============ OGRE/GEV list, May 4th (Last: April 20th) ============= ===== 1995 Ogre/GEV mailing list archives From: Tony Reynolds ===== The Timeline is falling. From: hcobb@io.com ------------------------------ From: Tony Reynolds Subject: 1995 Ogre/GEV mailing list archives Hey man. I went fishing around on your archives, and couldn't find the 1995 files. If you still have 'em, would you put them on the web? I want to use glimpse ( http://glimpse.cs.arizona.edu:1994/ ) to index them for easy retreival. Thanks! Tony ----- [I was retired in 95. I admit that that I've haven't worked very closely with Mr Jackson since returning and have dropped down to "Ogre Related". (Mr Chung deserves the higher spot, he's been involved longer.) Getting a combined archive page is still on my todos. -HJC] ------------------------------ From: hcobb@io.com Subject: The Timeline is falling. Take a look at http://www.sjgames.com/ogre/lastwar/timeline.html Mr Jackson had the sketch for this back by 1979 and this form is from 1992. It starts off well, even NAFTA isn't too far off, but since then it's fallen victim to events. 2005: (EC adds parts of eastern europe.) This will happen before Y2K and be considerably broader. 2006/2008: (Space Colonies) Highly unlikely before 2030, regardless of "Freedom". 2015: (Britain recoils from the PanE and reestablishes the Mark). I don't see how this can happen any later than the defeat of Labour in 2007. 2060: (Production of first independent robot.) Sorry, but there is already a device on its way to Mars that will have to navigate its own way around the landscape. (If the airbags work!) 2070: (Start of WW-III) My bet is now 2010. Almost everybody reading this will be there at the beginning of the end. 2105: (The fall of man.) Huh? Unless something very nasty happens to More's law, computers will be a billion times faster than the Pentum Pro by 2060. Just how smart do they gotta get to replace humanity? -HJC] Henry J. Cobb hcobb@io.com http://www.io.com/~hcobb All OGRE-related items Copyright (c) 1997, by Steve Jackson Games.