
past news...

Group Dynamics and the Fine Art of GMing, by David Neuschulz
Psychological role playing leaders are paid to lead their groups, and their techniques can help make a good GM.
The Chess Advancement Society of America, by Jeff Wikstrom
Their love is chess is tempered only by their organization's odd vision.
Thoughts of Empire: A Gamer's Manual of Interstellar Colonization, by C. A. Johnson
History has plenty of reasons why we might explore the stars, as this generic guide shows.

Suppressed Transmission: Once And Future Kings: Alternate Arthurs, by
Kenneth Hite
Strange women lying in ponds distributing swords is no basis for a system of government, but it is a good basis for four alternate Arthurian histories.
Random Thought Table: A Moving Column, by
Steven Marsh
The editor is moving this week, and he sees no reason to deny Pyramid readers all the pleasure and bliss of this wonderful experience.

Pyramid Pick: Tenchhi Muyo! RPG and Resource Book
Pyramid Review: Jovian Chronicles: Ships of the Fleet, Vol. 4 -- Venus Fleet
Past Issues

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