From owner-in_nomine-digest@lists.io.com Tue May 8 12:18:27 2001 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.9.3/8.9.3) with ESMTP id MAA25550 for ; Tue, 8 May 2001 12:18:26 -0500 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id MAA00073 for in_nomine-digest-outgoing; Tue, 8 May 2001 12:26:46 -0500 Date: Tue, 8 May 2001 12:26:46 -0500 Message-Id: <200105081726.MAA00073@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #2210 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, May 8 2001 Volume 01 : Number 2210 In this digest: IN> IN Iron Rev: The Adventure of the Worm that Dieth Not IN> IRON REV: Feast of Spades IN> May 2, 2001 (ML) Re: IN> May 2, 2001 (ML) Re: IN> Iron Rev Voting Q Re: IN> Iron Rev Voting Q IN> May 3, 2001 (ML) IN> Iron Rev voting! Re: IN> A postulate about Lilith IN> Sam Becket Re: IN> May 3, 2001 (ML) IN> Discord: Photosynthesis Re: IN> Dreamlands Question Re: IN> The Stuff that dreams are made of:Iron Rev submission Re: IN> May 3, 2001 (ML) IN> Canon Question - Identification of First Redeemed Re: IN> Sam Becket Re: IN> Canon Question - Identification of First Redeemed Re: IN> Canon Question - Identification of First Redeemed Re: IN> Question about IST characters... Re: IN> May 1, 2001 (ML) IN> Player Characters: They're not just for breakfast any more Re: IN> Player Characters: They're not just for breakfast any more ---------------------------------------------------------------------- Date: Tue, 08 May 2001 03:39:42 From: "Janet Anderson" Subject: IN> IN Iron Rev: The Adventure of the Worm that Dieth Not WHAT THE PCs KNOW: The PCs were the closest angels to hand when Isadora, Ofanite of Janus, passed on a rumor about the possible Redemption of a well-connected Game-Servitor in London, 1895. All they were supposed to do was investigate the rumor. However, no sooner do they arrive in London than things get hairy. Before they have time to do more than organize an investigation, they hear a Huge Disturbance (Superior-Level) followed fairly closely by another Huge Disturbance (Superior-Level). At least one of the PCs will recognize the pattern of a Superior manifesting on the corporeal plane and then leaving again. Eventually, they reach the scene of the Disturbance -- a safe house for Servitors of Janus, rented by Isadora in his Role -- to find it a veritable anthill of human activity, with policemen whistling, traffic snarling, and, in short, people everywhere. They can't get near the place until until things die down. They're not even sure they want to, since probably every demon in the greater London area heard the commotion. Eventually, the morning papers will tell them what the humans think happened. INTERNATIONAL JOURNALIST FOUND MAD In the small hours of this morning, the well-known journalist Isadora Persano was found in his rooms in an unresponsive state. His housekeeper attempted to rouse him and upon failing to do so called for help from a passing policeman. When medical assistance arrived, it was discovered that Mr.. Persano was physically healthy and unmarked but was in a deep catatonic state, from which he has not recovered. Mr.. Persano's brilliant and eccentric career as a journalist, marksman and duellist is well known. Often called "the most travelled of men," he was known to be always either starting on or returning from a journey. In this instance, he had just returned from a trip to Egypt, and readers were eagerly awaiting his description of that fabled country. His housekeeper heard an unfamiliar noise and went to investigate, fearing fire or burglars, and found Mr. Persano sitting at his desk, staring into a box which had once contained matches but now contained only a small insect. Mr. Persano has been taken to a private asylum, where he remains so far unresponsive to any treatment. An additional peculiarity of the case is the fact that no natural scientist to date has been able to identify the worm, caterpillar or larva found in the matchbox. So there the PCs are, huddled behind a newspaper. Now that they have a chance, they can find a few things out. They can investigate the house, the housekeeper, and "Isadora Persano." They can try to complete their original mission -- to find out whether the rumor of Redemption is true. They have the demon's name - -- Izbak, Impudite of the Game. They even have his Role name -- Professor James Moriarty. WHAT'S REALLY HAPPENING Isadora's life, as befitted his Superior, was never dull, and his trip to Egypt was no exception. While exploring the Pyramids, he found a chamber so far undiscovered by others, easily discovered the secret access, and after satisfying his curiosity, looked around for a souvenir. At this point he was attacked by a Servitor of Death in the vessel of a mummy. With some difficulty, he defeated the Death-Servitor. Disgusting little worms fell out of the mummy's wrappings. That looked like a souvenir; he caught one, stuffed it into the handiest container, stepped out of the chamber, and threw in several lighted matches for good riddance. Let the archaeologists figure it out. It took until Isadora got back to London for the Servitor of Death to get out of Trauma, track him down, and catch up with him. He wanted that worm back; it was carrying a specially designed disease that Saminga was planning to send back to civilization with some archaeologist, and he didn't want it to be discovered prematurely. Meanwhile, Isadora heard a juicy and promising rumor of a possible Redemption; he wasn't going to be in town long enough to investigate, so he sent it up the pipeline. The night after Isadora's return, he and the Death Servitor fought again, this time in celestial form, and this time he soul-killed the Servitor. Unfortunately, the Servitor wasn't quite as dumb as Saminga's brood usually are. When he realized he was losing, he Summoned his Prince. He was dead before Saminga showed up, but Isadora was a Remnant shortly thereafter. The worm is now in someone's laboratory. It's more or less safe now, but eventually it will go dormant (it won't really die; it's undead) and be thrown away. Hazardous waste disposal is far in the future; the plague will start inconspicuously among "rag-pickers" and those who dispose of garbage, but it will slowly appear elsewhere. Especially if the laboratory throws its waste into the Thames ... And the rumor of the Impudite's Redemption is just that: a rumor, intended to flush out gullible angels. Therefore, it did not work on Mahazioth, a very busy Elohite Master of Judgement with offices in Baker Street; but then the Impudite didn't really expect it to. IZBAK Impudite Knight of the Game CORPOREAL FORCES 3 Strength 6 Agility 6 ETHEREAL FORCES 4 Intelligence 9 Precision 7 CELESTIAL FORCES 4 Perception 6 Will 10 ATTUNEMENTS: Impudite of the Game, Humanity DISTINCTION: Knight of Judgement Vessel: Elderly man/3 Role/6, Status 4: Professor James Moriarty Skills: Anything you want, but be sure to include Mathematics/6 Songs: Charm (all/3), Entropy (Corporeal, Ethereal), Light (Ethereal), Shields (Celestial(, Tongues (Celestial) MAHAZIOTH Elohite Vassal of Judgement CORPOREAL FORCES 4 Strength 8 Agility 8 ETHEREAL FORCES 4 Intelligence 10 Precision 6 CELESTIAL FORCES 4 Perception 8 Will 8 Vessel: Human Male/4 Role 6/Status 4 Sherlock Holmes Attunements: Ofanite of Judgement, Elohite of Judgement Distinction: Vassal of Conscience Songs: Form (Ethereal)/3, Healing (All)1, Shields (Celestial)/6, Tongues (Corporeal)/4 Skills: Almost anything, but be sure to include Musical Instrument (Violin)/6. Note: Yes, Isadora used a name humans think of as feminine for his Role name. It's the sort of thing a Servitor of Janus *would* do. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Tue, 08 May 2001 00:22:32 -0400 From: Jonathan Walton Subject: IN> IRON REV: Feast of Spades Okay, so I'm 15 minutes late ... And way over the word limit ... And the adventure isn't neary as polished as I'd hoped ... Still, it was damn fun to write, and I will so I will inflict it upon you anyway. http://www.godmachine.org/ironrev/FeastOfSpades.html Yes, it's called "FEAST OF SPADES*" Mystery! Horror! Chaos! Yet another plan to dig up that wacky Demon Prince, Magog! What more could you want?! Enjoy! Jonathan * ...and mattocks, and shovels, and bulldozers, and other things that you would use to dig up a buried Demon Prince. ------------------------------ Date: Mon, 7 May 2001 21:50:13 -0700 (PDT) From: Maurice Lane Subject: IN> May 2, 2001 (ML) Question of the day: if Episcopalians (and, presumably, Anglicans) can start religious orders, why did Henry VII close all the monast... ...oh, that's right, because he was a revolving SOB on wheels / tired of watching the Church suck up all the ready cash and send it to a corrupt Rome / both of these answers are true, actually. Never mind... Moe The Order of St. Athanasius Named for a famous Christian Saint from the 4th Century AD, this Episcopalian religious order was formed in Florida a few years ago and has enjoyed moderate growth since then. The Order uses a variant of the old Benedictine Rule to provide its members (mostly women) with some sort of stability and religious focus. Not all members take a full triple vow of poverty, chastity and obedience, but they are expected to order their lives in compliance with the Book of Common Prayer: many Sisters are cloistered. There's nothing particularly abstruse or hidden about this Order: certainly no one would ever expect it to be a front for Laurence... That's wise, because it isn't. No, it isn't a front for Diabolical activity, either. Try not to be insulting, OK? The Order of St. Athanasius is exactly as advertised: a minor Episcopalian religious Order with no secret links to the War at all (just like most religious Orders, churches, mosques, synagogues, stone circles or even flat rocks). Yes, it may seem like you can't throw a rock in an organized religious group without crippling three angels, a Soldier rapid response team and a secret demonic infiltrator, but that's just... over-enthusiasm on the part of many GMs. It's perfectly possible to run a faith without direct angelic (or demonic) supervision: most do, in fact. However, judging from most of the IN literature out there (not excluding the author, of course), such a happenstance is so unnatural that it should be causing disturbance. That's fine: in fact, it gives nasty GMs a fun plot hook. Simply have a Superior send the PCs to investigate a report that the Other Side has infiltrated the Order. If your party has female PCs, well, it's time for an undercover operation: for best results, use the one closest to being a Kung Fu CB Mama on Wheels / Motorcycle Aztec Wrestling Nun, or any Malakite of War Faction (pretty much the same thing, really). The rest of them ... well, Superior X can spring for some female vessels and letters of introduction, right? Bad idea to let the party split up, anyway. Or so goes the conventional wisdom, at least. _I_ personally find it fun to watch. Anyway, watching the PCs try to fit in (and if Superior X is Laurence, they had better know the Benedictine Rule backwards and forwards) with a group of generally nice, quietly pious (almost forgot: the Order has a Rule of Silence after Compline) Sisters. Let them look and sneak around and investigate: the most heinous thing that they're likely to find is the Mother Superior's secret chocolate stash (only one per day, even if that one is a nougat). Or maybe one of the Sisters reads the occasional romance novel. With any luck, the PCs should be going nuts in short order. Now, if they happen to be demons (or just angels with inappropriate senses of humor / Poor Impulse Control), this should be time to toss in the infiltration squad from the Other Side. Why are they there, now? Because the PCs are, of course: this spy/counterspy thing's been going on for millennia. They'll be as ignorant about the utter lack of celestial interference (although by now that's not strictly true, is it?) as the PCs, which means that you'll have two groups of celestials sneaking around. Of course, both groups will be certain that the presence of the Other Side means that something is going on after all... If this is done right, there'll be angels digging up the basement for nonexistent secret bases, demons hypnotizing hapless Sisters to reveal imaginary Tethers, Gamester/Inquisitor investigations of everyone who walks within half a mile of the Order House, and every other damfool idea that the players come up with. All done quietly, of course, in order to make sure that the Other Side doesn't catch on. Try not to culminate with the Order House burning to the ground, though: this Order actually exists in our universe, and they seem to be pretty nice people... ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/29/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Mon, 07 May 2001 22:07:48 -0700 From: "Wade Hursman" Subject: Re: IN> May 2, 2001 (ML) Moe, really, I _have_ to ask this.* Ok, actually, I have to admit a few things before I get to the questions. I've been lurking on this list for well over a year now. I've been collecting bits and pieces of things you and a few other post (mostly you) for over 9 months now. I'm in awe! (Now come the questions!) 1: How do you do it? I mean, I've got over 500K of seeds, NPC's, locations, songs and other assorted _stuff_ that you've posted since Oct 2000.** 2: You've mentioned a job. And a girlfriend, who seems to be a source of inspiration at times. Just _when_ exactly do you find the time to a: Work? b: Write all this up? 3: Presuming that you actually do either find or _make_ time to research some of the stuff you post, can you point me at a source for the Benedictine Rule? 4: Last, but not least (and certainly, if you remember me at all, most predictably), can I use it? Huh? Please? Pretty Please? Thanks! Wade *Yes, if you must know, it's Need/3. **The first thing I stored of yours was the write up of Kermit T. Frog. And no, I still haven't managed to work it into my IN Campaign...my players seem to be resistant to gentle leadership. I'm thinking it's time to start pushing, but not quite time for a lead pipe approach. I do have _some_ sense of subtlety. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Mon, 07 May 2001 22:10:34 -0700 From: "Wade Hursman" Subject: Re: IN> Iron Rev Voting Q Jo, since you (at one point) said you'd be accepting posts for the Iron Ref up until Midnight Monday of the various timezones, can we assume that it'll be safe to vote come Tuesday, noonish? Wade _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Mon, 07 May 2001 22:11:18 -0700 From: "Wade Hursman" Subject: Re: IN> Iron Rev Voting Q My appologies, that last post was _supposed_ to be private email. Wade _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Mon, 7 May 2001 22:40:52 -0700 (PDT) From: Maurice Lane Subject: IN> May 3, 2001 (ML) You know, sometimes _I_ worry about me, too. ;) Moe Drahiel Kyriotate of Stone Angel of Disco Corporeal Forces: 5 Strength: 10 Agility: 10 Ethereal Forces: 3 Intelligence: 6 Precision: 6 Celestial Forces: 5 Will: 12 Perception: 8 Word-Forces: 3 Vessel: Human Statue/6 Skills: Dancing/6, Dodge/6, Fighting/6, Large Weapon/6 (Morning star), Running/6 Songs: Might (Corporeal/6, Celestial/4), Motion (Celestial/6), Shields (All/6) Attunements: Kyriotate of Stone, Malakite of Stone, Armor, Inevitability Angel of Disco: Drahiel knows every disco move or dance ever created (and actually looks really cool doing them, too). Rites: : Disco. It was just supposed to be a way to encourage Americans to exercise more. As God is his witness, Drahiel had no idea how events were going to unfold - if he had, he never would have agreed to the Word. But we all know what happened, right? Nybbas (try not to imagine Nybbas in white polyester and gold chains ... oops, never mind) and Haagenti (don't. Hard as it may be to believe, ripping out your eyeballs isn't the answer) took it over and had quite a fun joyride before they metaphorically smashed into a tree. Mindless consumption, mindless music, mindless debauchery (amazing how Andrealphus can make anything look good, huh?) - oh, yes, Disco was quite a fun phenomenon while it lasted, wasn't it? And now that it's all over, Drahiel was left Upstairs, twitching uncontrollably as the last vestiges of Word-shift coursed through his soul. Heck, he was so pathetically shattered that _David_ felt sorry for him. It was sort of the Archangel of Stone's fault in the first place, after all: he wanted to promote group activities... just not this sort of group activities. Even David can recognize that a 13 Force Word-bound is no match for the personalized attention of two Demon Princes. Nobody could have known - the insanity that was the 1970s had both sides scrambling to keep a handle on things - but there's still an obligation between Superior and Servitor. It's taken the Archangel of Stone *years* to get Drahiel to even partially recover from his catatonia. David, however, has hit upon a possible answer: revenge. If the angel can soul-kill enough Servitors of the Media and Gluttony, he might be able to move past the horror. Once that happens, it'll be safe enough to promote his Word to Dancing and send him over to Novalis. He'll be happier there, really. And that's why the word on the street is that the newest Snakeskin Gang seems to be leading around a faintly giggling stone statue that literally dances on the corpses of their victims, to a demented beat that only it can hear. It's closure, apparently. ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/29/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 08 May 2001 06:19:55 From: "Jo Hart" Subject: IN> Iron Rev voting! Hi, I've just finished HTMLising the last of the entries, so they can now all be reached from: http://homepage.ntlworld.com/jramsay/IronRev/index.html To vote, give a mark each scenario out of 10 (excluding any that you write) and send the votes me me, with a subject line marked "[Iron Rev Voting]" I may also post a note to relevant Pyramid newsgroups, to give non list members a chance to vote also. (Unless anyone stringently objects.) Feel free to make any comments to the list, I'm sure writers would welcome feedback. I won't plan to tally votes before the end of the week, to give people time to read through all the entries. Really, I'd also just like to thank *everyone* who took part. There's a brilliant breadth of imagination displayed in all the scenarios I've seen -- I hadn't expected it to be quite this popular, and I'm (as always) astounded by the creativity of the list! jo _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Tue, 8 May 2001 01:47:30 -0500 From: Santiago Subject: Re: IN> A postulate about Lilith > > I suggested, back during one of the Lilith Wars, that Lilith > > was geased (at a Superior level) to serve Hell. Of course the > > reply I got back was the equivalent of "no, she's Evil, neener-neener" > > but I still like the idea. ^_^ > >Oh no, I still think she's inherently selfish (it makes perfect sense, all >told), it's just that even if she wanted to leave, she couldn't. No matter >how bad things get down in hell, unless she wants to break the biggest Geas >she's ever made in her existence (which would probably wind up either >Force-Stripping her or turning her into a puddle of Discord), she just has >to stay at it. Discord? Nah, she's still human, remember, and Discord is a pesky thing Celestials have to deal with. She probably would lose her Prince status. Indeed, the Geas itself may simply be "a Word and a Principality for Loyalty". Now, it's likely that a lot of her forces are intrinsically linked to her word, but, then again, her word is Freedom. I'd imagine that the word-forces of Freedom must, by their very nature, be free, and so would go wherever they felt like. If Lilith kept serving Freedom, it's likely they would stick with her. Even if she was suddenly dropped back to a "mere" 10-force uber-human, she's unimaginably ancient. She knows nearly everything. I'm sure she even has a backup plan for just such an eventuality, probably including complete knowledge of sorcery, some sort of massive essence caches for all the Songs she knows, which she wouldn't forget, and a safe to fall back to. If you've read The Black Company series, you'll see the parallel to how The Lady (a centuries-old sorceress) is still insanely dangerous even after she loses all her powers when her true name is discovered. Then again, that whole Eden experiment was kinda weird, you know. What if Lucifer really made up his mind as soon as Lilith bugged out? Since then, he's just been keeping tabs on her, seeing what she'll do as part of an ongoing experiment. Maybe if she decided to go back to Heaven, Lucifer would change his mind and call off the whole Rebellion... - -- Santiago ------------------------------ Date: Tue, 8 May 2001 03:19:50 -0500 (CDT) From: Juan Munoz Subject: IN> Sam Becket Hi, I've been lurking for a while, but decided this little creation of my roomate's and myself was too good to not post. ******************************************************************* Samuel Beckett Soldier of Destiny Corporeal Forces- 2 Strength- 3 Agility- 5 Ethereal Forces- 3 Intellligence-10 Precision- 5 Celestial Forces- 2 Will 4 Perception- 4 Attunements: Synchronicity* Status: 1 Skills: Acrobatics/1, Chemistry/6, Computer Operation/6, Detect Lies/1, dodge/5, Driving/4, Electronics/6, Escape/3, Fast-talk/5, Fighting(Subatt/4, mu tai/4, karate/4, Tae kwon do/4, Judo/4, jujitsu/4), Knowledge(Astronomy/3, Psychology/6, Archaeology/4, Quantum Physics/6), Language(German/6, Spanish/6, Japanese/6, French/6, Cantonese/6, Arabic/6, Norwegian/6, Latin/6, Ancient Greek/6, Sanskrit/6, Aramaic/6, Read Egyptian Heiroglyphics/6), Lying/5, Medicine/6, Move Silently/1, Musical instrument(Piano/6, Guitar/1), Savior-faire/4, Singing/3, Tactics/3 Discord: Fear(Heights/2, Enclosed Spaces/2) Rite: Gains 3 essence when the need that brought him to where he appeared. *Sam's Synchronicity works a little differently than the attunement was probably intended. He will indeed travel wherever he is most needed in the symphony but he will also travel to when. Back ground: In 1995, theorizing that one could time travel within his own lifetime, Dr. Sam Beckett entered his experimental Quantum Leap accelerator and vanished. He awoke to find himself in the past with amnesia. Through some trial and no error he found that if he "corrected" the past he would trigger another leap. The only person from the present that he could interact with was Admiral Albert Calvicci, who let Sam know that they were trying to find a way to bring him back, but nothing had yet worked. Guided by the hands of destiny he sought to put right what once went wrong restoring history and the symphony for the better. For five years "time," Dr. Beckett with the aid of his staff at Project Quantum Leap did the bidding of GTDW (God, time, destiny, or whatever) until he found himself leaped into a place but into another person's identity in a Coal mining town in Pennsylvania. Here he met a bartender who dubiously refereed to himself as Al (Yves). This Bartender convinced Sam to continue "leaping" in service to all of humanity that was the first moment that Sam leapt of his own volition. Since then Sam Beckett has leapt independent of machine or assistance from PQL. Occasionally he still winds up leaping to a miner's town in a state he's never been to with an equally enigmatic bartender doling out advice. Though Sam is unaware this bar in Pennsylvania is a tether of Yves not only in space but time as well (something hopefully Kronos has not yet discovered). He still seeks to set the symphony right and will aid mortals and Angels alike with no provocation. ********************************************************************* Juan Munoz "In the end, the dreams you dream are all you ever were." ------------------------------ Date: Tue, 08 May 2001 07:59:49 -0400 From: Marc Bowden Subject: Re: IN> May 3, 2001 (ML) - --On Monday, May 7, 2001 10:40 PM -0700 Maurice Lane wrote: > Angel of Disco: Drahiel knows every disco move or > dance ever created (and actually looks really cool > doing them, too). Three points. First, I'd have to see this to believe it. Second, you forgot to describe the Disco Inferno attunement. Third, and most importantly, wasn't you you, Barry, and Robin who were actually Servitors of this guy a while back? Marc. Just Marc. Elohite Angel of Salvation ("Yes sir, I can boogie, but I need a certain song.") ------------------------------ Date: Wed, 09 May 2001 00:23:25 +1200 From: "Alex Liddell" Subject: IN> Discord: Photosynthesis This Discord primarily affects Servitors of Novalis, either by absorbtion of Dissonance or by the Archangel of Flowers herself as a lesson in nature's laws. Demons have shown this Discord very rarely, and then, they are Servitors of Dark Humour. The Discord works by changing a Vessels metabolic structure so that it only works under sunlight. Celestials who don't stay in the Sun find themselves lethargic and unable to perform most simple tasks without re-energising their cells first. Photosynthesis is a Celestial Discord and shows up a a bright green glow around a Celestial form. If the requirements of the Discord are not met each day, the afflicted suffers a penalty to all Strength, Agility, Precision and Will rolls equal to the level of the Discord. This penalty vanishes if the requirement is met. Or at the beginning of the next sunrise. Photosynthesis/1 - At this level you only have to be in the Sun for 1 hour a day continuously. If you break the cycle even by going inside or sheltering under an umbrella you must start again. A Vessel will have slight green tinges around the major glandular areas of the body, the neck, armpits, groin and inner thighs. They also have a minor green tinge to their blood. Analysis will reveal traces of Chlorophyll. Photosynthesis/2 - Nothing less than 2 hours a day in constant sunshine. The green tinge increases slightly and also begins to form around the eyelids and lips. The blood is darker than usual and greener. They must also drink 1 glass of water. Photosynthesis/3 - 3 hours in constant sunhine and 2 glasses of water no less than 500m in volume. Celestials who do not meet this requirement before the Sun sets do not have their Stat penalty removed at Sunrise the next day. It stays and they must spend *double* the amount of time in the Sun in order to remove the negatives. They now have a definate green tinge to their eyes and face. The hair on their bodies begins to feel like grass and they give off a slight smell of hay. Photosynthesis/4 - 4 hours in the sun before it sets and they have to drink 1 Liter of water. Like the previous level the penalty will not go away until double the amount of time is spent in constant sunshine. If there is no 8 hour sunlight in the Celestial's location then they take body hits equal to twice the amount of time remaining on their clock, and the penalty is removed. They smell like grass and look really sick. Their blood is more green than red. Photosynthesis/5 - 5 hours in the sun and 2 Liters of water (not in one sitting but over the course of the 5 hours). If they fail to meet the requirement then they must spend the whole of the next day outside in the sun or their Vessels expire from lack of energy. The Vessel is reduced to 0 Body Hits at sunset. They regain 1 body hit if in the direct sunlight at the beginning of the next day and can start their cycle afresh. All other penalties are removed. They look no different than before. Photosynthesis/6 - They must spend the whole day in constant sunlight and they must consume a number of Liters of water equal to their Corporeal Forces. Clouds will not affect the cycle but shade from any other source cuts off the Celestial's link. Their blood is totally green and is completely comprised of Chlorophyll. All the hair on their body resembles an Autumn leaf if in Autumn or a fresh green one in Summer. All their hair falls out in Winter. Their bodies are more green than any other colour. Failure to adhere to the cycle results in their Vessel passing out. Their Vessel will die if not in direct sunlight at sunrise the next day. BTW, any excretory functions of the body cease even though they are drinking water constantly. The water is totally absorbed by their body during the cycle. If anyone could tell, they also emit vast quantities of Oxygen over the cycle as well. Alex _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ------------------------------ Date: Tue, 8 May 2001 07:34:09 -0700 (PDT) From: Michael Walton Subject: Re: IN> Dreamlands Question - --- Perry Lloyd wrote: > Hrm. Do you have a page reference for me? Alas, no. My books are at home. But check The Marches, there are references at various points about Ethereals getting into Dreamscapes. > And . . . while a useful bit of info, doesn't help me > with Sorcerors or > Celestials . . . I think the Dream Walking Attunement allows it for Celestials (and maybe one of the Songs of Dreams, but don't ask me which... again, no books). As for Sorcerers, I don't recall any way for them to get into Dreamscapes other than their own. Doesn't mean there isn't one, only that I don't recall it. ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 07:37:02 -0700 (PDT) From: Michael Walton Subject: Re: IN> The Stuff that dreams are made of:Iron Rev submission - --- scott hillman wrote: > The stuff dreams are made of Hai! Best use of the pyramid I've seen so far! ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 07:41:09 -0700 (PDT) From: Michael Walton Subject: Re: IN> May 3, 2001 (ML) - --- Maurice Lane wrote: > Drahiel > Kyriotate of Stone > Angel of Disco Oh, thank you so very much. I most certainly _did not_ need this image. 0;;;> ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 08:36:22 -0700 (PDT) From: Maurice Lane Subject: IN> Canon Question - Identification of First Redeemed No books with me, so I need to ask: I remember that the name of the first demon to Redeem is somewhere in canon, but I can't remember the name, Choir or Superior. Anybody know? Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/29/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 08:52:06 -0700 From: "Phillip" Subject: Re: IN> Sam Becket > Samuel Beckett > Soldier of Destiny I had this idea once, but I'd made him a Kyriotate. :::) ------------------------------ Date: Tue, 8 May 2001 09:04:55 -0700 From: "Phillip" Subject: Re: IN> Canon Question - Identification of First Redeemed It was a Djinn, I think. Superiors 3, in Blandine's section. - ----- Original Message ----- From: "Maurice Lane" To: Sent: Tuesday, May 08, 2001 8:36 AM Subject: IN> Canon Question - Identification of First Redeemed > No books with me, so I need to ask: I remember that > the name of the first demon to Redeem is somewhere in > canon, but I can't remember the name, Choir or > Superior. Anybody know? > > Moe > > ===== > Liber Licentiae Moeticae: > http://www.stormloader.com/users/moelane/innomine.html > > Last updated 04/29/01(this is usually way out of date) > > __________________________________________________ > Do You Yahoo!? > Yahoo! Auctions - buy the things you want at great prices > http://auctions.yahoo.com/ > ------------------------------ Date: Tue, 8 May 2001 12:12:58 -0400 From: "William J. Keith" Subject: Re: IN> Canon Question - Identification of First Redeemed >No books with me, so I need to ask: I remember that >the name of the first demon to Redeem is somewhere in >canon, but I can't remember the name, Choir or >Superior. Anybody know? > >Moe Oresto, a Cherub of Dreams -- in fact, the Angel of Dreams of Love! He's mentioned in the Legends section of Blandine's extended writeup, the Word-Bound sidebar of the same writeup, and I think the IPG or the GMG, in which he describes the experience (grew to like the feelings he got from his pseudo-Cherub state). William ------------------------------ Date: Tue, 8 May 2001 12:30:12 -0400 From: Elizabeth McCoy Subject: Re: IN> Question about IST characters... At 8:35 PM -0700 5/3/01, Phillip wrote: >> You Want More In Nomine Books >Shouldn't that be -Need-? Oh, it will be, but one has to start with desire, then to yearning, and _then_ the Need... - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. arcangel is nursing a trout with ARMS! ARMS that reach out and try to pound the keyboard! You say "And teeth. Ow." ------------------------------ Date: Tue, 8 May 2001 09:33:25 -0700 (PDT) From: Maurice Lane Subject: Re: IN> May 1, 2001 (ML) Date: Mon, 7 May 2001 05:57:36 -0700 (PDT) From: Michael Walton Subject: Re: IN> May 1, 2001 (ML) - - --- Maurice Lane wrote: > The New Soviet Man > Degrading Genius Loci Interesting work. Mind if I quibble again? >1) Genius Loci? As a spirit associated with an >ideology rather than a place, wouldn't he be more of >a zeitgeist? >The Spirit of Russia, now, _that_ would be a Genius >Loci. Yeah, well, it was late and calling him an ethereal god seemed a bit mean-spirited (IN is bad enough mojo for atheistic NPCs as it is). I just wanted to post and sleep. "Zeitgeist". I like how that sounds. Thanks. :) >2) Common misconception: the Soviet system wasn't >communism, it was socialism (though, admittedly, the >latter often claims to be the former). I agree, but that's the wonderful thing about ethereals: they're based on the perception of reality, not reality itself. If the general populace of the Soviet Union thought of themselves as communists (I'm not entirely certain of that, actually: I'm not an expert in Russian culture), then the NSM _is_ a Communist. Besides, I think that I sidestepped the entire issue in the writeup, anyway... no, wait, I forgot to replace the one reference with Marxism. Oh, well, it'll get cleaned up when I prep it for the website. :) Moe ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 04/29/01(this is usually way out of date) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 08 May 2001 16:58:40 From: "Janet Anderson" Subject: IN> Player Characters: They're not just for breakfast any more While reading the Iron Rev entries and Moe's Order of St. Athanasius writeup, something occurred to me: do the GMs on this list have as low an opinion of PCs as all that? And if so, why? I'm the first to agree that PCs can be aggravating, stubborn, weird, and come up with situations that no one in their right mind could ever imagine. The reason I'm the first to agree is that I'm a PC myself most of the time, so I know. The other reason is my recent experience with being a GM, which many of you have already heard about. I'm also the first to agree that every once in awhile you end up running with, or for, someone with about three brain cells looking for a fourth for bridge. And then of course there are Munchkins. I've avoided this myself by running for (and, if I have my druthers, with) small select parties. But so many of the GM ideas on this list hinge on the assumption that PCs 1) are stupid, 2) are incapable of thinking, 3) will never stop and investigate something before acting, and 4) work on the "Kill it first and then sort it out" theory. And the problem with this is not only that it's probably unfair and insulting to the players, but that if you design your scenario this way and don't get players like that -- which one devoutly hopes -- then your scenario will either not work at all or be solved in about an hour. Comments (and explanations) are invited. Janet Anderson _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Tue, 8 May 2001 10:13:07 -0700 From: "Phillip" Subject: Re: IN> Player Characters: They're not just for breakfast any more > I'm also the first to agree that every once in awhile you end up running > with, or for, someone with about three brain cells looking for a fourth for > bridge. And then of course there are Munchkins. I've avoided this myself by > running for (and, if I have my druthers, with) small select parties. > > But so many of the GM ideas on this list hinge on the assumption that PCs 1) > are stupid, 2) are incapable of thinking, 3) will never stop and investigate > something before acting, and 4) work on the "Kill it first and then sort it > out" theory. > > And the problem with this is not only that it's probably unfair and > insulting to the players, but that if you design your scenario this way and > don't get players like that -- which one devoutly hopes -- then your > scenario will either not work at all or be solved in about an hour. > > Comments (and explanations) are invited. > I'd have to agree. While I sometimes get players who can be a handfull, not necessarily out of stupidity but out of a seeming precognitive ability to through a plot out of joint *glances at Daiv*, I'd have to say that most players I run with are of the variety that are well-suited for In Nomine, that is thoughtful, insightful, and with a good sense of humor *glances at Daiv*. On the whole, player-(or GM-)bashing just cheapens the Cause Of Gaming. Phillip, Angel of Reinventing The Wheel, Divine nature reaffirmed ------------------------------ End of in_nomine-digest V1 #2210 ******************************** The material here is (C) 2001 Steve Jackson Games, Incorporated. All rights reserved.