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J A N U A R Y   2 0 1 9 

Shipped January 31, 2019
Shipped January 28, 2019
Shipped January 7, 2019

Munchkin Unicorns and Friends

Everyone loves unicorns! A Munchkin expansion featuring these majestic animals was long overdue. We mixed in some other ideas we had (More undead! Cows! Wait, cows? Yes, COWS!) and asked three of our artists to lend their pens to this expansion. Thanks to fan requests, we've also included Boxes of Holding, for storing these cards along with your favorite Munchkin games, and a Kill-O-Meter combat tracker so players can figure out just how badly they're beating the monsters.

Munchkin Unicorns and Friends is an expansion for any Munchkin game.

73 cards, a Kill-O-Meter, and Boxes of Holding! Stock #1574, ISBN 080742099609. $26.95.
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Munchkin Valentines

Munchkins love stealing treasure – but why not try stealing hearts?

You can do that with these Munchkin Valentines! Each package comes with five valentines and envelopes, so you've got five chances to make someone like you. We believe in you! (Kind of!)

And the best part? You can give your flames the gift of Munchkin, because the package also comes with five small packs of Munchkin cards that fit inside the valentines!

Five identical packs of Munchkin cards and five valentines to give to your sweeties! Stock #5607, ISBN 091037863102. $5.95.
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Munchkin Playmat: The Flower of Love

In Munchkin, as in love, if you play your cards right you'll get ahead. Munchkin Playmat: The Flower of Love makes it easy by providing a special spot for each of your cards on the table, much like you have a special spot in your heart for the one you love; there may even be space for all the chocolates and roses you get for Valentine's Day. You will be smitten with this playmat as soon as it catches your eye – and it might just save your life with its bonus rule!

BONUS RULE: Once per game, you may play a monster from your hand to add its Level to your side in combat by discarding the number of Treasures printed on its card.

One 14" x 28" fabric play-mat with rubber backing. Stock #5612, ISBN 091037863195. $16.95.
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R E P R I N T S 

Shipped January 31, 2019

GURPS Cliffhangers (Reprint)

Living on the Edge!

Adventure on the crumbling brink of disaster, dodging the jaws of death with barely a pause for breath between perils. This is the world of the dauntless men and daring women of 1920s and 1930s adventure tales. Live the pulse-quickening, heart-stirring, cliche-inspiring exploits chronicled in pulp magazines, movie serials, and newspaper comic strips. Visit the exotic trouble-spots of a world in peril; travel the trackless wastes of unexplored continents; soar through the wide, blue skies of the first generation of manned flight.

GURPS Cliffhangers includes:

  • Background material on the world of 1925-1939, including a detailed timeline of this turbulent period.
  • Rules and guidelines for generating characters with the style and stamina for cliffhanging adventures.
  • New hazards to be faced by the intrepid adventurer! Feel the slashing jaws of the savage piranha; thrill to the ululating war cries of the wild Tuareg; shudder at the sinister schemes of the mad scientist!
  • Suggestions for campaigns and adventures, and adapting the cliffhanging style to other milieus.
  • A guide to the style, rhetoric, and fiendish cunning of pulp-era villainy.

130 black-and-white pages. Softcover. Stock #01-6039, ISBN 978-1-55634-852-5. $22.95.

Shipped January 31, 2019

GURPS Egypt (Reprint)

When Greek historians first declared the Pyramids to be one of the Seven Wonders of the World, they had already been ancient for almost 3,000 years. The nameless Pharaoh confronted by Moses before the Exodus of the Hebrews from Egypt was only one out of an unbroken string of 200 "living gods" in that country. Tutankhamun, Cleopatra, Rameses, mummies, evil priests of Set: the names have resonated in the Western world for five millennia.

There's a lot of adventure to be found in 5,000 years . . .

130 black-and-white pages. Softcover. Stock #01-6041, ISBN 978-1-55634-854-9. $22.95.


W 2 3 

Shipped January 17, 2019

GURPS Action 5: Dictionary of Danger

Everything's A Weapon

The malicious misuse of tools, scenery, and seemingly "harmless" objects is a hallmark of action cinema. If the director shows us something that could conceivably be dangerous in the wrong hands, you just know that sooner or later, there will be a creative demonstration of exactly how it can kill, maim, or at least seriously embarrass. The only question is who's going to be on the receiving end!

GURPS Action 5: Dictionary of Danger is a shamelessly cinematic A-to-Z guide to dozens of dreadful dooms. It provides:

  • Colorful descriptions of an enormous variety of perils – some blindingly obvious, others downright subtle.
  • Advice to the GM on matching the bad stuff to both the campaign theme and particular scenes. Many entries offer random dice rolls to generate interesting dangers on the spur of the moment.
  • Hints to players on using their characters' skills to find and exploit handy hazards as weapons.
  • Quick, concise rules for abusing these menaces in action scenes.
  • And of course, complete stats for what happens to the victim!

Being out of ammo has never been so fun!

52-page PDF. Stock #37-0348, $10.00.
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F E B R U A R Y   2 0 1 9 

Shipped February 28, 2019
Shipped February 18, 2019

Bullet Dice

Unload on your opponents with Bullet Dice! These custom, double-injected dice accurately resemble a bullet and cartridge, and can replace any standard six-sided dice. Bullet Dice are the ideal ammunition for a great game night!

6 six-sided dice that look like bullets. Stock #5922, UPC 837654322741. $9.95.
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Munchkin Warhammer 40,000

Munchkin and Warhammer 40,000 two great games that work great together! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgrimage to Holy Terra, use your Lasblaster, and of course you need More Dakka! Be vigilant; you might encounter the Sloppity Bilepiper, a Horror of Tzeentch, or even Mortarion himself!

Illustrated by principal Munchkin artist (and extreme Warhammer 40,000 fanboy) John Kovalic, and designed by Munchkin Line Editor Andrew Hackard in consultation with Games Workshop.

Now get out there, soldier, and do some damage!

Munchkin is © 2001, 2002, 2006-2008, 2010-2012, and 2014-2018 by Steve Jackson Games Incorporated. All rights reserved. Munchkin, the Munchkin characters, the pyramid logo, and related rights in and to the mechanics of Munchkin Warhammer 40,000 are proprietary to Steve Jackson Games Incorporated, and are either ©, ™ or ®. All rights reserved to their respective owners. Warhammer 40,000 © Copyright Games Workshop Limited 2018. Warhammer 40,000, the Warhammer 40,000 logo, GW, Games Workshop, Space Marine, 40K, Warhammer, 40,000, the 'Aquila' Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or ™, and/or © Games Workshop Limited, variably registered around the world, and used under licence.

This game contains 168 cards, a gameboard, rulesheet, one custom six-sided die, and 12 standies with plastic stands. Stock #4481, ISBN 080742099562. $29.95.
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Shipped February 4, 2019

R E P R I N T S 

Shipped February 28, 2019

GURPS Japan (Reprint)

Beauty, Terror, and Adventure

Experience the rigid etiquette of the Emperor's court, the delicate beauty of the tea ceremony and the savage pleasure of viewing the severed heads of your enemies. In this book, you'll find:

  • Character templates for samurai, ninja, warrior priests, geisha, elemental sorcerers, and more. Each template also features a sample character ready for adventure!
  • Racial packages for fox spirits, artifact spirits, long-necks, and the vampiric gaki.
  • Rules for Japanese magic, with new spells, new elemental colleges, and notes on Asian alchemy.
  • New martial arts styles, from weapon arts like Miyamoto Musashi's Nito Ryu (School of Two Swords) to bajutsu (horsemanship) and suieijutsu (fighting in water), to the truly esoteric kiaijutsu (spirit harmony techniques).
  • Detailed background information on two historic eras, the Warring States Period (1467-1600) and the Late Tokugawa Era (1680-1868); the important people, places and events are all here!

Stand on either side as the explorers from the West meet the ancient Empire of the Rising Sun. Magic and swordplay, power and poetry, beauty and terror – all await you in GURPS Japan Second Edition!

130 black-and-white pages. Softcover. Stock #01-6044, ISBN 978-1-55634-857-0. $22.95.

Shipped February 28, 2019

GURPS Middle Ages 1 (Reprint)

Welcome to the age of chivalry, fealty, and piety. GURPS Middle Ages 1 takes you to the rich, dark world of medieval England, where knights fight for King and God, nobles trade favors and treachery, and peasants work the land.

Three major periods are covered: the Saxon Kingdoms, Norman England, and the High Middle Ages. Medieval combat is described at length, from simple jousts to the deadly Crusades, with details on melee weapons, siege weapons, armor, and castle defenses. Also included are magic, religion, and beasts both real and mythical ... plus maps of castles, an abbey, and medieval England and France.

130 black-and-white pages. Softcover. Stock #01-6045, ISBN 978-1-55634-858-7. $22.95.

Shipped February 28, 2019

GURPS Russia (Reprint)

GURPS Russia presents the Russian world from its beginnings in the 10th century to its new beginnings in the early 18th. In this book, the GM will find complete details on the history, folklore, and daily life not of the Soviet Union or of the Imperial Age, but of medieval Russia – a culture that seems all but forgotten in the twentieth century, overborne and overshadowed by the U.S.S.R. To most Westerners, the word "Russia" is synonymous with communism, nuclear war, competing space programs, and WWI-level farm equipment serving in the fields of The People.

This book puts characters into the Russia of the Middle Ages, from the 10th century to the 18th. It also opens up the world of Russian folklore and fairytales, where all sorts of interesting – and sometimes frightening – creatures dwell.

130 black-and-white pages. Softcover. Stock #01-6046, ISBN 978-1-55634-859-4. $22.95.

Shipped February 4, 2019

Munchkin Kittens (Reprint)

The ancient Egyptians worshipped cats.

Which clearly explains what happened to them. Cats may be cute, but they've got teeth, claws and siege weaponry? Munchkin Kittens has 30 new cards that some of you may be allergic to. Don't be fooled . . . they're adorable, but deadly!

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Kittens pack is the same as every other.

30 cards in a blister pack. Stock #4215, UPC 837654322673. $9.95.

Shipped February 4, 2019

Munchkin Starfinder (Reprint)

Munchkin Starfinder combines the roleplaying, backstabbing action of classic Munchkin with the lasers, alien planets, starships, and adorably deadly skittermanders from the Starfinder Roleplaying Game! Defeat The Swarm and loot the universe . . . in Munchkin Starfinder!

Based on the Starfinder Roleplaying Game from Paizo Inc.

168 cards, a unique die, and a rulesheet. Stock #4471, ISBN 091037863768. $24.95.
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Shipped February 4, 2019

Munchkin Starfinder 2 Far Out (Reprint)

56 new cards for your Starfinder spacefaring adventure! Defeat new monsters, including more of the evil Swarm, before they take over the Pact. Add more futuristic weapons to your hoard and more Ships to fly through space!

Based on the Starfinder Roleplaying Game from Paizo Inc.

Starfinder-related characters, plots, themes, and locations are copyright © 2018 by Paizo Inc. All rights reserved. Paizo Inc., Paizo, the Paizo golem logo, Starfinder, and the Starfinder logo are registered trademarks of Paizo Inc., and are used under license. Munchkin® Starfinder® 2 – Far Out is copyright © 2018 by Steve Jackson Games Incorporated. Munchkin, the Munchkin characters, Warehouse 23, the pyramid logo, and the names of all products published by Steve Jackson Games Incorporated are trademarks or registered trademarks of Steve Jackson Games Incorporated, or used under license. All rights reserved.

56 cards and a rulesheet in a tuckbox. Stock #4472, ISBN 091037863775. $11.95.
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W 2 3 

Shipped February 28, 2019

GURPS Steampunk 3: Soldiers and Scientists

When it comes to steampunk, it's important to be of good character. Fortunately, that's easier than ever, thanks to GURPS Steampunk 3: Soldiers and Scientists. This supplement builds off of the campaign-world information of GURPS Steampunk 1: Settings and Style to present the information you need to make amazing Victorian-era adventurers for GURPS Fourth Edition.

This supplement looks at various traits vital to making the 19th century come alive, including new quirks, disadvantage options, and social challenges, plus self-defense styles perfect for combat in a corset. It also features over 30 GURPS templates, ranging from "racial" templates such as biological creations and steam-powered automata; to character templates covering every power level from down-to-earth rogues and reporters to renowned detectives, explorers, and magicians . . . plus, of course, soldiers and scientists!

78-page PDF. Stock #37-0349, $11.00.
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New!  * Coming April  * Coming May  * Coming June  * Coming July  * Coming August  * Further Out  * All upcoming releases – text only, no cover art

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