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Friday, February 22, 2002
Game News
past news...

Roleplaying Games
Beyond Contagion and Remove Disease: Optional Rules for d20, by Daniel Bronson
Looking for some realism in your d20 campaign? Check this article out . . . but you may want to wash your hands afterwards.

Back Into The Cube: An Alternate Campaign for GURPS Time Travel and Places of Power, by Baeda
Your troubles are all behind you . . . but eventually you'll catch up.

Warehouse 23: Mirror of Hidden Truth, Soulbreaker, and Weeping Wounds, by Elizabeth McCoy
These three artifacts are designed for In Nomine, but should fit into many campaigns. (Not that your players will be happy about it . . .)

Features
Suppressed Transmission: Yours Truly, Prester John, by Kenneth Hite
He may not exist, but that hasn't stopped him from leading an active life . . .

Random Thought Table: When Spacefleet Won't Return Your Phone Calls, by Steven Marsh
Heroes often depend on their higher-ups to tell them what to do. Which is good . . . after all, what could possibly happen?


Reviews
Pyramid Review: War! Age of Imperialism
Pyramid Review: Dinosaur Planet: Broncosaurus Rex (for d20)

Past Issues

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