INWO OBD


Control The World With Things Found Around the Home!

by Ralph Melton

I thought that the submissions from Glen Barnett and Aaron Curtis might satisfy my desires, but I didn't see exactly what I want.

My idea for a OBD deck is this: I want something to use to suck in newbies.

Therefore, I want the rules to be simple. To that end, I eliminated any cards that dealt with these topics:

I also eliminated cards that require knowing the cards well, such as the Rosicrucians and Crop Circles.

Since this is to be played by SubGenius rules, I also eliminated anything that dealt with discarding off of decks, or with using groups in hand. As in SubGenius, there are no special rules for Secret groups.

Some cards need reinterpretation: interpret the Clone Arrangers' 'may restore to life any just-killed Personality' as 'any just-destroyed Personality.' The Fraternal Orders' Group draw should be added to the uncontrolled area.

I also want this to be a deck that I can build with cards that I wouldn't otherwise use.

Since I've bought a few booster boxes in my time, I have a few boxes of Commons and Uncommons that I don't really need, for which I tell my friends that they can have any cards they want from those boxes. I raided those boxes to build this deck. (And I don't have nearly the collection of many other people; plenty of others could do the same.)

This means no SubGenius cards, because I don't have a spare SubGenius set. It also means no Rare cards, because those have some slight trading value (and no specials or German cards, by the same token.) It also means no Plot-cancellers, because I'm woefully short on Plot-cancellers right now. It has a Bribery, but it doesn't have a Murphy's Law, because I didn't have a spare.

In short, this is a deck built from my leftovers. I'm going to take it to AndCon, to try to playtest it and use it to lure people into playing INWO--and then I'm going to give it away to some likely candidate, because I can.

Illuminati: Bavaria, Adepts, and UFOs use concepts that aren't otherwise present in the set, so should not be used. Shangri-La and the Discordian Society might have it weak, but I put in extras of things like Kinder and Gentler, to try to help them out. I would expect the Network, the Servants of Cthulhu, and the Gnomes of Zurich to be strong Illuminati, and the Bermuda Triangle, the Discordian Society, the Church of the SubGenius, and the Society of Assassins to be conceivably viable.

58 Groups:

78 Plots: NWOs: Other Plots: Some things I'd like to add if I had spares:
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