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Friday, June 1, 2001
Game News
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Roleplaying Games
The Magnus: A Sea-Going Chantry for Mage: the Sorcerers Crusade, by Phil Masters
In the fifteenth century, exploration is not for the faint of heart.

Elven Archers: Do Bows and Forests Mix?, by Dan Howard
Why would forest-dwellers use bows, anyway? With a new weapon for GURPS.

Supporting Cast: Johnny Law, by Jesse Lowe
Looking for clues and kicking butt . . . it's all in a day's work for a martial arts detective. With stats for GURPS and Feng Shui.

Features
Suppressed Transmission: Scottish Terror: The Monster of Glamis, by Kenneth Hite
How many has it kilt?

Random Thought Table: Son of Odds 'n' Ends, by Steven Marsh
This week we revisit the coin puzzle, talk about a source of good puzzles, and give an update on submissions.


Reviews
Pyramid Review: Way Out West
Pyramid Review: In Your Face Again (for Feng Shui)
Pyramid Pick: Forgotten Realms Campaign Setting (for Dungeons & Dragons)

Past Issues

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