
past news...

Weather In Gaming, by James Jones
How can you save the world if you don't know whether you should wear your galoshes? In-depth rules for figuring out your world's weather.
Cthulhu-Fu: Martial Arts in Call of Cthulhu, by Shane Ivey
O-hoho-hooo . . . Everybody was Kung-Fu fighting. The shoggoth were madly biting. It was more than a little bit frightning. But at least we weren't slant-rhyming.

Hammer & Anvil: A Scenario for the Classic OGRE Map, by Alvin Helms
The winner of the Wounds Unlimited Ogre design contest sees the tables turned on the deadly Ogre . . .

Suppressed Transmission: After-Action Report: My Unknown Armies Game, by
Kenneth Hite
Ever wonder what goes behind Kenneth Hite's GM screen? Watch, and be amazed . . .
Random Thought Table: Do Or Do Not: Um, I've Only Plotted For 'Do', by
Steven Marsh
This time we talk a bit about Star Wars: Episode I, and how its mistake can make your adventures better.

Pyramid Review: Magic Handbook (for the DC Universe RPG)
Pyramid Review: History of the World Game
Pyramid Review: Earthdawn: Second Edition
Past Issues

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