Moving Groups



On your turn, you may change your Power Structure by moving your groups. You may move any group you control to any vacant arrow on any group in play, even one controlled by another player (if he wants it). Any puppets of the group being moved, and their puppets, and so on, move with it, keeping the same position relative to their master.

Moving a group costs one action. This may be from the group being moved, or its former master, or its new master, or your Illuminati! It's your choice.

You may give a group to another player during his turn, if he wants it. This still costs an action, as above.

Groups in your Power Structure may never overlap. If moving a group would cause some of its puppets (or their puppets) to overlap, any of them may be moved to different control arrows, as long as they keep the same master. Any group that cannot be prevented from overlapping is lost. It, and any puppets it has, go back to the hand of the player who controlled it before the move.


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