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Dork Tower


Pyramid Home
Friday, October 4, 2002
Game News
past news...

Roleplaying Games
Designer's Notes: Special Ops, Third Edition, by William Toporek
So what makes a template worthy for inclusion in this new edition of a classic, and what makes it fodder for the cutting room floor?

Late Victorian Law Enforcement, by Paul Cardwell
Detectives are one of the classic bits of the era . . . but what was it like to solve crime then?

Adventure Pizza: The Quest for the Masters, by William J. Keith
Trained by a Master is one of the most cinematic advantages in GURPS . . . which is why it needn't be as boring as spending the points and dropping off-camera.

Features
Suppressed Transmission: Headpiece Filled With Straw: The Scarecrow, by Kenneth Hite
"Where your eyes don't go a filthy scarecrow waves his broomstick arms and does a parody of each unconscious thing you do . . ."

Random Thought Table: All Of This Has Happened Before, by Steven Marsh
So you want to come up with a plot that's never been done before? Don't even bother.


Reviews
Pyramid Review: Virus Alert! Card Game
Pyramid Review: State of the Art: 2063 (for Shadowrun)
Pyramid Review: The Lord of the Rings Roleplaying Game Core Book

Past Issues

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