her. For many spirits, this is the last thing they'll ever do in their lives. Not that Anna destroys all of them. One thing that living on Earth has taught her is that to catch big fish, you need bait - and it helps if you have little fish willing to trade their lives for that of their larger cousins. It's not very nice, perhaps, but ethereals have been banned from the corporeal plane. It's not like they're ignorant of the price of disobedience. However, Anna's primary role isn’t to put down random minor spirits. She's more of a permanent scout for her fellow Tsayadim: when word comes of a major ethereal infestation on the corporeal plane, she’ll be the first of her tribe on the scene. By the time her fellow Purifiers appear, she'll have scouted out the area, begun to identify targets, and generally use her knowledge of the corporeal plane to help the direct action team perform their tasks and get away clean. She's pretty good at doing that: of course, she's had lots of time to practice. Anna's personality is just what you'd expect from someone who's spent a millennium patiently waiting for her boss to come back so that he can finish eliminating an entire sentient species. In other words, she's cold (although she hides it well around humans), fanatical and unsentimental. Anna won't deliberately try to hurt or kill a human (even those actively attempting to protect ethereals), but she won't shed any tears if one throws himself on her sword. In fact, Anna never sheds any tears, period. At the moment, and unbeknownst to her, the angel's cover happens to be severely at risk. Servitors of both the Media and of Flowers have independently penetrated the first level of her cover identity. Neither group suspect that she's a Tsayadim (the Servitors of Flowers think that she might work for Michael; ironically, the Media demons are sure that she serves Novalis), so they probably won't be able to take the right tack in dealing with her. Especially the demons (an Impudite and Balseraph): they'll just go in and try to rough her up, which should lead to a quite painful surprise... ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Sat, 17 Mar 2001 04:51:03 -0500 (EST) From: "Rev. Pee Kitty" Subject: Re: IN> March 15, 2001 (ML) On Fri, 16 Mar 2001, Maurice Lane wrote: > Needs salt. Or maybe that's just my own fatigue > talking. Any analysis welcome (as always). :) Heh... I love it. I have myself convinced that I can actually hear what went on in your head this time... "Hey...that sounds like a name..." BTW... just got my copy of the calendar this week. Be warned. :) - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! "Human germ!" -- Shrapnel (Decepticon), _Transformers: The Movie_ ------------------------------ Date: Sat, 17 Mar 2001 03:23:01 -0600 From: Uncle Wolf Subject: Re: IN> Jordi (was: What I want to see next) > Earl Wajenberg wrote: > So far, I've counted three Kyrios of Animals and one Cherub. > I spot a trend. I'm sure Jordi isn't impossible to work with, > in a game, but he does seem difficult. It helps to think of him as the AA of Life and Its Cycle, and not just as AA of Critters. Howls and health-wishes, Uncle Wolf, aka Tom Timberlake, Cadre Cherub of Heaven - -- "Have you ever heard Uncle Wolf cry to the Blue Corn Moon, Or asked the smiling werejaguar why he grins?..." -- me, with apologies to Disney Studios for the paraphrase ------------------------------ Date: Sat, 17 Mar 2001 07:39:23 -0500 From: TJ Howell Subject: re: IN> What I'd like to see next - ---- Well, if we're doing pipe dreams, I have one for a historical IN, with an expanded timeline (including human workings and annotations, similar to GURPS Timeline), historical Superiors (in 2-page spreads), guidelines for running multi-century campaigns (or "How to do previous history campaigns and still wind up with a 9-Force celestial when the current campaing starts"), historical skills, stuff about how Roles and views on disturbance and supernatural happenings were different... - ---- I really like this idea, especially since previously the idea of Highlander-style flashbacks and long-timespan gaming has gone unexplored in In Nomine (though there was a brief article on it somewhere in Pyramid, recently, as I recall). That might be the very idea to resurge interest in the game.... (scribbling, thinking...) TJ _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com ------------------------------ Date: Sat, 17 Mar 2001 09:31:46 -0500 From: Elizabeth McCoy Subject: Re: IN> What I want to see next (Was Cleaning out... whatever) At 7:57 PM -0800 3/16/01, Maurice Lane wrote: >Date: Fri, 16 Mar 2001 12:40:14 -0500 >From: Elizabeth McCoy >>[...] I miss editing stuff. I've had only a few whiffs >>recenty and I want more...) > >Just how badly do you Need this?* >;) >Moe, Tattered Line Editor The question isn't how much I Need it -- the question is whether the people on the list would run screaming from a Thorough Nitpicking... O;> - --Beth, emccoy@nh.ultranet.com, arcangel@io.com 1 MMorganLP. Oooo! http://www.angryflower.com/bobsqu.gif ------------------------------ Date: Sat, 17 Mar 2001 09:34:47 -0500 From: Elizabeth McCoy Subject: Re: IN> The Devil's Eyes At 12:40 AM -0500 3/17/01, William J. Keith wrote: >>I would say it costs nothing in IN, but that it's by definition a >>Distinction, not an Attunement. Lucifer would have to grant it to a >>character, and that would likely happen IC. >That sounds like an excellent change, as a Distinction rather than an >Attunement. If Distinctions don't cost in IN, that's dropped (they do cost >in G:IN); and yeah, I was certainly not thinking of a starting character >*ever* having this Distinction. (For the curious; Distinctions in IN cost nothing, but _cannot_ be purchased at character creation. In GURPS, everything has a point cost attached (which the GM may ignore at his or her whim), so the Distinctions do as well.) PS: make the list admin happy and snip .sigs, eh? O:> - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Sat, 17 Mar 2001 16:33:17 From: "Janet Anderson" Subject: IN> The Forgiven This is *perfectly wonderful.* I love it, I wish I'd thought of it, and if I end up running a campaign again I shall steal it without shame. Janet Anderson (all these good ideas and I never get any ...) _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Sat, 17 Mar 2001 12:21:42 -0500 From: Marc Bowden Subject: Re: IN> March 14, 2001 (ML) - --On Friday, March 16, 2001 14:26 -0800 Michael Walton wrote: > Not necessarily. Remember that we live in four dimensions -- > the fourth is Time. Actually, the fourth dimension is its own geodesic "sheaf", like the way the prime dimension ("stuff"?) is described across three axes. The only one of the time axes we move through is "duration." And even then, our personal movement is scalar. (Though our interactions can, in theory, affect events in other taub sheafs.) Marc. Just Marc. Elohite Angel of Salvation ("Going theory is that there are ten dimensions, each one represented similarly. I need to go lie down now, since in that frame even thinking about the math of drinking a glass of water hurts.") ------------------------------ Date: Sat, 17 Mar 2001 12:32:23 -0500 From: Marc Bowden Subject: Re: IN> March 14, 2001 (ML) - --On Friday, March 16, 2001 18:20 -0500 "William J. Keith" wrote: > Earth is easy. The elements of which the continuum is made up are > places in time; they have the standard distance function of normal > space, time runs in its relativistic rates, and the topology is > perfectly normal. Question. Standard space geometry has a positive curve. I've always wondered if that has something to do with the "essence balance" between Heaven and Hell. And if someone can remind me what a negative curve looks like, I'd appreciate it - I'm blanking. Marc. Just Marc. Elohite Angel of Salvation ------------------------------ Date: Sat, 17 Mar 2001 12:36:14 -0500 From: Marc Bowden Subject: Re: IN> Jordi - --On Friday, March 16, 2001 15:33 -0600 Santiago wrote: > Kauai is full of feral chickens ...!!? Marc. Just Marc. Elohite Angel of Salvation (Flashing back to an old JLA where Justic Leauge Antarctica was messed up by carvivorous French penguins.) ------------------------------ Date: Sat, 17 Mar 2001 12:28:48 -0500 From: "Rolland Therrien" Subject: Re: IN> March 14, 2001 (ML) - -----Original Message----- From: Marc Bowden To: in_nomine-l@lists.io.com Date: Saturday, March 17, 2001 12:30 PM Subject: Re: IN> March 14, 2001 (ML) > > >--On Friday, March 16, 2001 14:26 -0800 Michael Walton > wrote: > >> Not necessarily. Remember that we live in four dimensions -- >> the fourth is Time. > > Actually, the fourth dimension is its own geodesic "sheaf", like the >way the prime dimension ("stuff"?) is described across three axes. The >only one of the time axes we move through is "duration." And even then, >our personal movement is scalar. (Though our interactions can, in >theory, affect events in other taub sheafs.) I believe I speak for most of us when I say: "Huh?" - -Exit the LoneWolf ------------------------------ Date: Sat, 17 Mar 2001 11:59:28 -0800 (PST) From: Maurice Lane Subject: IN> March 16, 2001 (ML) This is a reach ("it's a holiday about the ritual eating of wood, right? Termites eat wood. Sorcerers use rituals. Close enough"), but I think that this might be kind of useful anyway. :) Moe Beast-Mastery These Sorcery rituals are used to summon and command corporeal entities. Generally, use of them on a regular basis will attract unwelcome attention from Jordi: however, the Archangel of Animals has been known to 'overlook' such antics, depending on why the entities were summoned and/or commanded. Jordi is sometimes willing to forgive acts of eco-terrorism and/or 'poetic revenge'. Summon Beasts All of these rituals will call any one type of animal. The sorcerer may choose whether to specify a species, at a -2 penalty (but see Summon Specific Beast below). Essentially, every creature affected within a mile must make a Will roll or converge on the sorcerer's position. Summoned beasts will not be under the control of the caster, but will be at a -2 to resist any immediate Control Beast ritual. The duration of this ritual is one hour. Animals that have not yet gotten to the sorcerer may still arrive, especially if they don't have anything else to do right now. Time: 10 minutes. The animals will begin to appear after the ritual is completed. Essence: the check digit Summon Bugs (Summon/1) This can be anything from insects to spiders to worms, or anything else that the average person would call a bug. Summon Fish (Summon/1) This will include octopuses, crustaceans and squid, but not sea mammals. Summon Reptiles (Summon/2) This includes frogs, toads and other amphibians. Summon Birds (Summon/2) Includes bats, for some reason. Summon Mammals (Summon/3) Includes sea mammals, but not humans. Summon Humans (Summon/4?) This one is mythical. Nobody on either side lets sorcerers successfully research this ritual: Heaven and Hell retains quite vivid memories of Legion. Summon Specific Beast (Summon/Special: skill cannot exceed prerequisite Summon Beast skill) This is actually a large number of rituals, each designed to Summon a specific species of animal. The sorcerer must know the general Summon Beast skill first. This can be further subdivided into sex, age, and coloration: if the Sorcerer wants Summon Male Hamsters with one eye, he’ll have to learn Summon Mammals, Summon Hamsters, and Summon Male Hamsters first. Command Beasts These rituals have as prerequisites the equivalent Summon Ritual. Each must be learned separately. The sorcerer has two options when setting up the ritual: he may choose to either command one beast's actions or else make himself safe from attacks from that type of animal. In each case, a contest of Wills is required. The ritual only works for one hour, and may not be maintained. For a -2 to the ritual, the sorcerer may attempt to control a group of one type of beasts (maximum number equal to the sorcerer's total Forces). A swarm is equal to one Force, for the purposes of this discussion: a school of fish and/or a flock of birds is equal to three. Time: 1 minute. Essence: 4 Command Bugs (Command/1: may not be at a higher skill level than Summon Bugs) Command Fish (Command/1: may not be at a higher skill level than Summon Fish) Command Reptiles (Command/2: may not be at a higher skill level than Summon Reptiles) Command Birds (Command/2: may not be at a higher skill level than Summon Birds) Command Mammals (Command/3: may not be at a higher skill level than Summon Mammals) Again, if there's a Command Human ritual, it's very well hidden. Command Specific Beast (Command/Special: skill cannot exceed prerequisite Command Beast skill) Like the equivalent Summon ritual, the sorcerer must learn a different ritual for each specific species. The duration for this ritual is two hours, and may be maintained for 2 Essence. ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Sat, 17 Mar 2001 12:09:38 -0800 (PST) From: Maurice Lane Subject: Re: IN> Adventure Seed-The Ruins of Babel Date: Fri, 16 Mar 2001 21:58:45 -0500From: "Charles Phipps" Subject: IN> Adventure Seed-The Ruins of Babel >The Ruins of Babel Interesting. Non-canonical, of course, but like that's ever stopped _me_. :) You may want to address more clearly why Heaven let the site be unearthed again... unless it's a sting operation of some kind. It'd also make a fun "Oh, look. That convenient sandstorm seems to unearthed a lost city. Just when we needed to hole up somewhere and defend/hide ourselves against our pursuers. What an extraordinary coincidence. "And there go the fleeing native guides, right on schedule. Hmmm: I wonder if there's a inner sanctum for us to casually profane by our mere presence? I really can't get a good sleep unless it's somewhere where I can trigger a millennia old curse..." Sorry. Got carried away, there. Anyway, I liked it. Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Sat, 17 Mar 2001 12:29:27 -0800 (PST) From: Maurice Lane Subject: IN> Hitherby (Was Jordi, but now it's not. Deal.) Date: Fri, 16 Mar 2001 12:40:21 -0500 From: Elizabeth McCoy Subject: Re: IN> Jordi (was: What I want to see next) >Hitherby is totally orthogonal much of the time, >tells stories of spider folk tales, relates the >dragonfly war cry... >Hitherby is also R. Sean Borgstrom, who was featured >in Superiors 1 and a few other places here and there, >such as Nobilis. Unsurprising that Hitherby is so >engaging. Indeed. I just read the stuff on the page. Hitherby is Seriously Cool. :) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ Date: Sat, 17 Mar 2001 17:07:44 -0500 From: "William J. Keith" Subject: Re: IN> March 14, 2001 (ML) > Question. Standard space geometry has a positive curve. I've always >wondered if that has something to do with the "essence balance" between >Heaven and Hell. > And if someone can remind me what a negative curve looks like, I'd >appreciate it - I'm blanking. > >Marc. Just Marc. >Elohite Angel of Salvation Hyperbolic space has a negative Riemann curvature, IIRC. Also, I think (I might be pulling this from thin air) that an object creating hyperbolic geodesics in local space would have explusive, or "anti-"gravity. However, since gravity is pretty much the whim of a Superior in their realm, I'd say that it depends purely on the Cathedral or Principality you're in, like the rest of the topology. "Basic" H&H is probably flat, if that's even defined there. Dunno about its effect on Essence flow. William ------------------------------ Date: Sat, 17 Mar 2001 17:12:52 -0500 From: "William J. Keith" Subject: Re: IN> March 14, 2001 (ML) >> Actually, the fourth dimension is its own geodesic "sheaf" > >I believe I speak for most of us when I say: "Huh?" Seconded; I've barely heard of sheafs as objects yet in school, and I don't know what a taub sheaf is. (And we probably shouldn't get *too* much more technical talking about this stuff on the list; I'm personally a little curious, but I don't know about the rest of you. ;^) ) If I had to take a stab at an interpretation, I'd say he's talking about alternate timelines. But that's rather SF of me, not any solid deduction. William ------------------------------ Date: Sat, 17 Mar 2001 14:22:54 -0800 (PST) From: Maurice Lane Subject: IN> March 17, 2001 (ML) No, I am NOT going to do a St Patrick's Day post. I happen to be of 7/8ths Irish descent, and in honor of that heritage, I am ignoring the entire holiday. However, today is also Liberalia, which is honored by masks and revelry and bawdy songs. Yup. The tune is Leslie Fish's The Cripple's Shield Wall, BTW. Further verses welcome (I didn't want to have _all_ the fun). ;) Moe When nights are too cold for us heroes bold To go out and put down some Hell; Then our friends will we seek, the valiant and meek, And then all our stories we'll tell. You'll hear tales of war in the Groves and the Caves, Or a good battle song, at Larry's or Dave's; But for a good time, just go down to the Glades, For they've got all the extra-large beds. A Seraph, you'll find, is most close to Divine, Though haughty, they let their hair down: Just make blessed sure that the room has a door, And _never_ boast of your renown. They're all double-jointed, which you already knew: It's shocking indeed what they're ready to do; And quite best of all, you'll know when it's True That they're pleased with your extra-large bed. Now Cherubs, it seems, especially of Dreams, Can be somewhat clinging, alas; But that's quite all right, for they'll continue all night, More instructive than any dull class. They'll stay the full course, at a pace they can keep Up for hours and hours, till you lie in a heap; So please just be warned that you'll never see sleep With a Cherub in your extra large bed. A Malakite's kiss may be quite swift and brisk For there's always more evil to slay; But the Virtue's deep shame is that their Choir's use-name Doesn't match how they roll in the hay. Don't bother with candy, jewels or bread, And flowers all bother them, or so it is said. You really should give them a demon instead: Just keep the blood off your extra-large bed. ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 03/04/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Get email at your own domain with Yahoo! Mail. http://personal.mail.yahoo.com/ ------------------------------ End of in_nomine-digest V1 #2110 ******************************** The material here is (C) 2001 Steve Jackson Games, Incorporated. All rights reserved.