From owner-in_nomine-digest@LISTS.IO.COM Thu Oct 16 06:20:54 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id GAA05581 for ; Thu, 16 Oct 1997 06:20:54 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.7/8.8.5) id FAA26970 for in_nomine-digest-outgoing; Thu, 16 Oct 1997 05:48:09 -0500 Date: Thu, 16 Oct 1997 05:48:09 -0500 Message-Id: <199710161048.FAA26970@lists.io.com> From: owner-in_nomine-digest@LISTS.IO.COM (in_nomine-digest) To: in_nomine-digest@LISTS.IO.COM Subject: in_nomine-digest V1 #406 Reply-To: in_nomine-l@LISTS.IO.COM Sender: owner-in_nomine-digest@LISTS.IO.COM Errors-To: owner-in_nomine-digest@LISTS.IO.COM Precedence: bulk in_nomine-digest Thursday, October 16 1997 Volume 01 : Number 406 In this digest: Re: IN> Bast IN> Revelations Cycle Revealed! Re: IN> Jean's nature Re: IN> IN: THE MOTION PICTURE Re: Geases ()Re: IN> Raziel\Ghogiel [VERY LONG] Re: IN> Hellhounds Re: IN> Demons vs. humans Re: IN> Demon of The Commons Re: IN> In: Fate/Destiny IN> Revelations IV Re: IN> IN: THE MOTION PICTURE Re: IN> Revelations IV IN> PBEM... well, not. RE: IN> Dead Archangels and Princes. Re: IN> Revelations Cycle Revealed! IN> Spirit anchors and Ethereal vessels Re: IN> Revelations Cycle Revealed! Re: IN> Greetings... IN> Seven Deadly Sins tally #1 Re: IN> Revelations Cycle Revealed! Re: IN> Revelations Cycle Revealed! Re: IN> Seven Deadly Sins tally #1 Re: IN> [GRISTLE] Secret agent Beleth Re: IN> Greetings... Re: IN> PBEM... well, not. Re: IN> Greetings... Re: IN> Greetings... Re: IN> PBEM... well, not. Re: IN> Bast & campaign idea IN> Re: in_nomine-digest V1 #405 IN> Introduction Re: IN> Bast & campaign idea ---------------------------------------------------------------------- Date: Wed, 15 Oct 1997 15:00:54 -0700 (PDT) From: lugaid@seanet.com Subject: Re: IN> Bast On 1997-10-13 in_nomine-l@lists.io.com said to lugaid@seanet.com }*My* advice, if you don't listen to anything else, is to do one of }two things: which is then followed by three things... not surprising, since, iirc, you are a Balseraph... ;) }1) Don't read anything with an initial publication date before 1950. }I went on this crazy stint collecting old books from the turn of the }century, and there's stuff in there that is just outright BIZARRE. }2) Read a whole bunch of stuff. Read magazines. Don't just read }one author. Get something with pictures... I have several of these, }and they are mildly entertaining. }3) Read a history, and make sure you get some solid geography in }there. None of the religious stuff or the literature makes sense }out of context. They really do change in a big way from Dynasty and }Period. And make sure it references the Predynastic Period. It }all starts there. the funny thing is, that this is almost exactly true for Celts, as well... the main difference is that there are a couple of good books that were published before 1950 (but not many)... the easy-to-get, but avoid-at-all-costs (until you have a solid grounding to begin with) author for Celts is Lewis Spence (his folklore is good, but his interpretation is execrable)... of course, there are dozens of awful authors on Celtic subjects, from Robert Graves to Douglas Monroe... some of these are so bad, that i suspect Celestials interfering... now, who would put Mr. Monroe up to asserting (in _21 Lessons of Merlyn_) that *pumpkin* is a "Druidic Ogham Tree"? or that *fresh pumpkin blossoms* are used in Samhain celebrations? (for that last, never mind that pumpkin is a New World plant, how do you get fresh pumpkin blossoms in late October?)... is it perhaps a conspiracy between the Balseraphs and some followers of Uriel, disillusioned with what happened to that august Archangel? any theories greatly appreciated... *some* sort of conspiracy, probably involving Uriel, seems likely... (ooo! conspiracies! yet another of my obsessions... ;) (and, for those of you who don't want Celestials involved in every human affair, remember that all of this is prima facie involved with the Celestials and the Ethereal Gods...) Slan agus Beannachtai, Lugaid MacRobert FxS=k. The product of freedom and security is a constant. Net-Tamer V 1.08X - Test Drive ------------------------------ Date: Wed, 15 Oct 1997 18:34:16 -0400 From: Elizabeth McCoy Subject: IN> Revelations Cycle Revealed! I think Karakash said something about being out of town, so I guess it's up to me. Have fun, people. But don't jump to *too* many conclusions, or you might just have to swim back. >Date: Wed, 15 Oct 1997 14:39:45 -0500 >From: sdharing@io.com (Scott Haring) > >Final Revelations Cycle Titles Revealed > >Steve Jackson Games has announced the titles of the final two books in The >Revelations Cycle of supplements for the In Nomine roleplaying game. "We >kept them secret for a while because they gave away more details than we >wanted people to know," Managing Editor Scott Haring said. "But now the >time is right." > >Book IV of The Revelations Cycle will be called Fall of the Malakim. The >Malakim, purest of the angels and Heaven's ultimate weapon in the War, have >never Fallen. Most believe they *can't*. But in Los Angeles, a >demon-controlled cesspool of selfishness and cruelty, something awful has >happened and the truth might shatter the millenia-old balance between Good >and Evil. Fall of the Malakim contains expanded writeups on David and >Lilith, an in-depth description of Los Angeles as a setting for the In >Nomine roleplaying game, and the adventure Fall of the Malakim. Look for >Fall of the Malakim in late 1997. > >Book V of The Revelations Cycle will be called The Final Trumpet. The >earlier events in The Revelations Cycle, from Night Music through Fall of >the Malakim, have convinced the more militant Superiors on both sides that >the time is right for the final battle -- Armageddon. As the flames of war >spread across the world, the angels and demons prepare for battle. Can you >save the world from total destruction? More important, *should* you? The >Final Trumpet has expanded writeups on Michael, Baal, Kobal and Malphas; >two new Superiors -- Khalid, Archangel of Faith, and Magog, Demon Prince of >Cruelty; the largest adventure yet published for In Nomine, The Final >Trumpet; and rules for combining all five books of The Revelations Cycle >into a single mega-campaign. Look for The Final Trumpet in early 1998. > > >************************************************* >* / \ * >* / \ * >* / (*) \ Scott D. Haring * >* / \ Editor, Pyramid Magazine * >* / \ Managing Editor, SJ Games * >* / \_____/ \ sdharing@io.com * >* / \ * >* --------------- * >************************************************* The Malakim in Black will now release the persistant Servitors of Litheroy, and execute the Servitors of Nybbas, who kept trying to discover this information. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 15 Oct 1997 13:04:06 From: Jeff Miller Subject: Re: IN> Jean's nature > >I tend to think of Jean as the smartest of the AAs, and Yves as the >wisest (in game terms, highest Intelligence and highest Perception, >respectively). > Nah, Eli's the wisest. Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Wed, 15 Oct 1997 12:59:47 From: Jeff Miller Subject: Re: IN> IN: THE MOTION PICTURE >>> > Nybbas: Robert Downey Jr. (Wayne Gale, anyone?) > >Have anyone mentioned Michael J. Fox yet? (I'm collecting all of >these...) > But... ...what *are* you going to do with Robert Downey Jr., Jim Carrey, and Michael J. Fox? Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Wed, 15 Oct 1997 09:33:55 From: Jeff Miller Subject: Re: Geases ()Re: IN> Raziel\Ghogiel [VERY LONG] >[...] >>I don't know. Most hackers I've run into or heard about were all about >>a "me" thing; " 'I' can hack into AT&T", "'I've' been into the Pentegon >>Accounting Program". > >Those are crackers. (Hey, I married an old-style "hacker." >I adopted the terminology. Jean's folk probably would like to toast >Vaps and Nybbas for their corruption of "hacker"...) > Yeah, a real hacker *might* break into those systems just to check out a new idea they had. Of course, they then might apply to the company as a security consultant to fix some "theoretical" security holes. Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Wed, 15 Oct 1997 11:42:43 From: Jeff Miller Subject: Re: IN> Hellhounds At 02:23 PM 10/10/97 -0400, you wrote: >On Oct 10, 8:06am, Realm Control wrote: >> Subject: IN> Hellhounds >> An idea that I've been kicking around is the concept of Hellhounds: >> >> In practice, it seems simple: at character creation, buy a Familiar >> Servant as a Level 2 resource (familiar: Level 3 servant, Level 2 >> Resource = (3x2)/2 = 3 points. >> > > [Idea snipped....] > > Familiars are NPCs and therefore are constructed (or at >least approved) by the GM. Any munchkinism is shot on sight. >Have a nice day! ;) > Not to give Walt any ideas or anything.... I think that this would make a really great NPC familiar. I can't see granting one to a character (though that Will/1 would serve them right) but as independant backup to some Prince's plot, they'd work great. I'd probably up their Wills though. Heck, I'd almost *expect* to hear one of these howling in the mist near a demonic Tether. Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Wed, 15 Oct 1997 10:14:06 From: Jeff Miller Subject: Re: IN> Demons vs. humans >Now, humans in IN *do* tend to have pretty low Wills, so your point is >still valid. It's really easy for a demon to work its will on just about >any human, even one described as otherwise saintly. (Not Saintly, just >saintly.) In many other games using a similar "willpower" mechanic, >bonuses and penalties are given depending on the character's established >personality traits. (In GURPS, for example, this is formalized with the >advantage/disadvantage system.) Since IN doesn't have such a system >(Discord is much less common than GURPS disads, and there are no >corresponding virtuous traits to represent behavior patterns that harmonize >well with the larger Symphony), we'll have to adapt the generic difficulty >modifiers. Just knock the human's Will up a notch or two if the demon is >trying to feed him a lie/emotion/Geas/foul deed/charming line that just >isn't in line with the person's basic personality and past behavior; >conversely, you could penalize Will if the person is particularly prone to >go along with the demon's suggestion (especially if the human actually has >developed an appropriate Discord). > I like this. If the GM has created some human NPC with backgrounds and personalities then he can add bonuses and penalties. But for "extras" just use the straight Will roll. It doesn't even really change any rule mechanics and as long as the GM is fair about it, it doesn't give the players any inherant advantages or disadvantages. Though it would encourage demon PCs to investigate their targets to find out just where the "hooks" are. That seems like a good thing to me. Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Wed, 15 Oct 1997 09:59:57 From: Jeff Miller Subject: Re: IN> Demon of The Commons At 08:05 PM 10/13/97 -0700, you wrote: >>At 12:39 AM 9/25/97 -0700, you wrote: >>> Here's one that came to me in Biochem lecture today (for no >>>particular reason). As an aside: Can anyone who knows what document inspired >>>this please remind me who the author was? >>> >>I'm tempted to think that this was based on the economics example: The >>Tragedy of the Commons. >> >>If so, it's off base. TotC basically states that if use of a resource is >>free that people will overuse it to the point that its value drops to zero. >> The concept is based on a grass commons. If people were allowed to graze >>their sheep on the commons for free, then evenutally enough people will >>take advantage of that and the commons will be overgrazed making it >>valueless to everyone. > > Hmmm. That's what I meant to go for...so I probably just lost sight >of it while I was writing (that's what happens with off-the-cuff when I'm >tired, I guess). Ick. Oh well - I still think it's a cool word for a demon, >even if I can't write straight all the time. > At least someone noticed. :) > I gotta notice. I was an Economics major. It was a cool demon though. I'm trying to think of just who a demon of TotC would work for. Valefor looks promising but I have a hard time thinking that he would get any milage out of taking something that's free. Maybe a djinn of Valefor. So weak that he couldn't take anything that someone else had, he had to take things that were free. He learned that if he takes enough then its value goes to zero. In this way, he may end up with nothing but he has taken the common good from society. Since it now has no value, it reinforces his beliefs as a djinn. Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Wed, 15 Oct 1997 12:50:59 From: Jeff Miller Subject: Re: IN> In: Fate/Destiny > Primarily, this gives Celestials on both sides a good reason to >-NOT- get too involved in some of the really major human events. Say, if >a human is Destined to save a whole lot of souls, Hell may be better off >letting them DO it, so that they'll get it over with and cycle out, rather >than saving just a bunch of souls, getting killed, popping back up, saving >a few more, getting killed, popping back up... Option number three: give him a bunch of drugs, screw up his perceptions and then let him go about "saving" people. > The same, of course, would apply for the Angelic side, and could >present a serious moral quandary for a group of players if, say, just for >example, Hitler *DIDN'T* meet his Fate. Say, he was Fated to -WIN- the >War, and it's going to keep coming up until it happens...so when a group >of Angels note someone rising to power in a similar way, they'll have that >option of acting against it and knowing it'll be back in another couple >generations, or letting it go and risking it seriously messing up the >world *NOW*... > There's always option number three: Give him a paint brush. > > We've also been thinking about having Fate and Destiny as traits a >human can purchase, similar to Roles...particularly given that humans in >contact with Celestials are more likely to have stronger ones, I think. >Either, of course, would actually cost points, regardless of which side >you're on now..(So a Soldier of God with a Destiny/4 and a Fate/6 would >have to pay for the Fate just as a Soldier of Hell would...after all, it's >certainly not without its advantages, like all those Servitors of Kronos >trying to get buddy-buddy...) I'm thinking there should be side effects, >too, like your F/D level can add somehow to rolls that the GM considers >likely to lead towards it, or somesuch, but...this only just seriously >occurred to me about 15 minutes ago, so the mechanics still need tweaking. > I think that Fates should have a negative cost. This is based on the standard In Nomine assumption that Hell is not a good place to end up. Actually (this is all off the top of my head) they should have no cost. The higher your Destiny or Fate, the more wanted/unwanted attention you'll draw but the higher levels are more difficult to achieve. So I think that the points should wash. Maybe if we uncouple the scope of the D/F from the difficulty of achieving it. I think that this is going to entail a bunch of mechanics that would only really be needed in a campaign based around mortals. Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Thu, 16 Oct 1997 09:17:39 GMT+10 From: "Leath Sheales" <938269@wrpc.riv.csu.edu.au> Subject: IN> Revelations IV David Paul wrote: "To whom it may concern: Okay. Heaven & Hell has shipped. The Angelic Player's Guide is in production. Now, will you please tell us what the fourth Revelations book is going to be?!?" According to the SJ games web page the book Revelations IV is entitled "Fall of the Malakim". Work out what you think it's going to be about. The reason not many people know this is they keep puting it up and pulling it back down, unsure whether they should let people know. I happened to see it one day and the next day it was gone. Lucky thing I hadn't deleted my netscape cache yet, so I was able to go back and my web browser had saved a copy of the page in my cache. So I definitely wasn't dreaming. Leath. ------------------------------ Date: Wed, 15 Oct 1997 19:27:04 -0400 From: Elizabeth McCoy Subject: Re: IN> IN: THE MOTION PICTURE At 12:59 PM -0400 10/15/97, Jeff Miller wrote: >>>> > Nybbas: Robert Downey Jr. (Wayne Gale, anyone?) >> >>Have anyone mentioned Michael J. Fox yet? (I'm collecting all of >>these...) >> >But... ...what *are* you going to do with Robert Downey Jr., Jim Carrey, >and Michael J. Fox? I refuse to answer on the grounds that it might require lots of chocolate or a supersoaker. [K.K., get *away* from the computer! Yeesh.] - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 15 Oct 1997 19:56:58 -0400 From: Elizabeth McCoy Subject: Re: IN> Revelations IV At 9:17 AM +0000 10/16/97, Leath Sheales wrote: >David Paul wrote: > >"To whom it may concern: > Okay. Heaven & Hell has shipped. The Angelic Player's Guide is in >production. Now, will you please tell us what the fourth Revelations >book is going to be?!?" > >According to the SJ games web page the book Revelations IV is >entitled "Fall of the Malakim". Work out what you think it's going >to be about. The reason not many people know this is they keep >puting it up and pulling it back down, unsure whether they should let >people know. [...] It's a very annoying thing when Servitors of Revalation and Servitors of the Media team up. Any pre-release commentary was the result of demonic activity, *trust* me. (And trust the squad of Malakim of Archives, behind me.) However, the official press-release has been pressed and released. The captured Servitors will also be released (if angelic) or executed (if demonic); then they can report to Nybbas the "fast" way. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 15 Oct 1997 19:41:00 -0500 (CDT) From: redneck@txdirect.net (Redneck Gaijin) Subject: IN> PBEM... well, not. Shortly after sending off 'Chess Game' and 'Dark Victory,' someone made the comment that if I ever did a PBEM game they'd jump on it in a heartbeat. Well... I'm not. Why? Because I've never played an interactive RPG by post/email, and simply put I don't have the first idea of how to run it. If anybody -else- is organizing an PBEM, I'd love to try it... after that, I'll think about doing the game, if I have time. Redneck Kris Overstreet, will write for food... | Do not taunt Happy Fun Belial. http://www.txdirect.net/users/redneck | * * * c/o White Lightning Productions | "I love the sweet smell of http://www.jurai.net/~redneck/wlp/ | humiliation in the morning!" Webmaster for Antarctic Press | --- Kobal reaffirms himself http://www.antarctic-press.com/ | ***QUESTION EVERYTHING*** ------------------------------ Date: Wed, 15 Oct 1997 17:59:17 -0700 From: "Steven Feldon (Exchange)" Subject: RE: IN> Dead Archangels and Princes. Specifically, what do folks think is the _source_ of a celestial's power? Does Raphael's "I Know Everything" servitor attunement still work, now? Does that Malakite of Knowledge have his Choir attunement? -----Original Message----- From: Earl Wajenberg [SMTP:earlw@mc.com] Sent: Wednesday, October 15, 1997 12:58 PM To: in_nomine-l@lists.io.com Subject: Re: IN> Dead Archangels and Princes. Steven Feldon (Exchange) wrote: > What happens when your superior dies or disappears? My impression is that you are strongly pressured to sign up with another superior. However, I suspect that a strong-willed celestial could buck the system. At least, an angel could. A demon would probably be given a direct order by Asmodeus or someone, and comply or go Renegade. An angel might just have to suffer being pulled over frequently by suspicious triads of Dominic. But all that's just my suspicions. Earl Wajenberg ------------------------------ Date: Wed, 15 Oct 1997 23:31:18 -0300 From: Andre Ribeiro Subject: Re: IN> Revelations Cycle Revealed! Elizabeth McCoy wrote: > >Book V of The Revelations Cycle will be called The Final Trumpet. The > >earlier events in The Revelations Cycle, from Night Music through Fall of > >the Malakim, have convinced the more militant Superiors on both sides that > >the time is right for the final battle -- Armageddon. Armageddon?!?!? In '98???? Geez... What will happen to IN after that?? Or will Armageddon last a couple years...? Andre, D.P. ------------------------------ Date: Wed, 15 Oct 1997 21:18:52 -0400 From: Lee Davis Subject: IN> Spirit anchors and Ethereal vessels Okay, I found another inconsistency in _the Marches_. p.58, under Summon/1 (Summon a random ethereal spirit from the Marches) "[The spirit] must have a corporeal vessel." p.59, under Summon/5 (Summon a named ethereal spirit from the Marches) "This must be [a spirit] that has a corporeal vessel... or the spell has no effect." p.62, under Focus/4 (Create spirit anchor) "... anything possessing a corporeal vessel is simply unaffected." So, how do sorcerers summon spirits that can be held in spirit anchors? And, if a spirit with a corporeal vessel cannot be held in a spirit anchor, what good does it do to bind one? The moment you let it out, it snaps back to the ethereal anyway, before it can do anything for you. I'm confused... Lee Davis * Fantasy Geographic Society * Web & game design jack.of.spades@mindspring.com * http://imagen.home.mindspring.com/fgs/ ------------------------------ Date: Wed, 15 Oct 1997 20:24:24 +0000 From: "Nathaniel Eliot" Subject: Re: IN> Revelations Cycle Revealed! > I think Karakash said something about being out of town, so I guess > it's up to me. Have fun, people. But don't jump to *too* many > conclusions, or you might just have to swim back. Finally...definately cool. Now the question is, how will this affect future suppliments? Will they try to continue on this path, or will there be multiple "canon" storylines? I'd personally prefer the second - it makes the game a little more fractitious, but the increased possibilities more than make up for it. Plus, just how much can you milk out of that storyline? Beth, does this mean I can say the words Revelations Four without being zapped? Nathaniel Eliot temujin9@ix.netcom.com In the fourth grade, Mrs. Watkins gave me a D in Mathematics. I was not a happy camper. Now she's a blood thirsty demon from the seventh plane of hell, and I have a Mini gun with 2000 rounds of HESH ammo. Mrs. Watkins... Class is back in session. - Heavy Ordinance ------------------------------ Date: Wed, 15 Oct 1997 20:24:23 +0000 From: "Nathaniel Eliot" Subject: Re: IN> Greetings... > Jeremiah, my Ofanim of Litheroy has been unofficially nominated as > the PC most likely to be bound and gagged by his fellow party > members... :) Beth! It's spreading!!! > And I've become familiar enough (and comfortable enough) with the > system to consider starting a PBEM In Nomine game of my own... > (Like I need to run yet another game... But what can I say, I'm > intrigued). If I can get enough interest, I may just take the > plunge. I am thinking of doing a PBEM for Superiors, who would give orders to the lower level celestials. Would that at all interest you (as far as hooking the two up)? I'm also interested in playing... Nathaniel Eliot temujin9@ix.netcom.com In the fourth grade, Mrs. Watkins gave me a D in Mathematics. I was not a happy camper. Now she's a blood thirsty demon from the seventh plane of hell, and I have a Mini gun with 2000 rounds of HESH ammo. Mrs. Watkins... Class is back in session. - Heavy Ordinance ------------------------------ Date: Wed, 15 Oct 1997 20:40:47 -0500 (CDT) From: Austin George Loomis Subject: IN> Seven Deadly Sins tally #1 Okay, here's how the tally stands as of the end of digest v01.n405: Haagenti and Andre are pretty much confirmed in their respective Words. Likewise Mammon, though one voice did prefer to put Greed under Valefor's jurisdiction. Wrath is pretty much sewn up by Belial with five votes, trailed by Furfur (3) and Asmodeus (1). Among those expressing an opinion, Nybbas, with four specific votes, crowds out Ralph and Fleurity (1 each) for de facto holder of the Word of Sloth. And, as somebody pointed out, the only change he's made to Perdition is the additional glitz. Malphas, with five votes, has Envy for his own. Valefor gets two votes on this, and Lilith(!) one. Pride, OTOH, has become something of a toss-up. My one vote (or maybe only 1/2 vote) each for Lucifer and Saminga has been joined by one each for Baal and Kronos. Certainly a tie, possibly a four-way tie (I think so, in fact - -- I'm not counting other people's split votes as half-votes, so...). You can break the deadlock. Keep writing. Help the new digest happen *soon,* so I can count the votes in it. Austin George "I leave it in your hands" Loomis, MiSTie #84029 ------------------------------ Date: Thu, 16 Oct 1997 04:52:54 -0500 (CDT) From: Shadowcat Subject: Re: IN> Revelations Cycle Revealed! On Wed, 15 Oct 1997, Elizabeth McCoy wrote: > > The Malakim in Black will now release the persistant Servitors of > Litheroy, and execute the Servitors of Nybbas, who kept trying to > discover this information. Does this meen that that angel with the black wings will be leaving my aprtment soon? He is getting expensive to feed, and he HATES my extra spicy chilli. Shadowcat All cats may look upon a king. No comment on the Queen ;-) ------------------------------ Date: Thu, 16 Oct 1997 05:03:24 -0500 (CDT) From: Shadowcat Subject: Re: IN> Revelations Cycle Revealed! * I just thought of something. I thought Khalid was suposed to be in the Angelic players guide. What happened? Shadowcat All cats may look upon a king. No comment on the Queen ;-) ------------------------------ Date: Wed, 15 Oct 1997 23:15:50 -0400 (EDT) From: Mark Kinney Subject: Re: IN> Seven Deadly Sins tally #1 On Wed, 15 Oct 1997, Austin George Loomis wrote: > Pride, OTOH, has become something of a toss-up. My one vote (or maybe only > 1/2 vote) each for Lucifer and Saminga has been joined by one each for Baal > and Kronos. Certainly a tie, possibly a four-way tie (I think so, in fact > > You can break the deadlock. Keep writing. Help the new digest happen *soon,* > so I can count the votes in it. Alright... I see Pride going to Lilith (sorry, 5 way tie...). So, you got that thing you needed so much. Lots of money, or that new job. That really fast sports car, or that trophy spouse. Proud, ain't ya? Well, Payback's a b*tch. :-) (Well, *I* think it makes sense...) alberich@iglou.com | Mark Kinney | http://www.iglou.com/nations "In fact, if I dropped Jello on my shoes I'd leave it there all day rather than use your dress to wipe it up." -- Dilbert (by Scott Adams) ------------------------------ Date: Wed, 15 Oct 1997 20:27:43 -0700 (PDT) From: nightgaunt@earthlink.net (Alexander Shearer) Subject: Re: IN> [GRISTLE] Secret agent Beleth >I'm interested. > Whoops - can't let these things slide. After seeing this line: "A point of Essence is also generated any time a Servitor of Nightmares can make a promiscuous adult suffer through a "You have AIDS" dream." (p. 108, Night Music) I pondered something. Sort of a cautionary dream, really. If Beleth is going around handing out Essence for stuff that might scare someone into abstinence, etc...then what's she really trying to do? I think the story probably was rather oblique (esp. the two Celestials). Alexander Shearer nightgaunt@earthlink.net gaunt@uclink4.berkeley.edu ------------------------------ Date: Wed, 15 Oct 1997 23:41:21 -0500 (CDT) From: redneck@txdirect.net (Redneck Gaijin) Subject: Re: IN> Greetings... >> And I've become familiar enough (and comfortable enough) with the >> system to consider starting a PBEM In Nomine game of my own... >> (Like I need to run yet another game... But what can I say, I'm >> intrigued). If I can get enough interest, I may just take the >> plunge. > >I am thinking of doing a PBEM for Superiors, who would give orders to >the lower level celestials. Would that at all interest you (as far >as hooking the two up)? > >I'm also interested in playing... > Either, both, I don't care, I want in. Y'all can even pick whichever Superior you want me to be. Redneck (wants a game, needs the practice) Kris Overstreet, will write for food... | Do not taunt Happy Fun Belial. http://www.txdirect.net/users/redneck | * * * c/o White Lightning Productions | "I love the sweet smell of http://www.jurai.net/~redneck/wlp/ | humiliation in the morning!" Webmaster for Antarctic Press | --- Kobal reaffirms himself http://www.antarctic-press.com/ | ***QUESTION EVERYTHING*** ------------------------------ Date: Thu, 16 Oct 1997 01:23:34 -0400 (EDT) From: Casca Subject: Re: IN> PBEM... well, not. On Wed, 15 Oct 1997, Redneck Gaijin wrote: > Shortly after sending off 'Chess Game' and 'Dark Victory,' someone made the > comment that if I ever did a PBEM game they'd jump on it in a heartbeat. That would be me. > If anybody -else- is organizing an PBEM, I'd love to try it... after that, > I'll think about doing the game, if I have time. Like I said, include me in advance. ;) - -- Casca (bertishg@db.erau.edu) "...I saw the Lord seated on a throne, high and exalted, and the train of His robe filled the temple. Above Him were seraphs, each with six wings: with two wings they covered their faces, with two they covered their feet, and with two they were flying...At the sound of their voices the doorposts and thresholds shook, and the temple was filled with smoke." -- Isaiah 6:2,4 ------------------------------ Date: Thu, 16 Oct 1997 01:25:58 -0400 (EDT) From: Casca Subject: Re: IN> Greetings... On Wed, 15 Oct 1997, Nathaniel Eliot wrote: > I am thinking of doing a PBEM for Superiors, who would give orders to > the lower level celestials. Would that at all interest you (as far > as hooking the two up)? I'm interested in this one, too. I have no particular preference and will be quite happy to go wherever you feel I would best fit....though I do admit to a fondness for Michael. - -- Casca (bertishg@db.erau.edu) "...I saw the Lord seated on a throne, high and exalted, and the train of His robe filled the temple. Above Him were seraphs, each with six wings: with two wings they covered their faces, with two they covered their feet, and with two they were flying...At the sound of their voices the doorposts and thresholds shook, and the temple was filled with smoke." -- Isaiah 6:2,4 ------------------------------ Date: Wed, 15 Oct 1997 23:07:55 -0700 (PDT) From: Robert Knop Subject: Re: IN> Greetings... > > And I've become familiar enough (and comfortable enough) with the > > system to consider starting a PBEM In Nomine game of my own... > > (Like I need to run yet another game... But what can I say, I'm > > intrigued). If I can get enough interest, I may just take the > > plunge. > > I am thinking of doing a PBEM for Superiors, who would give orders to > the lower level celestials. Would that at all interest you (as far > as hooking the two up)? Hey, I'm interested in playing in either as well. - -Rob ------------------------------ Date: Wed, 15 Oct 1997 23:07:06 -0700 (PDT) From: Robert Knop Subject: Re: IN> PBEM... well, not. > Shortly after sending off 'Chess Game' and 'Dark Victory,' someone made the > comment that if I ever did a PBEM game they'd jump on it in a heartbeat. > > Well... I'm not. > > Why? > > Because I've never played an interactive RPG by post/email, and simply put I > don't have the first idea of how to run it. Actually, I've found that running a PBEM is in many ways easier than running an in-person game. Probably the main reason is because you have a whole lot more time to think about what you're doing when you "wing it". There are disadvantages; things can drag when the GM gets busy (I've been guilty of this), and more often I think you have "deadweight" players. As a player, I find it easier to get a little more in depth with my character in a PBEM; again, part of it is because there's more time to think about how you'd react. The main advantage of a PBEM, though, is that you can GM more than one and play in several even if you have a busy schedule. I don't think I could fit a regular, weekly gaming session into my schedule. A PBEM, though, I play whenever I have five minutes free. (It's a great excuse to take a brief break at work :) .) It's sort of become my medium, the internet... wonder what Nybbas or Jean would think of that. I'm running a couple of games right now, which is about my limit. Otherwise, and once I've had time to prepare, I would probably consider running an IN PBEM. In the mean time, though, I'd still love to find one to play in. (There was one advertised on Irony Games that I sent a character in to, but that game never got off the ground.) - -Rob ------------------------------ Date: Thu, 16 Oct 1997 01:21:15 -0600 (MDT) From: Kingsley Lintz Subject: Re: IN> Bast & campaign idea Jeff Miller suggested as a Neat Idea(tm)... > What if the demons and The War were created because Cthulhoids were > approaching and God wanted a fighting force that would be capable of > defending the Symphony? Heh...y'know, MaBarry and I were just thinking exactly this as we drifted off to sleep the other night... > Then once the battles really started the demons (who mass produce) would be > the shock troups and the angels would be the defending force. Lucifer > would either be in on the plan or the biggest dupe. There's also the thought of just what God might have cooking in the upper levels of Heaven. I'm betting something on the lines of the Manhattan Project. > Legion may have made a pact with them for the ability to take over so many > hosts. Maybe Uriel had made a bargain with them and, as his part, he wiped > out the gods that defeated the Cthulhoids the last time. Who else might be > in their pocket...? Ooh..there's a nasty thought; we'd been thinking Uriel had just been cleaning out the competition so God could focus on honing his own forces and present a united front when They got here. From the Cthulhu-specific aspect, I think I'd stick with that, on the note that those guys were never greatly noted for their subtlety. (Their cultists, sometimes, but mostly the Old Ones were more for grabbing their opponents and sucking out their brains. Bribery doesn't figure in. Mind, Haagenti is probably one of them that slipped in and is doing his darndest to stay in a cunning disguise..) From a less Lovecraftian perspective, though, and expanding it more to an alien conspiracy style invasion...having a few Archangels and Demon Princes working for the other side could be very nasty... ------------------------------ Date: Thu, 16 Oct 97 06:27:57 -0400 From: dwood@skipjack.bluecrab.org Subject: IN> Re: in_nomine-digest V1 #405 Quoth "" on 10/15/97 11:04 AM... >At 1:12 AM -0400 10/15/97, David Paul wrote: >>To whom it may concern: >> Okay. Heaven & Hell has shipped. The Angelic Player's Guide is in >>production. Now, will you please tell us what the fourth Revelations >>book is going to be?!? > >Patience, patience. When everything is finalized, you'll hear it >here first. Just checked the SJG Webpage. Two new works in progress are listed there: Fall of the Malakim, and The Final Trumpet. "You'll hear it here first" my eye! If there's not a posting stating more or less the same thing in the digest before mine, we'll know Archangel Beth ain't no Seraph. >[Or the Servitors of Nybbas we catch will discover that there are >nastier things than the Game... (The Princess of Line >Editing/Nitpicking/Rules Nazism has a vicious imagination.) So, lessee... Archangel Beth = The Princess of Line Editing. Now if only we could tie her into the Janus/Valefor/Hermes/Loki/M'gubgub thing... >(And the Archangel of Archives has all *sorts* of interesting >references to go from, and access to Malakim in Black.)] Which, given the working title of the fourth book, may not be quite so tough after all... - --The Other Not That David, who's started his own 'Revelation' series of sorts. Really must update that $&#**^% webpage... - -David ------------------------------ Date: Thu, 16 Oct 1997 12:26:32 +0000 From: "A. Nachmias" Subject: IN> Introduction Hello fellow celestials, I'm new to this list and would like to introduce myself. I'm pretty new to In-Nomine as well, still, it's one of the games I like most. My name is Asaf Nachmias, from Israel, and I've been role playing for the last 7 years. The games I play are V:tm and Ars-Magica, and from the last month, In-Nomine has striked out as a major part of my role playing time. This is my first message here, and I hope to have fun with this list, since there aren't many good mailing lists on the net. Cheers! A. Nachmias. ------------------------------ Date: Thu, 16 Oct 1997 03:32:47 -0700 (PDT) From: lugaid@seanet.com Subject: Re: IN> Bast & campaign idea On 1997-10-16 in_nomine-l@lists.io.com said to lugaid@seanet.com }Jeff Miller suggested as a Neat Idea(tm)... }> What if the demons and The War were created because Cthulhoids }>were approaching and God wanted a fighting force that would be }>capable of defending the Symphony? }Heh...y'know, MaBarry and I were just thinking exactly this as we }drifted off to sleep the other night... since that post, i've been thinking about this a little... probably won't use it, but... }> Legion may have made a pact with them for the ability to take }>over so many hosts. Maybe Uriel had made a bargain with them and, }>as his part, he wiped out the gods that defeated the Cthulhoids }>the last time. Who else might be in their pocket...? }Ooh..there's a nasty thought; we'd been thinking Uriel had just }been cleaning out the competition so God could focus on honing his }own forces and present a united front when They got here. From the }Cthulhu-specific aspect, I think I'd stick with that, on the note }that those guys were never greatly noted for their subtlety. (Their }cultists, sometimes, but mostly the Old Ones were more for grabbing }their opponents and sucking out their brains. Bribery doesn't }figure in. Mind, Haagenti is probably one of them that slipped in }and is doing his darndest to stay in a cunning disguise..) what about Nyarlat "promise them anything, but give them the tools of their own self-destruction" Hotep? he was pretty high on the subtlety list, and, although he isn't an Old One, per se, he is the soul of the Outer Gods... perhaps, rather than an invasion of the Great Old Ones (Cthulhu, Hastur, and that crowd), it is an invasion of the Outer/Other Gods (Azathoth, Yog-Sothoth, Nyarlathotep, and such) in the offing... (quick note: the division between Outer/Other Gods and Great Old Ones is not a very strong one - Ny has been known to help the Great Old Ones, as well...) as an interesting, idea-provoking, side note, Nyarlathotep is supposed to be the guardian of the Elder Gods (Earth's gods of the Dreamlands), who include Nodens... Nodens is, apparently, a version of "Celtic Mars", information about whom can be found in the Celtic deities article that i've been sending to various people (including the Archangel of Archives, for eventual inclusion on the INC)... guardian of the Ethereal Gods in the Far Marches? hmmm... as a practicing pagan (and sometime, tongue-in-cheek, Hastur Cultist), i don't know what to make of that, though... ;) other hooks: *the Hounds of Tindalos are supposed to be remembered in the myth of the Fall... *several pagan spirits are included in the Cthulhoid pantheon, such as Ithaqua... *the Lloigor are described as originating the myths of dragons... Uriel slew all the dragons... *from _Encyclopedia Cthulhiana_, "AVALOTH: Being referred to in the fifth Eltdown shard; known for its voracious appetite.... ([from] "The Warder of Knowledge", Searight.)" and so on... Slan agus Beannachtai, Lugaid MacRobert "I've Fallen and I can't get up!" - Satan Net-Tamer V 1.08X - Test Drive ------------------------------ End of in_nomine-digest V1 #406 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.