From owner-in_nomine-digest@lists.io.com Tue May 8 23:43:03 2001 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.9.3/8.9.3) with ESMTP id XAA02801 for ; Tue, 8 May 2001 23:43:02 -0500 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id XAA27904 for in_nomine-digest-outgoing; Tue, 8 May 2001 23:51:30 -0500 Date: Tue, 8 May 2001 23:51:30 -0500 Message-Id: <200105090451.XAA27904@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #2214 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, May 8 2001 Volume 01 : Number 2214 In this digest: [ADMIN] Re: IN> A PC speaks. Re: IN> Iron Rev: Scavenger Hunt!!!! Re: IN> Dreamlands Question Re: IN> A PC speaks. IN> Remnant Question Re: IN> Dreamlands Question Re: IN> A PC speaks. Re: IN> Iron Rev: Scavenger Hunt!!!! Re: IN> Dreamlands Question Re: IN> New Prince (and example of monstrous egotism) (OOPS) RE: IN> Iron Rev questions Re: IN> Hope.. Re: IN> the Enlightened Master Re: IN> New Prince (and example of monstrous egotism) (OOPS) RE: IN> Iron Rev questions RE: IN> Iron Rev questions Re: IN> Player Characters: They're not just for breakfast any more Re: IN> Dreamlands Question Re: IN> Dreamlands Question Re: IN> A PC speaks. Re: IN> Remnant Question Re: IN> Discord: Photosynthesis Re: IN> Consider Secrets IN> Fwd: The Sailor Team, In Nominized (Pt. II) Re: IN> Iron Rev questions Re: IN> Fwd: The Sailor Team, In Nominized (Pt. II) IN> perrylloyd@hotmail.com Re: IN> perrylloyd@hotmail.com Re: IN> perrylloyd@hotmail.com RE: IN> Iron Rev questions Re: IN> Iron Rev questions ---------------------------------------------------------------------- Date: Tue, 8 May 2001 21:09:44 -0400 From: Elizabeth McCoy Subject: [ADMIN] Re: IN> A PC speaks. Okay, some posts are okay and some are sort of okay, and some... ...some don't have anything to do with In Nomine, but are Roleplaying In General. And, well, this is the In Nomine list, not the Roleplaying In General list. If you can tie in at _least_ In Nomine-themed examples of what you're talking about, I'm moderately okay with this discussion. If you have no In Nomine examples at all, then I'm not okay with those posts, because -- sadly -- they're off-topic. So please, everyone, try for the maximum amount of IN material in this thread, so I don't have to be the party pooper. - --Beth, List Admin http://www.sjgames.com/in-nomine/listrules.html ------------------------------ Date: Wed, 09 May 2001 01:02:37 From: "Perry Lloyd" Subject: Re: IN> Iron Rev: Scavenger Hunt!!!! >--- Perry Lloyd wrote: > > Iron Ref - Scavenger Hunt: An adventure for a "nice" > > demonic party. > > The Angel of Quibbling must strike again: > > > The List: >[snip] > > * The celestial Heart of a Demon (not your own, not > > broken, not one of Dark Humor.) > > I know that the description of Hearts in Heaven and Hell >states that they can't be removed from the plane on which >they were made, nor can they be safely handled by anyone >but their owners and their owners' Superiors. Is that in >the main book as well? If so, you're demanding a lot of >creativity on the part of the players to pull this off (but >kudos to them if they can do it!). Oh yeah, ha ha ha. Did I forget to mention that this adventure wasn't canon?? (But it doesn't draw upon any source books!) - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ------------------------------ Date: Wed, 09 May 2001 01:04:39 From: "Perry Lloyd" Subject: Re: IN> Dreamlands Question >Perry Lloyd wrote: > > No, it doesn't. > > The Dream Walking Attunement and the Corporeal Song of Dreams can only >be> used from the Corporeal plane. (unless Celetials can go to sleep in >Heaven> . . .) > >Not correct. (Or at least, not in the EPG, though maybe I missed >something in another book?) > >-David Incorrect given what information, David? The unreleased EPG? That's hardly sporting . . . - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ------------------------------ Date: Tue, 8 May 2001 18:11:38 -0700 From: "Kish" Subject: Re: IN> A PC speaks. From: "David Edelstein" <> Can _Malakim_ of Fire detect cruelty? --Kish ICQ# 28085879 AIM Kish K M ------------------------------ Date: Tue, 08 May 2001 21:15:09 -0400 From: Amanda Kilgore Subject: IN> Remnant Question I don't know why this popped into my warped mind, but if a Saint were to lose the right (or wrong...) forces, could it become a Remnant? I can't find this in Corporeal, but maybe I'm just missing something somewhere. ------------------------------ Date: Tue, 08 May 2001 20:19:23 -0500 From: David Edelstein Subject: Re: IN> Dreamlands Question Perry Lloyd wrote: > Incorrect given what information, David? The unreleased EPG? That's hardly > sporting . . . I don't recall any other book specifically saying the Corporeal Song of Dreams and Dreamwalking attunements can't be used while in the Marches. - -David ------------------------------ Date: Tue, 8 May 2001 21:23:50 -0400 From: Whistling in the Dark Subject: Re: IN> A PC speaks. At 6:11 PM -0700 5/8/01, Kish wrote: >From: "David Edelstein" ><officer. OK, you realize that you are constantly going to be detecting >cruelty that you MUST punish?>> > >Can _Malakim_ of Fire detect cruelty? Yes. It's not specified. They're "assigned" targets on an as-needed basis. I assume this to mean that the Divine Fire they share in will lock them in on a given target without rhyme or reason. I also assume there are few enough Malakim of Fire that they're very busy. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Tue, 8 May 2001 18:37:00 -0700 From: "Kish" Subject: Re: IN> Iron Rev: Scavenger Hunt!!!! From: "Perry Lloyd" > I know that the description of Hearts in Heaven and Hell >states that they can't be removed from the plane on which >they were made, nor can they be safely handled by anyone >but their owners and their owners' Superiors. Is that in >the main book as well? If so, you're demanding a lot of >creativity on the part of the players to pull this off (but >kudos to them if they can do it!). <> So that means it's expected to be run only by GMs who've taken out the rule about others' Hearts being unpickupable? --Kish ICQ# 28085879 AIM Kish K M ------------------------------ Date: Tue, 8 May 2001 21:43:12 -0700 From: "Perry Lloyd" Subject: Re: IN> Dreamlands Question > Perry Lloyd wrote: > > Incorrect given what information, David? The unreleased EPG? That's hardly > > sporting . . . > > > I don't recall any other book specifically saying the Corporeal Song of > Dreams and Dreamwalking attunements can't be used while in the Marches. > > -David well . . . I see it in the original text. Oh, the fool that I was to trust the GIN!! It specifies in GIN that the angel must makes a Will roll to fall asleep. In IN it says that the Angel must be asleep. Thank you! (I haven't gone back to the original text in a while - the above should be errated, unless the change was intentional . . .) ------------------------------ Date: Tue, 08 May 2001 22:16:11 -0400 From: Daniel Sauve Subject: Re: IN> New Prince (and example of monstrous egotism) (OOPS) On Tue, 8 May 2001 19:53:46 -0400, Elizabeth McCoy wrote: >Already did mine. Both of 'em. > >All three of 'em if you count Thoroughness. > >Or maybe all four, if you're counting the ArchDean. Yes, and this bit STILL gets me everytime... Valefor: "Okay, if she'd been around when I got the Nostradamus stuff, I'd have had a harder time of it. As it is, she keeps sending me these 'overdue' slips demanding its return!" ("To: Prince Valefor of Theft. Re: Nostradamus. This work is now seven centuries overdue. Please return it and pay the library fine. Your library card has been revoked for five centuries now. --Archangel Beth") - -- Your GM Daniel Sauve (in nomine, shadowrun, earthdawn, hero unlimited) ------------------------------ Date: Tue, 8 May 2001 19:28:46 -0700 (PDT) From: Michael Walton Subject: RE: IN> Iron Rev questions - --- cassandra benner wrote: > > How about five ingredients, include at least three? > >Bonus points if you can work in all five? > > Well, then you end up with real hashy jobs that really > dont match up all > that well by folks who like the restriction of less > stuff. > > for instance, if the list contained: > 1- a packet of peanuts > 2- a football > 3- a viking style helmet > 4- a soon to fall servitor of flowers > 5- a pinyata > 6- a toy lightsabre and finally > 7- a copy of a newspaper > > youd end up with something like; > um well, darned if i know. That's because that's random nonsense, and one of the other qualifications was that the ingredients (and the Superiors generated) not be nonsense. That being said, I don't mind a set list of three ingredients (I worked within that restriction this time, after all). I just think a little flexibility would be nice, but it's not worth fighting over. ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 19:33:05 -0700 (PDT) From: Michael Walton Subject: Re: IN> Hope.. - --- cassandra benner wrote: > This is how im gonna start my next campeign, each of the > players will have a word and have roughly 15 forces each. Yeek! You're much braver than I am. With something that high-powered, I hope that you've thoroughly screened your players for Munchkin tendencies. ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 19:41:50 -0700 (PDT) From: Michael Walton Subject: Re: IN> the Enlightened Master - --- Charles Phipps wrote: > can a remenant eventually earn enough > experience to restore a lost > force of will or intelligence? No, but they could raise those characteristics with XP. Just not enough to actually go up to 1 Celestial Force. > Is this against the spirit of the game that > remanents are mindless beings by effectively allowing > them to restore themselves Remnants aren't mindless, they're soulless. Big difference. The former would have no Ethereal Forces. Remnants lose memory because a) the loss of Celestial Forces strips away most or all of their supernatural perception, and thus the memory of things that it would take a Celestial's superhuman perceptions to comprehend, and b) chances are, some Ethereal Forces get stripped in Celestial combat as well as Celestial ones. ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 19:44:19 -0700 (PDT) From: Michael Walton Subject: Re: IN> New Prince (and example of monstrous egotism) (OOPS) - --- Elizabeth McCoy wrote: > > [sigh] You realize, of course, that this could touch > off > >a round of amusing self-portraits. > > Already did mine. Both of 'em. > > All three of 'em if you count Thoroughness. > > Or maybe all four, if you're counting the ArchDean. Yes, serving as a bad example to all of us, you are. }:;:> ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Tue, 8 May 2001 22:43:54 -0400 From: Whistling in the Dark Subject: RE: IN> Iron Rev questions At 9:58 PM -0400 5/8/01, Jo Hart wrote: >>but it wouldnt really be all that good, yeah i know im probly wrong in this >>case as i am in many others but a list should be short and decisive not long >>and derivative. >> > > >Mmm. I tend to think people can get more use out of a plot seed than >a superior (if you look at the ones we have, some of them include >cool new NPCs -- or new superiors -- or new relics -- or new >ethereal entities etc.) and they also come complete with suggestions >on how to use them, ie. in the plot seed. Taking the "Iron Chef" bit, I actually think we should vary it around a bit. Plot seeds, Superiors, Word-bound, and so on... much like we sometimes have a French vs. French battle on Iron Chef, the Iron Rev battles are as much about the theme as the ingredients. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Tue, 8 May 2001 22:49:01 -0400 From: Whistling in the Dark Subject: RE: IN> Iron Rev questions At 3:03 PM -0600 5/8/01, Julian Mensch wrote: >With >silly ingredients, you would get a nonsensical >Superior, because unlike with a plot seed, you >can't easily work (say) marbles, the Song of Light >and teen suicide into a *good* character concept. Actually, I've got an idea for the Archangel of the Requiem based on the above. Themes of lost youth, of illumination and celebration and of potential thrown away too soon, too soon.... >Perhaps if you gave seven reasonably serious >ingredients and let people /choose/ three of them, >it would give better Superiors... I'd rather the person intentionally choose esoteric but *not* silly ingredients than give us a range of them -- it's not as interesting to see what people choose. - -- Eric Alfred Burns - Habbalite of Belaboring the Point ------------------------------ Date: Tue, 8 May 2001 23:19:35 -0400 From: Elizabeth McCoy Subject: Re: IN> Player Characters: They're not just for breakfast any more At 9:24 PM -0400 5/8/01, Janet Anderson wrote: >I think what I'm feeling about the St. Athanasius seed is the fact that >you're being unfair to the PCs because the *players* (not the characters) Actually, if the characters are told to investigate it, then the characters are also making an understandable assumption -- they just had bad data. (Ideally, they _will_ figure it out, and then they'll have to figure out how to get rid of the demons...) >I can see a party feeling somewhat misused if they spend the entire evening >looking for something that isn't there while the GM snickers behind his >hands. > >Or is it just me? Depends, I think; some PCs will take "window dressing" to be "vital clues," which makes a GM ancy... Consider Knights of the Dinner Table and the Magic Cow episodes. A few sessions where the red herrings are delved into and the GM is _prepared_ might help. O:> Then again, some players don't _need_ that reminding (and some GMs don't need the revenge...). And as someone else noted, seeds like this (whether used or not) can also help a GM get away from the notion that there MUST be a celestial or ethereal influence somewhere. A failing that even (especially?) I have from time to time. There are a lot of humans, and sometimes a mortal is just a mortal, Freudiel... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 8 May 2001 23:19:37 -0400 From: Elizabeth McCoy Subject: Re: IN> Dreamlands Question At 7:36 PM -0700 5/8/01, Perry Lloyd wrote: >> I think the Dream Walking Attunement allows it for >> Celestials (and maybe one of the Songs of Dreams, but don't >> ask me which... again, no books). > >No, it doesn't. >The Dream Walking Attunement and the Corporeal Song of Dreams can only be >used from the Corporeal plane. (unless Celetials can go to sleep in Heaven >. . .) Actually, that's in error. (Unless I've timeslipped.) _Technically_, you're supposed to perform the Corporeal Song of Dreams... after you're asleep and in the Marches. Go read it. I'll wait. Heck, I'll try to shift the sleeping baby and doublecheck... Yes, there it is. For Dreamwalking, the angel has to _already_ be asleep. (For the Corporeal Song of Dreams, I, personally, would most definitely allow it to serve as both the "fall asleep" roll _and_ the Song roll. Especially for humans, because having to make Lucid Dreaming rolls is just wasted die-rolling time.) It is true that Corporeal Dreams can't be used _in Heaven_, near as I can tell, nor Dreamwalking, but it can be used in the ethereal realm. Indeed, _must_ be used in the ethereal realm, if we're talking about Dreamwalking. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 8 May 2001 23:29:41 -0400 From: Elizabeth McCoy Subject: Re: IN> Dreamlands Question At 9:43 PM -0700 5/8/01, Perry Lloyd wrote: >> I don't recall any other book specifically saying the Corporeal Song of >> Dreams and Dreamwalking attunements can't be used while in the Marches. > >well . . . I see it in the original text. >Oh, the fool that I was to trust the GIN!! It specifies in GIN that the >angel must makes a Will roll to fall asleep. In IN it says that the Angel >must be asleep. > >Thank you! (I haven't gone back to the original text in a while - the above >should be errated, unless the change was intentional . . .) It's not a change, really -- the angel has to get into the Marches. The way to get into the Marches is to "fall asleep." It's just different ways of saying the same thing... O:/ - --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. arcangel is nursing a trout with ARMS! ARMS that reach out and try to pound the keyboard! You say "And teeth. Ow." ------------------------------ Date: Tue, 8 May 2001 23:38:09 -0400 From: Elizabeth McCoy Subject: Re: IN> A PC speaks. At 9:23 PM -0400 5/8/01, Whistling in the Dark wrote: >At 6:11 PM -0700 5/8/01, Kish wrote: >>From: "David Edelstein" >><>officer. OK, you realize that you are constantly going to be detecting >>cruelty that you MUST punish?>> >> >>Can _Malakim_ of Fire detect cruelty? > >Yes. It's not specified. They're "assigned" targets on an as-needed >basis. I assume this to mean that the Divine Fire they share in will >lock them in on a given target without rhyme or reason. I also assume >there are few enough Malakim of Fire that they're very busy. The way I interpret it is that Gabriel gives them a specific target of cruel behavior that is either not quite covered by the existing attunements, or else is more specific in some way, and they go around locking on in an otherwise normal fashion. For example, a fanfic character I have will be serving Bright Fire sometime in her future (and won't she be surprised; but I digress). Her attunement is going to be similiar -- but not quite -- to the Elohite mental-cruelty targeting; she's going to get those who enjoy mind-games cruelly. (Hey, she's got a few _issues_ with the Game, what can I say.) Oh, hee. Since GIN is all I've got with me, I see that I clarfied the GIN version to mean exactly that. Though the notion that their assignments might be as random as Gabby herself has a certain appeal as well. O:> - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 8 May 2001 23:45:02 -0400 From: Elizabeth McCoy Subject: Re: IN> Remnant Question At 9:15 PM -0400 5/8/01, Amanda Kilgore wrote: >I don't know why this popped into my warped mind, but if a Saint were to >lose the right (or wrong...) forces, could it become a Remnant? > >I can't find this in Corporeal, but maybe I'm just missing something >somewhere. Hrm. I think this might fall under CDaU, frankly. Celestial combat can occur in the Marches; this is the most likely place for a Saint to get into such a mess. Options for a CelForce-stripped human would be.... * Coma till death. * Symptoms as of a stroke; acts like a normal Remnant. Dies soul-death. * Symptoms as of a stroke, potential for the lost Forces to _grow back_ without the human being a different being! (Unlike celestial Remnants.) * Miraculous inability to destroy a human soul, period; that last soul hit Just Won't Go. (Suitable for certain By The Book campaigns.) * Upon the stroke that would claim the last CelForce, the human is sucked into the Higher Heavens... Which doesn't much help eveyrone left behind, but hey. * Any of the above, depending on the circumstances, the human, and the GM's whim. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor RPG links; Random name list, Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 09 May 2001 15:26:23 +1200 From: "Alex Liddell" Subject: Re: IN> Discord: Photosynthesis > >This Discord primarily affects Servitors of Novalis, either by absorbtion >of > >Dissonance or by the Archangel of Flowers herself as a lesson in nature's > >laws. Demons have shown this Discord very rarely, and then, they are > >Servitors of Dark Humour. > >And Lilim. > >C'mon, you gotta have Lilim affected. > >You _know_ you want to. Yes you're right, I do want to. Lilim as well. Superior irrespective. _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ------------------------------ Date: Tue, 8 May 2001 21:08:30 -0700 From: "Phillip" Subject: Re: IN> Consider Secrets Actually, this being Alaemon mentioned, I caught myself copying and pasting the message, changing the text color and font size, and wondering what was there. Ahh paranoia. It only has to be right once to be worthwhile. - ----- Original Message ----- From: "Elizabeth McCoy" To: Sent: Tuesday, May 08, 2001 6:02 PM Subject: Re: IN> Consider Secrets > At 3:23 PM -0600 5/3/01, GROTH TIMOTHY PAUL wrote: > > > > I dunno, I'm not sure that fnord-coding the message was > fair to everyone else... > > --Beth, typing w/a uncoopertive baby (iolanthe) causing typos. > arcangel is nursing a trout with ARMS! ARMS that reach out and try to pound the keyboard! > You say "And teeth. Ow." > > > ------------------------------ Date: Wed, 9 May 2001 00:14:17 -0400 From: "Charles Phipps" Subject: IN> Fwd: The Sailor Team, In Nominized (Pt. II) Haha I love this... and I don't know how I'm going to steal it without feeling silly but I will! Just don't tempt me to do Tenchi Muyo for In nomine. Some lines lest not be crossed. - -Charlemagne ------------------------------ Date: Tue, 8 May 2001 21:11:45 -0700 From: "Phillip" Subject: Re: IN> Iron Rev questions > > Janet Anderson > (Sometime I will sit down and do those celestials *right*. ) Not me. I have sworn an oath to mangle Canon wherever I find it. My current project at home is that theme carried to ludicrous detail. And serving my Word. :::) Phillip, Angel of Reinventing The Wheel ------------------------------ Date: Tue, 8 May 2001 21:15:17 -0700 From: "Phillip" Subject: Re: IN> Fwd: The Sailor Team, In Nominized (Pt. II) I'm loving this. I've only recently begun getting into that series, but you're tempting me to do more work on my Ranma 1/2/In Nomine crossover. And the best part is that your idea actually -works-, in the sense of it being a possible strategy, and something I could see Blandine doing. Phillip, Angel of Reinveinting The Wheel ------------------------------ Date: Tue, 8 May 2001 21:20:25 -0700 From: "Phillip" Subject: IN> perrylloyd@hotmail.com What -does- KFC stand for in this instance? Killed For Cheese? Karate Flavored Chocolate? Khalid Fights Christopher? Kodachi For Councelor? I must know! :::) Phillip, Angel of Reinventing The Wheel ------------------------------ Date: Wed, 09 May 2001 16:28:48 +1200 From: "Alex Liddell" Subject: Re: IN> perrylloyd@hotmail.com >What -does- KFC stand for in this instance? > >Killed For Cheese? >Karate Flavored Chocolate? >Khalid Fights Christopher? >Kodachi For Councelor? Kyriotate of Flowers in service to Creation. I think. _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ------------------------------ Date: Tue, 8 May 2001 21:29:39 -0700 From: "Phillip" Subject: Re: IN> perrylloyd@hotmail.com Oopa. I did -not- mean to send this here. Sorry. - ----- Original Message ----- From: "Phillip" To: Sent: Tuesday, May 08, 2001 9:20 PM Subject: IN> perrylloyd@hotmail.com > What -does- KFC stand for in this instance? > > Killed For Cheese? > Karate Flavored Chocolate? > Khalid Fights Christopher? > Kodachi For Councelor? > > I must know! :::) > > Phillip, Angel of Reinventing The Wheel > > ------------------------------ Date: Tue, 08 May 2001 23:36:21 -0500 From: EDG Subject: RE: IN> Iron Rev questions At 03:03 PM 5/8/01 -0600, you wrote: >can't easily work (say) marbles, the Song of Light >and teen suicide into a *good* character concept. You asked for this. I hope the marbles reference is clear enough. - -EDG Joram Archangel of Charity "In all the world, there is no beauty such as that of someone who has nothing and gives anyway." Joram is, oddly, a relatively new Archangel, having only been around since the late 19th century when philanthropy really started coming into style. He's expected by many angels to play the role of the wide-eyed younger brother to the rest of the Archangels, and he does his best to please; he's not even unhappy about it. After all, he does try to serve his Word as best he can. Joram's goal is to promote giving, kindness, and selflessness. (He has more work than he'd like in Heaven.) Unlike many Archangels, he places the overwhelming majority of his servitors on corporeal duty - and informs all potential servitors of this before they enter his service, even the ones he creates. Nobody is sent to Earth unless they want to be there, and he will not bind a newly-created angel to his Word until they know that they will spend most of their time on Earth. Charity, like everything else, must have rules. However, Joram is also quite free about his attunements and Rites. In fact, the one time he has been called before Judgment was when Dominic discovered that he had distributed two of his Rites to a demon of Fate. (The fact that Joram presented the newly-redeemed Elohite of Charity to Dominic at the trial helped his case considerably.) Anyone who asks for a Rite or attunement is likely to get one, though they are also likely to be scanned for their intentions (via Elohim and Malakim). DISSONANCE Servitors of Charity must perform one act of kindness or generosity per day or suffer dissonance. This may be removed by performing an additional act of kindness within three days of the original dissonance. Servitors in Trauma are immune to this dissonance. CHOIR ATTUNEMENTS Seraphim: Seraphim of Charity immediately recognize any act of true selflessness. They are the ones least likely to be found in Heaven, preferring to be on Earth where honest charity stands out more. Cherubim (Restricted): Joram has given his Cherubim the ability to share their resonance temporarily. For a number of days equal to the check digit of a resonance roll, one of these Guardians can transfer onto another person - even a human or a demon - one of the Cherub's existing connections, with all of the benefits that this implies. They do -not- transfer their dissonance condition along with the connection, and they do lose that connection for the specified period of time. Ofanim (Restricted): Ofanim serving Joram have a strange double attunement. When they are in celestial form on the corporeal plane, and using their resonance for motion, they can (at their discretion) achieve an effect not unlike the Corporeal Song of Light, commonly appearing as meteors streaking across the sky. If someone makes a wish on this "shooting star", the Ofanite can hear it clearly regardless of distance, and - with a successful Perception roll - know the best way to fulfill that wish. Elohim: An Elohite of Charity can, with a glance, determine the last truly selfless act committed by the subject of their gaze - and the last truly selfish one, as well. Malakim: Malakim of Charity all know the Ethereal Song of Form, always succeeding in its performance with a check digit equal to their Ethereal Forces. They generally use this to deliver gifts without being seen; there are rumors that a very large coalition of Virtues of Charity has taken it upon itself to deliver gifts to hundreds of thousands of small children, unseen, on a certain night in December. Kyriotates: Although the subject of the resonance of a Kyriotate serving Joram still goes to the Marches when the Domination takes over, he will remember what happened during the missing period - albeit in a hazy, dreamlike fashion. Joram encourages his Kyriotates to work with other Choirs in order to find willing, regular hosts, instead of just taking over random passersby. Mercurians: By looking at a subject, a Mercurian of Charity can tell whether their thoughts are focused on selflessness or selfishness with regards to the subject's social network - and whether the -subject- believes they are selfless or selfish. (A teen suicide, for example, might register as selfish to the Mercurian but selfless to the teen.) Mercurians, Elohim, and Seraphim of Charity often work together. SERVITOR ATTUNEMENTS Now Is Forever: Almost the opposite of Asmodeus's Humanity attunement, this allows an angel to grant a human the near-stasis afforded to celestial vessels by spending 2 Essence. For 24 hours, the human does not need to eat, sleep, or perform any of the normally necessary organic functions except breathing. At the end of the 24 hours, the angel may renew the attunement for 1 Essence, but this may only be done a number of times equal to the angel's Corporeal Forces. Don't Wait Until Night: A last-resort attunement, all servitors of Charity are nonetheless required to take this attunement. By gazing into a subject's eyes, the user knows the charitable thought foremost in the mind of the subject; by spending 4 Essence, the user can compel the subject to act on that thought, much as though a Geas had been invoked. (Treat the compulsion as a Geas at the appropriate level - the GM should decide this - but instead of inflicting physical damage, it inflicts a phantom Discord, Guilt, at one level per time period until the subject completes the compulsion. Doing so removes all Guilt.) Playing For Keeps: This often goes along with Don't Wait Until Night, but is not required. With this attunement, the angel can force the terms of any charitable act he witnesses. Any time the donator attempts to seek recompense for that specific act, he must first succeed in a contest of Wills (with his Will at a penalty equal to the angel's Celestial Forces) against the angel using this attunement. DISTINCTIONS Vassal of Charity: It's generous, but is it good? An angel with this Distinction can determine whether or not a given charitable act will lead the recipient toward his Destiny - or toward his Fate. Friend of Kindness: Friends of Kindness can see the interactions of selfless behavior much like Mercurians can detect social networks. With a successful Perception roll, they can see how the charitable actions of a target - going back a number of days equal to the check digit - have inspired and helped others. Master of the Selfless Gift*: RELATIONS Joram genuinely likes all of the Archangels. Blandine in particular is a favorite, she having been his Superior for hundreds of years; Eli is just a really cool guy and has the concept of selflessness down pat, and Yves... well, Yves is just too friendly to not like. Marc and Dominic both have their suspicions about Joram. Marc wants to know what Joram intends to get out of this whole Charity thing, and Dominic wants to know what on earth Joram is doing giving out Rites to demons. Allied: Blandine, Eli, Yves Associated: All others (Everyone is Associated with Joram, except...) Neutral: No one (Dominic and Marc are both hovering between Neutral and Hostile toward Joram.) BASIC RITES - - Buy a meal for a homeless person - - Donate to a charity - - Convince someone else to donate to a charity (+2) CHANCE OF INVOCATION: 5 Joram is always ready and willing to lend an ear to his servitors. +1: A welfare recipient +2: $100 in food stamps +3: A busy unemployment office +4: The lobby of the headquarters of the Make a Wish Foundation +5: The site of a martyrdom +6: Sally Struthers * Thanks, Moe. ------------------------------ Date: Tue, 8 May 2001 21:37:30 -0700 From: "Phillip" Subject: Re: IN> Iron Rev questions *blinkblink* Wow. Left field, and good. I may use him. - ----- Original Message ----- From: "EDG" To: Sent: Tuesday, May 08, 2001 9:36 PM Subject: RE: IN> Iron Rev questions > At 03:03 PM 5/8/01 -0600, you wrote: > > >can't easily work (say) marbles, the Song of Light > >and teen suicide into a *good* character concept. > > You asked for this. I hope the marbles reference is clear enough. > > -EDG > > > Joram > Archangel of Charity > > "In all the world, there is no beauty such as that of someone who has > nothing and gives anyway." > > Joram is, oddly, a relatively new Archangel, having only been around since > the late 19th century when philanthropy really started coming into > style. He's expected by many angels to play the role of the wide-eyed > younger brother to the rest of the Archangels, and he does his best to > please; he's not even unhappy about it. After all, he does try to serve > his Word as best he can. > > Joram's goal is to promote giving, kindness, and selflessness. (He has > more work than he'd like in Heaven.) Unlike many Archangels, he places the > overwhelming majority of his servitors on corporeal duty - and informs all > potential servitors of this before they enter his service, even the ones he > creates. Nobody is sent to Earth unless they want to be there, and he will > not bind a newly-created angel to his Word until they know that they will > spend most of their time on Earth. Charity, like everything else, must > have rules. > > However, Joram is also quite free about his attunements and Rites. In > fact, the one time he has been called before Judgment was when Dominic > discovered that he had distributed two of his Rites to a demon of > Fate. (The fact that Joram presented the newly-redeemed Elohite of Charity > to Dominic at the trial helped his case considerably.) Anyone who asks for > a Rite or attunement is likely to get one, though they are also likely to > be scanned for their intentions (via Elohim and Malakim). > > DISSONANCE > > Servitors of Charity must perform one act of kindness or generosity per day > or suffer dissonance. This may be removed by performing an additional act > of kindness within three days of the original dissonance. Servitors in > Trauma are immune to this dissonance. > > CHOIR ATTUNEMENTS > > Seraphim: Seraphim of Charity immediately recognize any act of true > selflessness. They are the ones least likely to be found in Heaven, > preferring to be on Earth where honest charity stands out more. > > Cherubim (Restricted): Joram has given his Cherubim the ability to share > their resonance temporarily. For a number of days equal to the check digit > of a resonance roll, one of these Guardians can transfer onto another > person - even a human or a demon - one of the Cherub's existing > connections, with all of the benefits that this implies. They do -not- > transfer their dissonance condition along with the connection, and they do > lose that connection for the specified period of time. > > Ofanim (Restricted): Ofanim serving Joram have a strange double > attunement. When they are in celestial form on the corporeal plane, and > using their resonance for motion, they can (at their discretion) achieve an > effect not unlike the Corporeal Song of Light, commonly appearing as > meteors streaking across the sky. If someone makes a wish on this > "shooting star", the Ofanite can hear it clearly regardless of distance, > and - with a successful Perception roll - know the best way to fulfill that > wish. > > Elohim: An Elohite of Charity can, with a glance, determine the last truly > selfless act committed by the subject of their gaze - and the last truly > selfish one, as well. > > Malakim: Malakim of Charity all know the Ethereal Song of Form, always > succeeding in its performance with a check digit equal to their Ethereal > Forces. They generally use this to deliver gifts without being seen; there > are rumors that a very large coalition of Virtues of Charity has taken it > upon itself to deliver gifts to hundreds of thousands of small children, > unseen, on a certain night in December. > > Kyriotates: Although the subject of the resonance of a Kyriotate serving > Joram still goes to the Marches when the Domination takes over, he will > remember what happened during the missing period - albeit in a hazy, > dreamlike fashion. Joram encourages his Kyriotates to work with other > Choirs in order to find willing, regular hosts, instead of just taking over > random passersby. > > Mercurians: By looking at a subject, a Mercurian of Charity can tell > whether their thoughts are focused on selflessness or selfishness with > regards to the subject's social network - and whether the -subject- > believes they are selfless or selfish. (A teen suicide, for example, might > register as selfish to the Mercurian but selfless to the > teen.) Mercurians, Elohim, and Seraphim of Charity often work together. > > SERVITOR ATTUNEMENTS > > Now Is Forever: Almost the opposite of Asmodeus's Humanity attunement, this > allows an angel to grant a human the near-stasis afforded to celestial > vessels by spending 2 Essence. For 24 hours, the human does not need to > eat, sleep, or perform any of the normally necessary organic functions > except breathing. At the end of the 24 hours, the angel may renew the > attunement for 1 Essence, but this may only be done a number of times equal > to the angel's Corporeal Forces. > > Don't Wait Until Night: A last-resort attunement, all servitors of Charity > are nonetheless required to take this attunement. By gazing into a > subject's eyes, the user knows the charitable thought foremost in the mind > of the subject; by spending 4 Essence, the user can compel the subject to > act on that thought, much as though a Geas had been invoked. (Treat the > compulsion as a Geas at the appropriate level - the GM should decide this - > but instead of inflicting physical damage, it inflicts a phantom Discord, > Guilt, at one level per time period until the subject completes the > compulsion. Doing so removes all Guilt.) > > Playing For Keeps: This often goes along with Don't Wait Until Night, but > is not required. With this attunement, the angel can force the terms of > any charitable act he witnesses. Any time the donator attempts to seek > recompense for that specific act, he must first succeed in a contest of > Wills (with his Will at a penalty equal to the angel's Celestial Forces) > against the angel using this attunement. > > DISTINCTIONS > > Vassal of Charity: It's generous, but is it good? An angel with this > Distinction can determine whether or not a given charitable act will lead > the recipient toward his Destiny - or toward his Fate. > > Friend of Kindness: Friends of Kindness can see the interactions of > selfless behavior much like Mercurians can detect social networks. With a > successful Perception roll, they can see how the charitable actions of a > target - going back a number of days equal to the check digit - have > inspired and helped others. > > Master of the Selfless Gift*: > > RELATIONS > > Joram genuinely likes all of the Archangels. Blandine in particular is a > favorite, she having been his Superior for hundreds of years; Eli is just a > really cool guy and has the concept of selflessness down pat, and Yves... > well, Yves is just too friendly to not like. > > Marc and Dominic both have their suspicions about Joram. Marc wants to > know what Joram intends to get out of this whole Charity thing, and Dominic > wants to know what on earth Joram is doing giving out Rites to demons. > > Allied: Blandine, Eli, Yves > Associated: All others (Everyone is Associated with Joram, except...) > Neutral: No one (Dominic and Marc are both hovering between Neutral and > Hostile toward Joram.) > > BASIC RITES > > - Buy a meal for a homeless person > - Donate to a charity > - Convince someone else to donate to a charity (+2) > > CHANCE OF INVOCATION: 5 > > Joram is always ready and willing to lend an ear to his servitors. > > +1: A welfare recipient > +2: $100 in food stamps > +3: A busy unemployment office > +4: The lobby of the headquarters of the Make a Wish Foundation > +5: The site of a martyrdom > +6: Sally Struthers > > > * Thanks, Moe. > > ------------------------------ End of in_nomine-digest V1 #2214 ******************************** The material here is (C) 2001 Steve Jackson Games, Incorporated. 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