November 18, 2017: More Ogre Articles To Peruse
Another fortnight has passed and we are pleased to annouce the posting of the latest article for Ogrezine. Ninja are amazing Ogres, performing in ways that might seem almost magical as an immense cybertank. But occasionally, there is a need for something a little smaller and more subtle. Introducing the Ninja Shuriken - an extension of the Ninja for getting to places that the Ninja simply can't reach. Or at least, can't reach without obliterating the countryside in the process!
Another article that was posted with the past group that I'd like to highlight is Tabletop to Desktop. Peter Willington of Auroch Digital takes us on a tour behind the scenes of the development of the Ogre Video Game. It is a fascinating glimpse into the decisions and difficulties in taking our glorious boardgame and rendering it as a digital game to be found on Steam.
Speaking of articles, Steve Jackson has released an article on Medium for creating flat terrain for use with Ogre Miniatures. He describes a number of options for producing detailed terrain that both looks good and facilitates playing the game. All of these wonderful miniatures that are being developed will need a detailed surface to battle on, right? Steve provides options for every budget including one making use of the recently unlocked, free Ogre Terrain pdf, which will be of benefit to both Ogre Miniatures and Ogre Sixth Edition players alike.
Finally, as you all know Ogre Miniatures Set 2 is doing very well in its Kickstarter campaign. In addition to the black Ogre Mark IV and black Fencer, as well as the Ogre Miniatures decals and the aforementioned Ogre Terrain pdfs, the glow-in-the-dark Set 2 has been unlocked. Plus we are closing in on a grey Set 2, and there is a grey Set 1 that was a recently revealed stretch goal. The "All the Minis" option is looking like an amazing deal as a value approximating $0.30 per mini. And as more minis keep getting added to the the box through unlocking stretch goals, that number is only going down! If you haven't checked it out, you owe it to yourself to do so.
-- Drew Metzger
Ogre and its sequel, G.E.V., are tactical ground combat games set in the late 21st century. In 2085 A.D., armored warfare is faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nukes. But the most feared weapon of all needs no human guidance. It's the giant cybernetic tank called the Ogre.
Ogre was Steve Jackson's first design. It was originally released in 1977, as the first Metagaming Microgame. Since then, it has appeared in Pocket Box and "Deluxe" large-board editions, as well as a miniatures version and a computer game from Origin Systems (now long out of print).
Use this quick rules reference to speed up the learning process.