
past news...

Windy City, Wayward Souls, by Sam Brown
This GURPS adventure is set during the time of Prohibition, when the 18th Amendment outlawed alcohol . . . and magic?
Bam! Pow! Ouch! Damage, Healing, And Fatigue For GURPS Supers, by Stephen Dedman
Looking for how to keep your superheroes from becoming bullet-ridden corpses, without making them impervious to all other damage? An examination of a tricky problem, with some optional rules.
Appendix Z: Vehicular Mayhem, by Jacqui Smith
The modern motor vehicle is a finely honed piece of machinery . . . what could possibly go wrong?

Random Thought Table: All Those Foreshadowing, Say I, by
Steven Marsh
The players will never know what's coming . . . or will they?

Pyramid Review: Hundred Kingdoms Official Boxed Game
Pyramid Review: Silver Age Sentinels -- d20 Edition
Pyramid Review: TransAmerica: One Step Ahead
Past Issues

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