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Written by Andrew Hackard and Steve Jackson
Illustrated by John Kovalic
48 pages. Hardcover.
Suggested Retail Price $14.95
Stock #3402
ISBN 1-55634-668-9
Out Of Print - Click here for dealer info
Munchkin. It's not just for players any more.
What can a Munchkin RPG GM do? Whatever he wants. Player annoys you? Kill him. Or change his sex. Or turn him into a Canada goose. Go all the way and turn him into a dead sex-changed Canada goose. No one can stop you.
When you're the GM, the rules are only suggestions. So the Munchkin Master's Guide is 48 pages of magic items, NPC classes, and a loaded 100-sided die's worth of dirty tricks . . .
It's GOOD to be the GM.
- The complete line of Munchkin RPG books includes everything
you need for a rollicking good game of dungeon-clearing, monster-slaying,
treasure-gathering . . . and the inevitable up-leveling!
Everything, that is, except for a warped
imagination and buckets of dice - but you already have those, right?
- Join the Munchkin
Adventurers Guild! This is a Yahoo group devoted to the discussion of . . . munchkinism. Enjoy!
- Discuss Munchkin RPG in the Steve Jackson Games Forums.
- Download banners to link to the Munchkin
web site (or just for decoration).
- Also try the award winning Munchkin card game.
- Be sure to check out The Munchkin's
Guide to Power Gaming!
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