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New And Upcoming Releases

New!  * Coming May  * Coming June  * Coming August  * Coming September  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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Shipped July 8, 2013

Castellan

Two players work together to build a castle. Wall and tower pieces link to form courtyards. The player who finishes a courtyard claims it with a Keep.

Your cards determine what pieces you get each turn . . . but you decide where to put them. If you're clever, the pieces played by your opponent can end up scoring for you!

Castellan includes 110 detailed castle pieces and 28 cards, and plays in less than an hour.

If you combine red/blue and green/yellow Castellan sets, you can play with three or four players.

108 plastic pieces, 28 cards, and rulesheet. Stock #1906, UPC 837654321485. $34.95.

Munchkin Level Playing Field

Track everyone's levels at once with the Munchkin Level Playing Field! Includes male/female tokens in six colors, and matching colored tokens with special in-game benefits for each player! This set also includes four new Munchkin cards!

Bonus! The Level Playing Field has a second side, with Levels 1-20 for Epic Munchkin!

One two-sided game board, four cards, and 12 tokens. Stock #5559, UPC 837654321812. $19.95.

Shipped July 1, 2013

Munchkin Dragons

Here There Be Dragons!

Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons has 15 new cards. The treasures are wondrous indeed . . . but first, you've got some dragons to slay. Good luck.

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Dragons pack is the same as every other.

Finseal pack containing 15 cards. Stock #4235, UPC 837654321805. $4.95.

Munchkin Zombies Decay d6

Diiiiiiiiiice . . .

Normally, we wouldn't do a detailed description of dice. But, these are so cool that we're making an exception!

Munchkin Zombies Decay d6 features six custom six-sided acrylic dice previously available only in a limited release. Three of them are swirled pearlescent red with pus-yellow pips; three of them are swirled pearlescent ivory with blood-red pips, and all six feature a Munchkin head in place of the one. You want them so you can kill the monsters and take their stuff!

Also includes four exclusive new cards for Munchkin Zombies!

Six 6-sided dice and four Munchkin Zombies cards. Stock #5563, UPC 837654321843. $6.95.


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Shipped July 25, 2013

Munchkin Plutonium Dragon Patch

Official Rules

1. The Munchkin Plutonium Dragon Patch must be sewn to a visible article of clothing* you are wearing. Just having the patch confers no bonus!

2. Once per game, during combat, you may either make one non-Dragon monster into a Dragon (as described in the rules for Munchkin Dragons), or give a monster that is already a Dragon a +10 bonus.

3. If you have different styles of the Munchkin Patch, you can use each patch once. Multiple copies of the same patch do not give you extra uses!

* Clothing must itself be worn, in the usual manner for the article of clothing in question.

One 3" patch. Stock #9308, $5.00.

Shipped July 25, 2013

Eye-in-Pyramid Patch

Display Your Allegiance

Wear the symbol of the Secret Masters! This patch will clue everyone in to your true allegiance. Display it with pride, look smug, and tell them you have no idea what they are talking about. Fnord.

One 3" patch. Stock #9309, $5.00.

Shipped July 25, 2013

Cthulhu Patch (Black & Red)

Iä! Cthulhu Fhtagn!

The Greatest of the Old Ones can fhtagn on your jacket, bag, or other article of choice. We can’t promise this patch will save you from being devoured by Deep Ones, but you’ll definitely look cool while it happens!

One 3" patch. Stock #9311A, $5.00.

Shipped July 25, 2013

Cthulhu Patch (Green & Yellow)

Iä! Cthulhu Fhtagn!

The Greatest of the Old Ones can fhtagn on your jacket, bag, or other article of choice. We can't promise this patch will save you from being devoured by Deep Ones, but you'll definitely look cool while it happens!

One 3" patch. Stock #9311B, $5.00.

Shipped July 25, 2013

Cthulhu Patch (Purple & Green)

Iä! Cthulhu Fhtagn!

The Greatest of the Old Ones can fhtagn on your jacket, bag, or other article of choice. We can't promise this patch will save you from being devoured by Deep Ones, but you'll definitely look cool while it happens!

One 3" patch. Stock #9311C, $5.00.

Shipped July 25, 2013

Zombie Dice Patch

Be In The Zombie Elite

You're getting good at the zombie thing. You know not to get shotgunned. You know to eat brains. But if you want respect from your fellow brain-eaters, you need to look the part. This patch will show the zombies on your block who gets all the brains and lives to . . . well, to eat even more brains.

One 3" patch. Stock #9312, $5.00.

Shipped July 25, 2013

Car Wars Military Vehicle Guide

The Big Guns

If you liked the military gadgets in Uncle Al's Catalog from Hell -- or if you went whole-hog and bought Car Wars Tanks -- here's the book you've been waiting for.

The Military Vehicle Guide contains over 80 different military vehicles and variants -- tanks, armored cars, helicopters and other aircraft, and more.

And it includes over 150 different full-color Car Wars counters. Each counter includes the wrecked vehicle on the back. For the most-used vehicles, there are several counters -- so you can create your own realistic military force.

There's also a description of the new Central Missouri Commercial Combat Zone, located in and around old Fort Leonard Wood, where national forces, mercenaries, and even corporate armies slug it out for the TV audience.

This is a Car Wars supplement. You need Car Wars and either Uncle Al's Catalog from Hell or Car Wars Tanks to play.

71-page PDF. Stock #30-7151, $5.00.
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Shipped July 18, 2013

Pyramid #3/57: Gunplay

Ready, Game, Fire!

Lock and load, fearless readers! This month's Pyramid -- the PDF magazine for roleplayers -- looks at an arsenal of articles related to guns. We present a fully loaded six-shooter of features, with:

  • "Modern Warfighter: Gear," an assortment of new, modern-day equipment that builds on the GURPS High-Tech tradition, with new weapon accessories, survival gear, options, and more. Written by GURPS Ultra-Tech co-author Kenneth Peters, it includes dozens of new items that any gunslinger will find invaluable.
  • "The Devil's Chariot," an extensive look at the world's most famous helicopter gunship, written by GURPS Tactical Shooting sharpshooter Hans-Christian Vortisch. In addition to background info and expected roles for the Russian Mi-24 series (or "Hind," as it's code-named by NATO), it includes GURPS stats for the vessel plus nine of the weapons it's known to carry.
  • "Brock-Avery Guns," this month's Eidetic Memory by David L. Pulver (co-scribe of the GURPS Basic Set for Fourth Edition). A fictitious weapon manufacturer is presented in full, with six GURPS weapons that showcase this company's wares from the 18th century to today.
  • "Dodge This," an alternate way to think about dodging in GURPS -- including a few minor optional tweaks that will get you out of projectiles' way like never before.
  • "The Nock Volley Gun," describing the history and stats of this intimidating seven-barreled carbine, as detailed by GURPS Crusades co-historian Graeme Davis.
  • "Magic Bullets," showing you how to keep the darkness at bay when normal shots aren't the right "caliber." Now it's easier than ever to build exotic ammo for your favorite GURPS weapon!

This month's Random Thought Table looks at how to get the heroes to make every shot count, Odds and Ends includes stuff too good for the cutting room floor, and Murphy's Rules spells "heroism" with a bullet hole. Packing so much explosive excitement, Pyramid #3/57 just might be our "magnum" opus!

39-page PDF. Stock #37-2657, $9.00.
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Shipped July 11, 2013

Car Wars Tanks

Heavy Metal

Huge. Invulnerable. Invincible. Awesome. A moving mountain of metal and firepower, untouchable and unstoppable. This is an armored fighting vehicle on the move. Like the Juggernaut of old, the AFV crushes all in its path.

Car Wars Tanks provides complete rules for these vastly potent war machines. Build any kind of AFV, from humble mini-personnel carriers to giant hundred-ton supertanks. Weapons and armor too massive for simple cars and trucks make these plated horrors more than a match for anything in any arena. Tanks are the true rulers of the road -- and anywhere else!

The military battlefield is incredibly lethal and complex. Infantry equipment, hidden movement and spotting, electronic warfare, and artillery rules portray a battlefield where the average Car Wars car has a lifespan measured in seconds. Only the mighty survive -- Tanks.

Car Wars Tanks is a supplement to Car Wars. You must have the Car Wars rules to play.

Some elements of this boxed set were originally printed on oversized paper, so this PDF contains two formats: the original size, for those with access to oversize printers, and modified versions that span multiple regular sheets.

123-page PDF. Stock #30-1306, $8.00.
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Shipped July 1, 2013

Zombie Dice Score Pad

Keeping track of your brains has never been easier!

Each page of the Zombie Dice Score Pad is packed with enough brains for a six player game. Just mark off a brain icon for every brain you score. It's so easy a zombie can do it!

Great for gamers on the go, this handy accessory fits easily inside a Zombie Dice cup. Now you don't need to have space for counters to play a game of Zombie Dice!

Pad of 50 sheets. Stock #5913, UPC 837654321829. $3.50.


New!  * Coming May  * Coming June  * Coming August  * Coming September  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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