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New!  * Coming August  * Coming September  * Coming October  * Coming November  * Coming December  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

N E W   R E L E A S E S 

Shipped August 3, 2021
Shipped August 2, 2021
Shipped July 29, 2021

Munchkin: SpongeBob SquarePants

Last one there is a Barnacle Head! Dive into a treasure hunt on the high seas with Munchkin: SpongeBob SquarePants! Immerse yourself in the whimsical world of Bikini Bottom mixed with the backstabbing fun of Munchkin! Play as SpongeBob SquarePants, Patrick Star, Squidward Tentacles, Mr. Krabs, Sandy Cheeks, or Pearl Krabsyour. Kick Open The Door and you may find yourself facing the Krabby Patty secret-seeking Sheldon J. Plankton, gruel-loving Captain Starfish, or many other foes. Never fear! You can equip yourself with cool Items such as Krusty Krab Hat and gather Allies like Gary the Snail to defeat the monsters and win an underwater race to Level 10!

CONTENTS: 168 Cards, 6 Role Cards, 6 Plastic Trackers, 1 Die, and Instructions. Stock #MU096-712-002100, ISBN 700304155115. $24.99.
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Shipped July 22, 2021
Shipped July 15, 2021

R E P R I N T S 

Shipped August 3, 2021

Star Munchkin (Reprint)

Fight aliens, steal their tech, and level up first to win!

That's right: You can be a munchkin – in space! When you play this sci fi-themed Munchkin game, you'll become a Mutant, a Cyborg, or a Psychic. You'll fight Fanged Fuzzballs, Bionic Bimbos, and the Brain In A Jar. You'll wield Lasers, Vibroswords, and Nova Grenades. All while stabbing your buddies in the back for the win!

You'll love the classic Munchkin humor and John Kovalic art in this out-of-this-world set.

Ages 10 and up. Plays in one to two hours. Three to six players.

Boxed game with 168 cards, rules, and die. Stock #1411, UPC 837654320617. $24.95.

Shipped August 3, 2021

Munchkins & Mazes (Reprint)

Munchkin is back in a whole new addition! Munchkins & Mazes is the most elf-referential Munchkin game yet, with cards inspired by the most popular roleplaying game ever, the latest live streaming crazes, the gaming hobby in general, and even by Munchkin itself! We've updated some of our favorite cards and created a whole lot of new ones in this set that's sure to please anyone who's ever rolled a 20-sided die.

168 cards, rules, and a custom six-sided die. Stock #1555, ISBN 080742096752. $24.95.
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Shipped August 2, 2021

Illuminati (Reprint)

They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.

Now, this classic game of conspiracy and world conquest has been updated to include current events and up-to-date references! Illuminati is for two to six players and contains 110 cards with new card back designs. It features new art created by Lar deSouza, known for his 2008 Shuster Award-winning online comic Least I Could Do.

As a winner of the Origins Award for Best Science Fiction Boardgame, Illuminati is one of the all-time greats. Now that it has been modernized for the 21st century, you'll wonder whether it's really only a game as you scheme your way to world domination!

Includes rules, 110 cards, 8 giant-sized reference cards, 2 sheets of money counters, and 2 dice. Stock #1387, ISBN 080742099807. $34.95.
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Shipped August 2, 2021

Munchkin Bites! (Reprint)

It's the World of Dorkness!

The munchkins are now vampires . . . and werewolves . . . and changelings. Bash through the haunted house and slay the monsters. The OTHER monsters. You can't slay your fellow munchkins, but you can curse them, send foes at them, and take their stuff. Of course . . .

This is a stand-alone game, which (of course) can be combined with other Munchkin games. And it's illustrated by John Kovalic. OF COURSE. See Igor, Gilly, and all the other Dork Tower characters in their munchkin-vampire finery . . .

So bring along your Coffin (+3!) and wield The Sword Of Beheading People Just Like In That Movie. Face foes like the Banshee, the Heck Hounds, and the dreaded Were-Muskrat. Smite them all, and be the first to Level 10 . . .

Boxed game with 168 cards, rules, and die. Stock #1419, UPC 837654320464. $24.95.

Shipped August 2, 2021

Munchkin 4 The Need For Steed (Reprint)

Munchkin 4 – The Need for Steed is an expansion for the original Munchkin – 112 more cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend. But this is Munchkin, so these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Skin Horse), the Chicken, and Big Joe, who might be a Steed or might be a Hireling. It's hard to tell.

Hireling? Yes indeed, The Need for Steed has lots and lots of Hirelings! Add these valuable characters to your retinue, use their special abilities, and sacrifice them to save your own skin!

Feel the need . . . The Need for Steed!

112 cards and rulesheet in a tuckbox. Stock #1444, UPC 837654320631. $19.95.
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Shipped August 2, 2021

Munchkin Tails (Reprint)

Munchkin has gone to the dogs . . . plus foxes, mice, and ponies!

Anthropomorphic animals have always been popular, from the beast-headed gods of Egypt to Mickey Mouse and Bugs Bunny today. Now you can bring them into the dungeon, fighting off opponents such as the Human Rights Activist, the Robot Vacuum, or even the feared Animal Control Enforcer. Use a Tail Flail or a Cone of Defiance as you work to be the first of your species to reach Level 10!

This set is perfect for new Munchkin fans but also blends perfectly well with original Munchkin or any other fantasy set.

Anthropomorphic backstabbing fun! Stock #1491, ISBN 080742097131. $24.95.
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Shipped August 2, 2021

GURPS Basic Set: Characters (Reprint)

GURPS has been the premiere universal roleplaying game for almost two decades. The current Fourth Edition makes it even better!

With GURPS, you can be anyone you want -- an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else!

GURPS Basic Set: Characters combines material from the Third Edition GURPS Basic Set and GURPS Compendium I, plus hundreds of new and updated rules! This 336-page, full-color hardcover contains everything you need to create and play a GURPS Fourth Edition character.

336 pages. Hardcover. Stock #01-0001, ISBN 978-1-55634-729-0. $54.95.
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Shipped July 22, 2021

GURPS Goblins (Reprint)

Life in London is nasty, brutish, and short.
So are you.

This game more or less relates to the sad lives and hard times of persons living in late Georgian London – that is, the city is more or less London, the individuals concerned are more or less persons, and King George is more or less late. The year is 1830.

A roleplaying game usually sends characters on an exploration in which they seek elusive treasure through uncharted jungles, ruins, and dungeons – overcoming obstacles and whacking monsters with magic or astounding technology.

Such things are sadly rare in this game. GURPS Goblins is set in a city where every square inch has been trodden by one and a half million pairs of feet, and all obstacles are marked on a handy street map. The ruins and dungeons are far from uncharted – the only creature who never explores them is the landlord who rents them out. The magic is dubious. The technology isn't astounding.

There are, however, plenty of monsters – in every conceivable shape and size. They live in the characters' houses, eat their food, and buy groceries at the same market. Many of them are relatives. The characters of GURPS Goblins roam well-worn, familiar streets in a sea of unwashed, diseased rogues and villains. The characters are unwashed, diseased rogues and villains. They seek the same elusive treasures that all do – gin, glory, and bags of money.

This edition is black-and-white (grayscale). A version with color interior pages is also available separately.

146 black-and-white pages. Softcover. Stock #01-6091B, ISBN 978-1-55634-942-3. $24.95.

Shipped July 22, 2021

GURPS Goblins (Reprint)

Life in London is nasty, brutish, and short.
So are you.

This game more or less relates to the sad lives and hard times of persons living in late Georgian London – that is, the city is more or less London, the individuals concerned are more or less persons, and King George is more or less late. The year is 1830.

A roleplaying game usually sends characters on an exploration in which they seek elusive treasure through uncharted jungles, ruins, and dungeons – overcoming obstacles and whacking monsters with magic or astounding technology.

Such things are sadly rare in this game. GURPS Goblins is set in a city where every square inch has been trodden by one and a half million pairs of feet, and all obstacles are marked on a handy street map. The ruins and dungeons are far from uncharted – the only creature who never explores them is the landlord who rents them out. The magic is dubious. The technology isn't astounding.

There are, however, plenty of monsters – in every conceivable shape and size. They live in the characters' houses, eat their food, and buy groceries at the same market. Many of them are relatives. The characters of GURPS Goblins roam well-worn, familiar streets in a sea of unwashed, diseased rogues and villains. The characters are unwashed, diseased rogues and villains. They seek the same elusive treasures that all do – gin, glory, and bags of money.

This edition recreates the color scheme of the original printing, with 96 color interior pages. A black-and-white (grayscale) version is also available separately.

146 pages, 96 in full color. Softcover. Stock #01-6091C, ISBN 978-1-55634-945-4. $39.95.

Shipped July 15, 2021

GURPS Conan Beyond Thunder River (Reprint)

A Savage Horde Is Out for Blood

... And only the mighty Conan stands in their path!

When the army of Aquilonia marched across Thunder River and into savage Pictland, the tribes of the Picts were driven away. To secure his rich new territory, King Numedides built Fort Tuscelan, a powerful outpost meant to keep the barbarian Picts from striking back.

But Numedides' lone fort is not enough to stop the Pict raiders. In recent days, the ruthless natives have burned Aquilonian homesteads, raided merchant caravans, and brutally murdered several soldiers from the fort.

For the Picts have united behind a sorcerous leader: the great witch-doctor, Zogar Sag. Even now, he is raising a vast Pict horde to crush Fort Tuscelan.

You are Conan of Cimmeria, commander of the scouts at Fort Tuscelan. Can you stop Zogar Sag and his army?

GURPS Conan Beyond Thunder River is based on the story "Beyond the Black River," by Robert E. Howard. In it you'll find:

  • Adventure a 560-entry solo adventure for Conan of Cimmeria, or your own character. There are dozens of alternate paths . . . you can play over and over and never have the same adventure twice!
  • Conan Character Sheet the bold Cimmerian at age 40, as an officer in the service of Aquilonia.
  • Maps Northwestern Hyboria, showing Aquilonia and Pictland; Conajohara Province, between the two nations; and several combat maps, for the battles in this adventure.
  • Monsters nine fearsome Hyborian animals for your campaigns.

All of Aquilonia is depending upon you to save the land Beyond Thunder River!

(This is a reprint of a GURPS Third Edition product. Its interior is based on a scanned copy of the first print version, so there will be imperfections compared to modern all-digital releases.)

66 black-and-white pages. Softcover. Stock #01-6093, ISBN 978-1-55634-954-6. $19.95.

Shipped July 15, 2021

GURPS Space (Reprint)

A Universe Without Limits

A classic becomes classier in this updating of the definitive guide to science-fiction roleplaying. Previous editions of GURPS Space offered a comprehensive set of tools to design your own starfaring campaigns, from space opera to hard science with any stop in between. Substantially revised and expanded for GURPS Third Edition, this edition:

  • Upgrades the spaceship design and space combat systems!
  • Ensures that recent, popular science-fiction cinema and television settings will be easily simulated!
  • Updates the rules to conform with changes since the last edition brought about by GURPS Compendium I, Traveller, Ultra-Tech 2, and Vehicles.

In addition to the above topics, GURPS Space offers an inventory of science-fiction equipment from lasers to force swords, treatment of classic science-fiction character types, advice on creating planets and the cultures that inhabit them, and much more!

168 black-and-white pages. Softcover. Stock #01-6114, ISBN 978-1-55634-960-7. $26.95.


New!  * Coming August  * Coming September  * Coming October  * Coming November  * Coming December  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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