From owner-in_nomine-digest@lists.io.com Mon Mar 31 15:37:10 1997 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by deliverator.io.com (8.8.5/8.8.5) with ESMTP id NAA11949; Mon, 31 Mar 1997 13:58:47 -0600 (CST) Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id OAA04155 for in_nomine-digest-outgoing; Mon, 31 Mar 1997 14:01:25 -0600 Date: Mon, 31 Mar 1997 14:01:25 -0600 Message-Id: <199703312001.OAA04155@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #97 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Monday, March 31 1997 Volume 01 : Number 097 In this digest: IN> Page Four Re: IN> Roles RE: IN> Roles Re: IN> Roles IN> Celestial Jokes only Re: IN> Roles Re: IN> Roles IN> The Unredeemed: A Demonic Cabal Re: IN> Celestial Jokes only IN> No more Cain's Mom Re: IN> Roles Re: IN> Roles IN> minatures Re: IN> Roles Re: IN> Re: in_nomine-digest V1 #95 Re: IN> Roles Re: IN> Roles Re: IN> Voodoo Rules ---------------------------------------------------------------------- Date: Sun, 30 Mar 1997 09:42:37 -0600 From: dpearcy@io.com (Derek Patton Pearcy) Subject: IN> Page Four >Anyway, thanks for listening. Let me know if anybody's seen this >angel. The file of the colored angel from the poster had gotten corrupted somehow, thus at the very last minute I couldn't use it in the book without finding the original black and white art and recoloring it. Since the book was supposed to go to the printer in, oh, less than a day, I didn't have time to do that (what with everything else I had to do as well). I know, it's a drag, but maybe SJG will change it on a later printing. Derek ------------------------------ Date: Sun, 30 Mar 1997 11:41:23 -0500 From: John Maurer Subject: Re: IN> Roles The notion of using a violent role to circumvent the rules regarding killing humans has a fair number of problems IMHO. At 04:48 PM 3/30/97 GMT+10, Leathal Weapon wrote: >Anyway, I was thinking, what if >a Celestial (of any type) took a Role as a Professional Assassin? >Then any killing they did of humans while being paid would have a >chance of not creating a disturbance. Yes, but in the first place I am not certain Professional Assassin is an appropraite ROLE. Do you know any? They don't really fit in the symphony. Second, the professional assassin can only kill people he's hired to kill. Just being a professional assassin doesn't give you the power to go on a killing spree. And I don't assume any murder took place because of a professional assassin, so it isn't something that can be explained away. Third, a professional assassin is going to end up being locked away by the police. I don't want to play a celestial who is in jail. >While we're on it, what about >Roles such as Mercenary, Serial Killer, Gangsta, Mafia Hitman etc >etc. Am I seeing an abuse of the system here, or would other GMs >allow such Roles, and just be mercilessly strict on their >enforcement? See above for all these. I would probably disallow such a role in my campaign. If I *DID* allow it, then I would bring the full forces of their opposition to bear. If the person has a high role level or high status level, they are firmly entrenched as their role. That means a lot of people know about them and know what they do. Welcome to the wonderful world of swat teams! If they have a low level then they can't get away with as much. Also, I think people are really stretching what a Role is. Serial Killer?? Prophet of God?? Why not just take Role:Celestial Being and be done with it. I feel a role is taking the place of a person so that you can blend into the symphony. It is not twisting the symphony so you can do your job. "He was possessed of every art and grace except for that of making his own living" -Cold Comfort Farm ------------------------------ Date: Sun, 30 Mar 1997 09:38:16 -0800 From: John Gonzalez Subject: RE: IN> Roles - ------ =_NextPart_000_01BC3CEE.1F5553E0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable In my opinion, if a player wanted to use Mercenary, Assassin, Serial = Killer, et al, as a Role for their celestial: a) They better have a reason other than "I wanna kill stuff with making = Noise." b) It should fit in my overall concept for the campaign If it becomes an abuse of the system, then the fault lies with the GM = allowing it to become an abuse. Besides, if a player does choose to play a professional killer, they = better not complain when a contract is put on their head. 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Because the Soldier got killed while the Celestial was >doing normal Private Eye stuff, no disturbance was ultimately >created (are you all with me so far?) Anyway, I was thinking, what if >a Celestial (of any type) took a Role as a Professional Assassin? >Then any killing they did of humans while being paid would have a >chance of not creating a disturbance. While we're on it, what about >Roles such as Mercenary, Serial Killer, Gangsta, Mafia Hitman etc >etc. Am I seeing an abuse of the system here, or would other GMs >allow such Roles, and just be mercilessly strict on their >enforcement? First, a role only gives a chance that a disturbance will be masked (pp.43-44?), and IMHO a GM might assess penalties or deny the masking outright if the celestial killed more people than normal for a mortal in the role or the particular death wasn't credibly part of the role. For examples, the hit man could only kill people he had a contract for; even a serial killer would have to kill in a typical serial killer pattern. Second, IMHO having a high level role implies all the background that would let police (or whoever) track down the role and kill it, destroying the character points in the role (p.48, under Vessels). ------------------------------ Date: 30 Mar 97 13:54:22 EST From: Moriah - Steve Jackson Games <73407.515@CompuServe.COM> Subject: IN> Celestial Jokes only This is not a joke list. This is not a religious joke list. Although, jokes involving angels and demons would be appropriate. If you think someone posted a good celestial joke, please email them directly to let them know -- not the list. Same for the stinkers. :) Thank-you for your cooperation. Peace, Moriah ------------------------------ Date: Sun, 30 Mar 1997 16:40:59 -0600 (CST) From: Shadowcat Subject: Re: IN> Roles On Fri, 28 Mar 1997, John Karakash - Lucent ASCC wrote: > One thing about the 'faith healer' description that I should > have pointed out is that _any_ use of Essence, unless specifically > masked in some way (and the exceptions are few and far between) > will cause a disturbance no matter what the Role used. > Sorry, I miss interpreted the rule. Thank you for the clarification. Shadowcat ################################################################################ "It is in the nature of cats to do a certain amount of unescorted roaming - -( Adlai Stevenson)" ------------------------------ Date: Sun, 30 Mar 1997 17:47:45 -0500 (EST) From: "Paul F. Strack" Subject: Re: IN> Roles On Sun, 30 Mar 1997, Leathal Weapon wrote: > Anyway, I was thinking, what if > a Celestial (of any type) took a Role as a Professional Assassin? > Then any killing they did of humans while being paid would have a > chance of not creating a disturbance. While we're on it, what about > Roles such as Mercenary, Serial Killer, Gangsta, Mafia Hitman etc The way I see it, when you take on a Role, you have to live it out. Thus, if you had the Role of a professional assassin, people would come to you periodically to hire you to kill people. If you turn them down, the Role would weaken and eventually become useless. This is something that angels at least would have difficulty doing, so I imagine that these Roles wouldn't work for them. Demons shouldn't have such moral qualms; its one of the little edges Hell has over Heaven. Even for demons, a professional assassin would be "quiet" only when killing people he was hired to kill. Having your buddy demon give you a dollar wouldn't cut it. You would have to somehow convince a human being to seek you out and hire you to kill the person you wanted to take out. Other "death-dealing" professions have similar restrictions: Mafia hitmen must be working at the command of their Don, Gangsters must be working to further the goals of their gang (e.g. killing enemy gang members), etc. Even Serial Killers have a style they must follow, such as only killing blond females in their mid-twenties using an icepick. Given all the convoluted work you have to go through, its probably easier to use a human Servant instead (or just live with the noise). Actually, the sweetest destructive role I can think of is a junk yard owner. You can crush things regularly without any disturbance at all. If there's anything you ever need to get rid of, just pop it into one of the cars you are going to demolish. Paul Strack | Madness takes its toll. pfstrack@math.unc.edu | Please have exact change. ~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Web Page - http://www.math.unc.edu/Grads/pfstrack/wod.html ------------------------------ Date: Sun, 30 Mar 1997 17:49:49 -0500 (EST) From: "Paul F. Strack" Subject: IN> The Unredeemed: A Demonic Cabal Well, I've been lurking on this list for a few weeks, now, and I thought I'd finally offer up a contribution. Here's an idea I've been bouncing around for a couple of days: The Unredeemed One of Asmodeus's primary functions is to ensure the loyalty of Hell's legions. The Unredeemed are an infernal cabal that works toward this end, by ensuring that demons have no where else to go. The Unredeemed travel the world, posing as devils desiring to return to the light. They do their best to dig their way into angelic confidences as far as they can, and when they go no farther, they rip free, doing as much damage as possible in the process. Their operations have the happy side effect of doing a great deal of damage to Heaven's cause, especially among the more gullible angels in the Host. The underlying purpose of the Unredeemed is more insidious, however. By betraying angelic trust, these demons make it that much less likely that Heaven will trust the Renegades that truly do seek salvation. The Unredeemed are special favorites of Asmodeus. He is lavish with new Vessels for them; after all, they tend to go through a lot of vessels in their line of work. Each of these Vessels has a fully fleshed role, just like other Servitors of Asmodeus. All of the Unredeemed have both of Asmodeus's Servitor attunements: Dissonance Binding and Humanity. Most of them have some rank of Distinction as well. Asmodeus has taught these Servitors a special rite: * Betray an angelic trust (2 Essence). In this way, the Unredeemed tend to get a rush of energy when they most need it. The Unredeemed are also quite used to losing their vessels, and are barely effected by Trauma (treat them as Malakim in this respect). Just because the Unredeemed primarily target angels does not mean that they are above taking down Renegade demons, either. Kiaphas Kiaphas is Balseraph Baron of Justice, the leader the Unredeemed. He is expert with lies, even within his dishonest Band. Kiaphas specializes in the lie that the listener wants to hear, and is an excellent judge of character. He rarely uses his Resonance too early in a sting; the danger of discovery is too great. Kiaphas is a superb actor, and always puts on the face appropriate to the situation. Kiaphas is often the front man for the Unredeemed, especially when their target is a Renegade demon. Kiaphas's Role is often that of a lawyer or stockbroker, and he also manages the resources of the team. Kiaphas has led the Unredeemed for many centuries now, and he is very good at what he does. The Unredeemed are a "glory job", and Kiaphas has received a great deal of demonic renown for personally destroying many angels. In the last few decades, he has begun to tire of his work. He has made no significant advances in the demonic hierarchy for more than a century, and wants to start clawing his way up the ladder again. Kiaphas is looking for one big score, a victory on a scale impossible to ignore. Afterwards he hopes to retire from the Unredeemed and be granted a Word. Kiaphas has given no hint of his ambitions to the others, but it means he has been taking more risks lately, and this has not gone unnoticed. Idrafell Idrafell is a Calabite Knight of Judgment. Idrafell's tastes are simple and destructive. Of all the Unredeemed, she is the least subtle. As a result, she is the hammer of the team. When the deception is complete, Idrafell swoops in to deal the coup de grace. She revels in that destruction, and the freedom it gives her. Idrafell rarely needs to hold back; when she is called in, it is usually important to make as much Celestial noise as possible, so that the angelic Host will know exactly how badly it has been hurt. For all her crass power, Idrafell has a secret. Idrafell serves a second master, Saminga, and has done so for a long time. It is rare for a traitor to rise to Distinction in the ranks of Asmodeus's forces, but no one suspects a simple minded Calabite of such complicity. Everything learned by the Unredeemed she quietly passes on to Saminga as well, and on several occasions the Prince of Death has profited from mopping up after the Unredeemed. He especially delights in subverting the human servants left behind by defeated angels; those with a hint of the divine often make the best undead. Draz-Cadim Draz-Cadim is a Shedite Captain of Integrity. Draz-Cadim is the jack of all trades for the Unredeemed; it improvises to compensate for mistakes made be the other team member. Draz-Cadim uses its unrestricted powers of possession to take control of key members of angelic organizations. Due to its Band Attunement to Asmodeus, it need not corrupt its host, so it can go undetected for long periods of time. Draz-Cadim has specialized in learning as many Songs as possible. Since it never knows what host it will be using next, it prefers to rely on abilities that it knows it will always have. Draz-Cadim hides its excesses with the Celestial Song of Shields, making certain that it is well clear of an area before the Echoes of its disturbance burst free. Draz-Cadim has no feelings of compassion or ambition. It discards used hosts like wasted tissue, and pursues its goals with a cold, relentless drive. Draz-Cadim fully expect to replace Kiaphas as the leader of the Unredeemed when the Balseraph either moves up or falls down. Mikheus Mikheus is an Impudite, and the most recent addition to the team. He has yet to earn any Distinction in the service of Asmodeus. Mikheus is amazing well behaved for a demon. He takes pains to avoid personally engaging in evil acts. Mikheus is usually the team's infernal deserter and the fact that he rarely does evil makes it that much easier to pull off his role. When the final sting is in, Mikheus never participates in finishing off the angels; that would leave a taint the next group of suckers might pick up on. Mikheus's companions admire this sacrifice he makes for the infernal cause. The truth is more complex. In fact, Mikheus really is tired of evil. He has grown to feel that the demonic cause is futile, and he would dearly love to escape. Given his position, however, he is under constant scrutiny of some of the most effective Renegade hunters in Hell. He will never have a chance to flee, and he knows it. What drives Mikheus mad is that he suspects Asmodeus knows it as well. The shred of true remorse makes Mikheus all that more effective at what he does, and drives the Impudite ever deeper into despair. Tactics Generally speaking, the Unredeemed slip into town and begin to scope out the opposition. They usually chose their targets based on the reports of local demons, but the team rarely make direct contact with locals. The danger of being seen consorting with other demons is too great, and the Unredeemed lies are more convincing if other demons can be provoked into hunting them. Once the angels have been thoroughly studied, the Unredeemed chose a front man, based on what they think the angels will be most tempted by. If the angels are sympathetic, Mikheus fronts for the team. If the angels are obsessed with great victories, the more prestigious Kiaphas will go instead. The front man will be the only demon to interact directly with the angels; the rest will watch from the background. The front man will do his best to win the angels' confidence. He will always be given a new Vessel for the job, making it unlikely his form will be known to the angels. The attack the demon makes for winning trust always uses two fronts. First, the demon does his best to prove to the angels that he has repented evil and wishes to be redeemed. Second, the demon always offers some bonus for the angels should they take him in, some secret or artifact that Hell can ill afford to lose. When Mikheus is the front man, the emphasis tends to be on redemption; with the higher ranked Kiaphas, the emphasis is on the prize. While the front man works with angels, the rest of the Unredeemed watch from a discreet distance, poising themselves to strike. Draz-Cadiz uses the Celestial song of Attraction to keep tabs on his teammate. When the front man has learned all he can and has wormed his way as far as he can into the angels structure, he calls in the rest of the team. The Unredeemed strike swiftly and brutally, and then fade into the night. They take what they have learned back to Asmodeus and move on to their next victims. If something goes wrong, the Unredeemed still do what damage they can. First and foremost, they must ensure that they are never captured. To this end, each of their Vessels is given a swift acting poison capsule to propel their spirits back to Hell at a moments notice. Asmodeus is surprisingly forgiving of these "failures". Even a failure is a victory for the Unredeemed, for their true goal is to make angels distrust any repentant demon. Story Ideas The Sting: The simplest way of using the Unredeemed is have them do what they do best. They move into town and one of them poses as a Renegade seeking redemption. If the player characters are angels, then they will be the target of the deception. If the player characters are demons, then they will know only that a traitor to Hell is in their midst. A spirited pursuit of the "Renegade" will be rewarded. After all, it makes it that much easier to convince to angels of the turncoat's sincerity. If the local demons are too effective, however, and screw up the sting, then Asmodeus will be most displeased. The Big One: Kiaphas eventually gets greedy, and decided to take down a big angelic target. He aims the Unredeemed at betraying and destroying the Seneschal of a divine Tether, a major feat indeed. The Seneschal is no fool, so Kiaphas plans on offering a big carrot: nothing less than the key to destroying a powerful infernal Tether instead. The key is genuine; even as simple a lie as this would unravel Kiaphas's plans. The stakes are high and the fireworks, when they come, will be loud indeed. True Turning: Mikheus finally snaps. He decides that he must finally and truly break free of Hell. Unfortunately, rumors of the existence of the Unredeemed have spread. The targets for the next sting have already heard of the Unredeemed and its tactics, and should be predisposed to disbelieve him. Even if they can be convinced, the rest of the team will come after Mikheus with blood in their eyes. Nothing less than the mercy of an Archangel can save Mikheus from Asmodeus's wrath. Paul Strack | Madness takes its toll. pfstrack@math.unc.edu | Please have exact change. ~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Web Page - http://www.math.unc.edu/Grads/pfstrack/wod.html ------------------------------ Date: Sun, 30 Mar 1997 16:16:33 +0000 From: "Bodhi" Subject: Re: IN> Celestial Jokes only > This is not a joke list. > > This is not a religious joke list. > > Although, jokes involving angels and demons would be appropriate. Ooops... this one's my goof. I belong to four lists, and some of them have extremely low traffic, and some of them contain really serious academic-type stuff. It is considered nice to e-mail a joke or two on the weekends, to keep things lively. I sent the religious joke to the in_Nomine list last time as well, and just did the same this time without thinking. Won't do it again... save bandwidth, etc. Thanks for the guidance. Walk in Beauty, Rob Wolff / Bodhi rob@v-wave.com ------------------------------ Date: 30 Mar 97 20:29:21 EST From: Moriah - Steve Jackson Games <73407.515@CompuServe.COM> Subject: IN> No more Cain's Mom Deathdog is no longer on the list. There is no need to debate his lone dissenting view. He emailed me that he was going to leave the the list due to the 'flack' (to paraphrase euphemistically since some youngsters might be reading) he was getting. I obliged him before he went through all that trouble himself. Peace, Moriah ------------------------------ Date: Mon, 31 Mar 1997 11:43:09 GMT+10 From: "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> Subject: Re: IN> Roles In reply to: > The way I see it, when you take on a Role, you have to live it out. Thus, > if you had the Role of a professional assassin, people would come to you > periodically to hire you to kill people. If you turn them down, the Role > would weaken and eventually become useless. This is something that angels > at least would have difficulty doing, so I imagine that these Roles > wouldn't work for them. Demons shouldn't have such moral qualms; its one > of the little edges Hell has over Heaven. Yes, I agree with this. The Angels most likely to take these kind of Roles anyway would be Malakim and perhaps Elohim (who don't act according to their feelings of revulsion for senseless killing). > Even for demons, a professional assassin would be "quiet" only when > killing people he was hired to kill. Having your buddy demon give you a > dollar wouldn't cut it. You would have to somehow convince a human being > to seek you out and hire you to kill the person you wanted to take out. I was also thinking that say an Malakim (for example) did have such a Role and was hired by a Demon (who he didn't know to be a celestial at the time). Then if the Angel (in this example) killed a human in performance of a contract, and the Disturbance was negated in the Angel, IMO, the Disturbance would instead echo from the Demon's location, alerting the Malakim, since the Demon ordered the human's death....... Leath. ------------------------------ Date: Mon, 31 Mar 1997 11:52:45 GMT+10 From: "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> Subject: Re: IN> Roles I'll begin by saying this: I do NOT intend to use such a Role, the possibility merely occurred to me so I thought I would raise it for discussion on the list. The following replies are simply intellectual debates. > Yes, but in the first place I am not certain Professional Assassin is an > appropraite ROLE. Do you know any? No I don't know any, but I am assuming that some must exist. > Second, the professional assassin can only kill people he's hired to kill. Just being a professional assassin doesn't give you the power to go on a > killing spree. Take another one of my suggestions as an example. Imagine an organised crime syndicate operated by a Demon (with appropriate Role). Under this demon are several Celestial 'Hitmen'. Now, in theory, the Boss demon could order his hitmen to 'take out' an individual (don't ask me why he isn't using human hitmen). The hitman executes (excuse the pun) his orders, and doesn't cause a disturbance (assuming all rolls to negate disturbance are successful). Whereas ordinarily I would then throw the disturbance back to the boss demon, he also may not generate any disturbance, because he was carrying out his Role and simply killing those who got in his way. > Third, a professional assassin is going to end up being locked away by the > police. I don't want to play a celestial who is in jail. Only if they are caught, and honestly, with the ability to assume Celestial form (although noisy), how long is a celestial going to be held in gaol (or jail, for Americans)? > See above for all these. I would probably disallow such a role in my > campaign. If I *DID* allow it, then I would bring the full forces of their > opposition to bear. If the person has a high role level or high status > level, they are firmly entrenched as their role. That means a lot of people > know about them and know what they do. Welcome to the wonderful world of > swat teams! If they have a low level then they can't get away with as much. I understand and agree with all these. IF I allowed such Roles I would enforce these restrictions as well. But I simply raise the question in case someone's players also think of the idea (and believe me, players will). Leath. ------------------------------ Date: Mon, 31 Mar 1997 17:48:12 +1100 From: jumpshot@onaustralia.com.au (Davies) Subject: IN> minatures > In Nomine will be my first new RPG since buying GURPS over ten years ago, > but it looks great. Does anyone here know if there will be minitures > produced to support the game? > I don't know, but I see no reason for there to be. What do you want miniatures for? I am not anti-combat, but it does not seem to be a focus of In Nomine. Mainly just out of interest sake. As I said, I am still waiting on my In Nomine rpg so as yet have a very limited understanding of the game mechanics. I am however an ardent minature collecter/painter, so I would still be interestred in mintatures just for the sake of them. As far as I know, minatures are not used for WoD games yet they still produced them.. Sabbatt - ---------------------------------- "It's not easy having a good time. Even smiling makes my face ache". Frank N Furter - ---------------------------------- jumpshot@onaustralia.com.au ------------------------------ Date: Mon, 31 Mar 1997 09:30:36 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: Re: IN> Roles On Mon, 31 Mar 1997 11:52:45 GMT+10, "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> wrote: >Take another one of my suggestions as an example. Imagine an >organised crime syndicate operated by a Demon (with appropriate >Role). Under this demon are several Celestial 'Hitmen'. Now, in >theory, the Boss demon could order his hitmen to 'take out' an >individual (don't ask me why he isn't using human hitmen). IMHO, a group of celestials taking out a mundane should cause the same disturbance as a single celestial doing it. Otherwise, a PC will just tell a second PC to kill him. Even in the case of a demon putting out a contract on a mundane that an angel kills as part his role, I'd have that cause a disturbance--which might surprise the angel. PC: "A disturbance? But I'm in my role! What the Hell?" GM: "Perhaps. Or what the Heaven." And in their roles, a celestial mob could only put out the same contracts as a normal mob would, without disturbance. ------------------------------ Date: Mon, 31 Mar 1997 08:34:20 -0500 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Re: in_nomine-digest V1 #95 > Something I've been meaning to ask. Once a human acquires their sixth Force > and becomes a soldier, is it then possible for them to have a sort or > mini-Fall/Redemption? For example, a Soldier of God realizing that Evil is > just kinda more fun (the poor misguided fool) and becoming a Soldier Of Hell? Humans can always switch sides. It happens in the story at the beginning of the book. It's just not as _dramatic_ for humans (until they go to their final reward, that is). > > One thing about the 'faith healer' description that I should > >have pointed out is that _any_ use of Essence, unless specifically > >masked in some way (and the exceptions are few and far between) > >will cause a disturbance no matter what the Role used. > > Does that '_any_' include mortals using Essence subconsiously? Sorry, I should have been more clear. Any conscious/focused use of essence makes noise. Which all uses of Songs definitely are! - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Mon, 31 Mar 1997 08:40:52 -0500 From: "John Karakash - Lucent ASCC" Subject: Re: IN> Roles On Mar 30, 4:48pm, Leathal Weapon wrote: > Subject: IN> Roles > Here's a thought to throw a spanner in the works. I was reading the > info on Roles and it says that if something that would cause a > disturbance occurs while the Celestial is performing their Role, > there is a chance that no disturbance will occur. It then offers an > example with a private detective and a soldier of hell (who's death > would have created a disturbance, for those who were debating about > soldiers). Because the Soldier got killed while the Celestial was > doing normal Private Eye stuff, no disturbance was ultimately > created (are you all with me so far?) Anyway, I was thinking, what if > a Celestial (of any type) took a Role as a Professional Assassin? > Then any killing they did of humans while being paid would have a > chance of not creating a disturbance. While we're on it, what about > Roles such as Mercenary, Serial Killer, Gangsta, Mafia Hitman etc > etc. Am I seeing an abuse of the system here, or would other GMs > allow such Roles, and just be mercilessly strict on their > enforcement? Yeah, that can be a problem when people pick 'bounty hunter' over 'schoolteacher' consistently. What I do, in my own campaigns, is to give people role-based problems. If you are an assassin, that means you are indulging in wholly illegal activities (in most parts of the world anyways). You also probably have picked up a number of enemies over the years. - -- ___________________________________________________ / \ |John Karakash - Lucent Technologies (formerly AT&T) | | (919)380-4629 | | "A fundamental principle of economics is that the | | more you tax something, the less you get of it. | | In this country we tax success most of all." | \___________________________________________________/ ------------------------------ Date: Sun, 30 Mar 1997 13:49:19 -0500 From: "C. J. Hunter" Subject: Re: IN> Roles : Anyway, I was thinking, what if : a Celestial (of any type) took a Role as a Professional Assassin? : what about : Roles such as Mercenary, Serial Killer, Gangsta, Mafia Hitman etc : : Leath. A Role, as I understand it, is bought in degrees to represent how well the character is entrenched in the Symphony. IOW, if your PC has Role: Professional Hitman/5, then he is well documented. There is a birth certificate with her name on it, and a doctor at the hospital who might remember her mom if he looked at the file. Someone at the CIA would deny ever training her, at least officially, but off the record he'd have to admit she's one of the best shots he's ever seen. Big Julie would tell you she's damn useful, and generally trustworthy. At lower levels of the Role, some of this information would be missing. With Roles like Piggly-Wiggly Bag Boy, this isn't a big deal, but if you are in a role where people are likely to check up on you, then it is. For Example: Our assassin has only bought her role at 2. This is pretty sketchy, but Documents are on file. When she whacks a business associate of Julie's (he was an infernal Soldier), he becomes unsure of her loyalties and decides she might be a fed. So he sends some of his boys around to check on her documentation. Guess what? The hospital on her birth certificate? Doesn't exist. Her Special Forces training at Ft. Bragg? Never heard of her. Basically the Role can't withstand excessive scrutiny. And when Big Julie has her taken out, she can spend some time in Trauma contemplating a less violent role. OTOH, some of these roles would be great for infernal folks! More Later, .j. ------------------------------ Date: Mon, 31 Mar 1997 11:46:52 -0500 From: Elizabeth McCoy Subject: Re: IN> Voodoo Rules At 11:24 AM +1000 3/29/97, Patrick O'Duffy wrote: >Bodhi wrote: [Stuff about Kyrios/Shedim of the particular AA or DP being sent, rather than the Head Honcho himself doing the "possessing" -- I agree with this, though there's always the occasional "I want to give this instruction/do this thing personally," for grins. Very rare, very disturbing...] [...] > Good or Evil? > This is the hard part, going by my arguments above. I'd suggest a >certain uncomfortable level of cooperation between the 'higher loa', >where they have to take responsibility for working with the servitors of >the 'other side' upon occasion. For example, if a Bokor calls upon Ogou >for help in murdering his enemies, Michael must (reluctantly) allow a >Shedim to possess and assist the Bokor - that or allow one of his >Kyriotates to do the dirty work. In all honesty, I don't like this >idea, and any better ideas would be terrific. It might depend on if the enemies in question are people Michael would like toasted anyway. If not, then you factor in how much Michael wants to try to keep this Bokor out of The Opposition's influence. I suspect that if he (or his proxy Kyrio) doesn't take the Bokor up on the "offer," possessing him quickly with a stable Kyrio, then a Shedim will move in. It's annoying, but if the angels didn't help out occasionally, then the demons would get all these people easily, right? - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ End of in_nomine-digest V1 #97 ****************************** The material here is (C) 1996 Steve Jackson Games, Incorporated. All rights reserved.