From owner-in_nomine-digest@lists.io.com Sat Oct 18 18:34:48 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id SAA23617 for ; Sat, 18 Oct 1997 18:34:48 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.7/8.8.5) id SAA05357 for in_nomine-digest-outgoing; Sat, 18 Oct 1997 18:09:37 -0500 Date: Sat, 18 Oct 1997 18:09:37 -0500 Message-Id: <199710182309.SAA05357@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #410 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Saturday, October 18 1997 Volume 01 : Number 410 In this digest: Re: IN> Revelations Cycle Revealed! IN> Re: Litheroy & Legion Re: IN> PBEM question IN> Experienced Humans Re: IN> Demon of the Commons Re: IN> PBEM games Re: Fluff again (Re: IN> Greetings...) Re: IN> Revelations Cycle Revealed! Re: IN> Revelations Cycle Revealed! IN> Expanded superior write-ups Re: Fluff again (Re: IN> Greetings...) IN> Re: Bob the Dancing Monkey's (?) question... IN> Raziel/Ghogiel IN> US Satanism IN> [FFULF] New Demonette: Tizzy! IN> Devil's Advocate (no spoilers) ---------------------------------------------------------------------- Date: Fri, 17 Oct 1997 17:59:06 -0400 (EDT) From: Emily Dresner Subject: Re: IN> Revelations Cycle Revealed! > And what, pray tell, have you got against KULT? Nothing. I love it. It has the best, nastiest game background I have ever seen. My apartment is rife with KULT supplements. But I've seen better game systems. Emily K. Dresner, M.S.Eng. Applications Programmer III and Balseraph of the Game Desktop Applications Team - Medical Center Information Technology Current Quote: "We care a lot about the Army, Navy, Air Force, and Marines about the NY, SF, and LAPD about you people, about your guns about the War you're fighting gee, that looks like fun." - "We Care Alot", Faith No More ------------------------------ Date: Fri, 17 Oct 1997 20:12:13 -0400 From: Elizabeth McCoy Subject: IN> Re: Litheroy & Legion At 11:25 AM -0500 10/17/97, Bob the Dancing Monkey wrote: >Good day all- > I've been enjoying some of the rather peculiar silliness recently, but I >admit that I am somewhat mystified at two references to Superiors which I >think were discussed when I was busy and doing mass-deletion of a lot of my >mailing lists. Who are Litheroy and Legion? Litheroy is in the GM-Screen pack. He is a minor Archangel, the AA of Revelation. His Servitors are often called things like "Seraphim on steroids" (he's a Seraph, of course) since they *cannot* lie, *nor* can they refuse to answer a question, save to a foe. If abused by their buds, they can say, "If you keep asking me questions, I will have to leave." Legion was the Demon Prince of something or other, in Pyramid, who learned the Kyrio trick of multiple possessions and did a low-tech Borg on some villages. He got destroyed eventually, but it took the sacrifice of Raphael, AA of Knowledge, to do it. Raph is rumored to have become a remnant, named Michaelangelo... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 17 Oct 1997 20:13:18 -0400 From: Elizabeth McCoy Subject: Re: IN> PBEM question At 11:18 AM -0600 10/17/97, Kingsley Lintz wrote: >> The book says Malphas is pretty well liked by all the other >> DP's as part of his nature - hmmm.... > Yeah, but that's because Malphas knows how to play them. "Nybbas, >babe, how ya doin'? Listen, let's to lunch, hey?" Then he turns around >and says, "Greetings, Dread Lord Saminga.." > >{At least, that's how I was playing him in our ftf-Demon Prince game...did >you know Valefor speaks in rhyme?} Do tell? - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 17 Oct 1997 20:03:56 +0000 From: "Nathaniel Eliot" Subject: IN> Experienced Humans I know there is a rule in the basic book for humans that know more than the average human. There's just one problem... I CAN'T FIND IT! I've looked in all the logical places (sections on humans, servants, and mundanes). Anybody want to point me to it, or quote it? Nathaniel Eliot temujin9@ix.netcom.com In the fourth grade, Mrs. Watkins gave me a D in Mathematics. I was not a happy camper. Now she's a blood thirsty demon from the seventh plane of hell, and I have a Mini gun with 2000 rounds of HESH ammo. Mrs. Watkins...Class is back in session. - Heavy Ordinance ------------------------------ Date: Fri, 17 Oct 1997 16:35:26 From: Jeff Miller Subject: Re: IN> Demon of the Commons At 09:45 PM 10/16/97 -0400, you wrote: >quote: > >>>If so, it's off base. TotC basically states that if use of a resource is >>>free that people will overuse it to the point that its value drops to >zero. >>> The concept is based on a grass commons. If people were allowed to >graze >>>their sheep on the commons for free, then evenutally enough people will >>>take advantage of that and the commons will be overgrazed making it >>>valueless to everyone. >> >I'm trying to think of just who a demon of TotC would work for. Valefor >looks promising but I have a hard time thinking that he would get any >milage out of taking something that's free. > >endquote > >Haagenti. > That all depends on if it is just literally a demon of the *example* of TotC or if it is a demon representing the economic priciple that TotC represents. Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Fri, 17 Oct 1997 20:03:28 -0400 (EDT) From: Kim Foster Subject: Re: IN> PBEM games > >[Kim] >>I've played in PBEMs run both ways. As a Gm I tend to prefer everyone post >>just to me. It slows things a bit but other wise things spin out of control >>for me. > > My biggest problem with that is one of motivation... For some reason, >whenever I have run games where the players all post to me, the games >really slow down. Sometimes (I think) just the race to make *their* >smart-arse comment first has been impetus to keep the game moving... > *LOL* maybe its comment on my gming abilty but I get totally lost when everyone s posting back and fourth to each other. Happens to me in face to face games too. The mutual post method does work well for inter character conversations, persoanl scences and stuff like that even for me. I just persoally can't handle it for any "conflict" scence such as combat, investigation, etc etc.... > I know violence doesn't solve all problems... But it sure feels good! Felicia:DS3:Vampire Savior ------------------------------ Date: Fri, 17 Oct 1997 20:05:25 -0400 From: Elizabeth McCoy Subject: Re: Fluff again (Re: IN> Greetings...) At 9:51 PM +0000 10/16/97, Nathaniel Eliot wrote: >> [Nathaniel] >> >>> Beth! It's spreading!!! >> >> [Archangel Beth] >> >I noticed, I noticed.... More of them. How scary. >> >> Actually, I meant to ask earlier but forgot... More servitors of >> Litheroy or more Ofanim? More Ofanim of Litheroy in particular? > >Yes (the third). A newbie to earth, too. It's a good thing he was >able to go Celestial in the Tether of War - I was about *this* far >from having my character shoot first and ask later... This is what Seraphim of Destiny are good for. "Mia, of Destiny." (The resident Renegade thinks, "I don't want to shake hands with her.") At 10:32 AM -0400 10/17/97, Charybdis GreyDragon wrote: >[Archangel Beth] >>But Ofanim of Litheroy are *scary*. ("It's a Seraph on steroids. And >>speed.") > > Yeah, that's about right... What makes it scarier is that there >*is* a Seraph in the party as well.... Our resident Balseraph (at least *I* >think he's a Balseraph, he refuses to say...) calls us the Honesty Squad... >and takes great pains to ditch us whenever something important needs to be >done.. ...... This does indicate suspicious activity, yessss... >[Charybdis] >>>Or just more characters doomed to flee the duct tape??? want to know :) > > >[Archangel Beth] >>Duct tape? > > Yeah, duck tape. At one point, Terrence's (the one I think is a >Balseraph) player asked me OOC if Jeremiah could keep his mouth closed when >it was really important, or if he would have to resort to handcuffs and >duct tape... Of course, I told him Terrence'd have to use the duct tape... >If he could catch Jeremiah that is... :) Ahhhhhh.... I see. I shall have to have my Renegade pack duct tape in her purse. Definitely. Eeek. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 17 Oct 1997 20:03:17 -0400 From: Elizabeth McCoy Subject: Re: IN> Revelations Cycle Revealed! At 9:51 PM +0000 10/16/97, Nathaniel Eliot wrote: >> >Armageddon?!?!? In '98???? Geez... What will happen to IN after >> >that?? Or will Armageddon last a couple years...? >> >> There's always "Dark Victory"... Of course, should you trust >> anyone with six eyes and no halo? };;;> > >THAT would be interesting - the canon goes Dark, and all of a sudden >Em, Oops, and I are playing forwards again... Scaaaarrrry. >> >Finally...definately cool. Now the question is, how will this affect >> >future suppliments? Will they try to continue on this path, or will >> >there be multiple "canon" storylines? >> >> If I told you that, you'd know whether canon has the world blowing >> up, now wouldn't you? > >What I meant is, will there be a storyline that does not include the >events in Revelations (a sort of parallel universe)? I can't talk about that. >> > I just thought of something. I thought Khalid was suposed to be >> >in the Angelic players guide. What happened? >> >> For numerous reasons, including space and some other things we >> wanted to do, Khalid got shifted to Rev. 5. The space he was going >> to take up in the APG is being used for many more things that will >> hopefully make everyone happy. > >Such as (he said, courting the tall, dark, and vicious of Beth's >angels...)? Expanded discussions of some of the funky resonances, some rule clarifications, that sort of thing. And they want to know if you're seriously courting with marriage and everything, or just fooling around. >> And the web page is dated Oct 16. Nyaaah. O:::p > >Wait - weren't you missing that halo a second... >nevermindforgetIasked. >> >--The Other Not That David, who's started his own 'Revelation' >> >series of sorts. Really must update that $&#**^% webpage... > >What's the URL? What he said... At 9:40 PM -0600 10/16/97, Kingsley Lintz wrote: >> What I meant is, will there be a storyline that does not include the >> events in Revelations (a sort of parallel universe)? > Oh, great...Marvel/In Nomine... >(Not that I have anything AGAINST angels in tight leotards. Or >Archangels. Or Archangels of Arc...ah, not that I have anyone in mind >here.) Heh. Been looking at some of my pics, eh? Good.... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 17 Oct 1997 22:07:16 +0000 From: "Nathaniel Eliot" Subject: Re: IN> Revelations Cycle Revealed! > >What I meant is, will there be a storyline that does not include the > >events in Revelations (a sort of parallel universe)? > > I can't talk about that. > >> And the web page is dated Oct 16. Nyaaah. O:::p > > > >Wait - weren't you missing that halo a second... > >nevermindforgetIasked. > > Good balancing act you've got going, though: O}:::-) Nathaniel Eliot temujin9@ix.netcom.com In the fourth grade, Mrs. Watkins gave me a D in Mathematics. I was not a happy camper. Now she's a blood thirsty demon from the seventh plane of hell, and I have a Mini gun with 2000 rounds of HESH ammo. Mrs. Watkins...Class is back in session. - Heavy Ordinance ------------------------------ Date: Sat, 18 Oct 1997 02:56:31 +0100 From: Sam Kington Subject: IN> Expanded superior write-ups Hi, OK, so we have the full details of the Revelations cycle, and by book V we're going to have expanded write-ups of the following: Blandine Beleth David Lilith Dominic Asmodeus Gabriel Belial Laurence Saminga Michael Baal Yves Kronos Kobal Malphas (Three demons - Baal, Kobal and Malphas - for one angel - Michael - in Revelations V, hence the discrepancy) We'll still be missing the following: Eli Nybbas Janus Valefor Jean Vapula Jordi Haagenti Novalis Andrealphus Marc Now, this is too many for the Player's Guides, even accounting for Janus/Valefor maybe only needing one ;-). Also, it annoys me that Jean and Vapula haven't been covered, as they are two of the Superiors that I find hardest to get my head around (yes, even after the recent discussion). As is Marc, actually - anyone have any ideas? Admittedly the major ones will have been covered, but there's still a lot missing. So where will they go? Oh, and why won't Jean and Vapula be in the Librum Reliquarium? Seems like they'd fit right in there (although it does already look fairly packed). Sam - -- There are *my* opinions, dammit, and let no-one say otherwise. Home page: http://www.illuminated.co.uk/ INWO Homebrew: http://www.illuminated.co.uk/cgi/illuminati Cole's law: Thinly sliced cabbage. ------------------------------ Date: Fri, 17 Oct 1997 22:07:16 +0000 From: "Nathaniel Eliot" Subject: Re: Fluff again (Re: IN> Greetings...) > >Yes (the third). A newbie to earth, too. It's a good thing he was > >able to go Celestial in the Tether of War - I was about *this* far > >from having my character shoot first and ask later... > > This is what Seraphim of Destiny are good for. "Mia, of > Destiny." (The resident Renegade thinks, "I don't want to > shake hands with her.") No, you don't understand. I *wanted* an excuse... > > Yeah, duck tape. At one point, Terrence's (the one I think is a > >Balseraph) player asked me OOC if Jeremiah could keep his mouth closed when > >it was really important, or if he would have to resort to handcuffs and > >duct tape... Of course, I told him Terrence'd have to use the duct tape... > >If he could catch Jeremiah that is... :) > > Ahhhhhh.... I see. I shall have to have my Renegade pack duct tape > in her purse. Definitely. Eeek. A bullet through the voice-box would work too, and be more satisfying... (Sorry - Saphreal regresses around him, and I can't tell why...) Nathaniel Eliot temujin9@ix.netcom.com In the fourth grade, Mrs. Watkins gave me a D in Mathematics. I was not a happy camper. Now she's a blood thirsty demon from the seventh plane of hell, and I have a Mini gun with 2000 rounds of HESH ammo. Mrs. Watkins...Class is back in session. - Heavy Ordinance ------------------------------ Date: Sat, 18 Oct 1997 01:15:30 -0400 (EDT) From: Thomas Davidson Subject: IN> Re: Bob the Dancing Monkey's (?) question... On Fri, 17 Oct 1997, Bob the Dancing Monkey wrote: > Good day all- > I've been enjoying some of the rather peculiar silliness recently, but I > admit that I am somewhat mystified at two references to Superiors which I > think were discussed when I was busy and doing mass-deletion of a lot of my > mailing lists. Who are Litheroy and Legion? > I can answer one! I can actually answer one! (Wow) :) Litheroy is an Archangel revealed in the In Nomine GM Screen pack. He is the Archangel of Revelation. On the other hand, I have no clue who Legion is... but he's probably a Shedim of some sort, who possessed a man in the book of Mark-- specifically, the fifth chapter of the book of Mark. I seem to recall someone calling him the Prince of Corruption... but I can't be sure... > Regards, > -Drew > Thomas Davidson tdavidso@suffolk.lib.ny.us MUSIC: Led Zeppelin, Pink Floyd, Rolling Stones, Rush, Jimi Hendrix GAMES: Champions (old and new), In Nomine, Nephilim TV: The X-Files, the Simpsons, Superman, The Tick, the Animaniacs OTHER: Religion, Philosophy, mysticism, the runes, the Tarot, writing. ------------------------------ Date: Sat, 18 Oct 1997 13:46:36 -0600 (MDT) From: Kingsley Lintz Subject: IN> Raziel/Ghogiel Yaha! FINALLY had a chance to sit down and read Raziel and Ghogiel...Unfortunately, I don't have the references (including the Marches) to respond directly to a lot of the background, but, being me, I did find a COUPLE comments, based mainly on how I think they'd integrate into a game...(or, more specifically, into mine, because I definitely want these two in my IN world...*ahem*) *********** Raziel, Archangel of the Mysteries (Patron of Science) >Raziel, in his enthusiasm, has been known to annoy more then one >Archangel in his time. As kind of a sideline, it occurs to me Raziel was probably pretty annoyed himself over Uriel's little crusade...(If not so much against the other Gods, at least by its including the legendary beasts); maybe the reason Raziel's still around, after having apparently directly annoyed God once or twice, is because he was the one who brought this to His attention...(Which'd probably bump him right onto Lawrence's Hostile list...) >He appears as a young man, tall and thin, with a far off look on his >face and a small knowing smile. He's considered more then a little >wild, and he's easily carried away by his enthusiasm for a new subject. It's...it's....Philo! >Dissonance: It is dissonant to keep any arcane or mysterious knowledge >out of the hands of human beings. It is also dissonant to give >knowledge which is incorrect, or may be directly harmful to the humans >it is being imparted to. What happens when these conflict? (I'd take the second as overriding, along with the ability to not give a human arcane knowledge that will directly endanger yourself or Heaven at large, but...) >Ofanim: The Ofanim attunement only bugs me because I tend to figure an Archangel should give their BEST attunement to their own Choir...{Not just as a matter of prejudice, but because they're most closely, well, attuned to them...} Though my only immediate suggestion is the option of using their `Area Knowledge' option to locate all suitably arcane locales in an area... >Elohim: >accessable form. These allow them to add their forces their resonance >roll when they are analysing data or a logical progression of >information. My question here is...when does the Elohim resonance apply to logical progressions of information anyway? Applying it TO that would be an interesting Attunement. What about adding Ethereal Forces to their Resonance when used to determine why a person wants particular information, and (if they get the 5 or 6 check digit), what they intend on doing with it... >Malakim: ...Which, s'true, would kind of replace the Malakim attunement, but I think I like that function a little better on the Elohim anyway; for the Malakim, my immediate thought is to give them immunity to sorcery, but having not read the Marches, I don't know how big that is (or isn't)...MaBarry suggests the Malakim go after dabblers, or people who twist good magic into bad things; perhaps using their Resonance not just on people, but on magic in general (including artifacts, spells, effects, etc.) to determine whether it was cast with honorable purpose. I think I like that one. >Kyriotates: Okay, the problem I have on these is that with access to the minds AND an additional Rite, Raziel's Kyrios end up stronger than Yves's, and Yves is supposed to be big...perhaps with the emphasis that they have access to the KNOWLEDGE, but not, as Yves's do, skill use...(ie. not so much that the human mind is still there and functioning, but just that all the records are left behind, kind of like a library...so the Kyrio, say, will still have `look up' who this person coming up to give them a big hug is...) >Mercurians: I like this one, though... >ARCANE KNOWLEDGE >For two essence points, this attunement allows the caster to lay their >hands on a tome, and learn everything that is held between the >bindings. All told, from a gaming perspective, I think 2 essence is a bit steep for speed reading...even extreme speed reading. (Especially since, as GM, you're probably just going to tell the player, "It's about ____", rather than actually writing the book for 'em.) I'd suggest buying the Attunement lets you absorb a book that way just by holding it for a moment (not just touch, but not more than a couple seconds); with one Essence, you can absorb information from a stranger medium (harddrive, say), and for two, you can get comprehension. {Not necessarily translation, making this most powerful for the Seraphim, but...comprehension. On the freebie, you pick up the book, smile, set it down, and walk out of the room to head home and read it in the leisure of your own brain; at 2 Essence, you immediately know and understand what's in it. You can also pick up that harddrive information as actually meaning something, and not just know precisely the magnetic fluxes, which might be handy. "So, Bob, what's it say?" "Er...100110101011--" "Shut up, Bob.") >KEYS OF GOD This is a cool one, though I suppose it rests on the GM including such things...and we'd like to be able to write in such codes as well, if necessary. (Assuming that's not strictly God's privilege..) >Vassel of Studies MaBarry suggests the Vassal Distinction may be specialized in a particular subject...(ie. the Angels who have this can inspire humans to learn a particular topic, not just whatever the Angel is thinking of at the moment...usually, these Angels would probably either be Word-bound or well on their way to it..) That may be a little limiting, but at the least, I'd like a confirmed time-limit on it... >Friend of the Keys >Master of Arcane Secrets As to these two..I just presume the Angel has to understand the subject they're conferring? {Just to avoid that Seraph-conundrum. "Gee, I'd sure like to have complete understanding of the mystery of life. Bip! There we go...Tod, explain to me the mystery of life."} >Relations: Of curiosity, where do you think Gabriel'd stand? (They've got a good bit in common, having both been messengers...Gabriel may be resentful of the fact that when SHE gave out knowledge she'd been told to, she gets an Inquisition. But way back when RAZIEL gave out knowledge that even God didn't want these people to have, he hardly even gets a slap on the wrist...She may also think Raziel makes it a bit too easy on people, just GIVING them the information like that rather than inspiring them to work it out on their own...) >+3 A known mystical work in the users native language What, Angelic? ******************* Ghogiel, Demon Prince of the Occult >Ghogiel is a Calabite, a whirlwind of entropy who enjoys the Hm...I'd almost make him a Djinn, particularly with their ability to hurt someone they're attuned to only if `asked'; Ghogiel's certainly got the classic way of being asked to destroy someone's life down. (Plus, it's almost the traditional Djinn, offering secrets of the universe that will make your life OH, so much easier...) {But then, since between us we've worked Ghogiel out as a Djinn, Shedim, Habbalah, Lilim, and Balseraph...and discarded Impudite mostly because they've already got too many of those...heck, Calabite's as good as anything, so, sure.} Dissonance: >enlightenment through the use of the dark secrets they peddle. It is >also dissonant to encourage a human to leave a group once they have ANY group? ("Aw, what're you hangin' out with those Angels for? D'oh!") {I can see it as any group, actually, but I wanted to check.} >Djinn: Hm..locating generic objects doesn't strike me as falling well into the Djinn attunement; I'd give the Djinn of the Occult the ability to make deals wherein if their Attuned doesn't keep his end of the bargain, it qualifies as giving the Djinn permission to hurt them. The human accepting the deal would also let the Djinn attune to them without a roll. >Calabim: I like this one in principal, but the practice of it seems too close to Calabim of Haagenti...and, again, I just tend to think Princes should give their own Band something particularly cool. How about adding their Celestial Forces to using their resonance against anything magical? (Similar to the note on Malakim, this would apply to artifacts, spells, magical sanctuaries, grimoirs, and probably sorcerors...the Calabim would be used, basically, to take out anyone who's getting too uppity and not falling into Ghogiel's traps properly, as well as, of course, people getting their arcane knowledges from Raziel.) >Habbalah: Yepyepyep. >Lilim: And again, yep, with the note that the Lilim may bring people into the groups...(collecting favors, of course, both from the new entrant, who Needed access to that information, and the leader of the cult, who Needed new entrants...) >Shedim: That one works, though we tend to like keeping the Calabim the most oriented to the sacrificial stuff...(Hey! These Shedim are the ones who give Gaming a bad name. You thought we wouldn't notice, didn't you?) [I'd had the thought that Shedim might act more as familiars, with something similar to Boss Smiley's - the option of avoiding Dissonance by corrupting someone else...but it's just a thought.] >Impudite: I'd actually make the Impudites of Ghogiel a good bit nastier...the thought I keep getting is that when surrounded by their Cultists, such an Impudite can just use their Essence as if it was his own. (So you've got your basic 9-Force Impudite with, say, a dozen followers, and it's as though he had, probably, a good...45 Essence. 70, if he takes good care of them. Ooch.) The major drawback being that the Cultists have to stay focused on him, allowing them minimal options for things like dodging and fighting back on their own. {Okay, okay, so I'm getting this from all those awful movies, yes, I admit it. But I like it anyway.} [And it does give the immediate Know Thy Enemy line. "Take out the fodder, THEN get the Demon."] >PENTAGRAM Heh heh...I like that one, especially on the assumption that the Pentagrams they teach sorcerors to use to `bind' them are actually these...("Absolutely," says the Balseraph, "Standing in this, I CAN'T harm you. Plus, I have to tell the truth. Ooh, you know that hurts me. Ooh, ooh. Tell me your bidding, O Great One, so that I can be released of this torment.") >SORCERY >Demons with this attunement may confer the SORCERY attunement on humans >of their choice, as set forth in the Marches supplement. And, yes, it's sounding like I'll want to pick up the Marches. [Though, since we're working up to our game, I'm definitely not saying anything in the Marches will particularly be included. I have a tendancy to use Nightlife magic in all my games anyway...] >Captain of the Occult Oh, hey...the Demon of the Illuminati... >Baron of the Tetragrammaton I kind of like that one, though I suppose I'll have to see the book before I'll really know how strong it is (or isn't) in game terms, again. >Associated: Kronos, Saminga Hm...Saminga I'd put as either Allied or Hostile...it seems like he was probably Ghogiel's servitor at one point, or vice-versa...(At the least, they probably tussle over the rituals Saminga's taken for his own. "You're the Prince of DEATH, you rotting runt. UNdead should be mine.") >+1 A pack of Tarot cards Or way too much incense. (MaBarry keeps teasing about a Calabim Demon of Incense...) >The Sefer Raziel Hamalach (The Book of the Angel Raziel) This, mind, doesn't strike so much as an artifact as it does a supplement... Neat. {AND, I'm happy to say, I'm finally getting their names down.} ------------------------------ Date: Sat, 18 Oct 1997 16:09:26 -0500 (CDT) From: Dorothy Bixler Subject: IN> US Satanism > > On that last one, officially the Temple of Set (if I remember their fact > > right) does not condone sacrifice of animals or children (ditto for Church > > of Satan). I'm still in the process of writting these two delightful orgs > > up (along with thier respective founders) I'll send a copy to anyone who > > would be interested in having the two largest (US) satanic churches in > > their game. Well, it's a week late, but I finally got it done. I sent copies directly to the people who sent me requests, but I'll be willing to post it to the list, if you all would like. Be forwarned- it's _long_. *Dorothy Michelle Bixler * mudmh10@ecom.ecn.bgu.edu* "Gidget, have you been laying with the Horned One again?" -MST3K's Mike from "The Thing the Couldn't Die" ------------------------------ Date: Sat, 18 Oct 1997 17:04:47 -0500 (CDT) From: Dorothy Bixler Subject: IN> [FFULF] New Demonette: Tizzy! I made this little one up awhile ago mainly to come up with a Djinn who was nice. She's only 7 forces, so she will be an NPC (unless you want to play an under-powered character). She's a fun may for cruel GM's to screw with players heads (Demon or Angel). Demon's will have to restrain themselves from killing her and Angels either won't suspect her or although many will have trouble killing her when they find out. This is a particually cruel thing to do to other Djinn of Tech. Tizzareia was sent ot earth a few weeks ago. No one's really sure why Lord Vapula sent someone so weak and inexperienced to work on Earth, but who's to question Lord Vapula? Her instructions were to tell everyone that she doesn't remember who she is, who her parents were, or where she's from. And then she blacked out. She woke up lying in a field next to the reck of a burning car. She gave her story as she was told and was taken to a local orphanage (after a brief trip to the hospital to make sure she was alright). Tizzareia (aka Tizzy) Baby Djinn of Tech Vessel/2 (little girl) , Charisma +1, Role (Jennifer-an orphan)/2 (status1) Apperance: In Celestial form, Tizzy looks like a small furry wolf cub with bat wings- accept for the fact that she's bright purple (very bright purple). This is due to an Vapulain experiment gone awry. She was volunteered for a new shampoo that turned her brown fur neon purple (when it was discovered that the color was permanate, it was sold to some of the local punk rockers as hair dye) ("And it tingles!"). Her vessel is that of a cute little blonde girl with big blue eyes. Corporeal Forces: 1 Dodge (agil)/2 stregnth 2 Corporeal Song of Healing/2 agility 3 Ethereal Forces: 3 Computer Operation (int)/2 intelligence 5 Electronics (pre)/1 precision 7 Escape (pre)/2 Lockpicking (pre)/2 Celestial Forces: 3 Emote (per)/2 will 7 Singing (per)/1 perception 5 Roleplaying Notes: Tizzy, who now insists on being called "Jenny" (Djinni), is absolutely way too cute. She's pretty; she's perky; she has very little survival instinct. She won't say she's a demon outright (until she knows she's dealing with other demons), but she has no fear of angels. For her palmtop computer (that the Djinn of Tech recieve) she has one of those electronic diaries (that can send out messages) for little girls. She misses her friends in hell. *Dorothy Michelle Bixler * mudmh10@ecom.ecn.bgu.edu* "Gidget, have you been laying with the Horned One again?" -MST3K's Mike from "The Thing the Couldn't Die" ------------------------------ Date: Sat, 18 Oct 1997 15:44:54 -0700 (PDT) From: nightgaunt@earthlink.net (Alexander Shearer) Subject: IN> Devil's Advocate (no spoilers) Once again, no spoilers here. I just saw Devil's Advocate at the Shattuck Cinema, in Berkeley (good theatre, BTW). The SF Chronicle was surprisinly correct -- good movie. It's good in it's own right, it's cause for thought, and for those who can't get IN off the brain, it has lots of ideas (regardless of brightness setting or direction of game play). I do, however, recommend a matinee (but that's just me being cheap). Alexander Shearer nightgaunt@earthlink.net gaunt@uclink4.berkeley.edu ------------------------------ End of in_nomine-digest V1 #410 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.