From owner-in_nomine-digest@lists.io.com Mon Mar 2 00:40:36 1998 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id AAA11114 for ; Mon, 2 Mar 1998 00:40:36 -0600 Received: (from majordom@localhost) by lists.io.com (8.8.7/8.8.5) id AAA20497 for in_nomine-digest-outgoing; Mon, 2 Mar 1998 00:38:31 -0600 Date: Mon, 2 Mar 1998 00:38:31 -0600 Message-Id: <199803020638.AAA20497@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #654 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Monday, March 2 1998 Volume 01 : Number 654 In this digest: Re: IN> Evil Trick with Roles Re: IN> Toys Re: IN> Contemporary Ethereals Re: IN> Mephistopheles Re: IN> Statistics for Superiors Re: IN> Contemporary Ethereals IN> .BMP character sheet -> .GIF request Re: IN> IN: Cats Re: IN> Statistics for Superiors Re: IN> Mammon and Haagenti IN> Disturbance levels (Sheesh!) :) Re: IN> IN: Cats IN> Re: IN- IN: Cats Re: IN> Re: IN- IN: Cats ---------------------------------------------------------------------- Date: Sun, 1 Mar 1998 01:23:14 -0500 From: "Ehrbar" Subject: Re: IN> Evil Trick with Roles >From: eswhanu@juno.com >Allowing someone to get away with this would be stupid. Am I speaking Greek? I just said I *wouldn't* let a PC get away with it! I'm suggesting it as a potential tactic for the GM. There are plenty of ways to keep such a Role out of PC hands without tying your own GM hands. >The way I see >Roles, they effectively represent a being's affect on the world were >there no Celestial actions. Beautiful, great, terriffic. Now, where is that interpretation backed by the rules? If it's just a personal campaign interpretation, that's fine, but I thought I was pretty clear I was talking about how the rules are written. >A Soldier of Hell/1-6 represents an inherently supernatural being, and >thus really doesn't fit under a Role. What??? A Soldier is *not* a supernatural being -- a Soldier is a human who knows about the War. Yes, they have six Forces, but not all sixth Forces are gained supernaturally. Some humans are just born with an extra Force, and some gain the Force through natural means. > Even if a Role has no occupation, per se, it exists in some fashion, >and has guidelines as to what would normally be acceptable to the Role. >Soldier of Hell is not a Role: what that Soldier did in life is (biker, >doctor, student, etc.) And if the Soldier of Hell in question had completely given up his life outside of direct service to Hell? (Yes, those will be rare. Which helps you justify having demons with such roles exist while keeping such roles out of PC hands -- their DP doesn't want to give them one of the three such roles available). ------------------------------ Date: Sun, 01 Mar 1998 01:32:32 +0000 From: Nathaniel Eliot Subject: Re: IN> Toys > Toys for Novalins > -- > "Vaputech?" The Cherub looked smug. "Baby, you ain't seen nothing > yet." > -- Gah - I love it. I want a coccoon weaver that will let me sing NC: Thorns (for that eco-terrorist look)... Nathaniel Eliot temujin9@mci2000.com "It's the eternal question, really; to be a slave in Heaven, or a star in Hell. But sometimes Hell doesn't look like Hell. On a good day, it can look like LA." - Playing God ------------------------------ Date: Sun, 01 Mar 1998 01:32:32 +0000 From: Nathaniel Eliot Subject: Re: IN> Contemporary Ethereals > > Oh, god. In Nomine Ghostbusters. The mind is officially boggled. > > (God, but that was a fun movie. "She interests me because she sleeps > > above her sheets...four feet above them.") > > > > Anybody care to try it, or must I commit my fevered brain to the > > task? > > Ack... no thanks, it's all yours! Hmm - I'll have to go pick it up from the video store, then. It's been a while since I've seen the whole thing. > I'm still working my poor little brain off with my INWO 'In Nomine > expansion' on the INWO list...but I'll definitely comment from the > sidelines as you post. Suits. I think I speak for at least one other person when I say we'd like a glimpse at that INWO stuff when you're done. Nathaniel Eliot temujin9@mci2000.com "It's the eternal question, really; to be a slave in Heaven, or a star in Hell. But sometimes Hell doesn't look like Hell. On a good day, it can look like LA." - Playing God ------------------------------ Date: Sun, 01 Mar 1998 01:32:32 +0000 From: Nathaniel Eliot Subject: Re: IN> Mephistopheles > Now; the points that I'm still not all too sure work that well are > the Lilim resonance, and the Negative Principle attunement. I also > thought originally of the bal's having some form of limited danger > sense or making that another servitor attunement, but couldn't > figure the best way to do it. It all looks pretty good to me; the Lilim attunement shouldn't make the second Geas irresistable, but otherwise that's okay. I'd say that the Lilim should be free from the dissonance of helping someone for a Need, if the Geas they invoke causes danger. The Negative Principle is powerful - maybe limit it to three points of essence - but is otherwise nice. The Balseraph attunement fits well with the Word and the Balseraph resonance. Nathaniel Eliot temujin9@mci2000.com "It's the eternal question, really; to be a slave in Heaven, or a star in Hell. But sometimes Hell doesn't look like Hell. On a good day, it can look like LA." - Playing God ------------------------------ Date: Sun, 01 Mar 1998 01:32:32 +0000 From: Nathaniel Eliot Subject: Re: IN> Statistics for Superiors > > I suggested that a while ago, and even tried to get it going. > > However, it fell through for lack of time on my part. You're welcome > > to talk to me (off list) about what I have available for it. > > Let me know if/when that gets started, okay? I'm interested in being > Laurence. Well, if it does, it won't be under me. In case people haven't heard, I have a child due in 6 weeks, and that pretty much rules out running PBEM games. If somebody wants to run it, you have my utter blessing, and access to my ideas for the game... Nathaniel Eliot temujin9@mci2000.com "It's the eternal question, really; to be a slave in Heaven, or a star in Hell. But sometimes Hell doesn't look like Hell. On a good day, it can look like LA." - Playing God ------------------------------ Date: Sun, 1 Mar 1998 02:02:04 -0500 (EST) From: Pee Kitty Subject: Re: IN> Contemporary Ethereals On Sun, 1 Mar 1998, Nathaniel Eliot wrote: > > I'm still working my poor little brain off with my INWO 'In Nomine > > expansion' on the INWO list...but I'll definitely comment from the > > sidelines as you post. > > Suits. I think I speak for at least one other person when I say we'd > like a glimpse at that INWO stuff when you're done. If you wanna subscribe to inwo-cards@lists.io.com, you can see the work in progress. I've got all the AA/DPs up as Illuminati, and the angels of David, Eli, Janus, Laurence, and Michael done. Alex Yeager did Marc's angels and Jesse Rooney has plots for the Soldiers of God...we're going strong, but there's still a way to go... And when it's all done, there'll be a website, believe me. Rev. Pee Kitty, of the order Malkavian-Dobbsian Meow! And finally, a special message to \|/ ____ \|/ anyone who thinks I give a damn... ~@-/ oO \-@~ /_( \__/ )_\ \__U_/ ------------------------------ Date: Sun, 1 Mar 1998 03:36:14 -0500 (EST) From: Pee Kitty Subject: IN> .BMP character sheet -> .GIF request Er, I feel rather scatterbrained, but a while ago, I mentioned that I had a .BMP online character sheet. Someone offerred to turn it into a .GIF, and I gladly took them up on it. Since then, I've updated the sheet a bit and would love to have it giffified...but can't remember who did it. Would that person mind performing the same transmogrification again? If so, I promise I'll mention you on my up-and-coming web page so I'll never forget again...:) Rev. Pee Kitty, of the order Malkavian-Dobbsian Meow! And finally, a special message to \|/ ____ \|/ anyone who thinks I give a damn... ~@-/ oO \-@~ /_( \__/ )_\ \__U_/ ------------------------------ Date: Mon, 2 Mar 1998 09:43:10 +1100 From: christopher.stevenson@aihw.gov.au (Chris Stevenson) Subject: Re: IN> IN: Cats >: #2: this is, of course, entirely untrue -- cats are demons. Or >: Habbalah. Hm. Definitely Habbalah-ish -- beautiful, make you >: love them and do what they want, selfish, and will bite and >: scratch when annoyed. It's probably hard for a celestial even to approach the capability for evil (and I suppose good) in nature. But then nature is part of the Divine's plan... >But they are not judgemental, and are callous rather than cruel. Entirely judgemental, cats snub people and each other and establish dominance. And if one calls a cat playing with a mouse which it later kills and leaves for the worms, another might call it cruel. >Cats are IMHOEtherials. One of the rare kids that aren't starved for >essence - they seem to have no problem finding worshoppers. > >Have you placted Bast today? > > Regards, > Martin Leuschen Interesting. How does one plact? :-) ------------------------------ Date: Mon, 2 Mar 1998 10:40:43 +1100 From: christopher.stevenson@aihw.gov.au (Chris Stevenson) Subject: Re: IN> Statistics for Superiors >Initially, it will be GM patent, yes. But there is still room for >unpredicted results, especially if something touches off a fight >between two fairly well balanced Superiors. Perhaps I keep missing the head of the nail. :-) Players and their effect on the world may surprise the GM but the world never does. I infer from your arguments that such is not the case for you. N'est-ce pas? >> >(Roll and shout just means that I don't let my players know I'm >> >making it up as I go along...) >> >> Aren't we all, GMs and players alike, making this up as we go along? > >Not in my case. I do make up some stuff, but for the most part I >have a good idea of what I'm basing it on, first. It's a matter of >extrapolation, rather than simply pulling answers from thin air. Making things up doesn't exclude causality, and I didn't mean to imply that it did. Indeed most of my world machine is based on causality, except for the odd gremlin I insert for myself, as GM, or on behalf of a player. But the only potentially unknown element for me, as GM, is what the player might do next. Even so, I can determine what happens in the machine without knowing what size sprocket the machine may use. >> >The thing is, I like my world to be unpredictable, at every level. I >> >may set up things so that one party is likely to win, but if I set >> >things up so that one party *will* win, the players have no chance of >> >having sweeping effects. >> >> Sure, things are unpredictable in a world - so the GM modifies or >> adds events which reflect this. Unless of course the intention is >> for the GM to surprise the GM. > >*Exactly*. I like surprises. If the GM is God, then I am a lot >like the Deist watchmaker - I make the rules, then let the game go >where it will. Do you refer to surprise when the game you envisaged twists itself into something unexpected or do you refer to surprise when a particluar action succeeds or fails? >> >I don't want to "just decide"! If you do, fine; you can ignore stats >> >for Superiors. But don't tell me I shouldn't do it... >Nathaniel Eliot ------------------------------ Date: Mon, 2 Mar 1998 02:57:14 +0000 From: Julian Breen Subject: Re: IN> Mammon and Haagenti >Yeah, Gluttony's bigger than Greed. Mammon was one of the Originals, >but he was sslowly slipping for a long time. See, in the ancient >world, Greed wasn't an option for most of the tenant farmers or slaves >or serfs that made up most of the population. But overindulgence in >alcohol was, for example. The biggest reason Mammon survived so long >was Gluttony was a Word subservient to Sloth, and Sloth didn't bother >going after Mammon. Too much trouble. > Ah my friend, but a Word's power lies in its overall importance to the Symphony. This does not *necessarily* equate to prolific numbers of adherants. Take for example the Word of Firearms and the Word of Nuclear Warheads. Words are strengthened in different ways, and whereas Lord Haagenti's is indeed, best served by the masses, Lord Mammon's is best served by the elitist few. >Mammon's saving grace was Marc, his old boss. Marc kept getting >societies busy trading, which made more people wealthy enough to get >greedy. By the time Haagenti had replaced Old Sloth, capitalism had >firmly entrenched Greed, and Mammon was too big to immediately eat. >From 1750-1900 were Mammon's glory years, where he was the fastest- >growing Prince. But then mass production was invented. > You do Prince Mammon the disservice of associating his Word purely with Avarice. What about Greed for Power? Ask the Illuminated Ones (If you can find them). Which brings me to my final point. As much as Gluttony may 'claim' that it has progressed past simple overindulgence in foodstuffs, I beg to cite the very invocational rituals of the Excessive One as evidence to the contrary... |-) ... A roomful of lawyers? Now _that's style_ - -- Jules - Demon of Biting Off More Than He Can Chew jules@bigjules.demon.co.uk ------------------------------ Date: Sun, 1 Mar 1998 23:23:15 -0500 From: "Thomas Davidson" Subject: IN> Disturbance levels (Sheesh!) :) Oh, you would not *believe* the Disturbance my party made tonight: Scenario: A Malakite of Michael, an Ofanite of Janus, a Cherub of Eli in service to Gabriel, and a Mercurian of Gabriel have tracked down an Impudite of Andre to an apartment complex to the Lower West Side of Manhattan. They fail a Song of Charm on the guard at the front door: Disturbance: 3 (they spent extra Essence) After going upstairs, the Malak of Mikey axes the steel door to the Impy's apt: Disturbance: 4 (the door was 16 hits) The 11 force Impy of Andre goes Celestial: Disturbance: 13 (don't forget the Essence use!) The Malak decides that the human w/ the Impy has the stain of Evil, and throws him out the window (a 6 force Soldier of Hell): Disturbance: 16 (at least) The cops show up, so the gang decides to bogey out of there by going Celestial; only three succeed their Will Rolls (but the Essence is spent): Disturbance: 35 Gabriel shows up to find out what the hell the noise is all about: Disturbance: 30 Gabriel bogeys the last one out (a 10 forcer): Disturbance: 12 I figure that the Disturbance for this debacle was about 113 or so. This was with only one human casualty...The basic range for this Disturbance (assuming a 3 CelForce Celestial) would have been about 339 yards. The GM would have (as I figured it) stopped giving bonuses to Perception at 38307 yards, or a little more than 21+3/4 miles!!! As I have it figured, a Celestial (with a 6 Per, and 3 CelForces) within 43 miles could hear it!!! Can anyone top this with fewer than 3 human casualties? (I know the story of the Of of Janus driving down the street in a firetruck comes close.... :) ) I just thought this was hysterical, and I thought I would share... :) (And I have a Cherub of Novalis (who is *very* young, and apparently the only sensible one of the group) so I wasn't involved in *this* particular debacle) :) Thomas Davidson tdavidso@suffolk.lib.ny.us http://wwp.mirabilis.com/7789233 MUSIC: Led Zeppelin, Pink Floyd, Rolling Stones, Rush, Jimi Hendrix GAMES: Champions (old and new), In Nomine, Nephilim TV: The X-Files, The Simpsons, Superman, The Tick, The Animaniacs OTHER: Religion, Philosophy, mysticism, the runes, the Tarot, writing ------------------------------ Date: Mon, 2 Mar 1998 00:24:37 -0500 (EST) From: Casca Subject: Re: IN> IN: Cats On Mon, 2 Mar 1998, Chris Stevenson wrote: > >Have you placted Bast today? > Interesting. How does one plact? :-) It involves a 55 gallon drum, dental rinse and lots of plaster of paris. ;;;) - -- Casca, Seraph of Archives (bertishg@db.erau.edu) "...I saw the Lord seated on a throne, high and exalted, and the train of His robe filled the temple. Above Him were seraphs, each with six wings: with two wings they covered their faces, with two they covered their feet, and with two they were flying...At the sound of their voices the doorposts and thresholds shook, and the temple was filled with smoke." -- Isaiah 6:2,4 ------------------------------ Date: Sun, 01 Mar 1998 22:11:42 PST From: "David Streeter" Subject: IN> Re: IN- IN: Cats A late comer to this thread, it reminds me of a joke.. The difference between Dogs and Cats - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Dog: "These humans... they feed me, look after me, give me a place to stay... they must be gods!!" The Cat: "These humans... they feed me, look after me, give me a place to stay... I must be a god!!" ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Sun, 1 Mar 1998 23:33:25 -0700 (MST) From: Jason Corley Subject: Re: IN> Re: IN- IN: Cats On Sun, 1 Mar 1998, David Streeter wrote: > > The difference between Dogs and Cats > -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= > > The Dog: "These humans... they feed me, look after me, give me a place > to stay... they must be gods!!" > > The Cat: "These humans... they feed me, look after me, give me a place > to stay... I must be a god!!" > The Dog: When I smell something interesting, I roll in it. The Cat: I keep myself clean. What if the President came over? Jason from a -really- great kids book ------------------------------ End of in_nomine-digest V1 #654 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.