Pyramid Review: Threats 2 (for Shadowrun)

Pyramid Review

Threats 2 (for Shadowrun)

Published by FanPro

Written by Randall Bills, Rob Boyle, Elisa Carey, Davidson Cole, Dan "Flake" Grendell, Steve Kenson, Jason Levine, Michelle Lyons, Ken Peters, Jon Szeto, Jakko Westerbeke, Steve Kenson, Mike Yates

Illustrated by Marc Sasso, Peter Bergting, Joel Biske, Marko Djurdjevic, Larry MacDougall, Jim Nelson, Moses Neurosis, Matt Plog, Steve Prescott, Charles Rouse, Loston Wallace

120-page perfect bound softcover; $18

Threats 2 continues the exploration of Shadowrun's Sixth World in the wake of Halley's Comet visitation, as begun in last year's Year of the Comet. The latest supplement from FanPro for Shadowrun, the mid-twenty-first century set RPG of magic and cyber-technology, elves and orks, mega-corporations and shadow-runners, presents twelve new protagonists for the GM to throw his players at or get them mixed up in. The contents of Threats 2 looks at various aspects of the continuing meta-plot within the Shadowrun setting, which means that the referee is going to need more than a few previously published supplements to get the most out of this book. They include The Shadowrun Companion, Magic in the Shadowlands, Year of the Comet, Target: Awakened Lands, Man & Machine, Target: Matrix and Matrix. That is a lot of necessary supplements, but really, Threats 2 is not intended as a book for the Shadowrun neophyte.

As with previous Shadowrun books, the format for Threats 2 is that of a series of reports and documents posted to the Shadowland . . .

This article originally appeared in the second volume of Pyramid. See the current Pyramid website for more information.




Article publication date: June 21, 2002


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