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New!  * Coming April  * Coming May  * Coming June  * Coming July  * Coming August  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

N O V E M B E R   2 0 1 5 

Shipped November 23, 2015

Car Wars Classic Arenas

To Be The Best . . .

You've got to beat the best. And that means taking to the many different autoduelling arenas across the Car Wars world and testing yourself under all kinds of conditions.

Car Wars Classic Arenas gives hardcore autoduellists more exciting locations to showcase their skills and blow away their opponents. The boxed set contains five two-sided 22" x 34" arena maps and a booklet detailing the special features of each arena. The rules also cover revised versions of popular variants like the AADA pro circuit and more.

The arena designs originally appeared in various Car Wars supplements (including the Car Wars Arena Book and The AADA Duel Circuit: L'Outrance), but only as scaled-down maps. In this set, they'll come out of the box ready to play in full Car Wars Classic scale.

Have you got what it takes? Find out with Car Wars Classic Arenas.

A package of Car Wars Classic arena maps, in full Car Wars Classic Arenas scale! Stock #7155, UPC 837654322666. $19.95.

Shipped November 9, 2015

Munchkin Kittens

The ancient Egyptians worshipped cats.

Which clearly explains what happened to them. Cats may be cute, but they've got teeth, claws and siege weaponry? Munchkin Kittens has 30 new cards that some of you may be allergic to. Don't be fooled . . . they're adorable, but deadly!

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Kittens pack is the same as every other.

30 cards in a blister pack. Stock #4215, UPC 837654322673. $9.95.


R E P R I N T S 

Shipped November 9, 2015

Munchkin Legends Deluxe (Reprint)

Become a Munchkin of Myth!

Prepare to fight the creatures of legend . . . and take their stuff!

In Munchkin Legends Deluxe, you'll face mythical monsters and collect legendary treasures. Challenge the Boogie Man to a dance-off and cheat by wearing Achilles' Heels. Hide from the spells of the Wicked Witch of the Midwest in your Bermuda Shorts of Invulnerability. And if you think you're up to it . . . release the Kraken!

Munchkin Legends Deluxe comes with everything you need to play: cards, a die, and the rules, plus a board and standies to track your levels.

168 new Munchkin cards, a custom die, a board, 12 standies and plastic stands, and a rulesheet. Stock #1512, UPC 837654322734. $34.95.


W 2 3 

Shipped November 26, 2015

Uncle Albert's Catalog from Hell

Hot Deals!

A complete listing of every weapon, ammo type and accessory available to the Car Wars, Car Wars Tanks, or Aeroduel duellist, all under one cover? Impossible!

WRONG-O, CAMPERS!

Your old Uncle Al is back with a vengeance! This is the ultimate Uncle Al's, with the most up-to-the-minute versions of hundreds of state of the art weapons and accessories -- all at rock bottom prices!

Everything from the Car Wars Compendium 2nd Edition, everything from Boat Wars, everything from Aeroduel, everything from Car Wars Tanks! Plus loads of neat stuff from the earlier Uncle Al's Catalogs and issues of ADQ!

But Wait -- THERE'S MORE!!

  • The Uncle Al Story!
  • Uncle Al's Home Shopping Club!
  • Al's Gals!
  • Uncle Schmalbert!
  • New, advanced jumping rules for Car Wars!

You can't afford to pass up this catalog! Your survival on the roads of the 2040s depends on knowing what's out there -- and having the best, most modern equipment on your own vehicle!

Drive Offensively . . . with Uncle Al, the Duellist's Pal!

211-page PDF. Stock #30-7150, $15.00.

Shipped November 23, 2015

Star Munchkin Guest Artist T-Shirt

Let everyone know that you're a star with this Star Munchkin Guest Artist T-Shirt, illustrated by Len Peralta (Geek a Week, Ten State, Munchkin The Guild).

Official Rules

  1. If you are wearing an official Munchkin shirt*, you may draw one extra card from either deck when you start play or when you come back from the dead.
  2. The autograph of Steve Jackson, Andrew Hackard, or Len Peralta on this shirt gives you +5 in combat, once per game, when playing with the Star Munchkin Guest Artist Edition. Additional autographs give you more uses of the bonus (which may be used in the same combat).
  3. Wearing two or more Munchkin shirts does NOT give you both bonuses. The one on the outside rules.
  4. Use of the Cheat! card overrides Rule 3 and lets you benefit from two different shirts. (It doesn't matter which one is outside.)
  5. But under no circumstance is there any bonus for MORE than two shirts at once, and players may never benefit from more than two shirts per game.

It is NOT an official tournament rule, but if you wish to make a house rule that a "Lose Your Armor" card requires you to remove your shirt(s), we cannot stop you.

* On your torso. Right side out.

1 T-Shirt. Stock #9195, ISBN N/A. $22.95.

Shipped November 23, 2015

Munchkin Guest Artist T-Shirt

Spyke isn't fooling around and he wants you to know it! Ian McGinty (Adventure Time and Munchkin comic books) drew the art for this Munchkin Guest Artist T-Shirt.

Official Rules

  1. If you are wearing an official Munchkin shirt*, you may draw one extra card from either deck when you start play or when you come back from the dead.
  2. The autograph of Steve Jackson, Andrew Hackard, or Ian McGinty on this shirt gives you +5 in combat, once per game, when playing with the Munchkin Guest Artist Edition. Additional autographs give you more uses of the bonus (which may be used in the same combat).
  3. Wearing two or more Munchkin shirts does NOT give you both bonuses. The one on the outside rules.
  4. Use of the Cheat! card overrides Rule 3 and lets you benefit from two different shirts. (It doesn't matter which one is outside.)
  5. But under no circumstance is there any bonus for MORE than two shirts at once, and players may never benefit from more than two shirts per game.

It is NOT an official tournament rule, but if you wish to make a house rule that a "Lose Your Armor" card requires you to remove your shirt(s), we cannot stop you.

* On your torso. Right side out.

1 T-Shirt. Stock #9196, ISBN N/A. $22.95.

Shipped November 23, 2015

Munchkin Cthulhu Guest Artist T-Shirt

Wear the Munchkin Cthulhu Guest Artist T-Shirt illustrated by Katie Cook (My Little Pony: Friendship Is Magic, Munchkin Love Shark Baby) and show your love for all cute things, even Cthulhu!

Official Rules

  1. If you are wearing an official Munchkin shirt*, you may draw one extra card from either deck when you start play or when you come back from the dead.
  2. The autograph of Steve Jackson, Andrew Hackard, or Katie Cook on this shirt gives you +5 in combat, once per game, when playing with the Munchkin Cthulhu Guest Artist Edition. Additional autographs give you more uses of the bonus (which may be used in the same combat).
  3. Wearing two or more Munchkin shirts does NOT give you both bonuses. The one on the outside rules.
  4. Use of the Cheat! card overrides Rule 3 and lets you benefit from two different shirts. (It doesn't matter which one is outside.)
  5. But under no circumstance is there any bonus for MORE than two shirts at once, and players may never benefit from more than two shirts per game.

It is NOT an official tournament rule, but if you wish to make a house rule that a "Lose Your Armor" card requires you to remove your shirt(s), we cannot stop you.

* On your torso. Right side out.

1 T-Shirt. Stock #9197, ISBN N/A. $22.95.

Shipped November 19, 2015

Pyramid #3/85: Cutting Edge

Bringing You Tomorrow . . . Today!

The future isn't some far-off wonderland; it encroaches on the present with every passing moment! This issue of Pyramid -- the PDF magazine for roleplayers -- checks out skills, ideas, and tech from the not-too-distant future, whether it's a transhuman tomorrow, a cyberpunk society, or something even stranger. This issue features:

  • "Training for the Tech," a look at styles, skills, and developments for shootists in the near-future. Written by Transhuman Space line editor Phil Masters, this guide offers a plethora of new options for any TL9 campaign (including Transhuman Space).
  • "Remixing the Rocker," a discussion of music and musicians in near-future GURPS campaigns. Discover how to take tunes to the next level, winning fans, altering minds, and even healing through music!
  • "Cutting-Edge Armor Design," this month's Eidetic Memory from GURPS Ultra-Tech co-author David L. Pulver. Devise near-future GURPS armor from scratch, choosing your material, coverage, and protective ability. Selecting from ceramic nanocomposite, laser-ablative polymer, liquid armor, and many more, you'll never run out of new wares to wear!
  • "Free Falling," a guide to all things zero-G related in GURPS. Learn how the body reacts to environs without gravity, what you can and can't do, what character traits are useful, and even two new zero-G combat styles!
  • "The Perky L33t," an Appendix Z from frequent Pyramid contributor Christopher R. Rice that adds new perks to cyberpunk netrunners.

This issue also presents a vignette by Matt Riggsby set in the new Car Wars universe, a Random Thought Table that examines the future through the prism of the past, plus an Odds and Ends that contemplates forgery and goes behind the scenes with the stunning Brandon Moore cover. The cutting edge of GURPS is here, and it's looking sharp!

38-page PDF. Stock #37-2685, $9.00.
Buy Now!

Shipped November 12, 2015

GURPS Dungeon Fantasy Treasures 1: Glittering Prizes

Did Somebody Say "Money"?

Any delver who has ever met a dishonest merchant can attest that it pays -- literally! -- to know exactly what you've dragged home from the dungeon. Sometimes it's good ol' gold and silver, but the world is older and stranger than even scholars and wizards admit. Canny treasure-hunters consult books before brokers, poring over tomes like GURPS Dungeon Fantasy Treasures 1: Glittering Prizes to decide what to keep and what to sell -- and for how much.

The Dungeon Fantasy Treasures series expands on the popular GURPS Dungeon Fantasy 8: Treasure Tables supplement. This first volume, Glittering Prizes, is your guide to identifying all the world's cash and separating what merely looks valuable from what will actually fetch a pretty penny in town. Learn all about:

  • Coins. Not everything that glitters is gold -- there's also billon, tumbaga, electrum, and stranger stuff. Weight and purity are issues, too, as are clipping and fakery.
  • Funny money. Don't throw away those colorful pieces of paper or that big old rock with a hole in it until you're sure it isn't cash in the eyes of somebody, somewhere.
  • Magical cash. Some coins are valuable more for what they can do than for what they're made from. Others are cursed. And then there's Hell money.
  • Fancy fabrics. Know your taffeta from your organdy. An enemy's colorful garb and shiny buckles might be worth far more than the contents of his purse, and the savvy slayer will take measures not to get it bloody.
  • Unusual materials. When an item is made of rare ebony, solidified moonbeams, or pure magical flame, it doesn't really matter what the thing is -- it'll net a tidy sum!
  • Motifs and cultural details. Become an expert on patterns and embellishments. Identifying an artifact as being from the Translucent City means getting five times the usual price from a collector, but if the coins bear the sign of the squid, it's best to melt them down.
  • And more! Currency systems, the practical matter of counting coin, and even rules for using money as a weapon . . . chances are that if you have a question about cash, it's answered right here.

Whether you're a GM looking to spice up a treasure chest or the player of a greedy adventurer, Glittering Prizes is the essential reference on the stuff worth keeping.

22-page PDF. Stock #37-0332, $7.00.
Buy Now!

Shipped November 9, 2015

Munchkin Apocalypse Blank Card Set

Prepare for the end of the world with blank cards for Munchkin Apocalypse! Each pack contains 10 Doors, 10 Treasures, and 10 Seals with Munchkin Apocalypse backs.

30 cards. 10 doors, 10 treasures, 10 seals. Stock #1428, ISBN N/A. $7.00.
Buy Now!

Shipped November 9, 2015

Munchkin Steampunk Blank Card Set

We removed the text on these Munchkin Steampunk cards with SCIENCE! so you can create your own jokes. Each pack contains 10 Doors and 10 Treasures with Munchkin Steampunk backs.

20 cards. 10 doors, 10 treasures. Stock #1429, ISBN N/A. $5.00.
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Shipped November 5, 2015

Transhuman Space: Bio-Tech 2100

Make New Friends

In the future of Transhuman Space, no field has grown as much or had such a profound impact as biotechnology. The exploitation of new frontiers in space and underwater has pushed civilization's boundaries -- but only because biotech has delivered improved humans capable of living there, not to mention bioroids and uplifted animals to do much of the work. And behind these visible innovations is a great deal of change, both scientific and social.

Transhuman Space: Bio-Tech 2100 complements Transhuman Space: Bioroid Bazaar, taking a closer look at the practical details behind upgrades, parahumans, uplifts, bioroids, and bioshells. It delivers setting information and game mechanics valuable to gamers interested in playing champions or enemies of the biotech revolution -- friends or foes of the not-quite-human and nothing-like-human beings that now share the solar system. Contents include:

  • A review of Transhuman Space biotech from both scientific and social perspectives.
  • Notes on skills and abilities needed to create, identify, and even impersonate artificial life.
  • New looks at Legality Class and Social Stigma in a sprawling setting with endless societies, and at what "species" really means in game terms.
  • Stats for 11 uplifted or adapted animals, and seven bioroid animals.

Whether your goal is to design a custom pet, pick farmyard stock for your Mars colony, or track down rogue bioroids, Bio-Tech 2100 is here with the facts and figures!

32-page PDF. Stock #37-6716, $9.00.
Buy Now!


New!  * Coming April  * Coming May  * Coming June  * Coming July  * Coming August  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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