From owner-in_nomine-digest@lists.io.com Thu Nov 13 17:08:10 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id RAA22200 for ; Thu, 13 Nov 1997 17:08:10 -0600 Received: (from majordom@localhost) by lists.io.com (8.8.7/8.8.5) id QAA20363 for in_nomine-digest-outgoing; Thu, 13 Nov 1997 16:52:08 -0600 Date: Thu, 13 Nov 1997 16:52:08 -0600 Message-Id: <199711132252.QAA20363@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #470 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Thursday, November 13 1997 Volume 01 : Number 470 In this digest: Re: IN> IN Character Sheet .BMP Re: IN> The Trial (plot seed) Re: IN> Wording Re: IN> Balsy question IN> IN Character Sheet .BMP (available now) Re: IN> Vessels and possession... Re: IN> Kyrio Telegraph Re: IN> IN Character Sheet .BMP Re: IN> IN Character Sheet .BMP Re: IN> Wording Re: IN> The God Spot IN> Song of Residence IN> Slayer Project rev0.2 intro Re: IN> The God Spot Re: IN> Anachronistic Words IN> Excuse me for my ignorance IN> IN Char Sheet (.BMP and .GIF now) Re: IN> Anachronistic Words Re: IN> IN : Adventure : AIRPLANE!!! Re: IN> Wording Re: IN> IN : Adventure : AIRPLANE!!! Re: IN> IN Character Sheet .BMP Re: IN> Anachronistic Words Re: IN> The Trial (plot seed) Re: IN> Excuse me for my ignorance Re: IN> IN Character Sheet .BMP Re: IN> Excuse me for my ignorance Re: IN> IN : Adventure : AIRPLANE!!! Re: IN> Anachronistic Words Re: IN> The honorable Rulius Advocatus, Esq. Re: IN> Wording Re: IN> IN : Adventure : AIRPLANE!!! Re: IN> The honorable Rulius Advocatus, Esq. Re: IN> Wording Re: IN> Excuse me for my ignorance Re: IN> The God Spot Re: IN> IN : Adventure : AIRPLANE!!! ---------------------------------------------------------------------- Date: Wed, 12 Nov 1997 22:11:59 -0500 (EST) From: Pee Kitty Subject: Re: IN> IN Character Sheet .BMP On Tue, 11 Nov 1997, Elizabeth McCoy wrote: > At 8:33 PM -0500 11/10/97, Pee Kitty wrote: > > >It's a 640x480 B&W Windows BitMap (.BMP) file, only 38K. It prints out > >very nice at 8.5"x11". Anyone interested in a copy? I suppose I could just > >stick it on my web site, but if there was a lot of interest I could post > >it to the list with the Archangel of I-N-List's blessing... > > Web-site *ONLY*! Do *NOT* post non-ascii files to this list!!! > > > > I'll be happy to put it on the INC, or put a link there to your > pages, but *NOT* on the list! Don't be so calm, Beth...feel free to express how you REALLY feel...:) Don't worry; I'm not foolish enough to go posting encoded files to a mailing list without the EXPRESS permission of the listmistress/master. The file is at http://www.cris.com/~pkitty/gaming/in-cs.bmp > (Among other reasons, it's no good to *me* -- I don't use > Vapusoft Windows.) I figured it was the best combination of portability AND modifiability (far be it from me to expect others not to make a few changes for their own needs...) Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Wed, 12 Nov 1997 21:55:34 -0500 (EST) From: Pee Kitty Subject: Re: IN> The Trial (plot seed) Great adventure idea! I think I'm going to twist this around and run it from the demon's point of view in my own game...it just so happens that all the involved PC's superiors are opposed to Asmodeus and would make a great THIRD side in the conflict... Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Wed, 12 Nov 1997 22:00:42 -0500 (EST) From: Pee Kitty Subject: Re: IN> Wording On Tue, 11 Nov 1997, John Karakash - Lucent ASCC wrote: > > Attention SJG: Player's guides are great, but I don't think I'm alone in > > wanting a GM's guide that gives guidelines for Wording, Archangel creation, > > and Rite, Song and Attunement creation... > > Trust me, this is being discussed even now. What you will > _never_ see is how to become an AA/DP, though. Uh-uh, no way. > It might make an interesting climax to a campaign, but then people > will want rules on how to _be_ an AA/DP and that is faaaaar out of > the scope of the game! Heh, I think just useful rules on Wording will be more than sufficient, but such rules are necessary. I would *definitely* be interested in a GM's guide. Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Wed, 12 Nov 1997 21:56:37 -0500 (EST) From: Pee Kitty Subject: Re: IN> Balsy question On Tue, 11 Nov 1997, John Karakash - Lucent ASCC wrote: > On Nov 10, 7:31pm, Pee Kitty wrote: > > Subject: Re: IN> Balsy question > > On Mon, 10 Nov 1997, Elizabeth McCoy wrote: > > > > > >This doesn't appear to be covered anywhere. The mechanics for all the > > > >other demons seem to suggest that a failed Resonance roll is treated as a > > > >successful resistance roll, but is that right? If the Balsy fails with a > > > >CD of 4, is the victim automatically immune to 'em for 4 hours? Does a CD > > > >of 6 generate dissonance? > > > > > > I would say Sure, Yes, and No. > > This is the way I've been playing it and, after careful thought, > it seems like a good canonical answer. The reason there is no dissonance > on a CD of 6 is that there isn't someone resisting the Balseraphs > personal symphony, just a failure to extend it. Thanks. Sounds like a good addition for the errata, or FAQ, perhaps? Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Wed, 12 Nov 1997 21:34:08 -0500 (EST) From: Pee Kitty Subject: IN> IN Character Sheet .BMP (available now) On Mon, 10 Nov 1997, John Dye wrote: > Pee Kitty wrote: > > > It's a 640x480 B&W Windows BitMap (.BMP) file, only 38K. It prints out > > very nice at 8.5"x11". Anyone interested in a copy? I suppose I could just > > stick it on my web site, but if there was a lot of interest I could post > > it to the list with the Archangel of I-N-List's blessing... > > Hell, just put it on the web page, with a suitable link. Please Er, I should mention that my 'web site' is more like an FTP site than a WWW site. *No* HTML. No links. No anything. Just a list of files. I like it better that way. :) Still, if anyone wants it, I'll toss it into its own directory. Everyone aim your browsers at http://www.cris.com/~pkitty/gaming/in-cs.bmp and let me know if there's any problems getting or using it. Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Wed, 12 Nov 1997 22:26:37 -0500 (EST) From: Pee Kitty Subject: Re: IN> Vessels and possession... On Wed, 12 Nov 1997, Casca wrote: > On Tue, 11 Nov 1997, bruce dykes wrote: > > > In short, I need to put an angel in long term residence in a vampire's > > body. Actual control of the body is not necessary as it makes a more > > romantic story element if the vampire is repntant and now fighting for > > good. > > Song of Possession? Even for a Habbalite of Saminga, the duration isn't permanent.... Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Wed, 12 Nov 1997 22:36:55 -0500 From: The Other Chris Subject: Re: IN> Kyrio Telegraph MarkDEddy@aol.com wrote: > I suddenly had this image from Diane Duane's _Support_Your_Local_Wizard_, > of Macchu Piccu, the prophetic Myna. Who "Peaches," as he is known, turns > out to be is one of the great points of the book. > Diane and her husband, Peter Morwood, would be a great choice to write an In Nomine novel, if one ever came about. Together they have just the right sense of irreverent humour to make it work, and they both have a great grasp of how to describe the forces behind the world. (And they drink like fishes, but wether that qualifies them to write for IN is a question I leave for higher powers than I to answer). TOC ------------------------------ Date: Wed, 12 Nov 1997 22:28:38 -0500 (EST) From: Pee Kitty Subject: Re: IN> IN Character Sheet .BMP On Wed, 12 Nov 1997, Nathaniel Eliot wrote: > If Pee Kitty sends it to me, I can send it back to her(/him/it - > speaking of gender in a genderless environment) in GIF format. That > should be much more readable by everybody. Sure, if you want to...I just figured that BMP format was fairly portable and easy to modify. I'll MIME it over to you right now... Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Wed, 12 Nov 1997 23:49:00 +0000 From: "Nathaniel Eliot" Subject: Re: IN> IN Character Sheet .BMP > >If Pee Kitty sends it to me, I can send it back to her(/him/it - > >speaking of gender in a genderless environment) in GIF format. That > >should be much more readable by everybody. > > It still doesn't go on the list, though. On the INC, sure. But > *not* the list... I know, Beth, no need to rag on me... Nathaniel Eliot temujin9@ix.netcom.com "It's the eternal question, really; to be a slave in Heaven, or a star in Hell. But sometimes Hell doesn't look like Hell. On a good day, it can look like LA." - Playing God ------------------------------ Date: Thu, 13 Nov 1997 02:32:11 -0200 From: "Cristiano Guião de Freitas" Subject: Re: IN> Wording > >I would like to see AA/DP design rules for In Nomine. IN would almost > > >certainly break with such characters as PC's however. > > Okay... They're simple. Pick a Word for the character to embody. > Explain how much of the concept they tap into. Pick > Choir/Band/Servitor > Attunements. Figure out Relations, Rites, and Invocation stuff. Let > the GM see. Take FUDGE or Amber and work out relative power-levels > in regards to the other Superiors (NPC and PC). Let the GM tweak. > Then get into the politics and try very hard not to get into any > sort of combat with other Superiors because the GM will just stare > at you sadly. > > Send your Servitors on missions! Give them Distinctions! Thwart > your enemies! Drink some coffee... You forgot to mention when the characters meet !FNORD! and !FNORD! playing !FNORD! at a San Francisco Strip Joint... ;-) - -- "Ancient spirits of evil, transform this decayed form to Mumm-ra! the ever-living!" ---Mumm-ra, the ever-living ------------------------------ Date: Wed, 12 Nov 1997 23:49:00 +0000 From: "Nathaniel Eliot" Subject: Re: IN> The God Spot > >has anyone else seen the reports that some researchers in > >Virginia have found a spot in the brain that becomes electrically > >active when people think about God? > > This sounds a lot like a Weekly World News report. > > What was the source for this? I saw something similar to this in Newsweek - epileptics have higher amounts of brain activity during discussions about religeon than normal. Normal people, even pious ones, have higher activity on subjects like sex. The speculation is that the epileptic fits give the impression of spiritual presences, and over a long period of time make the brain more attuned to spiritual subjects. Nathaniel Eliot temujin9@ix.netcom.com "It's the eternal question, really; to be a slave in Heaven, or a star in Hell. But sometimes Hell doesn't look like Hell. On a good day, it can look like LA." - Playing God ------------------------------ Date: Wed, 12 Nov 1997 19:24:43 -0500 From: "bruce dykes" Subject: IN> Song of Residence Need to stick a celestial in a human's body for a long period of time? Presenting the Song of Residence: Song of Residence This song allows a willing human to grant temporary residence in his body to a celestial for a number of months equal to the check digit. Residence means, basically, a piggy-back ride. The celestial can't control his host's body, but can see and hear through his host's senses. The essence cost is two, one point each from the celestial and the human. Additional essence may be added to extend the duration. One additional point (three total) will produce a duration of 2*(chek digit) months, 4 essence will give you months=3*9check digit), etc. The celestial is free to leave and return to his host for the duration, but returning to the host involves entering his dreams through the Marches and receiving permission from the host. No additional essence is required. Communication from the host to the celestial is easy enough, all he has to do is talk to himself. Communication from the celestial to the host requires the ethereal song of tongues. Opposing intervention bars the celestial from ever residing in that particular host, friendly intervention effectively sets the check digit to infinity, so the celestial never has to perform the song again to reside in the host, simply requesting permission in the usual way. Disturbance is equal to the essence spent. ------------------------------ Date: Thu, 13 Nov 1997 02:06:20 -0500 From: "bruce dykes" Subject: IN> Slayer Project rev0.2 intro Okay, I got enough requests for updates and from people who missed the first go-round to warrant posting to the list at large. All subsequent posts will feature [BUFFY] in the subject for convenient filtering. Enjoy... - ---------------------------------------------------------------------------- - - Jenny Calendar was leaving her office at village.com when her pager sounded a Note that demanded immediate attention. In lettering far too perfect to be displayed on any human made LCD was the following message: "Check your email - J." She hurried to her car and immediately opened her laptop and logged in. The first message was from the educational sales engineer at village.com, the second was from Jean, Subject: The Slayer Project. "Calendar, As you are probably already aware, village.com has just received a contract to install a computer lab and set up a computer science program at Sunnydale High School, in Sunnydale, California. You are to resign your current position with village.com, and accept the post of computer science teacher at Sunnydale High School. Attached to this message is a mostly complete history of the Slayer Project, with the exception of a few case details which remain classified. Your primary mission will be to provide as much technological support as the Slayer and the Watcher need. Your secondary mission is to assist Giles in the management of the Slayer. You're expected Monday. Jean" Jenny beamed as she closed her laptop. Working in a school would mean introducing young hackers to their instruments and the particular Chorus sung by the nets. She headed west after pulling out of the parking lot. Joe wouldn't mind apartment sitting indefinitely. - ---------------------------------------------------------------------------- - ----------- Bruce Impudite Captain of Cross-Licensing bdykes@intac.com ------------------------------ Date: Thu, 13 Nov 1997 23:43:43 +1100 (EST) From: Peter Frederick Subject: Re: IN> The God Spot At 11:49 PM 12/11/97 +0000, you wrote: >> >has anyone else seen the reports that some researchers in >> >Virginia have found a spot in the brain that becomes electrically >> >active when people think about God? >> >> This sounds a lot like a Weekly World News report. >> >> What was the source for this? > >I saw something similar to this in Newsweek - epileptics have higher >amounts of brain activity during discussions about religeon than >normal. Normal people, even pious ones, have higher activity on >subjects like sex. The speculation is that the epileptic fits give >the impression of spiritual presences, and over a long period of time >make the brain more attuned to spiritual subjects. That's the report. The article I found it in was in London's Sunday Times. It was also a fluff piece on the local youth radio station. Yours Peter. Reply to peterf@wr.com.au What does the Lord require of you, but to do justice and to love kindness and to walk humbly with your God ------------------------------ Date: Wed, 12 Nov 1997 06:28:57 +0000 From: Jo Hart Subject: Re: IN> Anachronistic Words From: Casca >On Mon, 10 Nov 1997, Elizabeth McCoy wrote: >> For instance, the Demon of Spam never used to be much... Until... >Obviously a sevitor of Kobal. Only he would appreciate the irony of >a demon wordbound to processed meat byproducts. >Kobal: Hey, bro, mind if one of my demons gets the word 'Spam'? >Haagenti: Spam? Bleach. Even -I- won't eat that. Sure, go for it. *BUUURP* *grin* And then... because fair exchange is no robbery... Haagenti: Hmm.. whats on the menu for lunch. 'Chocolate body paint'? Andre: Get lost, thats mine. Haagenti: *sluuuuurp* It was .. delicious! Yum. You want something in exchage go ask Kobal. He owes me one. Andre: So, Kobal .. is that a spare word you have in your pocket or are you just pleased to see me? Kobal: Funnily enough it was a spare word. 'Innuendo' -- it'll suit you to a T. Andre: Well that does have possibilities. Didn't you already have a servant with that word. Kobal: You can have him too. It isn't funny, its just smut. *impudite catfight censored* jo ------------------------------ Date: Thu, 13 Nov 1997 14:53:28 +0000 From: Simon Chidgey Subject: IN> Excuse me for my ignorance I'm new to this list so I'm prob about to ask a FAQ. Is the Janus-Valefor connection mentioned in any published IN book? Does SJG plan to publish a book detailing the rather special Janus-Valefor. ------------------------------ Date: Thu, 13 Nov 1997 09:45:33 -0500 (EST) From: Pee Kitty Subject: IN> IN Char Sheet (.BMP and .GIF now) Thanks to Nathaniel, that char sheet is available in both formats now. Just go to http://www.cris.com/~pkitty/gaming and you'll see both of 'em (plus any other random stuff that I may throw in there from time to time). The GIF is wicked small...less than 7K. Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! - -= Windows 95 =- A 32-bit patch for a 16-bit GUI shell running on top of an 8-bit operating system written for a 4-bit processor by a 2-bit company who cannot stand 1 bit of competition. ------------------------------ Date: Thu, 13 Nov 1997 10:41:05 -0500 (EST) From: MarkDEddy@aol.com Subject: Re: IN> Anachronistic Words In a message dated 11/12/97 10:27:01 PM, you wrote: >>> Renegades and Outcasts keep Words. Fallen or Redeemed loses it. >> What about Remnants? > >You'll have to find one and ask. They do keep Attunements and Rites, >though. Hm. Yeah. They keep their Words -- or at least whatever >Attunements and Rites it allows them to access. Whether re-granting >a Word that a Remnant "holds" will lead to a Fire-Fire style >symphonic conflict... is unknown. Who wants to risk it? with an evil grin> Is this why there's no Angel of Knowledge since Rafael's disappearance? If Rafe's a remnant somewhere, then assigning the Word of Knowledge would drive the new recipient insane? Mark(that would just...suck.) ------------------------------ Date: Thu, 13 Nov 1997 09:51:20 -0500 From: "Kirt A. Dankmyer -- aka Loki" Subject: Re: IN> IN : Adventure : AIRPLANE!!! >Opinions welcome, as ever. I like it. One question, tho (similiar to one I had when reading _Feast of Blades_): How did the Demons get the weapons on board the plane? It's difficult to do on the mundane level, and using supernatural abilities would cause a Disturbance... ------------------------------ Date: Thu, 13 Nov 1997 11:29:38 -0500 From: Highway Star Subject: Re: IN> Wording At 13:03 -0500 11/12/97, Jeff Miller wrote: > >That's when you break out the Primal Order books.... A supplement about playing gods and having religion in a roleplaying game? Nah, it'd never work.;) (BTW - How 'bout an In Nomine expansion for INWO?) SeanMike feeling sarcastic and hungover today. - -- SeanMike Whipkey (smw4s@virginia.edu) is: The Grinning Impudite of Andrealphus, Captain of Diabolical Delight South Republican Green Mamba Heavy Gear Pilot/Wildlander UVA Government Major/VP Paintball Club/GWAR Cyberslave/Pep Band Drummer ------------------------------ Date: Thu, 13 Nov 1997 13:17:07 -0500 (EST) From: Casca Subject: Re: IN> IN : Adventure : AIRPLANE!!! On Thu, 13 Nov 1997, Kirt A. Dankmyer -- aka Loki wrote: > I like it. One question, tho (similiar to one I had when reading _Feast of > Blades_): How did the Demons get the weapons on board the plane? It's > difficult to do on the mundane level, and using supernatural abilities > would cause a Disturbance... I'm currently running FoB in my IN/WW campaign, and I noticed this as well. However, since the dagger of Bithynia is all about secrets, I figured that it masked the presence of the gun and itself within the bag. - -- Casca (bertishg@db.erau.edu) "...I saw the Lord seated on a throne, high and exalted, and the train of His robe filled the temple. Above Him were seraphs, each with six wings: with two wings they covered their faces, with two they covered their feet, and with two they were flying...At the sound of their voices the doorposts and thresholds shook, and the temple was filled with smoke." -- Isaiah 6:2,4 ------------------------------ Date: Thu, 13 Nov 1997 14:09:50 -0500 From: Elizabeth McCoy Subject: Re: IN> IN Character Sheet .BMP At 10:11 PM -0500 11/12/97, Pee Kitty wrote: >On Tue, 11 Nov 1997, Elizabeth McCoy wrote: >> I'll be happy to put it on the INC, or put a link there to your >> pages, but *NOT* on the list! > >Don't be so calm, Beth...feel free to express how you REALLY feel...:) Hey, I'm no Elohite... O;> >Don't worry; I'm not foolish enough to go posting encoded files to a >mailing list without the EXPRESS permission of the listmistress/master. > >The file is at http://www.cris.com/~pkitty/gaming/in-cs.bmp I've got that on my index files, and now just have to upload it. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 13 Nov 1997 14:02:12 -0500 From: johnk@ascc01.ascc.lucent.com (John Karakash - Lucent ASCC) Subject: Re: IN> Anachronistic Words On Nov 12, 11:29am, Kingsley Lintz wrote: > Subject: Re: IN> Anachronistic Words > > > Words can be changed, yes, but generally nobody *does* -- the Word > > becomes so much a part of one, that few celestials could conceive > What about `promotion'? I mean, if someone hopes to be the Angel > of Weather, which would be a pretty big responsibility, do they have to > somehow prove themselves THAT capable while AVOIDING being assigned any > other Words on the way, until they can actually get Weather? You can only get a Word if you ask for it. No one is 'drafted' for the position. So 'avoidance' is a simple matter of not asking! ;) The way to do it is to serve the proper AA/DP for a long time and then make your bid. High profile activities supporting the Word you hope to gain is another good route. ("I'm already doing the work well enough, so why not give me the Word?") - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Wed, 12 Nov 1997 05:51:23 +0000 From: Jo Hart Subject: Re: IN> The Trial (plot seed) From: Emily Dresner >I didn't include it here because it is a LONG plot seed. >All I can say is wow. This is amazing. Absolutely amazing. My jaw has >dropped. Thanks! I had to spend 6 hrs on a train coming back from Scotland over the weekend so I thought I'd do something productive. Then I wrote this instead ;-) jo ------------------------------ Date: Thu, 13 Nov 1997 14:18:40 -0500 From: Elizabeth McCoy Subject: Re: IN> Excuse me for my ignorance At 2:53 PM +0000 11/13/97, Simon Chidgey wrote: >Is the Janus-Valefor connection mentioned in any published IN book? Besides the main book which says that some people just don't trust Val because he's thematically similar...? >Does SJG plan to publish a book detailing the rather special >Janus-Valefor. Janus, Valefor, and many of the other Superiors will be detailed in upcoming books, but not this cycle. O:> - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 13 Nov 1997 14:15:53 -0500 From: Elizabeth McCoy Subject: Re: IN> IN Character Sheet .BMP At 11:49 PM +0000 11/12/97, Nathaniel Eliot wrote: >> >If Pee Kitty sends it to me, I can send it back to her(/him/it - >> >speaking of gender in a genderless environment) in GIF format. That >> >should be much more readable by everybody. >> >> It still doesn't go on the list, though. On the INC, sure. But >> *not* the list... > >I know, Beth, no need to rag on me... Just making sure *everyone* knows, even the newbie lurker over there in the corner who's never been on the net before and hasn't read news.announce.newuser yet. (Yeah, you -- go read that, 'kay? It's real helpful.) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 13 Nov 1997 13:58:41 -0800 From: The Saint of Killers Subject: Re: IN> Excuse me for my ignorance Simon Chidgey wrote: > I'm new to this list so I'm prob about to ask a FAQ. > > Is the Janus-Valefor connection mentioned in any published IN book? > Does SJG plan to publish a book detailing the rather special > Janus-Valefor. I'm not sure if this will answer your question (it probably won't) but the main In Nomine book casts suspicion on the whole situation by noting how alike they are. Even Dominic has his eye on Janus. (Though it merely says 'angels shouldn't steal.') I think Janus and Valefor are the same sad celestial, switch hitting. Of course, this might not be true. I don't particularly agree with everything in the book, though. S'the beauty of paper and pencil. You can cross out stuff you don't like, and write in things you do. sok ------------------------------ Date: Thu, 13 Nov 1997 14:23:40 -0500 From: Elizabeth McCoy Subject: Re: IN> IN : Adventure : AIRPLANE!!! At 9:51 AM -0500 11/13/97, Kirt A. Dankmyer -- aka Loki wrote: >>Opinions welcome, as ever. > >I like it. One question, tho (similiar to one I had when reading _Feast of >Blades_): How did the Demons get the weapons on board the plane? It's >difficult to do on the mundane level, and using supernatural abilities >would cause a Disturbance... Balseraph: "That's not a real gun -- it's a replica." Calabite: "Oh, did the metal detector just break?" Habbie: "You're so bored, you don't want to do anything right now, even about that funny shape in the carryon luggage." Shedite: "Okay, everyone can pass." Impudite: "Oh, please let me get in quickly! I'm so very late." Howzat? - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 13 Nov 1997 14:21:12 -0500 From: Elizabeth McCoy Subject: Re: IN> Anachronistic Words At 10:41 AM -0500 11/13/97, MarkDEddy@aol.com wrote: > >>>> Renegades and Outcasts keep Words. Fallen or Redeemed loses it. >>> What about Remnants? >> >>You'll have to find one and ask. They do keep Attunements and Rites, >>though. Hm. Yeah. They keep their Words -- or at least whatever >>Attunements and Rites it allows them to access. Whether re-granting >>a Word that a Remnant "holds" will lead to a Fire-Fire style >>symphonic conflict... is unknown. Who wants to risk it? >with an evil grin> > >Is this why there's no Angel of Knowledge since Rafael's disappearance? If >Rafe's a remnant somewhere, then assigning the Word of Knowledge would drive >the new recipient insane? Or, more likely, there hasn't been an angel who felt that he was big enough to do Rafe's Word the justice it deserved. Mostly, Yves just took up the concept of Knowledge and tucked it back under his Word. Just because a Word is open doesn't mean that there's some celestial who's really qualified to take it, by temperment and skill... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 13 Nov 1997 13:59:29 -0500 From: johnk@ascc01.ascc.lucent.com (John Karakash - Lucent ASCC) Subject: Re: IN> The honorable Rulius Advocatus, Esq. > Actually, it strikes me that the complexity of IN lies not in the > dicing, but in the lengthy lists of distinctions and atunements for > bands, choirs, and superiors. But this is inescapable, so far as > I can see. Any game with a fantasy element has to have the equivalent > of long spell lists, since (it *being* fantasy) there is no general, > real-world agreement about the limits and organization of magic or > its equivalents. Luckily, the only time this is a real problem is during character creation. Deciding what choir/band and what superior can involve plowing through a lot of text! Once that decision is made, it boils down to (at most) a few paragraphs on a character sheet. Usually far less than that. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Thu, 13 Nov 1997 14:05:07 -0500 From: johnk@ascc01.ascc.lucent.com (John Karakash - Lucent ASCC) Subject: Re: IN> Wording On Nov 12, 3:01pm, Emily Dresner wrote: > Subject: Re: IN> Wording > > > > > Would you settle for a probably-never-to-be-published non-CCG > > that I'm working on? I'm trying to capture the feel of In Nomine > > with a much-reduced set of rules (like it has maybe five different > > mechanics). Each player takes the role of one AA or DP and manipulate > > the doings of angels/demons/humans/etc. in order to complete their own > > ineffable goals. > > > > I've instantly decided that if you publish a CCG, I'm going to feel an > overwhelming need to call out the Dogs of the Game, and drag you back > kicking and screaming to Hell from whence you came. :) > > "Okay, boys. His crimes are many against Humanity, and Creation in > general. Sick 'em." :P > > Ugh. Just what the world needs. More collectible card games. Kind of up > there with more holes in the ozone layer, more congregations of the > Klu Klux Klan, and more lima beans. Things we must accept, but not be > real happy about. Hey, read the paragraph! It's a NON-ccg. Really just a card game with some ccg-ish mechanics. I pinch my nose and wince at most of the CCGs out there and wouldn't want to add to the pile. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Thu, 13 Nov 1997 20:12:34 GMT From: maya@tcp.co.uk (GR Cogman) Subject: Re: IN> IN : Adventure : AIRPLANE!!! >On Thu, 13 Nov 1997, Kirt A. Dankmyer -- aka Loki wrote: > >> I like it. One question, tho (similiar to one I had when reading _Feast of >> Blades_): How did the Demons get the weapons on board the plane? It's >> difficult to do on the mundane level, and using supernatural abilities >> would cause a Disturbance... > >I'm currently running FoB in my IN/WW campaign, and I noticed this as >well. However, since the dagger of Bithynia is all about secrets, I >figured that it masked the presence of the gun and itself within the bag. > I blush to admit that I hadn't thought about this. Hm. Perhaps the Calabim entropised the metal detectors, and the Balseraph hung around the x-ray machines convincing people, "No, you didn't really see anything, these are not the droids you're looking for..." Either that, or - hm, perhaps a sympathiser/dupe/Soldier among the airline staff planted the weapons in the plane during its cleaning/refuelling. That might actually be rather good, if one of the cabin staff or pilots is in league with the hijackers. My own ignorance about airline safety procedures may hamper both of these, mind. - --- Maya, Elohim of Eli in service to Blandine maya@tcp.co.uk - -- "There are those who say that wizards are subject to temptations and addictions beyond the understanding of ordinary men: the addiction to shape-changing, or to meditation under the influence of certain herbs and conditions of the stars; the obsession with knowledge, and the development of power. Yet this is not so. Temptation is temptation, obsession is obsession, and choice is choice." - Isar Chelladan, Precepts of Wizardry. -- "Dog Wizard", Barbara Hambly. ------------------------------ Date: Thu, 13 Nov 1997 16:36:52 -0500 From: Earl Wajenberg Subject: Re: IN> The honorable Rulius Advocatus, Esq. John Karakash: > Luckily, the only time [long lists are] a real problem is during > character creation. Deciding what choir/band and what superior > can involve plowing through a lot of text! Then you can forget it and fold the ignorance into your roleplaying. "You serve the Archangel of Stone? Isn't that ... dull?" "Hey, that Lilim isn't so bad! She just gave me a-- Why is everyone looking at me like that?" Earl ------------------------------ Date: Thu, 13 Nov 1997 13:06:22 From: Jeff Miller Subject: Re: IN> Wording >Ugh. Just what the world needs. More collectible card games. Kind of up >there with more holes in the ozone layer, more congregations of the >Klu Klux Klan, and more lima beans. Things we must accept, but not be >real happy about. > Hey! There's an idea!!!! The Klu Klux Klan card game! Of course, they'd all look the same (they're wearing sheets, you know) but that wouldn't matter because they would all just repeat the same ignorant babble anyway. I think WotC missed the boat on this one.... Jeff Miller Program Director/Webmaster for Agamemcon II Burbank Airport Hilton -- May 22-24, 1998 Contact Info: 24161-H Hollyoak (714)643-8352 Laguna Hills, CA 92656 www.primenet.com/~shadocat/agamemcon.html ------------------------------ Date: Thu, 13 Nov 1997 16:47:47 -0500 (EST) From: Emily Dresner Subject: Re: IN> Excuse me for my ignorance > > Is the Janus-Valefor connection mentioned in any published IN book? > > Does SJG plan to publish a book detailing the rather special > > Janus-Valefor. > > I'm not sure if this will answer your question (it probably won't) but > the main In Nomine book casts suspicion on the whole situation by noting > how alike they are. Even Dominic has his eye on Janus. (Though it merely > says 'angels shouldn't steal.') I think Janus and Valefor are the same > sad celestial, switch hitting. Sad? He looks pretty happy to me. > Of course, this might not be true. I don't particularly agree with > everything in the book, though. S'the beauty of paper and pencil. You > can cross out stuff you don't like, and write in things you do. > On the other hand, as already pointed out on the list, Janus/Valefore might just be Kobal, for all we know. :) - - Em. Demon of Wacky Funness! ------------------------------ Date: Thu, 13 Nov 1997 15:48:24 -0600 From: tom timberlake Subject: Re: IN> The God Spot Peter Frederick wrote: > > At 11:49 PM 12/11/97 +0000, you wrote: > >> >has anyone else seen the reports that some researchers in > >> >Virginia have found a spot in the brain that becomes electrically > >> >active when people think about God? > >> > >> This sounds a lot like a Weekly World News report. > >> > >> What was the source for this? > > > >I saw something similar to this in Newsweek - epileptics have higher > >amounts of brain activity during discussions about religeon than > >normal. Normal people, even pious ones, have higher activity on > >subjects like sex. The speculation is that the epileptic fits give > >the impression of spiritual presences, and over a long period of time > >make the brain more attuned to spiritual subjects. > > That's the report. The article I found it in was in London's Sunday Times. > It was also a fluff piece on the local youth radio station. > Of course, being an epileptic and a former pre-ministerial student doesn't do _anything_ to disprove the point. Does this have any thing to do with spikes in the activity of the temporal lobes that is _one_ of the diagnostic symptoms of epilepsy? tom timberlake mandarin's butterfly to James the Stone Malakim ------------------------------ Date: Thu, 13 Nov 1997 16:41:07 -0500 From: Highway Star Subject: Re: IN> IN : Adventure : AIRPLANE!!! At 14:23 -0500 11/13/97, Elizabeth McCoy wrote: >Balseraph: "That's not a real gun -- it's a replica." > >Calabite: "Oh, did the metal detector just break?" > >Habbie: "You're so bored, you don't want to do anything right >now, even about that funny shape in the carryon luggage." > >Shedite: "Okay, everyone can pass." > >Impudite: "Oh, please let me get in quickly! I'm so very late." > >Howzat? Ah! I can't believe you forgot Lilim! Lilim: "Hey, you need some help, don't you? Lemme give you a hand..." Djinn: "No, look I really just don't care, okay? Here it is, okay?" (hands him something that's the right shape but not actually the gun. (And yes, I've seen that happen before, except it was with liquor)) Hmmm...and how would Angels get guns on planes (for whatever nefarious purpose they need them for on there)? I'm fresh out of ideas. I hate having given up caffeine.:( SeanMike - -- Sean Michael Whipkey, smw4s@virginia.edu Weldon Cooper Center for Public Service, Publications Div. 804/924-4185 (or -4188) voicenet, 804/982-5536 fax http://www.virginia.edu/~cpserv/ ------------------------------ End of in_nomine-digest V1 #470 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.