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Murphy's Rules

Pyramid Home
Friday, September 14, 2001
Game News
past news...

Roleplaying Games
The Art Of Vestiomancy, by Jody Macgregor
Do you want to know why wizards always wear funny robes and pointy hats? Find out one answer with this prestige class for d20.

Messing With the Medium: Taking Advantage Of The Unique Storytelling Elements Of Gaming, by Darren Watts
The trick is to keep your players on their toes . . . then it's so much easier to tip them over.

Like a Spanish Guitar, by Elizabeth McCoy
Why does the guitar gently weep? An adventure seed, with ideas for Fantasy, Urban Fantasy, Ultra-Tech, and In Nomine.

Chainmail -- Why Bother?: Optional Rules for Misunderstood Armor, by Dan Howard
We continue our second week of taking a hard look at armor, with lots of information and optional rules for GURPS.

Features
Random Thought Table: Talking About It, by Steven Marsh
This week Steven tries to talk about it.


Reviews
Pyramid Pick: Call of Cthulhu: Great Cthulhu Miniature
Pyramid Review: Crouching Wizard, Smashing Hammer (for Rune RPG)

Past Issues

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