From owner-in_nomine-digest@lists.io.com Tue Apr 15 07:07:12 1997 Return-Path: Received: from lists.io.com (root@lists.io.com [199.170.88.15]) by deliverator.io.com (8.8.5/8.8.5) with ESMTP id GAA16775; Tue, 15 Apr 1997 06:56:27 -0500 (CDT) Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id GAA00478 for in_nomine-digest-outgoing; Tue, 15 Apr 1997 06:32:28 -0500 Date: Tue, 15 Apr 1997 06:32:28 -0500 Message-Id: <199704151132.GAA00478@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #118 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, April 15 1997 Volume 01 : Number 118 In this digest: IN> Mammon, Prince of Greed Re: IN> Interesting quotes IN> Know the Enemy #4 Re: IN> Mammon, Prince of Greed Re: IN> Plot Seed - Nobody expects the Spanish Inquisition Re: IN> Why conceal? Re: IN> God's game IN> Oh what a tangled web we weave... IN> Re: in_nomine-digest V1 #117 Re: IN> Know the Enemy #4 Re: IN> Re: in_nomine-digest V1 #117 Re: Intervention Odds was Re: IN> Re: in_nomine-digest V1 #117 Re: IN> Mammon, Prince of Greed Re: IN> Mammon, Prince of Greed Re: Intervention Odds was Re: IN> Re: in_nomine-digest V1 # Re: IN> House Rules RE: IN> Dreamscapes Re: IN> Why conceal? IN> Corpus Numerated Re: IN> Adventure Seed: In All of Creation... Re: IN> Other Campaigns (was More Heresy) IN> Summing the Parts IN> Re: Phasekiel & Dominic and stuff ---------------------------------------------------------------------- Date: Mon, 14 Apr 1997 16:24:28 -0400 From: Hatcher Rhanyr Subject: IN> Mammon, Prince of Greed Here's a guy I've been thinking about for a while. I think he sould be a pretty powerful guy (after all he's got about 90% of all politicians in his pocket). Tell me what you think of him. ********************** MAMMON PRINCE OF GREED "Deep with each man's heart lies a love of money" In the times before the fall, Mammon was a Seraphim serving Marc. However his heart was filled with desire for money and he joined Lucifer in the rebellion against God. When the War in Heaven was done, Mammon's sins were far greater than any of the Fallen Ones. The Prince of Greed, a Balseraph, is one of the most powerful of Hell's Princes. He however has few enemies because favors from Mammon can be purchased if only given the right price. Likewise several Princes owe Mammon quite a bit and he is not above waiting a few millennia to call in those debts. DISSONANCE Servitors of Mammon generate dissonance by loosing money on any of their schemes. BAND ATTUNEMENTS Balseraphs The epitome of lawyers who are only in it for the money, Balseraphs serving Mammon can convince their victims that even the most foolhardy of schemes would be profitable. Djinn Some of Mammon's most faithful servants, Djinn servitors can tell exactly how much money a person they are attuned to has and how much his victim would like to have. Calabim The experts of the destruction that money causes. Calabim of Mammon all have the Discord of Greedy. Habbalah Mammon's Habbalah can use their resonance, adding their Celestial Forces, to make their victim feel as if spending money makes them happy. However the more money they spend the more the feel that they need more money to make them happy. Lilim Mammon's Lilim are the epitome of mistresses. They require to be lavished with gifts of fine furs, diamonds etc. However likewise they know how to get this from their men. They add their Celestial Forces to any attempt to Charm a victim into buying them something. Shedim The Shedim of Mammon are the corrupters of young minds. They instill in these children that they must have the latest fashions, the newest video games, the coolest car. They may add their Celestial Forces when trying to inhabit a youth with the Discord of Greed. Impudites These are the ones responsible for spouses swindling their mates of everything they own. Consummate thieves Impudites often steal just as much money a day as they do essence. Impudites can add their Celestial Forces when trying to charm a victim into giving them money. SERVITOR ATTUNEMENTS Embezzlement Once per day, a Servitor of Mammon can extract (from a human teller only) $100 in local currency multiplied by the Essence spent toward the attunement's use. However this money is taken away from someone's account, mistakenly. DISTINCTIONS Knight of Commerce A Knight of Mammon who makes a successful Perception roll knows exactly how much a venture will gain both Gross and Net. Captain of Swindling This servitor can create a document that increases the monetary value of a specific item or thing once per day. (i.e. You want to buy these genuine moon rocks) Baron of Finances This servitor has the skill of Fast-Talk at level 6, or adds 6 to his existing skill, in any financial matters. RELATIONS: Allied: None Associated: All Others Hostile: Haagenti Enemy: None Mammon is hostile towards Haagenti because of the "furry little monster's" claims that Greed falls under gluttony. However Mammon thinks that Haagenti's been eating too much bull s#it. BASIC RITES: *Cause someone to spend all of the money in their wallet in one place. CHANCE OF INVOCATION: 3 +1 All the change in a bank manager's pocket +2 A check for a frivolous item +3 A ring made of 14 karat gold +4 A clean five hundred dollar bill +5 A Credit Card with a two thousand dollar limit +6 A Gold Bar from Fort Knox ****************************** Hope you liked him Hatcher ------------------------------ Date: Mon, 14 Apr 1997 16:40:36 -0500 From: Earl Wajenberg Subject: Re: IN> Interesting quotes G. K. Chesterton: "Angels can fly because they take themselves lightly. Satan fell through force of gravity." Earl Wajenberg ------------------------------ Date: Mon, 14 Apr 1997 17:34:49 -0400 From: Elizabeth McCoy Subject: IN> Know the Enemy #4 #4: As delivered by a Servitor of Nightmares Choirs ====== Seraphim: Unimportant, save for those of Dream, who are far too perceptive. Cherubim: Distasteful creatures, who get in the way far too often. Ofanim: Space and distance, direction and motion are all subject to different rules in the Marches. Learn the rules, and confound the wheels, losing them amid the dreamscapes. Elohim: Even the highest of them may learn fear if given long enough. Take the time; they do not deal with stress as well as they think. Malakim: They do not have the imagination to understand true fear, and must be avoided. Those of Dream are quiet, skulking beasts. Kyriotates: These must be rooted out like weeds, scattered as they become in the Marches. Mercurians: They love humanity, and this is their greatest weakness. As with the Cherubim, they can be reached through this feeling, and they rarely have the ability to cope with threats to their precious mortals, unlike the Cherubim. Servitors of... =============== Blandine: Deadly fools, one and all. Destroy them or convince them to turn their coats; they are meddlesome creatures otherwise. David: No matter how many friends a human has, he dreams alone; Stone is laughable. Dominic: Unimportant, or even beneficial, as angels fear one from their own side. Eli: Scattered and unimportant. Gabriel: Avoid these, for their eyes see much. Janus: Unimportant, as they rarely stick around long enough to form ties with mortals. Jean: Unimportant. Jordi: Animals may dream, but they are of little use to us. Laurence: Avoid, and these Servitors may be ignored in our true work. Marc: Failed business not only terrorizes mortals, but is a thorn in the side of the servants of Trade. Laugh. Michael: Loners, these may be harder to find and avoid. Make the effort. Novalis: They offer the bough of peace and trust, and are amusing playthings. Yves: These see too much. Avoid them when you can. - --------------------------------------------------------------------- - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 15 Apr 1997 08:48:11 GMT+10 From: "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> Subject: Re: IN> Mammon, Prince of Greed In reply to: > Hope you liked him > Hatcher > Yes, I did, but I think the poor Calabim deserve something a little better than just being forced to take a particular kind of Discord. I can't actually think of anything at the moment, but if I do, I'll post it. Leath. Demon of... what was it again?.....no....maybe.....that was it! No..... was it.......oh, yeah, Forgetfulness! Just a thought... Leathal Weapon. ------------------------------ Date: Mon, 14 Apr 1997 16:20:24 +0100 From: Sam Kington Subject: Re: IN> Plot Seed - Nobody expects the Spanish Inquisition Peter Frederick wrote: > A Major Servitor of Dominic comes to the characters' town and advises them > that he has been sent to hold a hearing into reports of dissonant activities > in the area. [snip] > As it goes on move all the character's sources of support away from them. > Firstly none of their Superiors will answer them, or will make very curt > "Nothing I can do" responses. Senechals will make it clear that extended > visits are not appreciated, any other associates the characters have will > make themselves scarce too. Perhaps one good thing is that demons will also > stay clear of the characters, they don't want the Inquisitor's attention either. Alternatively, the demons will take this opportunity to wreak havoc: the Inquisition is interested in punishing the PCs, and is in fact not that bothered in thwarting demons. Hell, the Inquisitor could even be a demon ;-); alternatively, demons should try and frame the PCs, make the Inquisitor make as many wrong judgements as possible/ignore demonic activity in favour of victimising angels, in the hope of having him Fall ;-). > When things look bleakest Dominic appears and commands all his servitors to > halt. This seems like storylining to me. > Of course the whole thing was a set up from the start. Which is why the > other ArchAngels let it go. All of the other Archangels are going to roll over and let Dominic play around with one of his servitors, wasting their favoured servitors' time and tarnishing their reputation? Surely not. There will be opposition from other archangels; if the Angel of Judgement has so much discord, a lot of people will want rid of him. For that matter, it *could* be a set-up, but by Dominic's rivals: the PCs' own Superiors may have framed them, fed the information to the Inquisitor, then after a while called Dominic. Sam - -- There are *my* opinions, dammit, and let no-one say otherwise. Home page: http://www.illuminated.co.uk/ INWO Homebrew: http://www.illuminated.co.uk/cgi/illuminati Furious activity is no substitute for understanding. - H H Williams ------------------------------ Date: Mon, 14 Apr 1997 22:17:26 +0100 From: Sam Kington Subject: Re: IN> Why conceal? Gregory Littmann wrote: > I think that the best thing is for the players *not* to have an > explanation. Working for God *ought* to leave one wondering "what on > Earth is He up to?", "Why does He demand *this?" and maybe even "At what > point, if any, should you stop obeying orders that you don't understand > the need for?". Hey, who said God *knows* it's going on? The masquerade could be a concerted effort by the Archangels, tacitly supported by the Demon Princes, to make as little noise as possible and hope He doesn't find out. (God could be asleep, making a new world, doing other ineffable things or simply have forgotten about this world.) If the whole thing escalates, and angels and demons wander around the streets openly, God would notice such a radical change and start asking awkward questions. He conceivably could be occasionally monitoring social change, historical events and so forth, but not bother about the angels and demons because a) they're supposed to be loyal servants without free will, and/or b) he's bored with all their petty politics. After all, if God is the Creator of other worlds than this one, there's probably a great many of them, and he has only limited attention to devote to each of them. Frustrated by this lack of personal attention, the Archangels and Demon Princes may have agreed to start the War just for the sake of having something to do, manipulating the last 2000 years of human history out of boredom. (The fun thing is that not only have the humans been taken in by the celestial conspiracy, so has God.) Uriel was cast out by the combined forces of Heaven and Hell, for fears that a) he was breaking the masquerade and God might notice, and b) that the world without all the minor Gods was getting tedious. This ties in quite neatly with Peter Frederick's recent post, namely that the Fall is a conspiracy to enforce loyalty within the ranks of Heaven and Hell. In this version, Satan was cast out by God to run Hell, but merely as a caretaker, with none of this tempting/corrupting nonsense. The tempting/corrupting may have been a latter addition by devils wanting to get out more, the everburning fires, tortunes and so on thought up by bored devils sitting around Below (hey, what happens if we do *this* to them?). Sure, God may have heard of Dante's Inferno, and even read bits of it, but has He bothered to check it out for Himself? (Or if he has, maybe the devils got advance warning and hid the more gruesome evidence.) In this view, God doesn't really care about Good and Evil any more. Sure, he was irritated when Adam and Eve disobeyed him and ate of the Tree of Knowledge, but hey, the world got more interesting as a result, so he's happy to let the human race as it is. He checks up on Heaven and Hell every so often, but they've learned to hide their activities for Him, tidying their room for the annual inspection as it were, and so far He hasn't noticed. (Fun idea: He used to visit randomly, then Heaven and Hell asked him to make it a fixed date to make things easier and not disrupt things too much. They chose the 29th of February. God had forgotten the 29th of February only happened every four years, and hasn't noticed yet that his visits to Earth have been far more infrequent since then.) On this view, God is like someone who skims all of Usenet: he knows a bit of what's going on everywhere, but doesn't follow everything in depth, and has a massive killfile. The exact contents of God's killfile: *that* would be something worth knowing ;-) Sam - -- There are *my* opinions, dammit, and let no-one say otherwise. Home page: http://www.illuminated.co.uk/ INWO Homebrew: http://www.illuminated.co.uk/cgi/illuminati The jaws that bite, the claws that catch ------------------------------ Date: Mon, 14 Apr 1997 18:53:55 -0700 From: Hollis McCray Subject: Re: IN> God's game At 03:32 PM 4/14/97 -0400, you wrote: >At 1:08 PM -0500 4/14/97, Earl Wajenberg wrote: >>John Karakash likened God and Lucifer to a pair of chess players. >>This reminded me of a quote from "Good Omens" by Gaiman and Pratchett. >>Running strictly off memory, it goes something like: >> >>"As is well-known, God does not play dice with the universe. Rather, >>He plays an ineffable game of His own devising, which might be >>compared, from the viewpoint of the other players (i.e. everyone), >>to playing poker for infinite stakes, with blank cards, in a darkened >>room, with a Dealer Who never tells you the rules and _smiles_all_ >>_the_time_." > >Now you know what those blank INWO cards are for. And nobody said HE had to play fair.... Hollis McCray Madman at Large email: Mccrayh@yoda.cochise.cc.az.us "No matter where you go, there you are." - -Buckaroo Banzai ------------------------------ Date: Mon, 14 Apr 1997 19:04:18 -0700 From: Hollis McCray Subject: IN> Oh what a tangled web we weave... You know, I don't really think it's important to find out why the War remains a secret. but here's a story idea based on keeping the war a secret. The "Other Side" is planning on presenting quantitative proof to the mortal realm. The PCs are dispatched to stop it. Let's throw this around a while... Hollis McCray Madman at Large email: Mccrayh@yoda.cochise.cc.az.us "No matter where you go, there you are." - -Buckaroo Banzai ------------------------------ Date: Mon, 14 Apr 1997 21:25:01 -0500 (CDT) From: rogue@ez-net.com (RogueLdr) Subject: IN> Re: in_nomine-digest V1 #117 > >>> Phasekiel, >>> Elohim of Destiny, >>> the Angel of Heresy. >> >>I'm sure that you and Dominic get along just famously. > >Or at least get together for tea every other weekend, to ... discuss >matters. Then again, if I were a Seraph, I'd consider being scared >to use my resonance on someone like this. What if I got a 6 CD and >some of it were *True*?? > > >- --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net >GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ > ERROR. ERROR. THIS TRANSMISSION DEEMED HERETICAL BY DOMINICNET. REPORT TO THE HALLS OF JUDGMENT IMMEDIATELY. - -Dominicnet. Keeping Heaven safe from Heresy. Oh, and just out of curiosity.... I figured out that the odds of getting an Intervention roll are 1 in 109. 1 in 218 for eacc type. So someone please explain how one of my players, a Malakim Of War, managed THREE Divine Interventions in the space of twelve rolls!?!?!?! He wasn't cheating, I watched every single roll. The dice were not loaded. The poor bastard demon he was fighting didn't have a bloody *chance*. - -Rogue, who stole the Dominicnet and apologizes to it's creator ------------------------------ Date: Mon, 14 Apr 1997 22:45:07 -0500 From: tom timberlake Subject: Re: IN> Know the Enemy #4 thank the Archangel of Sanity-Preservation! another Know the Enemy list. did i just come late to the dance, or are you planning to do a KtE series from the heavenly viewpoints? Clean wings, clear skies, and may Dominic never suspect you of anything "other than good" Tom ------------------------------ Date: Mon, 14 Apr 1997 22:59:26 -0500 From: tom timberlake Subject: Re: IN> Re: in_nomine-digest V1 #117 sounds to me like Michael's taking care of his Servitor without making a personal appearance. or maybe Domino, Angel of Lucky Breaks, is running just a little amok (apologies to Marvel Comics for the expropriation). yours til Michael learns Dominic a lesson, Tom. ------------------------------ Date: Tue, 15 Apr 1997 00:01:20 -0400 (EDT) From: Mark Kinney Subject: Re: Intervention Odds was Re: IN> Re: in_nomine-digest V1 #117 On Mon, 14 Apr 1997, RogueLdr wrote: > I figured out that the odds of getting an Intervention roll are 1 in 109. 1 > in 218 for eacc type. So someone please explain how one of my players, a > Malakim Of War, managed THREE Divine Interventions in the space of twelve > rolls!?!?!?! He wasn't cheating, I watched every single roll. The dice > were not loaded. The poor bastard demon he was fighting didn't have a > bloody *chance*. > Maybe it was an Act of God? As he made these rolls, there was a shaft of light from above, angelic voices singing allelujahs, and a dove carrying an olive branch perching on his shoulder, right? (No, no, wait -- call off the Malakim! I'm sorry, really I aaaaaaammmm...... :-) Seriously, though, it happens. Once, during a Marvel Super Heroes game, everyone at the table, including myself, took turns rolling consecutive 00s on percentile dice. It was cool to see, and it makes the big events in games that we talk about years later. Mark Kinney | mailto:alberich@iglou.com | http://www.iglou.com/nations/ "I want to live just long enough to be there when they cut off your head and stick it on a pike, as a message to the next ten generations that some favors come with too high a price." -- Vir, to Morden, "Babylon 5" ------------------------------ Date: Mon, 14 Apr 97 23:28:22 -0500 (CDT) From: kestre1@airmail.net (Andrew Getting) Subject: Re: IN> Mammon, Prince of Greed At 04:24 PM 4/14/97 -0400, in_nomine-l@lists.io.com wrote: >Here's a guy I've been thinking about for a while. I think he sould be a >pretty powerful guy (after all he's got about 90% of all politicians in >his pocket). Tell me what you think of him. > >********************** >MAMMON >PRINCE OF GREED > >"Deep with each man's heart lies a love of money" Usually these quotes involve the world. "The world is..." >In the times before the fall, Mammon was a Seraphim serving Marc. >However his heart was filled with desire for money and he joined Lucifer >in the rebellion against God. When the War in Heaven was done, Mammon's >sins were far greater than any of the Fallen Ones. Barring ol' Lu himself, of course. >The Prince of Greed, a Balseraph, is one of the most powerful of Hell's >Princes. ... The ones in IN are the most potent; Mammon may be politically potent, but in terms of raw power, he wouldn't be as tough as, say, Saminga (though a helluva lot smarter). >He however has few enemies because favors from Mammon can be >purchased if only given the right price. Likewise several Princes owe >Mammon quite a bit and he is not above waiting a few millennia to call >in those debts. Hmm. Mammon seems more like a Lilim than a Balseraph. >DISSONANCE >Servitors of Mammon generate dissonance by loosing money on any of their >schemes. That's a little specific; how about "by being on the lesser side of the deal". Money need not change hands that way. >BAND ATTUNEMENTS > >Balseraphs >The epitome of lawyers who are only in it for the money, Balseraphs >serving Mammon can convince their victims that even the most foolhardy >of schemes would be profitable. They can do that as it is. A bonus, perhaps? Perhaps, unless it's obvious from the very start, the target will believe he got the better side of the deal no matter what? >Djinn >Some of Mammon's most faithful servants, Djinn servitors can tell >exactly how much money a person they are attuned to has and how much his >victim would like to have. Money's not the only aspect of greed. Someone may want lots of cattle, or oil, or the like. Alternatively, these Djinn may be especially good at getting money for their "masters" (this does, of course, come from somewhere, but theft is a way to make a profit, no?). >Calabim >The experts of the destruction that money causes. Calabim of Mammon all >have the Discord of Greedy. Err... Calabim of Mammon get penalized? How about the ability to obliterate sources of income? Gold mines, stocks, etc. >Habbalah >Mammon's Habbalah can use their resonance, adding their Celestial >Forces, to make their victim feel as if spending money makes them happy. >However the more money they spend the more the feel that they need more >money to make them happy. Again, this is a power the Habbalah already have. >Lilim >Mammon's Lilim are the epitome of mistresses. They require to be >lavished with gifts of fine furs, diamonds etc. However likewise they >know how to get this from their men. They add their Celestial Forces to >any attempt to Charm a victim into buying them something. A tad underpowered (only affects one Song, and only a small portion of the time). >Shedim >The Shedim of Mammon are the corrupters of young minds. They instill in >these children that they must have the latest fashions, the newest video >games, the coolest car. They may add their Celestial Forces when trying >to inhabit a youth with the Discord of Greed. Hmm. A little on the non-powered side. I'd be willing to say that the little tykes can't resist the initial possession (though they can resist the corruptive influence of the Shedim). Either that, or the Shedim get a bonus to rationalize away any action performed for money. >Impudites >These are the ones responsible for spouses swindling their mates of >everything they own. Consummate thieves Impudites often steal just as >much money a day as they do essence. Impudites can add their Celestial >Forces when trying to charm a victim into giving them money. How is this different from the Lilim? >SERVITOR ATTUNEMENTS >Embezzlement >Once per day, a Servitor of Mammon can extract (from a human teller >only) $100 in local currency multiplied by the Essence spent toward the >attunement's use. However this money is taken away from someone's >account, mistakenly. This, I like ;> >DISTINCTIONS > >Knight of Commerce >A Knight of Mammon who makes a successful Perception roll knows exactly >how much a venture will gain both Gross and Net. Assuming no Celestial interference... Celestials can muck this stuff up easy. >Captain of Swindling >This servitor can create a document that increases the monetary value of >a specific item or thing once per day. (i.e. You want to buy these >genuine moon rocks) > >Baron of Finances >This servitor has the skill of Fast-Talk at level 6, or adds 6 to his >existing skill, in any financial matters. These two seem a little non-powered for Distinctions (though, admittedly, the Baron is nice, it's not up to intimate knowledge of an entire century - maybe a lower Distinction). >RELATIONS: >Allied: None >Associated: All Others >Hostile: Haagenti >Enemy: None > >Mammon is hostile towards Haagenti because of the "furry little >monster's" claims that Greed falls under gluttony. However Mammon thinks >that Haagenti's been eating too much bull s#it. That's edging into "Enemy" territory, especially given Haagenti's attitude towards people who piss them off. Also, both Valefor and Nybbas would probably be real nice to a guy that would help them so regularly. >BASIC RITES: >*Cause someone to spend all of the money in their wallet in one place. Convince someone to pay three times an object's worth. >CHANCE OF INVOCATION: 3 >+1 All the change in a bank manager's pocket >+2 A check for a frivolous item >+3 A ring made of 14 karat gold >+4 A clean five hundred dollar bill >+5 A Credit Card with a two thousand dollar limit >+6 A Gold Bar from Fort Knox >****************************** Good examples. I was thinking of making up a Demon Prince of the Deal myself... Kestrel ------------------------------ Date: Tue, 15 Apr 1997 16:46:06 GMT+10 From: "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> Subject: Re: IN> Mammon, Prince of Greed In reply to: > The ones in IN are the most potent; Mammon may be politically > potent, but in terms of raw power, he wouldn't be as tough as, > say, Saminga (though a helluva lot smarter). Come on. A side of beef is smarter than Saminga. > Hmm. Mammon seems more like a Lilim than a Balseraph. Except that I don't think Lilim were around before the fall..... > Err... Calabim of Mammon get penalized? How about the ability > to obliterate sources of income? Gold mines, stocks, etc. Since all Calabim have to take one type of Discord anyway (except servitors of Kronos), this is not really a penalty, except that the player loses the choice. However, it's definitely not any kind of powerful attunement, either. :) Leath. ------------------------------ Date: Tue, 15 Apr 1997 16:40:30 GMT+10 From: "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> Subject: Re: Intervention Odds was Re: IN> Re: in_nomine-digest V1 # In reply to: > Seriously, though, it happens. Once, during a Marvel Super Heroes game, > everyone at the table, including myself, took turns rolling consecutive > 00s on percentile dice. It was cool to see, and it makes the big events > in games that we talk about years later. > Poor old me gets the other end of the scale. Whenever my friend GMs WFRP (it's the only system he'll use- sad), and my character gets hit in combat, he always rolls maximum damage against me! (for those who don't know, when a normal hit in WFRP occurs, you roll a D6 and add your Strength (average 3 or 4). If you roll a 6 there is a chance you'll take extra damage. My character usually ends up taking between 12-18 hits. With only 7 wounds, can you say "Roll a new character, please"?) Leath. Kyriotate of making sure the dice read 'Divine Intervention'. ------------------------------ Date: Tue, 15 Apr 1997 01:47:10 +0000 From: "Perry Lloyd" Subject: Re: IN> House Rules On Mon, 14 Apr 1997 19:55:02 +1000 (EST) Peter Frederick wrote: > Dear List > > just had a character creation and campaign question and answer session for > my In Nomine campaign and thought I'd report two house rules we have instigated. > > First is not too radical. Body hits formula changed to vessel level * > (Strength + Corp Forces.). This brings the body hits of everyone down a > bit, but still makes 40 achievable and one PC ended up with 68. > > Second - No Essence spent on a failed Song Roll. This is a bit of a change. > A couple of reasons for it. First there was a thought that characters > should just buy all the Songs they really wanted to use at rank 5 or 6 to > make sure they succeded and that they didn't spend all their essence for > nothing. This means no one would have a lot of Songs or they wouldn't have > anything else. Second I didn't want characters spending all their Essence > and getting no result. So now on a Song Roll failure you still generate the > base disruption to the Symphony, but you don't spend any Essence. A variant > of this which I just thought of is that a failure expends 1 Essence, rather > than the full amount. > > Other than that nothing major to report, except that it all went a lot > better than I thought it would. On first look I thought that the system > just didn't give you enough to make a viable character with, but no one had > to stretch to far and all the players were reasonably happy with the way > their conceptions came over to game stats. > > Thanking you for your indulgence. > > Yours > Peter. > > Email to peterf@geko.net.au > "Whoso loveth God truely must not expect to be loved by Him in return." > > > About essence spent on failed Song rolls. Perhaps the essence is still used, and there is only minor disturbance instead of the grand disturbance which would be caused by a full blown song. On the other hand a failed song roll, depending on the severity, may cause a change in the symphony. Almost like accidently singing a difference version of a song... I am a singer myself, and occasionally making a mistake in a song isn't always a bad thing, and a key change where there wasn't one before can put a new twist on an old song. This would allow characters to accidentally create new songs, kinda. You may wish to only have new song creation occur with a 1/1/1 or a 6/6/6, in the character's favor, of course. New songs are fun, kinda like creating a new magical spell by messing up a previous one. My favorite still remains having the song blow up in the singer's face. Nothing quite like that chaotic energy looking to do something without enough guidance. - -Perry Perry M. Lloyd ------------------------------ Date: Tue, 15 Apr 1997 02:08:14 +0000 From: "Perry Lloyd" Subject: RE: IN> Dreamscapes On Mon, 14 Apr 1997 09:55:57 -0700 Steven Feldon > While we're working on hard Kyriotate questions, imagine this situation. > > Kyriotate of Michael has chosen to generate more than one of his own > vessels. (In this case, a human, a cat, and a bird.) The rules specify > that it takes no Essence to move to the Corporeal Plane, but the Book > never specifies how much if might cost to materialize a body if you > already have one on Earth. It _does_ say that it costs one Essence to > switch from one vessel to another, though, which shoots down the thought > that it might be free to shift forms in and out. . . > I imagine it would be taxing (heh heh, timely pun, eh?) on the old essence to create a Vessel, rather than have one created for you by your superior. Perhaps 3x Vessel Level in essence? That would put the upper limit on Vessel/3 however, perhaps 2x? That would put the upper limit at Vessel/4, though. How about a 1:1 ratio of Essence to vessel level? This would allow for multiple vessels to be created AND act as a reminder that the Angel can only have a number of hosts equal to her total Forces, which would reflect the amout of Essence she has to spend on Vessels. On the only hand, the GM may let the Angel create a vessel with Vessel/(Corporeal forces of Angel) for merely 1 essence. That would be nice. An angel with Corporeal Forces of 3 could create four Vessel/3 vessels for merely 4 essence. That would impressive... maybe too impressive... Perry M. Lloyd ------------------------------ Date: Tue, 15 Apr 1997 07:40:08 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: Re: IN> Why conceal? On Mon, 14 Apr 1997 22:17:26 +0100, Sam Kington wrote: >Hey, who said God *knows* it's going on? Who sees with equal eye, as God of all, A hero perish or a sparrow fall, Atoms or systems into ruin hurl'd, And now a bubble burst, and now a world. --Alexander Pope Are not two sparrows sold for a farthing? And one of them shall not fall on the ground without your Father. --Matthew 10:29 ------------------------------ Date: Tue, 15 Apr 1997 07:40:19 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: IN> Corpus Numerated Trying to get a handle on In Nomine has seemed a little more work than your average game, so in a fit, I numerated the corpus, so to speak: 36 normal songs (12 each for corporeal, ethereal and celestial) 8 Numinous Corpus songs 2 all-forces songs (Possession and Thunder) 7 choir resonances 91 choir attunements (7 choirs (not counting Grigori) x 13 archangels) 26 servitor attunements (2 each x 13 archangels) 36 archangel distinctions (3 each x 12 archangels, none for Eli) 34 archangel rites (2 or 3 each) 7 band resonances 5 Habbalah Emotional Effects 2 Impudite effects (Charm and Steal Essense) 1 resonance for Lilith 91 band attunements (7 bands x 13 princes) 24 servitor attunements (2 each x 11 princes + 1 for Kobal and Vapula) 39 prince distinctions (3 each x 13 princes) 28 prince rites 3 Lilith rites - --- 440 "spells" 7 choir dissonances 13 archangel dissonances (Eli's being more of an anti-dissonance) 7 band dissonances 13 prince dissonances 1 dissonance for Lilith - --- 41 dissonance conditions for the GM to watch for 73 archangel invocation modifiers (usually 6 each) 78 prince invocation modifiers (6 each x 13 princes) 8 Lilith invocation modifiers - --- 159 invocations modifiers (needing little GM attention except not letting them be too available) ------------------------------ Date: Tue, 15 Apr 1997 19:34:21 +1100 From: "Patrick O'Duffy" Subject: Re: IN> Adventure Seed: In All of Creation... Elizabeth McCoy wrote: > > Okay, this will probably trip all over the Creation cycle, next year, > with hobnailed boots. Details, details. I hereby authorize anyone > from SJG to take any elements of it that they might want and use > 'em, though of course I'd like an itty-bitty credit in the book some- > where... O;> > > I got this out of a dream, sort of... > [snip of a 'find the archangel' storyline] Excellent stuff, Elizabeth. Very cool indeed. The only things I'd comment on is that 1) it's more like a campaign arc than an adventure seed - it should take quite a while to find an Archangel who doesn't feel like being found; and 2) you'd need an experienced player group, so that they could try and understand the mindset of Eli without being force-fed clues by the GM. Must admit, I couldn't use it - I'm trying to think up introductory adventures for IN, now that my Theatrix campaign has died in the arse. You and Bodhi keep coming up with ideas that revolutionize long-term campaigns, goldurn it. - -- Patrick O'Duffy, Brisbane, Australia I have found some kind of temporary sanity In this shit, blood and come on my hands I've come round full circle. TOOL, "Prison Sex" ------------------------------ Date: Tue, 15 Apr 1997 20:53:40 +1000 (EST) From: Peter Frederick Subject: Re: IN> Other Campaigns (was More Heresy) Dear Elizabeth and list At 02:40 PM 14/4/97 -0400, you wrote: >At 7:40 PM +1000 4/14/97, Peter Frederick wrote: >>Dear Andrew and List **My own stuff snipped ** >>Start them off about 800 AD >>and bring them up through history 50 years at a time. > >And then run it up through the cyberpunk era, and/or a Federation >style era... Angels in starships! I love it! I know that I've said it before, but someone is doing this already and it's called Babylon 5, check it out space fans :) . Yours Peter. Email to peterf@geko.net.au "Whoso loveth God truely must not expect to be loved by Him in return." ------------------------------ Date: Tue, 15 Apr 1997 21:12:54 +1000 (EST) From: Peter Frederick Subject: IN> Summing the Parts Dear List Since someone mentioned Jung, I have had a little idea floating around that I thought I might circulate. Proposition - the psyche or personality of a major celestial being is a sort of sum of the psyche's of his servitors. I came to this idea on looking at the Choirs of Angels. One player asked me where the Ofanim came from and I said that God always had a wild, chaotic, tempestuous side. As I thought of it further I saw some virtue in the idea that the Choirs were a sort of spectrum of the mind of God. Taking this further you could say that the Archangels represent major topics of thought in the mind of God. To move down a level what if an Archangel's servitors, and their Words, sort of add up to make the policy of the Archangel. An example could be taken from my recent post regarding the possible demise of the Angel of Inquisition and the rise of the previously posted Angel of Mercy. This is a fairly major change within the concept of Judgement. As such it might not only mean a change in the field operations of the Servitors of Judgement, as directed by Dominic's Major Servitors, but also a change in how Dominic himself looks at his Word. I would call this model of Celestial interaction the Avatar Model. Each level of Servitors being in part a fraction of the total of their Superior. Not that it really changes anything, but it makes for an interesting place to start a discussion. Thanking you for your indulgence. Yours Phasekiel Elohiem of Yves Angel of Heresy. Email to peterf@geko.net.au "Whoso loveth God truely must not expect to be loved by Him in return." ------------------------------ Date: Tue, 15 Apr 1997 21:03:23 +1000 (EST) From: Peter Frederick Subject: IN> Re: Phasekiel & Dominic and stuff Dear Elizabeth and Rogue (and List) At 02:38 PM 14/4/97 -0400, you wrote: >At 9:09 PM -0500 4/13/97, RogueLdr wrote: >[...] >> >> >>> Phasekiel, >>> Elohim of Destiny, >>> the Angel of Heresy. >> >>I'm sure that you and Dominic get along just famously. Phsekiel would like me to let you know that he and Dominic did have some problems initially, but that after a few "Not Proven" verdicts from Tribunals of the Heavenly Inquisition Dominic chose to hear Phasekiel's case personally. Since then they have had a cordial professional relationship. Phasekiel always cooperates with the Angel of Judgement and his Servitors, as he trusts that God's Plan will be done, and Dominic recognises the authority of an Angel acting with respect to his Word and wishes other would be as cooperative as the Angel of Heresy. >Or at least get together for tea every other weekend, to ... discuss >matters. Then again, if I were a Seraph, I'd consider being scared >to use my resonance on someone like this. What if I got a 6 CD and >some of it were *True*?? Some of it!?!?! Why you malign me, it's all the Truth. I am reminded of one of my favourite scenes from Deep Space Nine. The young naive doctor (reminds me of a Mercurian of Eli) has spent the whole episode unwrapping layer after layer of cover story to get to a point where he can save his friend, an exiled ex-covert agent for the Cardassians (sort of like a renegade Balseraph of Asmodeus). At the end of the episode the doctor corners the ex-agent and something like the following conversation occurs. Garrok "What can I do for you Doctor." Dr Bashir "I want to know which of those stories was the Truth." Garrok "Why Doctor, all of them were the Truth." Dr Bashir "Even the lies." Garrok smiles "Especially the Lies." Hmm you can read that two ways can't you, and I guess that is Phasekiel's point :) . I have been working on a full write up for Phasekiel, but true to his nature he is unhappy with the results of a single definitive version of his history and abilities. Thanking you for your indulgence. Yours Peter. Email to peterf@geko.net.au "Whoso loveth God truely must not expect to be loved by Him in return." ------------------------------ End of in_nomine-digest V1 #118 ******************************* The material here is (C) 1996 Steve Jackson Games, Incorporated. All rights reserved.