The Disaster Epic
by Robert Dubisch
This deck uses SubG Rules.Theme: Outdo your favorite Disaster Movie! This deck has them all! Lots of Places should be destroyed or devastated before this game is over.
Total (125)
Groups (45)
Al Amarja
Resources (12)
Australia
Boy Sprouts
Brazil
California
Canada
CDC
China
Cycle Gangs
Dallas Catacombs
Dinosaur Park
Dokstok
Druids
England
Finland
Flat Earthers
France
General Disorder
Germany
Great Pyramid *
Hawaii
Illuminati University *
International Weather Organization
Israel
Italy
Japan
Las Vegas
Libertarians
Margaret Thatcher
Moonbase
NATO
New York
Orbit One
OPEC
Pentagon
Red Cross
Robot Sea Monsters
Russia
Saucer Landing Strip
Silicon Valley
Stonehenge
Survivalists
Texas
United Nations
Vatican City
Big Prawn
Plots (62)
Earthquake Projector (x2)
Holy Grail
Killer Satellite
Loch Ness Monster
Midas Mill
Mercenaries
Power Satellite
Rogue Boomer (x2)
Weather Satellite
Air Magic
Goals (5)
Albino Aligators
Annual Convention
Are We Having Fun Yet?
Atomic Monster
Back to the Salt Mines (x2)
Beach Party
Benefit Concert
the Big Score
Blitzkrieg
Bribery
Bulldada
Cold Fusion
Combined Disasters (x2)
Corruption (x2)
Defection
Dictatorship
Drought
Early Warning
Earth Magic
Earthquake
Epidemic
Flesh Eating Bacteria *
Frankenfood
Giant Kudzu
Hurricane
Infobahn
Ketchup is a Vegetable
Martial Law (x2)
Martyrs
Meteor Strike
Near Miss
No Beer! *
Nuclear Accident
Oil Spill
The Oregon Crud
Plague of Demons
Privatization
Rain of Frogs
Revolution
Rewriting History
Robo "Bob"
Second Bullet
Slush Fund
Sorry Wrong Number
Stock Split
Sucked Dry and Cast Aside!
Swiss Bank Account
Terrorist Nuke (x2)
This Was Only a Test
Tidal Wave
Tornado
Truck Bomb
Upheaval!
Volcano
Volunteer Aid
World Cup Victory
You Are What You Eat
Earth First!
(I put in nearly all the places, all the place related groups, plots, and resources I could find. And added a few extra nasty cards to encourage more destruction. I did include 5 goals, all control x foo, destroy y foo goals. I judged Up against the Wall to be relatively too easy for this deck, however.) Asterisked cards are Special or Ultra-Rare cards and may be omitted if unavailable.
The Hand of Madness
Kill for Peace
Let Them Eat Cake!
Power to the People
Special Rules: Everyone plays the Servants of Cthulhu. Got a problem with that? No? I didn't think so. There are no special Secret group rules. If you don't have Assassins and/or the Subgenius expansion set, just leave them out. No replacement is necessary.
Changes to Cards:
Al Amarja: Change "each undrawn Plot card you discard" to "any any Plot card in your hand that you discard".
California: There aren't any Media groups here so change its special power to give +1 power to any Liberal groups.
Illuminati University: Pay Tuition from your hand, not the Plot Deck. Las Vegas: Change last 2 sentences to: "On a 6 or less, they win and take a random plot from your hand. On a 7 or more, you win and take a random plot from their hand."
Air Magic: Sacrifice a Plot card from your hand, not the plot deck to power this card.
Bribery: You may pay Bulldada's cost for this card and vice versa.
Back to the Salt Mines, Flesh Eating Bacteria: You only get to reuse the card if you roll a 2 or a 3.Optional Special Rule: To further increase the carnage, you may play with these 3 NWOs permanently in play: Australian Rules, Global Warming (or Fear and Loathing), and World War Three.
Additional Notes: Feel Free to add any number of additional disasters to these cards if you have them. Dobbstown, 'Frop Farm, and Hollywood doesn't have abilities that work well in this deck so I tossed them out.
The Civil War Variant: Take out ten of the lesser non-huge places. Instead put in duplicates of
Australia
and add about 2 to 4 Partitions to the Plot deck.
Brazil
California
Canada
China
England
France
Germany
Russia
Texas
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