From owner-in_nomine-digest@lists.io.com Fri May 19 22:54:25 2000 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id WAA25512 for ; Fri, 19 May 2000 22:54:24 -0500 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id WAA06007 for in_nomine-digest-outgoing; Fri, 19 May 2000 22:52:05 -0500 Date: Fri, 19 May 2000 22:52:05 -0500 Message-Id: <200005200352.WAA06007@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1635 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Friday, May 19 2000 Volume 01 : Number 1635 In this digest: Re: IN> Andrew's suggestion for In Nomine Dice Re: IN> In Nomine Dice Re: IN> baby talk (was re: IN Dice) IN> Sharing Words Re: IN> Gabrielle's judgement Re: IN> Sharing Words Re: IN> In Nomine Dice IN> Fwd: grigori information Re: IN> In Nomine Dice Colors Re: IN> [ADMIN] Getting rid of MIME/HTML (fwd) Re: IN> In Nomine Dice Re: IN> In Nomine Dice Re: IN> In Nomine Dice IN> Baby Woes (Re: In Nomine Dice) Re: IN> Andrew's suggestion for In Nomine Dice Re: IN> Sharing Words Re: IN> Baby Woes (Re: In Nomine Dice) Re: IN> Fwd: grigori information Re: IN> Baby Woes (Re: In Nomine Dice) Re: IN> Sharing Words Re: IN> Baby Woes (Re: In Nomine Dice) Re: IN> Fwd: grigori information Re: IN> Baby Woes (Re: In Nomine Dice) Re: IN> Baby Woes (Re: In Nomine Dice) Re: IN> Gabrielle's judgement Re: IN> Baby Woes (Re: In Nomine Dice) Re: IN> Andrew's suggestion for In Nomine Dice Re: IN> Question - Vessels & death Re: IN> In Nomine Dice Re: IN> Sharing Words Re: IN> In Nomine Dice Re: IN> In Nomine Dice IN> The Last Temptation of Yves ---------------------------------------------------------------------- Date: Fri, 19 May 2000 16:23:23 -0500 From: Andrew Hackard Subject: Re: IN> Andrew's suggestion for In Nomine Dice >How about seven sets, matched to choir/band? Example: I truly think that they wouldn't sell in quantities large enough to make them worth the investment. Would they be cool? Indubitably. Can I justify the expense by how cool they would be? No. Here's my problem. As a gamer, I'd love to have sets of everything I could get my hands on -- if money weren't an issue. Money *is* an issue, for me and for almost everyone. (Bill Gates can buy all the IN dice he wants, natch.) So we have to make marketing projections and recommendations with that in mind. Let's say, for argument's sake, that there are 2,000 IN gamers and each one will buy one and a half sets of dice. (Some GMs will want multiple sets; some players are lame and will just use their own dice.) That's 3,000 dice sets. Now, further suppose that we can't get a good deal on a print run of dice unless we order 1,000 sets per batch at a time. If we're doing two sets, that's fine -- we'll sell through and order more. If we're doing seven sets, we'll be stuck with 4,000 unsold sets of dice in the warehouse. My assumption, based on the gamers I know, is that most people will not buy more than two sets of IN dice. Therefore, it doesn't make sense to make more than two or three sets -- at least initially. So here's what I will and won't do. I won't go to my bosses with a proposal for seven (or more) sets of IN sets. They'll laugh me out the door. I will, happily, propose two or three sets (angelic, infernal, and *maaaaaaaybe* corporeal), as a trial run, and if *those* sell out, then we have some room to leverage additional sets later. I hate being the voice of marketing on this issue, because that voice is usually the voice of fiscal reality that no one wants to hear. Steve isn't going to sign off on a speculative product that, frankly, doesn't have a demonstrated demand. Knowing this, I'm not even going to bring it up; I happen to like this new job of mine. Part of that new job, however, is hearing ideas that I, personally, think kick some major booty, and shooting them down because we won't recoup our investment. - -- Andrew Hackard /\ "My money and my Promotional Writer /()\ [CENSORED] go to Steve Jackson Games / \ Illuminati University" andrew@sjgames.com /______\ ------------------------------ Date: Fri, 19 May 2000 16:26:57 -0500 From: Andrew Hackard Subject: Re: IN> In Nomine Dice >Two infernal, two angelic. The Check Die could just be a die from the >opposite team. That's a good thought, and I even considered proposing that (and I may yet). Depends on what the print buyer says. If it's significantly cheaper to do two runs of (say) 3,000 dice rather than three runs of 2,000, then we probably will do precisely that. If there's not that much difference, we'll have to discuss it. Here's what I can do. Y'all think about what you do and don't want to see in the dice, bearing the harsh fiscal realities in mind. Monday, when I come back in, I'll look at the discussion and send a note to my boss (the Marketing Director) proposing that we solicit bids on runs of dice. Once we have some hard figures in hand, we can go from there. BTW, though I probably don't need to say this, I'm pulling all these numbers out of thin air. Don't read anything into them, please; I'm not privy to actual sales figures on products and I couldn't use them if I were. - -- Andrew Hackard /\ "My money and my Promotional Writer /()\ [CENSORED] go to Steve Jackson Games / \ Illuminati University" andrew@sjgames.com /______\ ------------------------------ Date: Fri, 19 May 2000 16:53:07 -0500 From: "Prodigal" Subject: Re: IN> baby talk (was re: IN Dice) From: "David M. Barr" > > Wit that said, i vote in favor of it an IN Dice set. As do I. My preference would be to have two sets, with the Angelic set having the IN cross in place of the 1s, and the Demonic set having the IN cross in place of the 6s. > But > it was 10 dice for $6 (i think). 10d10, bought loose, > would otherwise cost $7.50. In light of that, the dice > (which were not totally hideous) were worth the investment > to me. Especially since they came with their own bag. *g* ------------------------------ Date: Fri, 19 May 2000 17:53:17 -0400 From: Mary Subject: IN> Sharing Words Through much arduous roleplaying and character development two PC's (Cherub and his attuned partner)have grown in power and friendship and teamwork. The other player and I are considering getting a Word. Can two Angels or and Angel and human share a Word? We we considering a Word like "Partnership" or "Dynamic Duos" so it would actually make sense to share it. My Moon-based Death Ray Panics the people of Earth. Mock my theories now! ------------------------------ Date: Fri, 19 May 2000 17:12:58 -0500 From: "Michael Neal" Subject: Re: IN> Gabrielle's judgement - ----- Original Message ----- From: "Elizabeth McCoy" To: Sent: Friday, May 19, 2000 1:01 PM Subject: Re: IN> Gabrielle's judgement > >----- Original Message ----- > >From: "Whistling in the Dark" > >> > >> The issue is somewhat ineffable, and all Superiors are cloaked in a > >> certain ineffability, so Dominic can't Ping for Truth very easily > > > >As I've said before, this is one of those things that really, really needs > >to make it into the core book come 2nd Edition. > >J. Michael Neal > > at least it's in the GMG... (and GURPS IN, in more compressed format.) > also alluded to in dom writeup? Would check, but is impossible w/ > wigglebaby It is. It's just that, with the number of times that it comes up, those silly folk who haven't purchased the GMG are in trouble. J. Michael Neal ------------------------------ Date: Fri, 19 May 2000 18:12:39 -0400 From: "EDG" Subject: Re: IN> Sharing Words > Through much arduous roleplaying and character development two PC's (Cherub > and his attuned partner)have grown in power and friendship and teamwork. > The other player and I are considering getting a Word. Can two Angels or > and Angel and human share a Word? We we considering a Word like > "Partnership" or "Dynamic Duos" so it would actually make sense to share it. The only instance that I can remember is the Angels of Final Judgment, who stand at the gates of Hell and rescue misguided souls (i.e., ones who were supposed to go to Heaven), and I believe that even they actually have slightly different Words. The GMG or one of the PGs should have more information on these two. No, it's not normally possible for two celestials to share Words; IIRC, non-celestials can't be Word-bound. - -EDG ------------------------------ Date: Fri, 19 May 2000 15:25:05 PDT From: "Perry Lloyd" Subject: Re: IN> In Nomine Dice > > I figured you could have a dice set for each choir/band. You'd > > get six dice in a package (3 one color, 3 another, black/white > > or red/white probably). > >Great idea, but you'd only need four per set: two b/w and two >b/red. (I like black-red dice.) Seraph? Roll two and one. >Balseraph? Roll one and two. But why have one set by red/black and the other white/black? Why not one set red/black, the other black/red? (The colors being the background/pips) Then again, it would be nice to have dice that don't have a solid backgorund, I have *plenty* of those. - -Perry perrylloyd@hotmail.com http://www.geocities.com/TimesSquare/Fortress/6045/index.html "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com ------------------------------ Date: Fri, 19 May 2000 18:59:26 -0400 From: Elizabeth McCoy Subject: IN> Fwd: grigori information >Subject: BOUNCE in_nomine-l@lists.io.com: Non-member submission from [MATHINE CHAD WILLIAM ] > >Date: Fri, 19 May 2000 14:05:15 -0600 (MDT) >From: MATHINE CHAD WILLIAM >Subject: grigori information > > >do any of the printed books have rules regarding grigori resonance and >dissonance along with their attunements to the archangels they used to >serve before they were outcast? (i have the core rules, gm guide, and both >player's guides.) > >Chad Mathine > ------------------------------ Date: Fri, 19 May 2000 15:50:52 PDT From: "Perry Lloyd" Subject: Re: IN> In Nomine Dice Colors > >Two infernal, two angelic. The Check Die could just be a die from the > >opposite team. > >That's a good thought, and I even considered proposing that (and I may >yet). >Here's what I can do. Y'all think about what you do and don't want to see >in the dice, bearing the harsh fiscal realities in mind. Monday, when I >come back in, I'll look at the discussion and send a note to my boss ... >And it might at times give the plot away especially if a character is not >supposed to know the nature of the others PC's. > >> Perhaps a Halo in lieu of a Choir / #1 and Horns in lieu of a Band / >>#6. Another idea would be to use the Burning feather in lieu of the #6 >>and a Halo in lieu of the #1. > >Prefer this. Cool. The Halo and Feather should fit easily if going diagonal. I'd just be worried about the paint coming off (or how ever they get those pips/numbers on there). Consider using the colors form the Covers of the Hardback Core Book (though I forget what those are, black w/ red print; white w/ red print? Color consistancy is just a good thing. Hrm, Red/black background with gold pips - Hell White/gold background with black pips - Heaven hrm... * The red and black symbolising Blood/Excitement and Darkness, the gold pips representing a reminder of the riches of heaven. * the white and gold representing the purity and riches of heaven, the black pips representing the constant possibility of plunging into the Darkness (Falling and therefore out of Heaven's Light) White pips with the red/black dice might be too much contrast, though symbolically it might be more appropriate. Silver might be a better color than the gold for the pips on the demon dice and on the background of the angel dice. - -Perry perrylloyd@hotmail.com http://www.geocities.com/TimesSquare/Fortress/6045/index.html "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com ------------------------------ Date: Fri, 19 May 2000 17:44:15 -0500 From: "Kiara S. Legner" Subject: Re: IN> [ADMIN] Getting rid of MIME/HTML (fwd) Thanks for the reminder on that one! You get access to my "Removing Rich Text" rite as a reward. ;;;) Ooohhh.... A Sister gets an Angelic rite... Ki (Anybody else not wearing sunglasses around here? ) Rites: Removing Rich Text (Angel of Removing HTML From Outlook Express) ------------------------------ Date: Fri, 19 May 2000 17:45:57 -0500 From: "Kiara S. Legner" Subject: Re: IN> In Nomine Dice >>Here's a funky notion of mine, though -- gine thge target-number dice pips, and the CD nuimerals. At-a-glanvce-differention. (maybe give _only_ thetn or _only_ the cd dice the symbols? Dunno.)<< No pips, PLEASE!!! Just good ol' numbers, and different colors for the target dice and the CD dice. I *hate* reading pips, and I'm getting ready to banish Chaos dice from my game... Ki ------------------------------ Date: Fri, 19 May 2000 17:56:00 -0500 From: "Kiara S. Legner" Subject: Re: IN> In Nomine Dice Andrew, Re: dice. Solid colors with numbers. Or marbled. But none of those ugly mottled dice that seem to be trying to resemble dyed granite, please. IN is black, red, and white, so some combo of those colors. Target dice one color, CD die a different color. Angelic & demonic. Corporeals can use whichever side they tend to favor. Replace the one and the six on all of 'em with *easily* recognizable and distinguishable-at-a-distance symbols for Heaven and Hell. Which symbols? I'm not as concerned about that as I am about being able to read my player's dice across the table without walking around to see what they rolled when they're staring, aghast, at their roll. (Which is why I'm about ready to ban Chaos dice - too hard for me to distinguish 1's and 6's at a distance.) Just my 2 cents. Ki ------------------------------ Date: Fri, 19 May 2000 16:07:11 PDT From: "Perry Lloyd" Subject: Re: IN> In Nomine Dice > >>Here's a funky notion of mine, though -- gine thge target-number dice >pips, and the CD nuimerals. At-a-glanvce-differention. (maybe give _only_ >thetn or _only_ the cd dice the symbols? Dunno.)<< > > > No pips, PLEASE!!! Just good ol' numbers, and different colors for >the target dice and the CD dice. > >I *hate* reading pips, and I'm getting ready to banish Chaos dice from my >game... Hrm, I think Pyramid needs to do a Pips vs Numbers sometime to see where SJgamers stand on the issue. I perosnally find numbers to be a pain in the rear. I do better with pips as representing numbers than numbers, which have to be translated from symbol to a quanity. How divided IS this issue?? - -Perry perrylloyd@hotmail.com http://www.geocities.com/TimesSquare/Fortress/6045/index.html "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com ------------------------------ Date: Fri, 19 May 2000 19:27:20 -0400 From: Elizabeth McCoy Subject: IN> Baby Woes (Re: In Nomine Dice) At 1:36 PM -0500 5/19/00, David Edelstein wrote: >Elizabeth McCoy wrote: >> Here's a funky notion of mine, though -- gine thge target-number dice >> pips, and the CD nuimerals. At-a-glanvce-differention. (maybe give _only_> >>thetn or _only_ the cd dice the symbols? Dunno.) > >Is-ums typing widd da widdle baby wiggling 'oo uch? Yes she is! Yes she >IS! -David (gaga googoo) I'd like to see you do better, with a wiggly baby sharing a lap with the keyboard. (Especially when she's either kicking my hands, or has her head on my wrist...) (I'd _really_ like to get the computer table set up so I don't have to subject everyone (including me) to as much of that (for then she could have the lap and the keyboard could have the keyboard tray), but 1: it got scratched in the move and had to be sanded down and recoated, and 2: there's a bunch of moving junk in the front hall in front of the stairs it needs to go up. Bleah, bleah.) This is how I know she's an Impudite, though -- she gets me up in the middle of the night, sometimes keeps me up all hours, kicks my hands so I sound like I'm from [insert pariah ISP of your choice], insists on nursing in positions that are least convenient (my wrists are shot; some of her first words are going to be "hand-eze gloves")... And I still adore her. Impudite. Charm and Essence schlucking. (I can't figure, entirely, how Christopher justifies his Word -- children are the most selfish little creatures at first (I sure was!) and only eventually do they figure out (with help from parents) that they're not the only real thing in existance. Hm. Redemption. Hmmmmmm.) - --Beth, catching up as she can, typing with a baby (iolanthe) in her lap and no computer desk -- the keyboard shares the lap, and the trackball sits on a pile of GURPS books. I want the computer desk back! Moving is a hassle. (PS: may be typing with 1 hand, or even toe! Please forgive capitalization.) ------------------------------ Date: Fri, 19 May 2000 19:28:10 -0400 From: Elizabeth McCoy Subject: Re: IN> Andrew's suggestion for In Nomine Dice At 4:23 PM -0500 5/19/00, Andrew Hackard wrote: >>How about seven sets, matched to choir/band? Example: > >I truly think that they wouldn't sell in quantities large enough to make >them worth the investment. Would they be cool? Indubitably. Can I justify >the expense by how cool they would be? No. > >Here's my problem. As a gamer, I'd love to have sets of everything I could >get my hands on -- if money weren't an issue. Money *is* an issue, for me >and for almost everyone. (Bill Gates can buy all the IN dice he wants, >natch.) ....DANG! We gotta market the line to Bill Gates! That'll bring in the cash! Hm. Hold our noses and pander shamelessly by putting him in with LIghtning instead of where he belongs...? Ahem. >I hate being the voice of marketing on this issue, because that voice is >usually the voice of fiscal reality that no one wants to hear. _I_ like to hear it. Even if I go "darn" sometimes. (Even if, *sniffle*, nobody else likes the "count the pips, read the CD" method of 2&1. *sniffle*sniffle*pout*) (Mind, I can always stick appropriate dice together if I need; I've just been grumpy because I have a pair of numeral dice and a CD with pips, and can't fit it the other way around for that lot. Clearly, I need more dice.) As a GM, I'd like to see a set of 6, 3 light, 3 dark -- I can then swap in a light/dark for the 2/1 ratio needed, and roll the Opposing Team while the other set are for players. (Or for the spouse.) I'm kind of partial to at least one set having flaming feathers for the 1. (Something that makes more sense with numerals, but hey.) Or the 6-pips being the eyes on a Bal/Seraph face. (Actually, you could do the 1-face as a halo, around the 1-pip and the 6-face with the pips showing clearly and the Bal/Seraph face around 'em. Make it more clear what the pips were. Those might show more what the faces were, and be easier designs than the flaming feather I was pining for. And besides, if you roll a set of 6's, you can _still_ call it Snake-eyes! (Or serpent-eyes, same difference...) Also, if it's cheap enough and looks good, add my vote to non-solid dice. Indeed, those are easy. Marbled or translucent would be cool in my book. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 19 May 2000 19:26:22 -0400 From: Elizabeth McCoy Subject: Re: IN> Sharing Words At 5:53 PM -0400 5/19/00, Mary wrote: >Through much arduous roleplaying and character development two PC's (Cherub >and his attuned partner)have grown in power and friendship and teamwork. >The other player and I are considering getting a Word. Can two Angels or >and Angel and human share a Word? We we considering a Word like >"Partnership" or "Dynamic Duos" so it would actually make sense to share it. Once again, I plug the Game Master's Guide... The short answer is yes, you can share a Word, but there are certain mechanics (game and universe) associated with it that can get a little complex. Basically you get Real Close and share Essence. However, humans don't get Words (with one exception) in canon. The exception is Lilith, and she is one of the Great Mysteries Of The Universe. Indeed, it is said that Elohim have no hair because they all tore it out trying to figure out how Lucifer did that. It is said that Kyriotates developed multiple eyes the better to be boggled by her Wordedness. 'Tis said, even, that Seraphim on the Seraphim Council (who know what it takes to award a Word) will sputter when asked how Lucifer did it, and if they think hard enough about it, their heads explode. (Man, I love rumors.) Ahem. Two celestials can share a Word. Humans don't get to unless your GM is going to think about the canon implications and make the break deliberately. (It's something that I'd consider campaign-moving enough that I strongly suggest not doing it on a whim. It should be a campaign _focus_.) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 19 May 2000 18:24:58 -0500 From: "Prodigal" Subject: Re: IN> Baby Woes (Re: In Nomine Dice) From: "Elizabeth McCoy" > > (I can't figure, entirely, how Christopher justifies his Word -- By keeping them alive so that they can have it inflicted on them in return, perhaps? ;;;) ------------------------------ Date: Fri, 19 May 2000 19:41:39 -0400 From: Elizabeth McCoy Subject: Re: IN> Fwd: grigori information At 6:59 PM -0400 5/19/00, Elizabeth McCoy wrote: >>From: MATHINE CHAD WILLIAM >> >> >>do any of the printed books have rules regarding grigori resonance and >>dissonance along with their attunements to the archangels they used to >>serve before they were outcast? (i have the core rules, gm guide, and both >>player's guides.) There are currently no books containing the attunements. (I don't even know if there are _minds_ containing the attunements.) GURPS In Nomine, currently at the printers, contains the GURPSified resonance/dissonance for them. (Which is pretty easy to In-Nomify back.) The main IN line doesn't yet have a book containing those rules. (GURPS IN also contain the resonance/dissonance for Fallen Grig, aka the Skulkers.) People can, naturally, make up their own attunements, bearing in mind that if they stick it on the list it will undoubtedly influence various authors (including, well, me) subconsciously (or consciously) and may result in something getting used down the line. If you have a thing about wanting that sort of credit, be very very sure to keep a copy of the post so you can point poor beleagured editors at it during the playtest of Whatever Book Includes Those. Oh, and here's the s-u-b-s-c-r-i-p-t-i-o-n data... send mail to with the following command in the body of your email message: subscribe in_nomine-l your@address.here (Note, that's _your_ address. Someone tried to subscribe with _my_ address. It doesn't work very well that way.) You can also subscribe to other lists, by substituting their name for the in_nomine-l in the formula above. The others are: in_nomine-digest (digest form of the list) in_nomine_posters-l (which will allow you to post without being bounced; use this if you read the digest on the web, or if you post from different addresses. If you send the subscription request (for any of these) from an address other than the one being subscribed, I have to approve it by hand, and it will take longer. Otherwise, you should have the ability to post within an hour.) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 19 May 2000 19:43:55 -0400 From: Elizabeth McCoy Subject: Re: IN> Baby Woes (Re: In Nomine Dice) At 6:24 PM -0500 5/19/00, Prodigal wrote: >From: "Elizabeth McCoy" >> >> (I can't figure, entirely, how Christopher justifies his Word -- > >By keeping them alive so that they can have it inflicted on them in return, >perhaps? ;;;) _That's_ the Word of Erma "Just Wait Till You Have Children Of Your Own" Bombeck! No, really, Erma [etc] Bombeck _is_ a Word! Really! - --Beth, catching up as she can, typing with a baby (iolanthe) in her lap and no computer desk -- the keyboard shares the lap, and the trackball sits on a pile of GURPS books. I want the computer desk back! Moving is a hassle. (PS: may be typing with 1 hand, or even toe! Please forgive capitalization.) ------------------------------ Date: Fri, 19 May 2000 18:34:29 -0500 From: David Edelstein Subject: Re: IN> Sharing Words Mary wrote: > Through much arduous roleplaying and character development two PC's (Cherub> and his attuned partner)have grown in power and friendship and teamwork.> The other player and I are considering getting a Word. Can two Angels or> and Angel and human share a Word? We we considering a Word like> "Partnership" or "Dynamic Duos" so it would actually make sense to share it. Canonically -- no. There is exactly one example of angels sharing a Word (the Angels of Final Judgment who stand at the gates of Hell), and they're a special case. Humans cannot have Words at all, period. - -David ------------------------------ Date: Fri, 19 May 2000 18:38:06 -0500 From: David Edelstein Subject: Re: IN> Baby Woes (Re: In Nomine Dice) Elizabeth McCoy wrote: > This is how I know she's an Impudite, though -- she gets me up in > the middle of the night, sometimes keeps me up all hours, kicks > my hands so I sound like I'm from [insert pariah ISP of your choice], > insists on nursing in positions that are least convenient (my wrists > are shot; some of her first words are going to be "hand-eze gloves")... And in this way, she differs from every other baby in the history of babies how? - -David ------------------------------ Date: Fri, 19 May 2000 18:40:28 -0500 From: David Edelstein Subject: Re: IN> Fwd: grigori information Elizabeth McCoy wrote: > There are currently no books containing the attunements. (I don't > even know if there are _minds_ containing the attunements.) Well, the CotG originally appeared in the CPG, before all mechanical information about them was edited out. - -David ------------------------------ Date: Fri, 19 May 2000 18:41:32 -0500 From: "Prodigal" Subject: Re: IN> Baby Woes (Re: In Nomine Dice) From: "David Edelstein" > Elizabeth McCoy wrote: > > This is how I know she's an Impudite, though -- she gets me up in > > the middle of the night, sometimes keeps me up all hours, kicks > > my hands so I sound like I'm from [insert pariah ISP of your choice], > > insists on nursing in positions that are least convenient (my wrists > > are shot; some of her first words are going to be "hand-eze gloves")... > > And in this way, she differs from every other baby in the history of > babies how? The mailing list full of fans, maybe? *g* ------------------------------ Date: Fri, 19 May 2000 20:05:33 -0400 From: Elizabeth McCoy Subject: Re: IN> Baby Woes (Re: In Nomine Dice) At 6:38 PM -0500 5/19/00, David Edelstein wrote: >Elizabeth McCoy wrote: >> This is how I know she's an Impudite, though -- she gets me up in >> the middle of the night, sometimes keeps me up all hours, kicks >> my hands so I sound like I'm from [insert pariah ISP of your choice], >> insists on nursing in positions that are least convenient (my wrists >> are shot; some of her first words are going to be "hand-eze gloves")... > >And in this way, she differs from every other baby in the history of >babies how? Dunno about thewrists... as for the rest -- clearly, all babiews are Impudiytes. Must make it real easy fotr Impudites to gret Role/6's. - --Beth, catching up as she can, typing with a baby (iolanthe) in her lap and no computer desk -- the keyboard shares the lap, and the trackball sits on a pile of GURPS books. I want the computer desk back! Moving is a hassle. (PS: may be typing with 1 hand, or even toe! Please forgive capitalization.) ------------------------------ Date: Fri, 19 May 2000 19:53:25 -0400 From: Walter Milliken Subject: Re: IN> Gabrielle's judgement At 18:12 -0400 5/19/00, Michael Neal wrote: >> >> The issue is somewhat ineffable, and all Superiors are cloaked in a >> >> certain ineffability, so Dominic can't Ping for Truth very easily .... >> at least it's in the GMG... (and GURPS IN, in more compressed format.) >> also alluded to in dom writeup? Would check, but is impossible w/ >> wigglebaby > >It is. It's just that, with the number of times that it comes up, those >silly folk who haven't purchased the GMG are in trouble. I thought it was in the FAQ. It's not, and probably should be, for exactly the reason above. - ---Walter ------------------------------ Date: Sat, 20 May 2000 00:58:58 +0100 From: Omentide Subject: Re: IN> Baby Woes (Re: In Nomine Dice) >I can't figure, entirely, how Christopher justifies his Word -- >children are the most selfish little creatures at first (I sure was!) >and only eventually do they figure out (with help from parents) that >they're not the only real thing in existance. > >Hm. Redemption. Hmmmmmm.) In my experience it takes about 21 years for kids to figure out they're not the only real thing in existence. How long (canonically) does redemption take? Hilary Ashley and Hilary omentide.omentide@virgin.net http://freespace.virgin.net/omentide.omentide ------------------------------ Date: Fri, 19 May 2000 20:34:57 -0500 From: "David Rodemaker" Subject: Re: IN> Andrew's suggestion for In Nomine Dice > I'm kind of partial to at least one set having flaming feathers for > the 1. (Something that makes more sense with numerals, but hey.) Or > the 6-pips being the eyes on a Bal/Seraph face. (Actually, you could > do the 1-face as a halo, around the 1-pip and the 6-face with the > pips showing clearly and the Bal/Seraph face around 'em. Make it more > clear what the pips were. Those might show more what the faces were, > and be easier designs than the flaming feather I was pining for. Fantastic Idea! The Other David ------------------------------ Date: Fri, 19 May 2000 19:03:57 -0500 From: "Amo Nympham" Subject: Re: IN> Question - Vessels & death I've always felt a Vessel, when dead, is just a corpse. nothing more, nothing less. otherwise, every coroner or med student would have to be a soldier or some king and there wouldn't be much of a "cold war" tint to the War. - -Dennis H. Groome V "Amo Nympham" ICQ: 11340261 "Our Fathers were the model for God. If Our Fathers failed, what does that tell you about God?" "You are not your job. You are not how much money you have in the bank. You are not the car you drive, you're not the contents of your wallet. You're not your fucking khakis. We are the all-singing, all-dancing crap of the world." - -Tyler Durden, Fight Club - ----- Original Message ----- From: Dave Taylor To: Sent: Monday, May 15, 2000 3:02 PM Subject: IN> Question - Vessels & death > Just a quickie question (if such an animal exists on the list)... > > What is peoples stance on celestial vessel death? Do you leave the vessel > behind and go into trauma (leaving a corpse), vessel vanishes immediately, > vessel decomposes supernaturally fast/supernaturally slowly? > ------------------------------ Date: Fri, 19 May 2000 19:52:34 -0500 From: "Amo Nympham" Subject: Re: IN> In Nomine Dice perhaps a version of the Malakim symbol with a broken sword? - -Dennis H. Groome V "Amo Nympham" ICQ: 11340261 "Our Fathers were the model for God. If Our Fathers failed, what does that tell you about God?" - -Tyler Durden, Fight Club - ----- Original Message ----- From: Erich S. Arendall To: Sent: Thursday, May 18, 2000 1:36 PM Subject: Re: IN> In Nomine Dice > > > ...What would be on the '6' portion of Malakim dice? > >The Lilim Hook... > > I thought that at first, too; but wouldn't that conflict with the > Lilim/Bright Lilim dice? > ------------------------------ Date: Fri, 19 May 2000 20:45:33 -0500 From: "David Rodemaker" Subject: Re: IN> Sharing Words > However, humans don't get Words (with one exception) in canon. The > exception is Lilith, and she is one of the Great Mysteries Of The > Universe. Indeed, it is said that Elohim have no hair because they > all tore it out trying to figure out how Lucifer did that. It > is said that Kyriotates developed multiple eyes the better to > be boggled by her Wordedness. 'Tis said, even, that Seraphim on > the Seraphim Council (who know what it takes to award a Word) will > sputter when asked how Lucifer did it, and if they think hard enough > about it, their heads explode. Bah... She's not just human... she's the Third Avatar. The Other David ------------------------------ Date: Fri, 19 May 2000 21:29:49 -0500 From: "Tafka J." Subject: Re: IN> In Nomine Dice At 5:45 PM -0500 05/19/00, Kiara S. Legner wrote: >I *hate* reading pips, and I'm getting ready to banish Chaos dice from my >game... But! But! I _like_ my Chaos Dice! (I use plain numeral dice for my CD, though.) *grin* AHEM. I'd prefer numbers, with the exception of the 1 & 6. I like Beth's idea of having the 6 be a Seraph/Balseraph. . . And I dunno what you could use for the 1. Be seeing you, - - Tafka J. = tafkaj@thrifty.net # Balseraph of Fate, Marquis of Delusions of Grandeur ------------------------------ Date: Sat, 20 May 2000 13:36:37 +1000 From: "Azrael" Subject: Re: IN> In Nomine Dice > Beth's idea of having the 6 be a Seraph/Balseraph. . . And I dunno what > you could use for the 1. Ofanite/nim ------------------------------ Date: Fri, 19 May 2000 23:46:24 -0400 From: "Charles Phipps" Subject: IN> The Last Temptation of Yves This is a multi-part message in MIME format. - ------=_NextPart_000_0045_01BFC1EC.714A4A80 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable >It's certainly ... audacious. Thank you...however the question comes down to it though is if it can be = done both seriously, believably, and enjoyably (the last most important = of all). >First off, your players can just forget getting any >help from AAs (except maybe Mike): they'll be too busy >running around in circles screaming. =20 The way I see it Yves is going to be locked up with the Book of Infinity = (a cute little tome God gave him which lists all possibilities) and the = rest of his library....as the characters bring him their notes and books = at his trial (even though he's watching them) to justify humanity and = angels in the plan..and well everything. oooo maybe he's starting to hear the dark symphony now too... As for Mike I see him as taking the old fashioned root to solving this = problem...preparing his angels for a final assault on Hell if Yves falls = (taking the fall of the Will of God as a sign that's it's time to take = matters into his own hands for the Symphony). Dominic...I mean what could be his reaction? Is he going to spas out and = maybe get all dissonate himself? Or is he going to try and rationally = handle the fact he's going to have to try and likely execute the word of = God? Is for the first time he going to consider redemption over = execution. Or...replace him? The rest of the angels I see as basically holding their breath for = what's going to happen with this. Gabrielle...well no not her...however = what she will do...no clue. >The DPs won't be too much better: they'll be looking over at Kronos, >wondering if he'll combine with Yves/be locked into a >fraticidal power struggle/Redeem/blow up.=20 Hmmm good point there. I figure Kronos to be something akin to Belial = as far as angelic status is...a servitor of Yves who saw bigger things = ahead of him if he served the Devil instead of God. He might not want = "boss" comming back. However I was thinking that he honestly believes that "fate" is better = than the Destiny God set out for him too...again a big deal there. >You could justify some under the cover help from just >about anybody on Hell's side: paranoids tend to >distrust gifts that are too good to be true, and if >there's ever been a DP who wasn't paranoid, he should >be on display as a tourist attraction. Most of them >would be real leery of this mess. Well I insinuated Lucifer wants everyone to stay out of this as this as = you might suspect is his crowning achievement....the corruption and = final destruction of God's plan (in his mind). However I think it's probably not going to affect three Superiors 1:) = Kronos-I think he'll probably do his best to aid the party (It's not = Yves "fate to fall") 2:) Deliah-My personal Home brew superior-Demon = princess of Hate who has a vendetta 3:) Baal: who wishes to avenge his = Djinni of Lighting... >Other than that, it's not something that I'd do, but >in you make it work, more power to you. Well it's my hope it can work. Should I have as Yves dissonance grow some apcolyptic "special effects"? = The usual frogs from the sky etc? Or perhaps in this case humanity = increasingly giving into despair...self hatred...etc? - -Charlie - ------=_NextPart_000_0045_01BFC1EC.714A4A80 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
>It's certainly ... audacious.
 
Thank you...however the question comes down to it though is if it = can be=20 done both seriously, believably, and enjoyably (the last most important = of=20 all).

>First off, your players can just forget getting = any
>help=20 from AAs (except maybe Mike): they'll be too busy
>running around = in=20 circles screaming.   
 
The way I see it Yves is going to be locked up with the Book of = Infinity (a=20 cute little tome God gave him which lists all possibilities) and the = rest of his=20 library....as the characters bring him their notes and books at his = trial (even=20 though he's watching them) to justify humanity and angels in the = plan..and well=20 everything.
 
oooo maybe he's starting to hear the dark symphony now too...
 
As for Mike I see him as taking the old fashioned root to solving = this=20 problem...preparing his angels for a final assault on Hell if Yves falls = (taking=20 the fall of the Will of God as a sign that's it's time to take matters = into his=20 own hands for the Symphony).
 
Dominic...I mean what could be his reaction? Is he going to spas = out and=20 maybe get all dissonate himself? Or is he going to try and rationally = handle the=20 fact he's going to have to try and likely execute the word of God? Is = for the=20 first time he going to consider redemption over execution. Or...replace=20 him?
 
The rest of the angels I see as basically holding their breath for = what's=20 going to happen with this. Gabrielle...well no not her...however what = she will=20 do...no clue.
 
>The DPs won't be too much better: they'll be looking over at=20 Kronos,
>wondering if he'll combine with Yves/be locked into=20 a
>fraticidal power struggle/Redeem/blow up.  
 
Hmmm good point = there.  I figure=20 Kronos to be something akin to Belial as far as angelic status is...a = servitor=20 of Yves who saw bigger things ahead of him if he served the Devil = instead of=20 God.  He might not want "boss" comming back.
 
However I was thinking that he honestly believes that = "fate" is=20 better than the Destiny God set out for him too...again a big deal = there.

 
>You could justify some under the cover help from = just
>about=20 anybody on Hell's side:  paranoids tend to
>distrust gifts = that are=20 too good to be true, and if
>there's ever been a DP who wasn't = paranoid,=20 he should
>be on display as a tourist attraction.  Most of=20 them
>would be real leery of this mess. 
 
Well I insinuated Lucifer wants everyone to stay out of this as = this as you=20 might suspect is his crowning achievement....the corruption and final=20 destruction of God's plan (in his mind).
 
However I think it's probably not going to affect three Superiors = 1:)=20 Kronos-I think he'll probably do his best to aid the party (It's not = Yves=20 "fate to fall") 2:) Deliah-My personal Home brew = superior-Demon=20 princess of Hate who has a vendetta 3:) Baal: who wishes to avenge his = Djinni of=20 Lighting...
 

>Other than that, it's not something that I'd do, = but
>in you=20 make it work, more power to you.

Well it's my hope it can=20 work. 
 
Should I have as Yves dissonance grow some apcolyptic "special = effects"? The usual frogs from the sky etc? Or perhaps in this case = humanity increasingly giving into despair...self hatred...etc?
 
-Charlie

 
- ------=_NextPart_000_0045_01BFC1EC.714A4A80-- ------------------------------ End of in_nomine-digest V1 #1635 ******************************** The material here is (C) 2000 Steve Jackson Games, Incorporated. All rights reserved.