From owner-in_nomine-digest@lists.io.com Fri Apr 11 10:43:57 1997 Return-Path: Received: from lists.io.com (root@lists.io.com [199.170.88.15]) by deliverator.io.com (8.8.5/8.8.5) with ESMTP id KAA21873; Fri, 11 Apr 1997 10:31:45 -0500 (CDT) Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id JAA17426 for in_nomine-digest-outgoing; Fri, 11 Apr 1997 09:13:26 -0500 Date: Fri, 11 Apr 1997 09:13:26 -0500 Message-Id: <199704111413.JAA17426@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #113 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Friday, April 11 1997 Volume 01 : Number 113 In this digest: Re: IN> Elohim of Destiny Resonance Re: IN> pizza men in black Re: IN> Angel of Garden Statuary Re: IN> Lycanthropes Re: IN> God, the Tao, and "Is anybody up there?" IN> Differences between versions IN> Two songs related to angels and demons Re: IN> questions Re: IN> Lycanthropes Re: IN> pizza men in black Re: IN> Lycanthropes IN> Industry News Re: IN> pizza men in black Re: IN> Know the Enemy #3 Re: IN> perceptions Re: IN> Industry News IN> Re: in_nomine-digest V1 #112 Re: IN> pizza men in black Re: IN> Elohim of Destiny Resonance Re: IN> Malakim vs Shedim: detecting the damned things... Re: IN> Lycanthropes Re: IN> Know the Enemy #3 Re: IN> LARP & Relics in '98 Re: IN> Know the Enemy #3 IN> Hagbard's Ghost Re: IN> Know the Enemy #3 Re: IN> pizza men in black Re: IN> Re: in_nomine-digest V1 #112 Re: IN> Lycanthropes Re: IN> Lycanthropes Re: IN> Re: in_nomine-digest V1 #112 Re: IN> Malakim vs Shedim: detecting the damned things... Re: IN> Lycanthropes Re: IN> Re: in_nomine-digest V1 #112 Re: IN> Re: in_nomine-digest V1 #112 Re: IN> Differences between versions Re: IN> Re: in_nomine-digest V1 #106 ---------------------------------------------------------------------- Date: Thu, 10 Apr 1997 13:24:51 -0500 From: tom timberlake Subject: Re: IN> Elohim of Destiny Resonance now you know what they are talking about when they speak of taking a hit die of damage! clean wings and clear skies, Tom ------------------------------ Date: Thu, 10 Apr 1997 13:23:39 +0000 From: "Perry Lloyd" Subject: Re: IN> pizza men in black On Thu, 10 Apr 97 12:45 EDT Walter Milliken said: > [johnk:] > >> That would be REALLY fightening... if only I were running a humor In > >> Nomine campaign... (Yes, MIBs wear black underwear, but is it silk?) > > > > Of course, it's silk, but actually all their underwear > >is green. In fact, everything that you can't see is green. > >Actually, _your_ underwear is green when you aren't looking at it... > > I think we've got a classic case of possession by a Shedim of Kobal > here... or maybe it's just that John needs a vacation. > > > ---Walter > "Never ascribe actions to celestial intervention, when human insanity is > a more likely explanation." -- anonymous Elohite > > This might be an excellent campaign seed. Imagine, Dominic (or Asmodeus!) discovering the Kobal has been playing with his MIBs. Now, MIBs are meant to be feared by all Celestials, both Demonic and Angelic... the possible repercussions throughout the Celestial community of the discovery that MIBs wear green silk underwear might be disasterous. Not that anyone would dare confront a MIB about it... Dominic would be *slightly* peeved at having his name tarnished as such. Unfortunately, even though all my campaigns have been pretty wacky so far, I really don't want to see In Nomine treated as such, at least not on MY game table. :) But, wow!, what possibilities! - -Perry Lloyd ------------------------------ Date: Thu, 10 Apr 1997 13:43:42 -0500 (CDT) From: Thany Subject: Re: IN> Angel of Garden Statuary PC (demon): "I'll break into the house from the garden." GM: "Okay. As you get to the door, you feel a sharp pain in your leg. You look down and see that a garden gnome has just stabbed you in the calf." PC: "What the f..." GM: "A sundial lands menacingly on your foot." (OK, so they can't really animate sundials. This would still be fun to have in a game, especially if the players don't read this list. ;) - -- "Now I know the only foe is time." - The Moody Blues, _22,000 Days_ Disclaimer: I babble. A lot. If you don't understand something I said, don't worry, I probably don't, either. ------------------------------ Date: Thu, 10 Apr 1997 13:52:19 -0500 (CDT) From: "Q (not from Star Trek)" Subject: Re: IN> Lycanthropes On Thu, 10 Apr 1997, Hatcher Rhanyr wrote: [snip intro] > **************** > Lycanthropes- > Certain humans have at times been able to assume animal form. This > "disease" dates back to shamanic practices where the Spirit of an animal > would overcome a warrior and he would take on characteristics of that > animal. However true lycanthropy is not a disease. What modern > philosophers, who are aware of celestials have deduced is that > lycanthropes are at least partially celestial in nature. These children > are believed to be the offspring of servitors of Jordi. Neither human, > celestial or animal. Much like a angel taking on celestial form, > lycanthorpes can assume a specific animal form with a Successful Will > Roll. In animal form, lycanthropes appear to be unusually large versions > of the animal they can assume. > hmmmm....wouldn't this be covered by servitors of Jordi who just happen to have a human vessel as well as an animal vessel? The change from one to the other would be viewed as a transformation. They could often serve as Jordi's "ambassadors," as it were, to the realm of man. Just a thought. - -Q - --------------------------------------- I dislike Windows95 for the same reason people dislike New Coke It tastes disgustingly like Pepsi. Scott "Q" Meyer Scott.E.Meyer@wheaton.edu http://johnh.wheaton.edu/~smeyer ------------------------------ Date: Thu, 10 Apr 1997 13:46:36 +0000 From: "Perry Lloyd" Subject: Re: IN> God, the Tao, and "Is anybody up there?" On Thu, 10 Apr 1997 11:25:41 Glimmer Man said: > explaining why, in the course of two game sessions, the interventions > have been Diabolical:6, Divine:0. And no, the dice _aren't_ loaded; > these are the same 3d6 that are responsible for some of the worst AD&D > characters in recorded history. Acutally, we've found that more often than not, we have more crit. success than crit. failures. We've never kept official count and we have plenty of crit. failures so perhaps it's merely an illusion we maintain to feel that the party is smiled upon. > So- if the IN God is dead/retired/out partying with Eli/whatever, > where does that leave our old acquaintance, the demon-formerly-known-as- > "light bringer"? How long _can_ a bunch of Seraphim keep Lucifer from > hearing about the wake of his old employer? > -Heath Reynolds (hareyn01@morehead-st.edu) > > "Though my heart burns like fire, my eyes are cold as dead ashes." > -Soyen Shaku This would go back to just how well can celestials perceive other celestials... YES, God and the Bringer of Light are a special case, but what could possibly prevent God from concealing Himself? Nothing, He's God! Lucifer doesn't even know, but even if he did, would he be telling anyone? Someone get Yves, maybe he knows... not that he would tell anyone. Besides, having the angels in doubt of God is an excellent mechanism for having them Fall. The idea that God is Dead may very well be a tactic on the part of The Bringer of Light to Undermine the Heavenly Community. And what of the higher reaches of Heaven? God is He who scripted the Great Blue Plans of Exsitance, the Great Programmer of Reality, the One who sent the Ball Rolling... does it matter if He exists as an Entity? If I know that a computer program is going to take a few hours to run, why shouldn't I go out for coffee? Hopefully, I would have programmed some safe-guards (read Archangels) just in case the thing tried to crash itself (read Demon Princes)... Maybe He went out for coffee or down to the Phone to Order a Pizza... - -Perry Lloyd ------------------------------ Date: Thu, 10 Apr 1997 14:27:00 -0500 From: Carmen Clemons Subject: IN> Differences between versions Here's a question for anyone who has both the French and English versions of the game: Did SJG censor the background of the original game when they came out with the American version? On the Kult mailing list, someone came out saying that the American version had been censored, but, judging from his post, I don't think he has actually seen the game. So I'm askign the people who have. *grin* Thanks! - --Carmen ------------------------------ Date: Thu, 10 Apr 1997 22:34:55 +2 From: "Ella Lynoure Rajamaki" Subject: IN> Two songs related to angels and demons I re-ran into two nice songs which sounded quite different now that In Nomine is out: Lily (by Kate Bush): A song about an old woman and a girl and their magic circle to summon angels to guard the girl. The Red Shoes (by Kate Bush): Almost like an encounter with the lovely Demon of Dance (anybody want to write her into a character or should I?) - ------------------- Lynoure ---------------------- - -----"Just like the twilight I come to you."------ ------------------------------ Date: Thu, 10 Apr 1997 14:05:06 +0000 From: "Perry Lloyd" Subject: Re: IN> questions On Thu, 10 Apr 1997 04:13:20 Carmen Clemons wrote: > Perry Lloyd wrote: > > > I have encountered such folks in real life. Far too perceptive > > without the stability to aid them in understanding what they are > > seeing. This would account for all sorts of "ghost stories", tales > > of "Demons" in the night. Any of you see dark, shadowly figures out > > of the corner of your eye? :) Especially at night? > > The things I'll own up to at 4:15 in the morning...at night, when I'm > driving after being up _far_ too long, yes. However, I've always > assumed those guys in the hooded robes on the side of the road were just > my happy little subconscious's way of telling me to wake up, because I > was starting to fall asleep at the wheel. *shrug* It always worked. > > --Carmen > > Okay, I bet that the main reason the humans do not perceive much in the Symphony is not because their Perception is so low, necessarily. I suspect that humans are taught that such things "cannot be" and don't exist, thus what we might see (or hear in the case of a Celestial) is blocked out by our mind, our resistance to changing our beliefs about reality. But late at night when fatigue is taking its toll upon us, perhaps those defensive mechanisms start to lose their strength? Native Americans would do amazing things to themselves to induce "visions". This might be a method of opening what Perception humans have to the Symphony, thus "visions". Also, if certain parts of the brain are damaged, or if the individual suffers a severe trauma, the schemas which normally shield the individual from the Horrors of the Symphony ("Every angel is terrifying" -Rilke :) would break down, exposing the individual to the Symphony. How they choose to interpret it would depend on what that individual thinks about supernatural forces. GURPS Voodoo plays with this idea, as does MAGE. People can awaken after a severe trauma... The idea of "Psionic Powers" (songs, perhaps) resulting from trauma to the head runs along these lines. - -Perry Lloyd ------------------------------ Date: Thu, 10 Apr 1997 14:54:44 +0000 From: "Perry Lloyd" Subject: Re: IN> Lycanthropes On Thu, 10 Apr 1997 13:52:19 -0500 (CDT) "Q (not from Star Trek)" wrote > On Thu, 10 Apr 1997, Hatcher Rhanyr wrote: > > [snip intro] > > > **************** > > Lycanthropes- > > Certain humans have at times been able to assume animal form. This > > "disease" dates back to shamanic practices where the Spirit of an animal > > would overcome a warrior and he would take on characteristics of that > > animal. However true lycanthropy is not a disease. What modern > > philosophers, who are aware of celestials have deduced is that > > lycanthropes are at least partially celestial in nature. These children > > are believed to be the offspring of servitors of Jordi. Neither human, > > celestial or animal. Much like a angel taking on celestial form, > > lycanthorpes can assume a specific animal form with a Successful Will > > Roll. In animal form, lycanthropes appear to be unusually large versions > > of the animal they can assume. > > > > hmmmm....wouldn't this be covered by servitors of Jordi who just happen to > have a human vessel as well as an animal vessel? The change from one to > the other would be viewed as a transformation. They could often serve as > Jordi's "ambassadors," as it were, to the realm of man. Just a thought. > > -Q > > What of those humans who turn in to their Crinos (half human/wolf) form on nights of the full moon? Demonic or Jordi? - -Perry Lloyd ------------------------------ Date: Thu, 10 Apr 1997 13:19:19 -0500 From: Daiv Subject: Re: IN> pizza men in black >At 12:27 PM 4/8/97 -0500, you wrote: >>Just what would it be like, if some {Illuminated} group or another took >>over dominoes pizza? >> >>Not saying they haven't, mind you. Which is why I always order local pizza >>(and the relative quality is not a factor at all... >Do you play Illuminati: New World Order? There's a card in the first >expansion set called "Pizza For The Secret Meeting". I thought you might >want to know.... yes, and am sorry to say, I am solely responsible for the lack of INWO play in the Santa cruz area. You see, I spent money on it, for myself. I have done that with three games, so far. Rage (frm White wolf) netrunner, and INWO. All three of them are, more or leass, dead in Santa Cruz. Particularly Netrunner and Rage. INWO gets some play, but not as much as i would like, and not by me. sigh. On the upside, this course has not extended to RPGS, so my copy of IN is safe. Now then, where did I Put that IN In IOU printout...? - -Daiv (whose word is mispelled...) ------------------------------ Date: Thu, 10 Apr 1997 16:38:28 -0500 (CDT) From: "Q (not from Star Trek)" Subject: Re: IN> Lycanthropes On Thu, 10 Apr 1997, Perry Lloyd wrote: > On Thu, 10 Apr 1997 13:52:19 -0500 (CDT) "Q (not from Star Trek)" > wrote > > > On Thu, 10 Apr 1997, Hatcher Rhanyr wrote: > > > > [snip intro] > > > > > **************** > > > Lycanthropes- > > > Certain humans have at times been able to assume animal form. This > > > "disease" dates back to shamanic practices where the Spirit of an animal > > > would overcome a warrior and he would take on characteristics of that > > > animal. However true lycanthropy is not a disease. What modern > > > philosophers, who are aware of celestials have deduced is that > > > lycanthropes are at least partially celestial in nature. These children > > > are believed to be the offspring of servitors of Jordi. Neither human, > > > celestial or animal. Much like a angel taking on celestial form, > > > lycanthorpes can assume a specific animal form with a Successful Will > > > Roll. In animal form, lycanthropes appear to be unusually large versions > > > of the animal they can assume. > > > > > > > hmmmm....wouldn't this be covered by servitors of Jordi who just happen to > > have a human vessel as well as an animal vessel? The change from one to > > the other would be viewed as a transformation. They could often serve as > > Jordi's "ambassadors," as it were, to the realm of man. Just a thought. > > > > -Q > > > > > > What of those humans who turn in to their Crinos (half human/wolf) > form on nights of the full moon? Demonic or Jordi? > > -Perry Lloyd > I'd say servitor of Jordi fulfilling a role, for the most part. Actually, I was thinking more of the WoD version of the werewolf, animals that take human form, not the other way around. Protectors of nature, that kind of thing. All the stories about the full moon are all just legends. I'm sure there could be demonic versions as well, Jordi's servitors aren't the only ones that can take animal hosts (unless i'm wrong, i don't have the book with me, but i think that's correct). About the crinos form, I don't know. I'd hate to have to stick a celestial with a three vessel requirement, but that's about the only way I can see to make it work, unless that particular aspect is simply left out (maybe that's how they appear in celestial form?). - -Q - --------------------------------------- I dislike Windows95 for the same reason people dislike New Coke It tastes disgustingly like Pepsi. Scott "Q" Meyer Scott.E.Meyer@wheaton.edu http://johnh.wheaton.edu/~smeyer ------------------------------ Date: Thu, 10 Apr 1997 15:17:41 -0700 From: John Gonzalez Subject: IN> Industry News While not necessarily about IN per se, the following news item has tremendous impact on the gaming industry. Wizards of the Coast has issued a letter of intent to acquire TSR, Inc. You can find the actual press release on the Wizards site at www.wizards.com, and probably at every other major gaming news site in the next day. Just figured you'd like to know... ------------------------------ Date: Thu, 10 Apr 1997 18:20:19 -0400 From: John Maurer Subject: Re: IN> pizza men in black At 12:45 PM 4/10/97 EDT, Walter Milliken wrote: >[johnk:] >>> That would be REALLY fightening... if only I were running a humor In >>> Nomine campaign... (Yes, MIBs wear black underwear, but is it silk?) >> >> Of course, it's silk, but actually all their underwear >>is green. In fact, everything that you can't see is green. >>Actually, _your_ underwear is green when you aren't looking at it... > >I think we've got a classic case of possession by a Shedim of Kobal >here... or maybe it's just that John needs a vacation. Or, more likely, that he read Doom Patrol under Grant Morrison. Speaks "He was possessed of every art and grace except for that of making his own living" -Cold Comfort Farm ------------------------------ Date: Thu, 10 Apr 1997 16:05:06 -0400 From: Elizabeth McCoy Subject: Re: IN> Know the Enemy #3 At 7:56 PM -0400 4/7/97, Elizabeth McCoy wrote: >Know The Enemy [...] Alas, nobody seems to be interested. Oh, well... Guess they don't go up on the INC, then. :-J emccoy@nh.ultranet.com, Uppity Wynch http://brie.bmsc.washington.edu/people/merritt/books/Eye_of_Argon.html "rumoured to contain hoards of plunder, and many young wenches" Mike [falsetto]: "We're tired of these degrading patriachical slurs! From now on we demand to be called 'wynchys.'" ------------------------------ Date: Thu, 10 Apr 1997 14:22:46 -0400 From: Elizabeth McCoy Subject: Re: IN> perceptions At 5:59 PM +0000 4/9/97, Bodhi wrote: >> >how can celestial in the corporeal vessels perceive others celestials who >> >are also in corporeal vessels? >> >> You can't. Or, rather, not easily. Some resonances and attunements >> have a chance to figure this out indirectly. Shall I dig up and email >> or repost my "Ways to tell if the person is celestial" list? > >Please! It was most helpful on the subject. It also showed that the >best you can do is get a clue as to somebody's nature, never an "easy >detection" type of roll! Since I've recently taken over the In Nomine Collection (formerly at Nocturne.org, but soon to be linked to the pages of yours truly -- I'm adding adventure seeds from here even as I type), I think I'll put the "detection" stuff up there, rather than making people read it all over again. For those who can't wait, either email me, or check the digests, linked to: http://www.io.com/sjgames/in-nomine/ ... - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 9 Apr 1997 19:58:49 +0000 From: badmoon@southeast.net Subject: Re: IN> Industry News > Date: Thu, 10 Apr 1997 15:17:41 -0700 > From: John Gonzalez > To: in_nomine-l@lists.io.com > Subject: IN> Industry News > Reply-to: in_nomine-l@lists.io.com > While not necessarily about IN per se, the following news item has > tremendous impact on the gaming industry. > > Wizards of the Coast has issued a letter of intent to acquire TSR, Inc. > Oh joy. I guess if this goes through, and I want to buy a D&D book, I'l lhave to buy them in opaque packs of 9 and hope that the one I want is in there somewhere... Tom Beliech (with your daily dose of industry sarcasm) ------------------------------ Date: Thu, 10 Apr 1997 19:10:14 -0500 (CDT) From: rogue@ez-net.com (RogueLdr) Subject: IN> Re: in_nomine-digest V1 #112 > >Moriah <"I used to have demons in my room at night: Desire, Despair, >Desire... so many monsters!"> Those aren't demons, Moriah, they're Endless. ;) As a side note related to IN only in the fact that it's about RPGs.... Wizards of the Coast is buying out TSR! I just heard today, maybe I'm behind the times. I just can't wait to see Monstrous Manual Third Edition featuring Plague Rats and Benalish Heroes. If you'll excuse me, I'm gonna go play in traffic. - -Rogue, He Who Likes the Motto "Save Role-Playing, Kill A Magic Player Today!" ------------------------------ Date: Thu, 10 Apr 1997 20:22:48 -0400 From: Elizabeth McCoy Subject: Re: IN> pizza men in black At 1:19 PM -0500 4/10/97, Daiv wrote: [...] >On the upside, this course has not extended to RPGS, so my copy of IN is safe. > >Now then, where did I Put that IN In IOU printout...? (And does it include the last round of updating that I put into it?) (Is this *another* person who's actualy running it??) - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Apr 1997 20:19:38 -0400 From: Elizabeth McCoy Subject: Re: IN> Elohim of Destiny Resonance At 9:12 AM -0500 4/10/97, Grim88 wrote: >>I think you need to roll the whole schmere, so that you can check for >>Divine/Diabolical Intervention... Either that, or use Eth Forces >>as the "default" CD? Your game, of course, so you get to >>decide whether you want to roll for Interventions. (Maybe you only >>roll the other two if it comes up a 1 or a 6?) > >I never thought of Intervention. I guess i will have to roll for that too, >but ignore if it is a normal failure. One question: would a Opposing >Intervention cancel out a roll that will "Always Succeed"? Oh, probably... Or do something else nasty. Knock the celestial out as fire and brimstone/song and light swamp his perceptions, say... >Just want to say, that today I bought a die to be my official check digit. >It was $4.95 and is HUGE! Gots to roll it on the floor. Don't want to scuff >table. Have fun! - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Apr 97 19:30:19 -0500 (CDT) From: kestre1@airmail.net (Andrew Getting) Subject: Re: IN> Malakim vs Shedim: detecting the damned things... At 07:47 PM 4/9/97 +0000, in_nomine-l@lists.io.com wrote: >The situation currently in my campaign is that I have two Malakim using >their resonance against humans possessed by Shedim, so what happens them? > I've ruled that unless the Malakim know the human is possessed, they will >test the human and thus get fudged results, if they figure out the human >is possessed, then they can try the Shedite, but in that case they >know there is a demon present. > >If the human has been possessed for more than a week and the Malakim >makes its resonance with a CD of 1 or 2, then the Malakim will get a >null reading, a sure tip-off that there's something wrong... Malakim don't sense demons (exception, of course, Balseraph), they sense dishonorable actions. In this instance, a particularly perceptive Malakite may notice that the dishonorable deeds have increased in the past few days (since the possession began). Kestrel, who is here, but is a little more quiet than usual ------------------------------ Date: Thu, 10 Apr 1997 20:15:38 -0400 (EDT) From: gibsonc@nku.edu Subject: Re: IN> Lycanthropes just a point of interest, you kind find very old legends of what we call today lycanthropes in Native American legends. for years some tribes considered Kentucky ( where i currently live ) to be plagued with werewolves. there is a new book out (title and auther unknown) about the Kentucky mythes and the tribes who told them. the auther claims the legend actually predates European legends. cool, huh. i know a near by store that carries it, if anyone is interested i'll look it up and post the info. On Thu, 10 Apr 1997, Hatcher Rhanyr wrote: > A friend and I were discussing an episode of Buffy the Vampire Slayer > (yes there is a show out now based on the movie, but much cooler than > the movie). In this episode it was discussing animal possession. Now I > don't mean that the diamantic collar is an animal possession (heheheheh > couldn't help myself). This got me thinking about werewolves and such. > So here's a few thoughts I've put together. > > **************** > Lycanthropes- > Certain humans have at times been able to assume animal form. This > "disease" dates back to shamanic practices where the Spirit of an animal > would overcome a warrior and he would take on characteristics of that > animal. However true lycanthropy is not a disease. What modern > philosophers, who are aware of celestials have deduced is that > lycanthropes are at least partially celestial in nature. These children > are believed to be the offspring of servitors of Jordi. Neither human, > celestial or animal. Much like a angel taking on celestial form, > lycanthorpes can assume a specific animal form with a Successful Will > Roll. In animal form, lycanthropes appear to be unusually large versions > of the animal they can assume. > > [In game mechanics I would see Lycanthropes as possessing 6 forces. > In order for a lycanthrope to assume his/her animal form he/she must > expend 2 points of essence, plus make a successful Will Roll. Note that > Lycanthropes can only change into one specific type of animal (i.e. > wolf, bear, rat, etc). This transformation takes Check Digit rounds. All > lycanthropes possess the Song of Healing (Corporeal)/1. However this > song is always performed when they transform back into human form. They > can't perform this song at any other time.] > > ************** > If anyone has any ideas on this please feel free to comment. > > Hatcher Rhanyr > ------------------------------ Date: Thu, 10 Apr 1997 19:39:46 -0500 (CDT) From: "Jared P. Buntain" Subject: Re: IN> Know the Enemy #3 > Alas, nobody seems to be interested. Oh, well... Guess they don't > go up on the INC, then. :-J Oh, Im intrested. I just have the bad habit of being quiet. :( I think the Know your Enemy lessons are very well done, and I for one have been saving them to use as inspiration to explain various demon points of view. Keep up the good work! :) > emccoy@nh.ultranet.com, Uppity Wynch Jared Buntain chandley@nwu.edu Heh. Wynchys... Thats good :) ------------------------------ Date: Thu, 10 Apr 1997 20:45:33 -0400 From: Elizabeth McCoy Subject: Re: IN> LARP & Relics in '98 At 7:32 PM -0700 4/9/97, Hollis McCray wrote: >At 02:06 PM 4/9/97 EDT, you wrote: >>>David: >>>Oh yes, there's also going to be an Angel's and >>>a Demon's players guide each, too. What's going to be in those? >>>Moriah? >> >> It's a RPG designed to allow celestial gamers to RP mundane humans. >Real funny. BTW, does anyone know if In Anime is real or not? If it's real, >I'd buy it! Well, it was announced on April 1st, and due out on April 1st (one year from "now")... What do *you* think? On the other hand, it's such an amusing notion that I wouldn't put it past someone to actually do it, unofficially... - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 10 Apr 1997 20:06:46 -0500 From: tom timberlake Subject: Re: IN> Know the Enemy #3 nobody cares? ARE YOU CRAZY? ;-> i love your Know the Enemy postings and have printed and sleeved in plastic sheet covers every one you have posted since i got on the list. you must be blonder than i am if you think nobody cares! clean wings and clear skies, tom "the Boy Scouts called me Goldilocks" timberlake ------------------------------ Date: Thu, 10 Apr 1997 19:38:46 -0700 From: Hollis McCray Subject: IN> Hagbard's Ghost Here's a little thought for all you In Nomine fiends out there. If you've read "The Illuminatus Trilogy", you're probably already mining it for story ideas. If not, get a copy. Authors ar Robert Shea and Robert Anton Wilson. I've already pulled a few mindbending ideas out..... NO! NO! It's got me!! AAAAGGGHHHH!!!..... Hollis McCray Madman at Large email: Mccrayh@yoda.cochise.cc.az.us "No matter where you go, there you are." - -Buckaroo Banzai ------------------------------ Date: Thu, 10 Apr 1997 21:11:36 -0500 (CDT) From: Corey Subject: Re: IN> Know the Enemy #3 Hey, I thought the Know the Enemy things were done very well. I would hate to see them disappear. I never meant to be so bad to you One thing I swore I would never do A look from you and I would fall from grace And it would wipe the smile right from my face -Asia "Heat of the Moment" ------------------------------ Date: Thu, 10 Apr 1997 18:23:45 +0500 From: Daiv Barr Subject: Re: IN> pizza men in black Elizabeth McCoy wrote: > > At 1:19 PM -0500 4/10/97, Daiv wrote: > [...] > >On the upside, this course has not extended to RPGS, so my copy of IN is safe. > > > >Now then, where did I Put that IN In IOU printout...? > > (And does it include the last round of updating that I put into it?) > > > (Is this *another* person who's actualy running it??) > > --emccoy@nh.ultranet.com // arcangel@io.com // Working on it. I have been convinced for quite some time that my school (San JoseState University In CA) is in fact, IOU. I found the clock tower,and I am determined to find the steam tunnels bfroe I leave/graduate. Daiv (Whose Word is "Armegeddon Outtahere!") ------------------------------ Date: Thu, 10 Apr 1997 21:34:53 -0500 (CDT) From: Thany Subject: Re: IN> Re: in_nomine-digest V1 #112 On Thu, 10 Apr 1997, RogueLdr wrote: > Those aren't demons, Moriah, they're Endless. ;) > As a side note related to IN only in the fact that it's about RPGs.... > Wizards of the Coast is buying out TSR! I just heard today, maybe I'm > behind the times. I just can't wait to see Monstrous Manual Third Edition > featuring Plague Rats and Benalish Heroes. If you'll excuse me, I'm gonna > go play in traffic. WotC on one side, and Microsoft on the other. Will the world survive?? (Don't forget: the new Player's Handbook is supposed to come out on May 14th, so expect it in stores by October.) (...but maybe that's not the best thing to bring up on an In Nomine list.) - -- "Now I know the only foe is time." - The Moody Blues, _22,000 Days_ Disclaimer: I babble. A lot. If you don't understand something I said, don't worry, I probably don't, either. ------------------------------ Date: Thu, 10 Apr 1997 21:25:46 -0500 (CDT) From: "Q (not from Star Trek)" Subject: Re: IN> Lycanthropes On Thu, 10 Apr 1997 gibsonc@nku.edu wrote: > > just a point of interest, you kind find very old legends of what we call > today lycanthropes in Native American legends. for years some tribes > considered Kentucky ( where i currently live ) to be plagued with werewolves. > there is a new book out (title and auther unknown) about the Kentucky > mythes and the tribes who told them. the auther claims the legend > actually predates European legends. cool, huh. i know a near by store > that carries it, if anyone is interested i'll look it up and post the info. > Many Native American tribes have similar myths. The Navajo have a number of stories about beings they call skinwalkers, who take on the skin of animals at night. Coyote was supposed to be the first of these. They are also normally equated with witches. - -Q - --------------------------------------- I dislike Windows95 for the same reason people dislike New Coke It tastes disgustingly like Pepsi. Scott "Q" Meyer Scott.E.Meyer@wheaton.edu http://johnh.wheaton.edu/~smeyer ------------------------------ Date: Thu, 10 Apr 1997 22:51:58 -0400 (EDT) From: Kellskn@aol.com Subject: Re: IN> Lycanthropes The idea of lycanthropes is good, however, the time to transform should probably be 7 MINUS check digit rounds. This will reflect a CD of 6 being better (for the player) than a 1 as the rules state. ------------------------------ Date: Thu, 10 Apr 97 23:12:51 -0500 (CDT) From: kestre1@airmail.net (Andrew Getting) Subject: Re: IN> Re: in_nomine-digest V1 #112 At 09:34 PM 4/10/97 -0500, in_nomine-l@lists.io.com wrote: > >> As a side note related to IN only in the fact that it's about RPGs.... > >> Wizards of the Coast is buying out TSR! I just heard today, maybe I'm >> behind the times. I just can't wait to see Monstrous Manual Third Edition >> featuring Plague Rats and Benalish Heroes. If you'll excuse me, I'm gonna >> go play in traffic. Well, maybe they'll kill each other. Parasites can't feed off each other for very long. >WotC on one side, and Microsoft on the other. Will the world survive?? And Disney, Time-Warner, and Ted Turner. The Illuminati are busy. Must be one or two groups away each. Kestrel ------------------------------ Date: Fri, 11 Apr 1997 00:11:01 +0000 From: "Perry Lloyd" Subject: Re: IN> Malakim vs Shedim: detecting the damned things... On Thu, 10 Apr 97 19:30:19 -0500 (CDT) kestre1@airmail.net (Andrew Getting) wrote: > At 07:47 PM 4/9/97 +0000, in_nomine-l@lists.io.com wrote: > >The situation currently in my campaign is that I have two Malakim using > >their resonance against humans possessed by Shedim, so what happens them? > > I've ruled that unless the Malakim know the human is possessed, they will > >test the human and thus get fudged results, if they figure out the human > >is possessed, then they can try the Shedite, but in that case they > >know there is a demon present. > > > >If the human has been possessed for more than a week and the Malakim > >makes its resonance with a CD of 1 or 2, then the Malakim will get a > >null reading, a sure tip-off that there's something wrong... > > Malakim don't sense demons (exception, of course, Balseraph), they > sense dishonorable actions. In this instance, a particularly perceptive > Malakite may notice that the dishonorable deeds have increased in > the past few days (since the possession began). > > Kestrel, who is here, but is a little more quiet than usual > Okay, example, on the Malakim check digit results: (pg 101) 3.... You know the three most noble or ignoble things that the person has done in the last year, relative to his own moral standards. So, yes, the Malakim senses actions. But of which "person", the Shedite or the host? I was playing under the assumption that thier resonance sensed actions barring celestial intervention. After all, with a CD of 6, the Malakim can glimpse the "future" as in "full potential for divinity or malevolence in the Symphony" Are celestials even part of the symphony? Malakim can discover a lot about a human, as per page 100 denotes: "They can see in a human the purity of his nature and the virtue of his principle..." Makes no mention of a celestial. Does "human" encompass celestials in human vessels and in that case, would a Malakm's resonance apply to the vessel rather than the celestial within? Perry M. Lloyd ------------------------------ Date: Fri, 11 Apr 1997 07:39:14 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Lycanthropes > I'd say servitor of Jordi fulfilling a role, for the most part. Actually, > I was thinking more of the WoD version of the werewolf, animals that take > human form, not the other way around. Actually, WoD werewolves include both. However, as animals don't have morality, I don't like the idea of transforming animals taking the stage in the In Nomine universe. Angels that can shapeshift would be better. ------------------------------ Date: Fri, 11 Apr 1997 09:02:55 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Re: in_nomine-digest V1 #112 On Thu, 10 Apr 1997, RogueLdr wrote: > > > > Wizards of the Coast is buying out TSR! I just heard today, maybe I'm > behind the times. I just can't wait to see Monstrous Manual Third Edition > featuring Plague Rats and Benalish Heroes. If you'll excuse me, I'm gonna > go play in traffic. > Rules for playing AD&D in Dominia or Dominaria or whatever its called might just be the biggest shot in the arm the R.P.G. industry ever had. I for one, hope they do it - once we get card players to play AD&D, we can then evolve them into GURPS players. ------------------------------ Date: Fri, 11 Apr 1997 09:00:26 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Re: in_nomine-digest V1 #112 > > Wizards of the Coast is buying out TSR! I just heard today, maybe I'm > > behind the times. I just can't wait to see Monstrous Manual Third Edition > > featuring Plague Rats and Benalish Heroes. If you'll excuse me, I'm gonna > > go play in traffic. > > WotC on one side, and Microsoft on the other. Will the world survive?? > WotC has a pretty good reputation. IIRC, they loaned SJG money for the production of INWO - something I could not have expected from TSR. The only reason that I might have wished them ill is because they seemed to be (blamelessly) doing damage to the R.P.G. industry. However, if they are willing to outlay cash to invest in this industry... ------------------------------ Date: Fri, 11 Apr 1997 09:20:27 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Differences between versions On Thu, 10 Apr 1997, Carmen Clemons wrote: > Here's a question for anyone who has both the French and English > versions of the game: > > Did SJG censor the background of the original game when they came out > with the American version? On the Kult mailing list, someone came out > saying that the American version had been censored, but, judging from > his post, I don't think he has actually seen the game. So I'm askign > the people who have. *grin* > I think that I read somewhere that in the French version, God had lost control of the universe, including the Angels and Archangels were were fighting the war without his direction. I couldn't swear to it on a stack of Necronomica however. BTW, In Nomine and Kult would make one hell of a cross-over! This one is *begging* to be done IMHO. Of course, you would have to get rid of the KULT Archangels, which is a shame, but there always has to be *some* compromise. Also BTW, is there much trafic on the Kult list? What do they discuss? ------------------------------ Date: Fri, 11 Apr 1997 09:31:45 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> Re: in_nomine-digest V1 #106 > In Nomine purposes, I'd define the "ends" of the spectrum thusly: > > * Promoting one's country as such, even when in the wrong; promoting the > idea that citizens of one's own country are "better" than everyone else. > I'd call this Word "Nationalism" and assign it to a demonic servant of > Malphas, as the original poster did. > > * Promoting self-sacrifice in the name of one's countrymen, and loyalty to > national ideals that go beyond oneself. That I'd call "Patriotism" and > assign an angelic patron. > If this is so, do you think that an Angelic patron could also be assigned to people who attempt to further the interests of their race or sex when its not directly to their own benefit? Something seems fishy about setting up a hospital for white males only. ------------------------------ End of in_nomine-digest V1 #113 ******************************* The material here is (C) 1996 Steve Jackson Games, Incorporated. All rights reserved.