From owner-in_nomine-digest@lists.io.com Tue Jun 30 12:40:57 1998 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id MAA01300 for ; Tue, 30 Jun 1998 12:40:56 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.7/8.8.5) id MAA13751 for in_nomine-digest-outgoing; Tue, 30 Jun 1998 12:40:48 -0500 Date: Tue, 30 Jun 1998 12:40:48 -0500 Message-Id: <199806301740.MAA13751@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #841 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, June 30 1998 Volume 01 : Number 841 In this digest: Re: IN> subject: Judge Death, and an Angel of prejudice (just thoughts) Re: IN> Geas Question RE: IN> Attunement Question Re: IN> Rewrite of the combat system Re: IN> [NPC] Jamin, Elohite of the Wind Re: IN> Geas Question IN> in need of a little input IN> Attunement Question Re: IN> [NPC] Jamin, Elohite of the Wind Scabbard Tricks (was Re: IN> Attunement Question) IN> Re: IN- Disturbance Stats !!!!! Re: IN> Superior politics Re: IN> in need of a little input Re: IN> Re: In Nomine Font IN> Pagan Victory? Re: IN> Superior politics Re: IN> in need of a little input IN> Re: In Nomine Font Re: IN> Superior politics Re: IN> Superior politics Re: IN> [NPC] Jamin, Elohite of the Wind IN> New Superior! (may be very long!) Re: IN> [NPC] Jamin, Elohite of the Wind Re: IN> "Pagan" Christianity? ---------------------------------------------------------------------- Date: Mon, 29 Jun 98 15:59 EDT From: Walter Milliken Subject: Re: IN> subject: Judge Death, and an Angel of prejudice (just thoughts) [Heretic103:] ><< I’m hoping to attend the Euro Gencon September this year (in the UK) - > will IN/SJG be attending? (Despite the horror stories about WotC’s > running of the thing I’ve heard.) > >> >I have heard from rifter magazine that SJG and palladium and some other > companies are not attending someone correct me if I am wrong SJGames (and I think Palladium) is certainly not going to the US GenCon. I have no idea about the European one. SJGames keeps a convention calendar on its web site, listing where they'll be (or have someone supporting their games) -- I suggest checking there. The announcments about the companies not going to the US GenCon can also be found on the Daily Illuminator's back issues on SJGames' web site. - ---Walter ------------------------------ Date: Mon, 29 Jun 1998 21:10:05 +0100 From: Jo Hart Subject: Re: IN> Geas Question At 15:31 29/06/98 EDT, you wrote: >A Free Lilim with few or no Geases on her >is quite capable of going Renegade, or turning traitor (redeeming), >without anyone having a clue it's happening, since she has no Heart to >monitor and control her by. > Do you have a ref for where it says that free lilim have no hearts? Cheers jo (I'd just assumed that Lilith kept them.) jhart@btinternet.com http://www.tardis.ed.ac.uk/~jhart/ - --- "When ideas fail, words come in very handy." Goethe (1749-1832) ------------------------------ Date: Mon, 29 Jun 1998 16:02:48 -0400 From: Elizabeth McCoy Subject: RE: IN> Attunement Question At 7:46 PM -0800 6/28/98, Armand wrote: >>8< >> >> Scabbard >> >>8< >> >> Malakim of Eli >> >>8< >> >> Elizabeth Bartley e-bartley@pobox.com >> >>Hmm, what constitutes a weapon? I'd say it's application. [...] >My take on Improvised Weaponry has always been, "this broom acts like a >staff, but is still a broom when the fight is over." I think my take on it would be what got mentioned earlier -- it's Laurence's attunement. If he'd think of it as a weapon (or could be convinced of this, in the case of Frying Pans as a constant weapon), it can go in. If it is a Greeting Card of Doom, then no dice. Or roll a reaction roll anytime the character wants to put something funky "in the Scabbard." If it's positive, in it goes (that time); if it's negative... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 29 Jun 1998 15:58:36 -0400 From: Elizabeth McCoy Subject: Re: IN> Rewrite of the combat system At 6:13 PM -0400 6/28/98, Casca wrote: >On Sun, 28 Jun 1998, Jo Hart wrote: > >> I have to admit that I also kind of like the notion that marriages are >> predestined. I'm not sure if it is cute or scary (depends on the marriage, >> I suppose). > >It's a charmingly romantic notion. It depends on the marriage. Though if you assume that sometimes it's because it has to happen for some kid to be born... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 29 Jun 1998 17:09:39 -0400 From: Elizabeth McCoy Subject: Re: IN> [NPC] Jamin, Elohite of the Wind At 10:00 AM -0400 6/29/98, IceHeart EvenFall wrote: >And secondly, I don't recall seeing a list of things that must be done to >enter heaven. perhaps the catholics aren't so wrong. maybe confession on >your deathbed DOES get you in. Has In Nomine cannon disproved this? Canon says, if you get to your Destiny, you get in. If you get your Fate, you go down. If you do both, you may be reincarnated or destroyed. It says nowhere that *I* am aware of that humans *only* get into Heaven via Destiny. Nor that they *don't* only get in via Destiny. So maybe repentance on the deathbed (if it's sincere enough) will do. Or maybe it won't. Isn't life obnoxious? - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 29 Jun 1998 17:04:31 -0400 From: Elizabeth McCoy Subject: Re: IN> Geas Question At 9:10 PM +0100 6/29/98, Jo Hart wrote: >At 15:31 29/06/98 EDT, you wrote: >>A Free Lilim with few or no Geases on her >>is quite capable of going Renegade, or turning traitor (redeeming), >>without anyone having a clue it's happening, since she has no Heart to >>monitor and control her by. > >Do you have a ref for where it says that free lilim have no hearts? Ummmmmmmmmmmm....... Drat it, I *know* it's *somewhere*. It's in the FAQ, maybe? I know that there have been assumptions... Sounds like I should make an insert in the main book... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 29 Jun 1998 18:03:56 -0400 From: David Edelstein Subject: IN> in need of a little input >>There are more sites, so info you will have! I personally like the Forest of the Night scenario on Armand's Page (good job Armand!)<<< Thanks, but that's Amadán! Aarrgh! No one speaks-a-da-Gaelic? - -David (aka Amadán) ------------------------------ Date: Mon, 29 Jun 1998 18:17:44 -0400 From: David Edelstein Subject: IN> Attunement Question >>>Try a Korean blade, ala Hapkido. My instuctor has cut and stacked 10 trees with his sword so far, with no need to sharpen the blade.<<< Wow, another hapkido student. I am studying hapkido IN Korea....but I only get to play with swords in gumdo. OK, back to the Scabbard question -- In In Nomine, flavor is very important. And flavor can only be enforced by the GM if the players want to do munchkin things like store all their personal belongings with the Scabbard attunement, using the justification that they could theoretically use it as a weapon. As a GM, I would use my intuition and friggin' common sense to decide what is a weapon and what is not, and anything that's not (frying pans are not weapons; balls of string are not weapons; chewing gum and safety pins and pencils are not weapons -- I don't _care_ if you're a Malakite of Creation) won't go into the Scabbard. Player (in big whiny voice): "But WHY nooooot.....?" GM: "Go ask Laurence." - -David ------------------------------ Date: Mon, 29 Jun 1998 18:26:05 -0400 From: IceHeart EvenFall Subject: Re: IN> [NPC] Jamin, Elohite of the Wind At 05:09 PM 6/29/98 -0400, you wrote: >Canon says, if you get to your Destiny, you get in. If you get your >Fate, you go down. If you do both, you may be reincarnated or destroyed. And if you do neither? Running that middle road =) >So maybe repentance on the deathbed (if it's sincere enough) will >do. Or maybe it won't. Isn't life obnoxious? *chuckle* That's a given though isn't it? ;) Ice. ------------------------------ Date: Mon, 29 Jun 1998 18:34:47 EDT From: MarkDEddy@aol.com Subject: Scabbard Tricks (was Re: IN> Attunement Question) In a message dated 6/29/98 3:25:12 PM, AmadanSJG@compuserve.com writes: >>>>Try a Korean blade, ala Hapkido. My instuctor has cut and stacked > >10 trees with his sword so far, with no need to sharpen the blade.<<< > > > > > >Wow, another hapkido student. > > > >I am studying hapkido IN Korea....but I only get to play with swords in > >gumdo. > > > > OK, back to the Scabbard question -- > > > >In In Nomine, flavor is very important. And flavor can only be enforced >by > >the GM if the players want to do munchkin things like store all their > >personal belongings with the Scabbard attunement, using the justification > >that they could theoretically use it as a weapon. > > > >As a GM, I would use my intuition and friggin' common sense to decide what > >is a weapon and what is not, and anything that's not (frying pans are not > >weapons; balls of string are not weapons; chewing gum and safety pins and > >pencils are not weapons -- I don't _care_ if you're a Malakite of Creation) > >won't go into the Scabbard. > > > >Player (in big whiny voice): "But WHY nooooot.....?" > >GM: "Go ask Laurence." > > > >-David I have a player (Seraph of Laurence) who tossed the better part of an armory into his Scabbard. I decided, just because I'm the GM, that he would "reach into" the scabbard and either spend a round hunting or get one of the fifty weapons in his scabbard at random. So far, my favorite has been a close combat (in an office) where he randomly got the Stinger SAM. Mark ------------------------------ Date: Mon, 29 Jun 1998 19:20:37 EST From: "Perry Lloyd" Subject: IN> Re: IN- Disturbance Stats !!!!! Hey, y'all. I did some number crunching and thought you might like to see the results, :) This chart gives the basic range for detecting celestial disturbances in FEET. One through six celestial forces are denoted at the top of the chart. The Modifier is in the first column and goes up to 99. Sorry, you'll have to do 100 yourself, punk. :) At what max range can you hear a person killed? (disturbance 10) Cele 1: Avg Perception 2, 59ft at -1 Cele 2: Avg Perception 4, 239ft at -3 Cele 3: Avg Perception 6, 539ft at -5 Cele 4: Avg Perception 8, 959ft at -7 Cele 5: Avg Perception 10, 1499ft at -9 Cele 6: Avg Perception 12, 2159ft at -11 [Note: don't forget that each +1 gives a bonus to the roll, allowing to autosuccess potential. :) ] How about a Song of Healing? Cele 1: Avg Perception 2, 6ft at -1 Cele 2: Avg Perception 4, 23ft at -3 Cele 3: Avg Perception 6, 53ft at -5 Cele 4: Avg Perception 8, 95ft at -7 Cele 5: Avg Perception 10, 149ft at -9 Cele 6: Avg Perception 12, 180ft at -11 MEASUREMENTS IN FEET. (Remember 5,280 feet in a mile ;) Celestial Forces (1-6) 1 2 3 4 5 6 Mod. 1 3 6 9 12 15 18 2 6 12 18 24 30 36 3 9 18 27 36 45 54 4 12 24 36 48 60 72 5 15 30 45 60 75 90 6 18 36 54 72 90 108 7 21 42 63 84 105 126 8 24 48 72 96 120 144 9 27 54 81 108 135 162 10 30 60 90 120 150 180 11 33 66 99 132 165 198 12 36 72 108 144 180 216 13 39 78 117 156 195 234 14 42 84 126 168 210 252 15 45 90 135 180 225 270 16 48 96 144 192 240 288 17 51 102 153 204 255 306 18 54 108 162 216 270 324 19 57 114 171 228 285 342 20 60 120 180 240 300 360 21 63 126 189 252 315 378 22 66 132 198 264 330 396 23 69 138 207 276 345 414 24 72 144 216 288 360 432 25 75 150 225 300 375 450 26 78 156 234 312 390 468 27 81 162 243 324 405 486 28 84 168 252 336 420 504 29 87 174 261 348 435 522 30 90 180 270 360 450 540 31 93 186 279 372 465 558 32 96 192 288 384 480 576 33 99 198 297 396 495 594 34 102 204 306 408 510 612 35 105 210 315 420 525 630 36 108 216 324 432 540 648 37 111 222 333 444 555 666 38 114 228 342 456 570 684 39 117 234 351 468 585 702 40 120 240 360 480 600 720 41 123 246 369 492 615 738 42 126 252 378 504 630 756 43 129 258 387 516 645 774 44 132 264 396 528 660 792 45 135 270 405 540 675 810 46 138 276 414 552 690 828 47 141 282 423 564 705 846 48 144 288 432 576 720 864 49 147 294 441 588 735 882 50 150 300 450 600 750 900 51 153 306 459 612 765 918 52 156 312 468 624 780 936 53 159 318 477 636 795 954 54 162 324 486 648 810 972 55 165 330 495 660 825 990 56 168 336 504 672 840 1008 57 171 342 513 684 855 1026 58 174 348 522 696 870 1044 59 177 354 531 708 885 1062 60 180 360 540 720 900 1080 61 183 366 549 732 915 1098 62 186 372 558 744 930 1116 63 189 378 567 756 945 1134 64 192 384 576 768 960 1152 65 195 390 585 780 975 1170 66 198 396 594 792 990 1188 67 201 402 603 804 1005 1206 68 204 408 612 816 1020 1224 69 207 414 621 828 1035 1242 70 210 420 630 840 1050 1260 71 213 426 639 852 1065 1278 72 216 432 648 864 1080 1296 73 219 438 657 876 1095 1314 74 222 444 666 888 1110 1332 75 225 450 675 900 1125 1350 76 228 456 684 912 1140 1368 77 231 462 693 924 1155 1386 78 234 468 702 936 1170 1404 79 237 474 711 948 1185 1422 80 240 480 720 960 1200 1440 81 243 486 729 972 1215 1458 82 246 492 738 984 1230 1476 83 249 498 747 996 1245 1494 84 252 504 756 1008 1260 1512 85 255 510 765 1020 1275 1530 86 258 516 774 1032 1290 1548 87 261 522 783 1044 1305 1566 88 264 528 792 1056 1320 1584 89 267 534 801 1068 1335 1602 90 270 540 810 1080 1350 1620 91 273 546 819 1092 1365 1638 92 276 552 828 1104 1380 1656 93 279 558 837 1116 1395 1674 94 282 564 846 1128 1410 1692 95 285 570 855 1140 1425 1710 96 288 576 864 1152 1440 1728 97 291 582 873 1164 1455 1746 98 294 588 882 1176 1470 1764 99 297 594 891 1188 1485 1782 - -Perry, Kyriotate of Novalis serving Jean, and sometimes Tanniael, Archangel of Tea Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Mon, 29 Jun 1998 22:13:19 -0400 From: Neel Krishnaswami Subject: Re: IN> Superior politics Emily Dresner wrote: > >*wave hands around* > >No, you misunderstand. I don't have any interested in using the Amber >Diceless model [and not the exact system] for regular, run of the mill PCs >and NPCs in In Nomine. Not only is in impractical, but the system has its >own bugs. I figure, we have a perfectly good bug ridden system already, >why change it to a different one, which has equally bad bugs? This is so true that I felt like I needed to leave it in. :) >No, the Diceless model is for running a game which is composed of PC >Superiors - more importantly, PC Demon Princes. I don't think that the >Archangels would have the same level of backstabbing, evil, angry, nasty >politics that Demon Princes (and Amberites) attempt to attain. Since >there shouldn't be regular combat, and most of it is just moving around >pawns, it should work out fine. It's the same sort of world spanning, >immortal powers, with the same sort of scope. With an emphasis in >diplomacy and treachery, a diceless system is probably a little more >proper then a diceful one. Maybe I'm weird, but I find the politics of Heaven a lot more interesting than the machinations of Hell. Hell is full of a bunch of self-centered sociopaths who are perfectly willing to see the universe end to satisfy a whim. Sure, this is kind of fun -- I like a Mamet film as much as the next guy -- but ultimately it's boring since the overall shape of things is fairly predictable. Of all the main rulebook Princes, the only ones I find really compelling are Baal and Lilith, since they seem to be the only two with even a hint of more than purely self-aggrandizing natures. (The others are interesting, especially Asmodeus, but you can't really make a *story* around them.) The archangels just have more hooks, /especially/ if you make them really good and just and wise and holy. Then their disagreements genuinely signify, because there is meaning and faith and belief between them. And it gets even better because they really honestly love each other and value the unique knowledge that God has provided the others with, and there is just *gobs and gobs* of hard choices and moral confusion when they see something that they feel must be done, and their fellow archangels disagree. (The Lord has revealed wisdom to them that it would be sinful pride to ignore, but he has said that brother must turn against brother if the alternative is disobeying Him...) You get all sorts of cases of perfect love and honor conspiring to thwart your own plans -- Michael will show up to save Dominic and Yves from the Princes even though he thinks they are totally deluded and wrong, even though he knows how much easier it would be to prosecute the War with them gone, just because they are his brother angels and he's there to protect all of the Lord's servants from the forces of Hell, no matter what. And they can't agree to disagree, either. These are more than life and death questions -- they are eternal life and eternal death questions, whose answers are of literally ultimate importance. (In my own game, the disagreement between Michael and Dominic is not like what you'd expect among humans. Michael is by divine decree the chief of the angels, and Dominic thinks that Michael should retake the office of viceroy of God and command the angels as he did before the Fall. Michael thinks that his promise to God to protect mankind trumps this, and will not leave the Earth where he guards the souls of man from Hell. This is not a question their resonance can settle, and mostly they just frustrate each other a lot whenever they meet.) Er. I seem to have gone on for a while, so I'll stop now. - -- Neel Krishnaswami neelk@alum.mit.edu ------------------------------ Date: Mon, 29 Jun 1998 19:51:01 -0700 (PDT) From: Graveyard Greg Subject: Re: IN> in need of a little input - ---David Edelstein wrote: > > >>There are more sites, so info you will have! I personally like the > Forest of the Night scenario on Armand's Page (good job Armand!)<<< > > Thanks, but that's Amadán! Aarrgh! No one speaks-a-da-Gaelic? > > -David (aka Amadán) > OOPS! My mistake! :) I typed that while half asleep anyways... BTW, EVERYONE GO TO Amadan's page! If only for the Demon Princess of Wrath! :) Better, David? ;) Graveyard Greg Check out The Reliquary! http://www.fortunecity.com/rivendell/everquest/46/ _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com ------------------------------ Date: Mon, 29 Jun 1998 22:56:40 -0400 From: Frank Lazar Subject: Re: IN> Re: In Nomine Font >At 8:18 AM +0200 4/6/98, Niclas Munkenberg wrote: >> im looking for the in nomine Font, please send it or give me an >>adress were i can find it. thanks nimunk@mail.bip.net > >Check the FAQ. Go to http://www.sjgames.com/in-nomine and poke >around the Resources link. (To summarize: it's called SCREECHCAPS >and it costs $30 from somewhere.) > I could have sword it was Morpheus. (A couple of our clients use it and it was used in the source QuarkXpress document that made the Acrobat character sheets.) It's a commercial front from Kiwi Media.) - ----------------------------------------------------------------------- | _ | | We are dreamers, shapers, singers and makers. /_\ | | We study the mysteries of laser and circuit, // \\ | | Crystal and scanner, holographic demons, \\ //___\\ | | And invocations of equations. \\ // \\ | | \\__// \\ | | These are the tools we employ. And we know... many things. \\ | | \\ | | | Frank Lazar http://www.interactive.net/~fmlazar | \\ | - ----------------------------------------------------------------------- ------------------------------ Date: Mon, 29 Jun 1998 20:00:50 -0700 (PDT) From: Graveyard Greg Subject: IN> Pagan Victory? I read the writeup on Pagan Victory.... Is that meant to be an adventure seed, or was it to be a new Campagin setting? If it's the latter...what happened? And what ever happened to Bright Victory? Did the webpage go kaput? I know I asked this before, but there may be someone who has the addy... Graveyard Greg _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com ------------------------------ Date: Tue, 30 Jun 1998 03:56:04 +0100 From: Jo Hart Subject: Re: IN> Superior politics At 22:13 29/06/98 -0400, you wrote: >Emily Dresner wrote: > >>No, the Diceless model is for running a game which is composed of PC >>Superiors - more importantly, PC Demon Princes. I don't think that the >>Archangels would have the same level of backstabbing, evil, angry, nasty >>politics that Demon Princes (and Amberites) attempt to attain. > >Maybe I'm weird, but I find the politics of Heaven a lot more >interesting than the machinations of Hell. Hell is full of a >bunch of self-centered sociopaths who are perfectly willing >to see the universe end to satisfy a whim. Actually, I did think about running a political style game in a Victorian era setting (I don't have the time or the players though), & I decided that the politics in hell might be more interesting at a sub-superior level. This was mainly because Princes don't meet very often and are busy with their own schemes for a lot of the time. It works on such a huge level that I thought it might be a pain trying to keep tracks of everyone's myriad plans and servitors. What I was thinking was to have PCs at the level of either newly wordbound demons or Knights/ Barons so that they would have some servitor demons of their own, some 'projects' to manage, some 'colleagues' at a similar level of their own and other hierarchies, and also some senior demons and superiors to deal with. The art of politics at that level lies in keeping your servants under control, trying to one-up your co-equals, fighting tooth and nail in your own organisation and trying to keep your superior happy. The prizes are that much higher, but it is not yet impossible or implausible for PCs to speak to each other regularly. (ie. it is pretty much like being mid-ranking civil servants or middle management, with all the attendant in-jokes :) ) I kind of liked the juxtaposition of having one session in which there is a lot of backstabbing hellside politics, and following it up with one or more of the PCs having to make a dash to earth to stop an over enthusiastic Shedite from having too much evil squicky fun and accidentally screwing up one of their 'allies'. It's also potentially amusing for a GM on the level of 'Now see what sort of stuff your senior demons were dealing with when you were the ones wreaking havoc on earth as starting level demons ;)' Then of course there are the angels, as if all of the above wasn't enough. >Of all the main rulebook Princes, the only ones I find really >compelling are Baal and Lilith, since they seem to be the only >two with even a hint of more than purely self-aggrandizing >natures. (The others are interesting, especially Asmodeus, but >you can't really make a *story* around them.) > >The archangels just have more hooks, /especially/ if you make them >really good and just and wise and holy. Then their disagreements >genuinely signify, because there is meaning and faith and belief >between them. *nod* I agree here. I think that in a superior level game, AAs might work better, if only because you have the seraphim council as a standing political body which they can be trying to influence if they are politically minded. Also because it is more likely that they'll be able to meet opposing AAs without trying to kill each other (which may not be what you wanted, of course ;) ). jo - -- jhart@btinternet.com http://www.tardis.ed.ac.uk/~jhart/ - --- "When ideas fail, words come in very handy." Goethe (1749-1832) ------------------------------ Date: Mon, 29 Jun 1998 22:09:22 -0800 From: Armand Subject: Re: IN> in need of a little input >>>There are more sites, so info you will have! I personally like the >Forest of the Night scenario on Armand's Page (good job Armand!)<<< > >Thanks, but that's Amadán! Aarrgh! No one speaks-a-da-Gaelic? > >-David (aka Amadán) Geez, and I thought that I was absconding someone's Tether. Damn! I guess that I don't be as cool as David. Ah well, I can dream. Armand ------------------------------ Date: Tue, 30 Jun 98 06:06:29 -0000 From: David Wood Subject: IN> Re: In Nomine Font Quoth Archangel Beth on 6/29/98 8:18 PM... >At 8:18 AM +0200 4/6/98, Niclas Munkenberg wrote: >> im looking for the in nomine Font, please send it or give me an adress >were i can find it. thanks nimunk@mail.bip.net > >Check the FAQ. Go to http://www.sjgames.com/in-nomine and poke >around the Resources link. (To summarize: it's called SCREECHCAPS >and it costs $30 from somewhere.) As an alternate, do a search on Wonko Fonts; I don't remember the exact address, but you can connect to it through Chank Diesel's Lucky Font Store (http://www.chankstore.com/) links page. The typeface "Morpheus" is not exactly what you're looking for, but the feel is similar, sort of gothicky and buttressed. And, I recall, cheaper. - --David http://home.bluecrab.org/~dwood "I use a body rub called Halitosisto make my breath seem sweet." -Monty Python, episode 17 ------------------------------ Date: Tue, 30 Jun 1998 08:07:46 -0400 (EDT) From: Emily Dresner Subject: Re: IN> Superior politics > Maybe I'm weird, but I find the politics of Heaven a lot more > interesting than the machinations of Hell. Hell is full of a > bunch of self-centered sociopaths who are perfectly willing > to see the universe end to satisfy a whim. Sure, this is kind > of fun -- I like a Mamet film as much as the next guy -- but > ultimately it's boring since the overall shape of things is > fairly predictable. Yes, but Demon Princes are far easier to use as a playtest. - - Em Current Quote: Demiurge says "Daimon is proud of his own tortured nature, and he's damn well not going to stop being tortured and therefore being proud that he's ethical enough to feel tortured. :)" ------------------------------ Date: Tue, 30 Jun 1998 09:19:13 -0500 From: Earl Wajenberg Subject: Re: IN> Superior politics Neel Krishnaswami wrote: > The archangels just have more hooks, /especially/ if you make them > really good and just and wise and holy. Then their disagreements > genuinely signify, because there is meaning and faith and belief > between them. Someone, I forget who, once said, "True tragedy is not the conflict of good with evil, but of good with good." Earl ------------------------------ Date: Tue, 30 Jun 98 12:24 EDT From: Walter Milliken Subject: Re: IN> [NPC] Jamin, Elohite of the Wind >>Canon says, if you get to your Destiny, you get in. If you get your >>Fate, you go down. If you do both, you may be reincarnated or destroyed. > > And if you do neither? Running that middle road =) I believe there's an implication that you get sent back to try again. I.e., you're much more likely to get reincarnated in that case. - ---Walter ------------------------------ Date: Tue, 30 Jun 1998 09:36:01 -0700 (PDT) From: Graveyard Greg Subject: IN> New Superior! (may be very long!) (this can be assumed that Ethereals in the Marches are not always created from the dreamscapes of Humanity, or that Very Powerful Celestials can grant the proper Forces to promote said ethereals....Very non-canon, but my players like it) There are things in the Marches that are older than humanity, and they are not happy... TIAMAT Demon Princess of Fury "I gave birth to the Universe; I can destroy it" Tiamat is the Mother of Dragons, her corporeal form slain by the pagan god Marduk to create the universe (or so the legend says). In reality, Marduk killed her for her cruel actions against humanity, earnng them Tiamat's enmity for all time. Her Ethereal form survived the death of her corporeal vessel, but just barely. She spent many decades in the Deep Marches recovering. When she was fully healed, she traveled the Marches, searching for a way to gain revenge on humanity. What she found instead was Uriel's Purity Crusade, and barely escaped to Beleth's side of the Marches. Seething with fury, she extended her vows of vengence against the Corporeal Realm to include all of the Hevanely Host. So, when Belial appraoched her with a proposal to get revenge on the Host, she listened. His idea was for her to join the Diabolicals...possibly as a Demon Princess! She agreed, so they went to Lucifer with the proposal, and Lucifer agreed as well, giving her the Word of Fury, and making her into the Demon Princess of Fury. (note: although her title is 'Demon Princess', Hevane help the servitor that calls her a Demon! She insists on being called the Dragon Queen of Fury, and not many will argue with a dragon of that much power) Tiamat's appearance on the Corporeal realm is that of a stunningly beautiful female in her mid-twenties. In the Ethereal and Celestial realms, she is an enormous five-headed dragon--larger than any celestial in existence! (note: Tiamat also includes dragons as her servitors; these dragons always have the Distinction of Baron of Primal Rage (see below) because of her kinship to them. (I didn't do a write-up of dragons because there are a few already out there. Unless someone wants to do a write-up and send it to me, you'll just have to make do! }:>)) DISSONANCE It is dissonant for Servitors of Fury to restrain their rage. If anything provokes them, they must strike out at the source. Any and all slights must be retaliated immediately! BAND ATTUNEMENTS Balseraphs Balseraphs are foavored in Tiamat's eyes (for obvious reasons)--these servitors of Fury start off with the Numinous Corpus of Acid at a level equal to their Corporeal Forces at _no_ Essence cost. Djinn A Djinn of Fury may use his resonance to instill the Berserk Discord on a victim, at a level equal to the Djinn's Ethereal Forces. This does not count against against the total possible targets he may attune himself to! A successful resonance roll means the victim suffers the effects of the Discord until either the Djinn removes it, or the victim makes a successful Will roll. If the victim ever succeeds with a successful Will roll at any time, the Djinn will suffer the Berserk Discord instead, for a number of hours equal to his Ethereal Forces. Calabim Calabim of Fury enjoy being in service to Tiamat. They are considered to always succeed in their resonance roll (still roll for intervention), but if the target resists, the Calabite must roll as normal to use his resonance on a different target. If the Calabite chooses to absorb the failed roll instead, he gets _triple_ the dissonance! Habbalah A Habbalite of Fury may brand a victim with the Diabolic Essence of Tiamat's Fury. Anyone who sees the victim must make a Will roll or lash out at him for a number of times equal to the demon's Corporeal Forces. The duration of the Brand lasts for a number of days equal to the check digit. Lilim Lilim of Fury add their Ethereal Forces to read the Needs of someone experiencing extreme negative emotions (anger, hate, etc.) They may choose not to make eye contact in that situation, but cannot add their Ethereal Forces if they do so. Shedim Shedim of Fury add their Celestial Forces to their resonance roll when attempting to posses an angry victim. Impudites Tiamat does not have many Impudites--they love humanity too much.Those that do serve Fury are granted the Habbalite ability to instill Fury (IN 147). Those that successfully instill Fury on victims may attempt to steal Essence from them. SERVITOR ATTUNEMENTS Firewalker (same as Belial's (IN 167)) Uncontrolled Rage For 1 Essence, this attunement allows the demon to go into a terrible rage, adding his Will to his Strength. While under the influence of this attunement (which is as long as the demon wishes, unless he has the Angry, Berserk, or Murderous Discords, then it is at a duration of minutes equal to the Discord's level), the demon cannot act in a calm or rational manner, and will be immune to any celestial effects that can alter his mental state (such as the Song of Harmony) and many resoance effects (like possesion attempts). DISTINCTIONS Knight of Fury The heat of fire is no match for the heat of a demon's rage when he achieves this rank. A Knight is immune to the destructive power of heat. This is similar to Belial's Distinction of Baron (IN 167), except the Knight cannot pass this immunity to anyone else. Captain of the Eternal Fire (same as Belial's IN 167)) Baron of Primal Rage The demon can ignite an entire are in a radius of feet equal to 5 times the Corporeal Forces of the demon, even if the material is normally non-combustible! No damage is taken during the first round, doing 1d of damage to everyone every round after that. The flames can be extinguished by the user at will. RELATIONS Allied: Belial Associated: Baal, Saminga, Vapula Neutral: Beleth, Valefor Hostile: Haagenti, Kobal BASIC RITES Go into a fit of anger in which you inflict a lot of collateral damage or hurt someone very badly Get furious at someone who does something nice to you (no good deed goes unpunished...) Incite a group of 10 or more to violence (+2) CHANCE OF INVOCATION: 1 Invocation Modifiers +1 Anyone in a state of anger +2 A Primal Scream of rage +3 Someone mentally or physically abusing someone out of anger +4 An object used to hurt someone out of anger +5 A rioting mob +6 A bloodbath being done out of rage (some material from David Edelstien's Demon Princess of Wrath insipired me...so hopefully Gabriel never Falls, eh?) *whew!* Thanks for reading this guys! Comments, anyone? Graveyard Greg _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com ------------------------------ Date: Tue, 30 Jun 1998 13:07:56 -0400 (EDT) From: "York H. Dobyns" Subject: Re: IN> [NPC] Jamin, Elohite of the Wind On Tue, 30 Jun 1998, Walter Milliken wrote: > >>Canon says, if you get to your Destiny, you get in. If you get your > >>Fate, you go down. If you do both, you may be reincarnated or destroyed. > > > > And if you do neither? Running that middle road =) > > I believe there's an implication that you get sent back to try again. > I.e., you're much more likely to get reincarnated in that case. > > > ---Walter This raises a question about reincarnation. The IN basic rules suggest that reincarnation is fairly common, since lots of people never reach either their Destinies or their Fates. The (very brief) discussion of boddhisatvas in Night Music also seemed to imply that these beings reincarnate fairly often. The discussion of saints in NM, on the other hand, clearly states that reincarnation is *rare*, and almost never repeated more than once for the same individual. (Of course, it's also apparently contradictory on the nature of putting a saint back into the corporeal world; one part seems to be saying that they get reborn just like anyone else gets born, and remember their previous existence as they near adulthood, another part seems to say that their bodies are just a slightly-different version of celestial vessel.) Yes, I'm aware of the fact that NM dates from the Bad Old Days before Beth became Line Editor. I'm not trying to accuse anyone currently at SJG, I'd just like to know what the canon position is. York Dobyns ydobyns@princeton.edu "We will never have peace until everyone is willing to tolerate the existence of evil." -- Estellie Smith ------------------------------ Date: Tue, 30 Jun 1998 13:24:34 -0400 From: neel@cswv.com (Neel Krishnaswami) Subject: Re: IN> "Pagan" Christianity? Anders Gabrielsson wrote: > >On Tue, 16 Jun 1998, Neel Krishnaswami wrote: > >> That wouldn't work for Dominic -- he's a seraph, who can't but speak the >> truth. And Laurence seems just much too honorable to try and trick people >> into Heaven. >> >> I reckon that both Dominic and Laurence honestly believe that God the Lord >> died on the cross to atone for all of mankind's sins, that God is one who >> is three, and all that good stuff. They probably see Christianity as the >> ultimate means for glorifying and honoring God and saving the souls of >> mankind. > >[jumping in late] > >Supporting Christianity wouldn't necessarily require Dominic to lie - it >wouldn't have to say "Jesus is the son of God" or anything else. Dommie >would just have to tell its underlings that it thinks Christanity is a >good idea that should be supported. I dunno -- I just can't see it. First off, he'd have to be making these evasions for two thousand years without getting called on it. Second of all, what he'd actually be doing is telling his angels to convince humans to worship some random human as the Lord Himself; given the way Dominic has been presented, it seems very unlikely that this is a contradiction he could reconcile to his own satisfaction. - -- Neel Krishnaswami neelk@alum.mit.edu ------------------------------ End of in_nomine-digest V1 #841 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.