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Dork Tower


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Friday, April 26, 2002
Game News
past news...

Roleplaying Games
The Son of Cheeroonear Part I, by Jeremy Davies
The place is Australia, 1862. The reward is phenomenal. The threat is unimaginable. An adventure for GURPS.

So, What Brings You Here?, by Daniel Bronson
Sure, everyone could just meet in a bar . . . but aren't there more interesting ways to get the party together?

Appendix Z: Starship Troubles, by David Morgan-Mar
The grass is always greener on the other side. Unless, of course, that other side consists of hard vacuum . . .

Other Games
Double Secret Illuminati, by Steve Honeywell
No one ever knows what the Illuminati are really up to. This is doubly true in this Deluxe Illuminati variant.

Features
Random Thought Table: Pulling Back the Curtain . . ., by Steven Marsh
This week we look at the appeal and peril of separating the line between player and character knowledge . . . or at least making it more translucent.


Reviews
Pyramid Review: GURPS Conspiracy X
Pyramid Review: Pocket Universe Basic Rules Set/Teenage Demon Slayers

Past Issues

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