This Issue
Brought to you By:
GURPS Traveller: First In
Chat
Playtesting
Discussion Groups
Help
Search
Article Ratings
Refer A Friend!
Give a Gift!
Writing for Us
Upcoming Releases
Convention Schedule

Dork Tower

Bruno!

Pyramid Home
Friday, May 7, 1999
Game News
Gold Rush Games Hangs "Help Wanted" Sign 05/10/99
Want Some Coffee With That Danish? 05/11/99
Pulsar Games Looking For Writers 05/12/99
past news...

Chat!
Alain Dawson : It's Beginning to Look Alot Like Christmas: Alain Dawson discusses gearing up for the holiday production season, and the products that will come out near the year's end.

Roleplaying Games
No More Cannon Fodder, by Daniel Howard
Orcs. Stupid, clumsy, existing solely so the player characters will have something to kill . . . don't bet on it.

Long Night on Dashgad, by M.J. Dougherty
In this sequel to Cold Night On Dashgad, the visitors to the isolated planet of Dashgad have discovered -- along with the rest of the colonists -- just what it is that keeps the native population of herd animals at bay. Now, all they have to do is stay alive long enough to tell someone . . .

Warehouse 23: Kevin's Rest, by Ben Vandgrift
It's an innocuous-looking straight razor, the kind some kindly old grandfather would have. But this razor's been around . . .

Board Games
Win Your Next Rail Baron Game, by Steve Okonski
In the granddaddy of all the rail games, there are certain railroads that are must-buys, and others that are dogs. Careful analysis reveals which are which.

Features
Second Sight: Random Thoughts on Retailing, by Scott D. Haring
Wizards of the Coast buying The Game Keeper is a good thing, but they'll never take the place of a friendly, full-service retailer.

Suppressed Transmission: Shades of Black: Alternate Black Ops, by Kenneth Hite
Just because GURPS Black Ops is set in the modern day, that doesn't mean you have to play it that way . . .


Reviews
Pyramid Review: . . . And a 10-Foot Pole
Pyramid Pick: The Big Cheese

Past Issues

Pyramid Home