From owner-in_nomine-digest@lists.io.com Tue Apr 22 22:02:03 1997 Return-Path: Received: from lists.io.com (root@lists.io.com [199.170.88.15]) by deliverator.io.com (8.8.5/8.8.5) with ESMTP id VAA18417; Tue, 22 Apr 1997 21:35:58 -0500 (CDT) Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id TAA21828 for in_nomine-digest-outgoing; Tue, 22 Apr 1997 19:40:52 -0500 Date: Tue, 22 Apr 1997 19:40:52 -0500 Message-Id: <199704230040.TAA21828@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #133 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, April 22 1997 Volume 01 : Number 133 In this digest: Re: IN> Re: in_nomine-digest V1 #131 Re: IN> Will Roll Clarification Needed Re: IN> Re: in_nomine-digest V1 #128 Re: IN> In Nomine problems Re: IN> Jordi Question IN> The In Nomine Collection 1 Re: IN> Jordi Question Re: IN> In Nomine problems IN> hey IN> question Re: IN> _Hell on High_, by Holly Lisle Re: IN> In Nomine problems Re: IN> The In Nomine Collection 1 Re: IN> question Re: IN> hey Re: IN> All of Creation finale Re: IN> _Hell on High_, by Holly Lisle IN> Beg, Plead, & Big, Big, Puppy Dog Eyes IN> Another adventure idea: Deluge Re: IN> Will Roll Clarification Needed GenCon (was Re: IN> hey) IN> Re: in_nomine-digest V1 #132 Re: IN> Will Roll Clarification Needed Re: IN> _Hell on High_, by Holly Lisle Re: IN> The In Nomine Collection 1 Re: IN> All of Creation finale ---------------------------------------------------------------------- Date: Tue, 22 Apr 1997 11:24:51 -0400 From: Elizabeth McCoy Subject: Re: IN> Re: in_nomine-digest V1 #131 At 9:21 PM -0500 4/21/97, RogueLdr wrote: >>>> I'll work on the errata to that one... Ought to have >>>>it when I get the Creation view on things put up. >>>> >>>>Thanks. I hadn't been aware that Vapula'd been infiltrating. >>> >>>VAPULA? WHO SAID ANY... YES. THAT'S RIGHT. VAPULA. CERTAINLY. >> >>Gotta watch out for those Lilim "cracker" sorts. > >WE WATCH. AND WAIT. WE ARE VERY PATIENT. > >-DominicNet. Keeping Heaven safe from Heresy. Except when you're ordering someone to report, I have noticed. >> I'm sure SJG wouldn't sink so low. They'd only do books >>for Archangel/Demon Prince opposed pairings, not one book per >>Superior... (Or AA/DP "similar" pairings, or something.) And >>I'm sure that they'd do the same with the Choir/Band books -- one >>for Seraphim/Balseraphs, etc. Except it would be one for Kyriotates >>(or maybe two, you know how those guys are) all to themselves... >> >>O;> > >That's better..... >but it's *still* 21 books..... ;) Details, details... (Actually, as all may have noticed, SJG seems to be packing "extra detail" into their upcoming books four at a time (with the exception of Khalid, who gets his own section in the angel-player-guide), which sounds like it's not that bad... 4 AA/DPs per book, plus more material? >-Rogue, He Who Does Not Give Exact Change (On which side of the cashregister? And are you one of Janus'? If not, DominicNet may want to talk to *YOU*.) - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 11:21:13 -0400 From: Elizabeth McCoy Subject: Re: IN> Will Roll Clarification Needed At 10:14 PM -0400 4/21/97, John Karakash - Lucent ASCC wrote: >> >> You don't get a chance to defeat Perception-based resonances, IIRC. >> You get a chance to do so with Will-based ones. (So you can't stop >> a Lilim from reading your Need in your eyes (unless you don't look >> at her), but you *can* spend Essence when she tries to lay the Geas >> on you. You can't stop a Seraph from reading the Truth (except by >> saying nothing), but you *can* contest a Balseraph's attempt to >> foist his own personal truth on you. You can't stop Elohim (or >> Habbalah) from reading your emotions, but you *can* thrust a >> Habbalite's twisted emotions back on it. Etc.) > > I couldn't have said it better myself. Will-Resonances >are an _imposition_ that can be resisted. Perception-resonances >is just a Celestial noticing that you've got something written >in bold letters all over your face (from their point of view). On the other hand, he has a point -- this means that demons (certain Bands in particular) will have to split their points more to be effective than angels will... (Though you don't want to send that Will down *too* low even as an Angel -- never know what demon's going to be around to toast you with it...) This could be a somewhat good thing, lest you get Demons with Will 12 (gak!) too routinely. This could be a bad thing, since only Kyrios have a Will-based resonance; angels wouldn't have to split themselves from being perception heavy. Perhaps Walt Mazur's right -- major errata, and make it where Perception-based stuff is off of Perception, and Will-based resonances require Will. But that demons (with the *exception* of Lilim, most cases) can just use the Will half if they want. (A Habbalah won't have *quite* so good an idea what emotion will harm their victim most without using Perception, but can blast an emotion out anyway. Results may be unpredictable, depending on what the subject is already feeling.) Lilim are still a special case -- the Geas-half of their resonance *automatically* takes effect (when the Lilim asks for her return favor) unless the subject makes a Will roll to resist. (The Universe likes TANSTAAFLunch, obviously!) (Presumably, a victim who *knew* what was happening could choose not to resist the Geas, too, making it entirely automatic.) The only thing a Lilim has to do is *perceive* what the Need is and fulfill it. Just as the only thing a Kyrio has to do is exert its Will and possess something. It need not perceive anything, save in the most physical "look, a human/cat/potential host!" manner. - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 11:44:56 -0500 (CDT) From: Shadowcat Subject: Re: IN> Re: in_nomine-digest V1 #128 On Mon, 21 Apr 1997, RogueLdr wrote: > Speaking of GenCon, I'm going to be trying to make it this year (no > guarantees). Is anyone going to be putting on a game of In Nomine? If so, > I'd love to sign up! I don't know if any one is officaly, but I am willing to run a pick up one evening if any one is interested. Shadowcat, who lives just a little less then an Hour from Mecca. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ I was brought up in a clergyman's home so I'm a first class lier ------------------------------ Date: Tue, 22 Apr 1997 11:40:15 -0400 From: Elizabeth McCoy Subject: Re: IN> In Nomine problems At 12:36 AM -0400 4/22/97, Kenneth Winland wrote: > Howdy! > >On Mon, 21 Apr 1997, Bodhi wrote: > >> Hmmm... now THIS I find interesting. There are some people on this >> list (myself being one...) who've posted quite a few adventure seeds. >> Mr. Newquist and Ms. McCoy have collected all of our adventure ideas >> at >> >> http://www.io.com/sjgames/in-nomine/articles/ >> >> These adventures should provide MUCH insight into the types of games >> people have been modelling their gameplay after. I seem to recall >> there are about 20 different adventures posted there. This should be >> a significant indication of the styles of various In Nomine sessions, >> no? > > You bet. [...] >PS Maybe one of these days I can get Web access.... If you ask very nicely (and/or promise to do me a favor later), I could probably send you a BinHexed or UUencoded ZIP file of all the adventure seeds that I've got on-site to date... - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 11:27:54 -0500 (CDT) From: Shadowcat Subject: Re: IN> Jordi Question On Tue, 22 Apr 1997, Peter Frederick wrote: > that was about where I was. So it is sort of a Super Role, you have > to stay in character, but that is not a stretch cause Jordanians actually > like being animals, so much so that they get Dissonance for acting against > that nature. > > To continue the errr rorting the previously mentioned Malikim, we'll call > him Wolf, instead of blowing up the bridge he follows the bus to the logging > camp and watches it. When the camp goes to sleep he sneaks in, not hard for > a Wolf, and with some effort bites and claws the petrol cap off the loggers > bulldozer ( or bus or whatever). Then Wolf goes around, gets a lighted > stick from a campfire and pushes it into the top of the bulldozer's fuel tank. > > Disturbance? Dissonance? The point being can the Servitor use his greater > than human intelligence and knowledge of civilisation to work against > civilisation without Dissonance? Maybe not a wolf, but a Servant of Jordi as a *Raccoon* could do this, plus steal or destroy all the supplies, and still be seen as a "Normal 'Coon" If you have ever had a 'coon get in your campsight you KNOW the havic they can cause, even if they don't find the peanut Butter ;-) Shadowcat @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ I was brought up in a clergyman's home so I'm a first class lier ------------------------------ Date: Tue, 22 Apr 1997 12:25:11 -0400 From: Elizabeth McCoy Subject: IN> The In Nomine Collection 1 At 8:45 PM +0000 4/20/97, Bodhi wrote: >Check out the plot lines on the In Nomine Collection. (hi, Ms. McCoy) http://www.io.com/sjgames/in-nomine/articles/ is the correct URL. (Coulda *sworn* it was "archives"... ) If there are any broken or funky links, it is due to Vapula's interference, and Nybbas should be annoyed at him for it. Tell me if you find anything weird... (Note: there's a link into GURPS characters, and *that* is *guarenteed* to have some broken links!!) There is also Paul F. Strack's "The Other In Nomine Collection" (or INC2, if you don't want TOINC as an acronym), and I'll let him provide the URL for that when he feels it's ready. - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 11:37:26 -0400 From: Elizabeth McCoy Subject: Re: IN> Jordi Question At 10:13 PM +1000 4/22/97, Peter Frederick wrote: >Dear Derek, John, Elizabeth, Rogue, Q and List [...] >To continue the errr rorting the previously mentioned Malikim, we'll call >him Wolf, instead of blowing up the bridge he follows the bus to the logging >camp and watches it. When the camp goes to sleep he sneaks in, not hard for >a Wolf, and with some effort bites and claws the petrol cap off the loggers >bulldozer ( or bus or whatever). Then Wolf goes around, gets a lighted >stick from a campfire and pushes it into the top of the bulldozer's fuel tank. > >Disturbance? Dissonance? The point being can the Servitor use his greater >than human intelligence and knowledge of civilisation to work against >civilisation without Dissonance? Unless he's more clever than that, no. On the other hand, he might take the disturbance, if he thinks he's safe enough, and do it in human form. (Perhaps it can't be tracked to him if he resumes his animal form quickly?) If he wanted to take a lighted stick from the campfire and lay it on the 'dozer's seat, or under the fuel tank, or something like that, then that's no problem. (Wolves run around with fire in their mouths sometimes! See "The Wolves of Wolf Park," a portfolio by Wendy Pini!) It's the getting the cap off that starts getting a little too "obvious" in my book. Building a pyre of sticks and kindling around the 'dozer is pushing it too, but in a more "natural" way. I'd permit that. (It's not trying to do something that normally requires hands.) *Chimp* or *Racoon*, on the other hand, might be able to fast-talk me into letting them take the cap off without dissonance! - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 12:44:24 -0400 (EDT) From: gibsonc@nku.edu Subject: Re: IN> In Nomine problems ken, i have some of the stories posted on this list saved in memory if you want i can repost them. jahon ------------------------------ Date: Tue, 22 Apr 1997 12:57:54 -0400 (EDT) From: gibsonc@nku.edu Subject: IN> hey how do you sign up for GenCon, when is it, is it worth it? jahon the questioning ------------------------------ Date: Tue, 22 Apr 1997 12:48:54 -0400 (EDT) From: gibsonc@nku.edu Subject: IN> question in the numinous corpous songs (forgive spelling), one of my players took acid. she took it at level four, does that give a +4 to power and acc? also it can do celestial damage, my understanding is this: in the corporeal realm, she can inflict celestial damage to others in their celestial form, but only in the corporeal realm. is this correct? jahon, the confused ------------------------------ Date: Tue, 22 Apr 1997 12:57:29 -0400 From: Elizabeth McCoy Subject: Re: IN> _Hell on High_, by Holly Lisle At 10:54 AM -0500 4/22/97, Shadowcat wrote: >On Mon, 21 Apr 1997, Elizabeth McCoy wrote: > >> Mmmmm! Book! :-d >> >> Devoured, reccomended. *Strongly* reccomended. God goes on vacation... >> with no forwarding address. > > Is this a follow up to "Sympothy for the Devil", and "The Devil >and Dan Cooley"? Yup -- third book in the series. No co-author this time. - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 12:58:31 -0400 (EDT) From: Gregory Littmann Subject: Re: IN> In Nomine problems On Tue, 22 Apr 1997, Leathal Weapon wrote: > In reply to: > Demons (and I admit, playing demons sound > > shithouse and stupid to me, so I don't think about them as much) have a > > lot more 'free will' than angels, but are expected to enforce the will > > of Lucifer and their Prince, or be punished - dissonance is the > > punishment for failure. > > Think long and hard about that one. Demons may seem (on the surface) > to have much more free will, but that's because they're goals are > selfish, so it seems that they are pleasing themselves most of the > time. I often like to play demons as being every bit as selfless as the most selfless of Angels. Such demons don't care about their own pleasure - they only want to hurt other people and don't care what it may end up costing them. Am I the only one who does this? ------------------------------ Date: Tue, 22 Apr 1997 14:28:39 -0400 (EDT) From: "Paul F. Strack" Subject: Re: IN> The In Nomine Collection 1 On Tue, 22 Apr 1997, Elizabeth McCoy wrote: > http://www.io.com/sjgames/in-nomine/articles/ > is the correct URL. (Coulda *sworn* it was "archives"... ) > If there are any broken or funky links, it is due to Vapula's interference, > and Nybbas should be annoyed at him for it. Tell me if you find anything > weird... (Note: there's a link into GURPS characters, and *that* is > *guarenteed* to have some broken links!!) > > There is also Paul F. Strack's "The Other In Nomine Collection" (or > INC2, if you don't want TOINC as an acronym), and I'll let him > provide the URL for that when he feels it's ready. It's ready enough. Still going through some reformatting though. The address is http://www.math.unc.edu/Grads/pfstrack/innom/ Personally, I think I prefer INC2. Paul Paul Strack | Madness takes its toll. pfstrack@math.unc.edu | Please have exact change. ~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ World of Darkness Page - http://www.math.unc.edu/Grads/pfstrack/wod.html In Nomine Page - http://www.math.unc.edu/Grads/pfstrack/innom/ ------------------------------ Date: Tue, 22 Apr 1997 14:38:54 -0400 (EDT) From: "Paul F. Strack" Subject: Re: IN> question On Tue, 22 Apr 1997 gibsonc@nku.edu wrote: > in the numinous corpous songs (forgive spelling), one of my players took > acid. she took it at level four, does that give a +4 to power and acc? > also it can do celestial damage, my understanding is this: in the > corporeal realm, she can inflict celestial damage to others in their > celestial form, but only in the corporeal realm. is this correct? My impression is that you must be in Celestial form to do Celestial damage, and you only do it to other Celestial beings. I don't have my book with me, though, so Acid may be a special exception. Paul Strack | Madness takes its toll. pfstrack@math.unc.edu | Please have exact change. ~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ World of Darkness Page - http://www.math.unc.edu/Grads/pfstrack/wod.html In Nomine Page - http://www.math.unc.edu/Grads/pfstrack/innom/ ------------------------------ Date: Tue, 22 Apr 1997 13:34:13 -0500 (CDT) From: Donald G Bixler Subject: Re: IN> hey > how do you sign up for GenCon, when is it, is it worth it? GenCon is _the_ role-playing convention. It is put on by TSR in the huge MECCA complex in Milwaukee. The con will run August 7-10 (Fri-Mon) thiis summer. The information packets will first be sent out in May, although I'm sure that they'll do another round of registration packets, you should get the paperwork done ASAP! To get the registration packet, call TSR at (414)248-3625 and ask for the GenCon organizers. It's probably a good idea to see if there's going to be anyone else in your area going as well and try ot share some expenses. I haven't actually been to GenCon before, just been dreaming about it since I was 9, so someone else who is more experienced in these things may very well correct something I said but that's the skinny as I know it. > jahon the questioning Oops da "Answering" Ogre PS: Steve Jackson should be there according to the web con schedule... ------------------------------ Date: Tue, 22 Apr 1997 01:48:07 -0400 From: "C. J. Hunter" Subject: Re: IN> All of Creation finale :from --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net : GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ : I'm just imagining myself trying to do this with a straight face--in front of my raised on Twin Peaks and X-Files, brooding, dark, Vampire-wasn't-morally-ambiguous-enough crowd...;p no sense of comedy, really. Not a funny-bone in there. Agents of Kobal all ("Now the Black Plague, THAT was funny.") Tongue firmly in cheek, .j. bcnu p.s. outstanding again, Beth. I suspect YOU know where Eli's been hiding all this time, don't you.... ------------------------------ Date: Tue, 22 Apr 97 15:30 EDT From: Walter Milliken Subject: Re: IN> _Hell on High_, by Holly Lisle >> Is this a follow up to "Sympothy for the Devil", and "The Devil >>and Dan Cooley"? > >Yup -- third book in the series. No co-author this time. Actually it *is* co-authored, by Ted Nolan this time. - ---Walter ------------------------------ Date: Tue, 22 Apr 1997 14:25:03 -0600 From: dpearcy@io.com (Derek Patton Pearcy) Subject: IN> Beg, Plead, & Big, Big, Puppy Dog Eyes Re: Pyramid #9 >So I was wondering, could SJG be persuaded to post the article somewhere for >the folks who missed it the first time around? Please, please, everyone -- take your copies of Pyramid #9, tear the cover off ('cause it's a cool cover) and burn the rest of it. I'd been thinking about the material I wrote there for some time, but it didn't come out the way I'd wanted it to. In Nomine had just been pulled from its GenCon release, I was extraordinarily depressed, and wasn't able to come up with anything I liked. It's not official, it's not what I'd intended and it's just not very good. Re: Jordi Question >To continue the errr rorting the previously mentioned Malikim, we'll call >him Wolf, instead of blowing up the bridge he follows the bus to the logging >camp and watches it. When the camp goes to sleep he sneaks in, not hard for >a Wolf, and with some effort bites and claws the petrol cap off the loggers >bulldozer ( or bus or whatever). Then Wolf goes around, gets a lighted >stick from a campfire and pushes it into the top of the bulldozer's fuel tank. . . . and, presumably, goes celestial almost instantly to keep from being torn to shreds from the explosion. I'd allow it. It shows player creativity and respect of his Superior's wishes. However, you might get some flack from a celestial who didn't exactly like the humans' activities but *certainly* wouldn't like the increased attention to the area that such sabotage would generate. But then, my Jordi players would also have to contend with The Beast, who won't show up in In Nomine canon for some time (if ever). Derek ------------------------------ Date: Tue, 22 Apr 1997 15:36:03 -0400 (EDT) From: Frederic Bush Subject: IN> Another adventure idea: Deluge I have to say, since I find the adventure ideas the beast part of this list (keep 'em coming, folks!) I thought I'd chip in with another that just came to me. This one's for angels. The situation precipitating the start of the adventure is a gradual one that has just begun to get nasty: because of a prolonged hot spell with little wind, the smog levels over much of the planet have tripled, and major companies are ignoring environmental regulations as if they don't exist. Air is unbreathable in several major cities (mostly in the third world) without oxygen masks. Angels are trying to rectify the situation. Marc's servitors is working on persuading companies to follow ethical environmental laws, while Novalis' are putting pressure on governments through her legions of environmental activists. Yves' folk are chatting up a chemist who is soon to develop an amazing bacterium that eats smog. The PCs, however, are assigned a fairly minor role in dealing with this big crisis: they're to track down companies that are major polluters and look for demonic influence in the area they're operating in. Sure enough, they'll find it. An environmental consultant/balseraph is meeting with top executives in the company and persuading them of a new way to burn their trash. He'll turn tail and run at the first sight of angelic influence, though he'll try to sic the company's private security force on the PCs. PCs might also pick up a "strategy note" he leaves behind, signed by "H". About this time, characters will sense a massive disruption of the Symphony not too far away, just outside the city they're in. Upon arriving, they'll locate a scene of celestial combat, where an Ofanim has been destroyed by forces unknown. The Ofanim Nadras, Angel of Rainbows, a mid-level servant of Novalis, was "on duty" trying to coax a rainbow through the smog when he was slain. Since they're on the scene, characters will be recommended by their superiors to investigate the murder. From this point it gets free form. Players will discover that (1)rainbows around the world are becoming rarer and rarer because (2) the chemical composition of rain is changing as certain rare and toxic chemicals are added to the mix and (3) about a dozen huge multi-national corporations are involved in producing these chemicals; several of them employ the same law firm. These multi-nationals are being otherwise very good about following environmental regs; it's just in a few key chemicals that they're falling short.They haven't been noticed been trgeted by Heaven as perhaps under demonic influence. (4) the law firm involved in advising these companies has links to several major law enforcement agencies and a wire bureau. (5) Nadras has been murdered by demons associated with this law firm At this point, once the PCs have staked out the law firm, shock the heck out of them by having someone walk out of a meeting and proceed to a nearby angelic tether, and transmigrate to heaven! Eventually, the angel can be discovered to be one of the few servants of the enigmatic and reclusive Erakiel, angel of the Deluge... WHAT IS GOING ON This story begins a long time ago, with the great deluge that wiped out life on Earth (Genesis 9). God wanted to make sure the Flood was done right, so He appointed two of his finest Elohim to be in charge of determining that the Earth really was in such a bad state, and then making sure that the flood did its job. Erakiel and Edriel toured the Earth and witnessed its utter depravity in every nation, every city, every house but Noah's. Reporting to God that the world was evil, they then engineered and supervised the Deluge. - --- Luckily for them, God decided they wouldn't have to deal with that again: "I now establish my covenant with you and with your descendants after you and with every living creature that was with you--the birds, the livestock and all the wild animals, all those that came out of the ark with you--every living creature on earth. I establish my covenant with you: Never again will all life be cut off by the waters of a flood; never again will there be a flood to destroy the earth. <...> I have set my rainbow in the clouds, and it will be the sign of the covenant between me and the earth. Whenever I bring clouds over the earth and the rainbow appears in the clouds, I will remember my covenant between me and you and all living creatures of every kind. Never again will the waters become a flood to destroy all life. Whenever the rainbow appears in the clouds, I will see it and remember the everlasting covenant between God and all living creatures of every kind on the earth." - --- This was a great test, even for Elohim. They were responsible for murdering an entire planet. Think about that for a minute. It got even more difficult when God liked their work and used them later on to check up on Sodom and Gomorrah. There, too, they didn't find even 10 men worth saving. They managed to get Lot and his wife out of there before God's hammer fell on the towns, but once more, they were hatchetmen for the lord, and saw all the evil present there. Edriel Fell soon after. Convinced that mankind was full of evil and should be helped along by destruction, he worked his way up from petty slayings to becoming the Demon of Pollution, a powerful servitor of Vapula who's now reaching for the top--becoming a Prince. He renamed himself Hedorah to reflect his disaffection with God's wimpiness. Hedorah considers his job to be to convince humans to poison themselves--thus hurting themselves through their own evil. Hedorah/Edriel and Erakiel never lost their friendship. Erakiel, Angel of the Deluge, has been growing more and more restive lately. He realizes objectively that God has authority over him and he may not destroy mortal sinners without God's word, but he grows angry at the evils he sees on the planet. Sin, licentiousness, and rampant homosexuality, the sin of Sodom, are everywhere on the earth. Erakiel dreams of God's call to once again cleanse the planet. Erakiel spends much of his time in seclusion, brooding over his past and the future of Earth. As one of God's favored servants, Erakiel is pretty much unaccountable for his odd behavior, and even Dominic fears him. Hedorah/Edriel hopes to tempt him to once again scourge the Earth. For many years now, Hedorah/Edriel has been Erakiel's primary source of information, as Erakiel distances himself more and more from angelic society. Hedorah supplies him with news... in a way. The news that Erakiel receives is slanted in the worst posible way. He hears of horrific rapes, especially the homosexual kind, mass murders, and in general human evil. When the two of them get together they reminisce about evil people they met and destroyed in God's name. All in all, Erakiel has a very distorted and negative view of humankind. He's on the verge of using his divine gifts to flood the planet. All that's stopping him are those blasted rainbows. Erakiel is not so far gone that he doesn't realize that he can't contravene God's covenant by flooding Earth while rainbows exist as a visible sign of said covenant. Hedorah is taking care of that by destroying Earth's rainbows by altering the chemical composition of rain. The smog is a smokescreen to divert angelic attention from the real problem. Anyway, Erakiel has been persuaded that he can flood the planet as long as there are no rainbows; at that point, the covenant will be broken. Meanwhile, Hedorah has to take care of the demon of Floods, a pesky Calabim named Uros. Uros will claim credit for the floods unless he's eliminated or discredited. PCs will eventually, after figuring some of this out, have to chat with Erakiel and persuade him that the world really isn't in such a bad way. Erakiel is scary to talk to, even for angels: he destroyed the world! He's an "old testament" moralist who dislikes Mercurians, sex, and homosexuality; he will harp on those parts of earthly conduct, occasionally citing some skewed news statistic he has read (48% of females have been raped! And turned into lesbians because of it!) The PCs would do well to bring in an objective source of information, or even take him out and show him some nice parts of the world. Meanwhile, Hedorah will try to poison Erakiel's relationship with the PCs, and destroy them, of course. He may enlist Uros as a bullyboy to knock out the PCs. If all goes to plan, and the PCs fail to convince or stop Erakiel, the icecap will slowly begin to melt after the last rainbow disappears, thus causing massive flooding. Just how effective the flood is is up to the GM. Hedorah will get his princedom; the deluge will be (quite rightly, from a world point of view) blamed on "Global warming brought about by smog and ozone depletion" (the only reason we haven't seen more global warming by now is because of the rainbow covenant). As for Erakiel, he won't fall: this is not dissonant for him, much though it seems to redound to evil. He's just been misled by false data. He'll be really,really angry at Hedorah, of course. Revenging himself may be his downfall. - --Fred ------------------------------ Date: Tue, 22 Apr 1997 20:17:07 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: Re: IN> Will Roll Clarification Needed On Mon, 21 Apr 1997 22:14:31 -0400, "John Karakash - Lucent ASCC" wrote: >> [Ms. Mcoy:] >> You don't get a chance to defeat Perception-based resonances, IIRC. >> You get a chance to do so with Will-based ones. (So you can't stop >> a Lilim from reading your Need in your eyes (unless you don't look >> at her), but you *can* spend Essence when she tries to lay the Geas >> on you. You can't stop a Seraph from reading the Truth (except by >> saying nothing), but you *can* contest a Balseraph's attempt to >> foist his own personal truth on you. You can't stop Elohim (or >> Habbalah) from reading your emotions, but you *can* thrust a >> Habbalite's twisted emotions back on it. Etc.) > > I couldn't have said it better myself. Will-Resonances >are an _imposition_ that can be resisted. Perception-resonances >is just a Celestial noticing that you've got something written >in bold letters all over your face (from their point of view). Ok, so the bit on page 56 that says that all angel and Lilim resonances are Perception-based and all others are Will-based is wrong: The actual difference is perceiving resonances are Perception-based and offensive resonances are Will based. This makes a lot of sense to me, and makes angels and demon closer. It rather blunts the angels-are-perception/demons-are-will dichotomy, but that always presented a problem with celestials changing side-- suddenly *boing* their mechanism for doing things changes? Naw... Also, since no other rules are written for them, I conclude that attunements are special-case resonances, and work the same way. If this is said explicitly, I couldn't find it. Page 56 ought to say something about them. So, we really need a rewrite on page 56, to something like: RESONANCE AND ATTUNEMENT MECHANICS An angel's [etc.--no change] To invoke a resonance or attunement, a celestial must make a d666 role equal to his Perception (for resonances that sense) or Will (for resonances that cause changes), /minus his current dissonance/, with other modifiers as the GM sees fit. A resonance, of itself, does not disturb the Symphony. If any Essence is spent to use the resonance or to increase the chance of its success, this /does/ disturb the Symphony and may be noticed by other celestials. A Will-based resonance will be noticed by its target. /Opposing Resonance/ Will-based resonances and attunements are easier to oppose than Perception-based resonances since they can be fought. Will-based resonances will be perceived by the target whether Essense was used or not. [etc. but replace demon with celestial] On the other hand, [etc. but replace angelic with Perception-based] ------------------------------ Date: Tue, 22 Apr 97 17:37 EDT From: Walter Milliken Subject: GenCon (was Re: IN> hey) >I haven't actually been to GenCon before, just been dreaming about it >since I was 9, so someone else who is more experienced in these things >may very well correct something I said but that's the skinny as I know >it. The big problem with GenCon is getting a decent hotel -- all GenCon hotel registrations go through the Milwaukee Visitor's Bureau (or some such thing), which will randomly assign you a hotel other than any of the ones you requested, unless you register *really* early. I've heard that you can't even get into the Hyatt (right next to MECCA) unless you're a dealer or other special case -- apparently few if any peons manage to get into it. Avoid the Holiday Inn, if possible -- we got stuck in it last year, and it's a *swamp*. (We had to buy a room dehumidifier from a nearby Sears to make it livable.) Some of the hotels near MECCA are apparently real pits, but I only have first-hand experience with the Hyatt (from some years back -- nice but expensive), the Milwaukee River Hilton (decent, but far away), and a decent downtown one whose name has been changed since I stayed in it a few years ago, and I don't remember the new one.... It's a ways across the river (toward the lake) from MECCA, within about 10 minutes walking distance from MECCA (mostly through the Skywalk and the Grand Avenue mall, which is neat). Parking is hard to find right by MECCA, we used the Grand Avenue mall lot last year. It's reasonably cheap, if you buy something from the mall and get your ticket validated, and it seemed to have a few free spaces even during the middle of the day. >PS: Steve Jackson should be there according to the web con schedule... SJ is usually there, along with a bunch of other SJGames people, though don't be surprised if he's pretty busy -- GenCon is one of the few places all the gaming industry wheels congregate at one time, and they tend to do a lot of visiting back and forth, with making of deals and the like. Elizabeth and I will be there -- we're usually in the dealer's room when it's open and we're not running a game (we can often be found hanging out near the SJGames booth). If you seem someone wandering around in an outfit that looks like IOU's ArchDean, that's probably Elizabeth.. We'd be happy to sign copies of GURPS IOU... - ---Walter ------------------------------ Date: Tue, 22 Apr 1997 16:52:43 -0500 (CDT) From: rogue@ez-net.com (RogueLdr) Subject: IN> Re: in_nomine-digest V1 #132 John wrote- > I fully expect to be running something (something that >would've been run at DragonCon grrr.....) involving In Nomine. >Perhaps with a co-GM, perhaps not. If I do, it will be >displayed prominently in the SJG booth. Good deal! Expect me there bright and early Thursday.... do you know if the SJG booth will be in the same spot as last year? > You are quite right in your faith, Elizabeth! From the >master schedule here which Cannot Be Released in Detail Lest >Hideous Creatures Come and Tear My Eyes Out, What, Malakim? >each of the upcoming >releases (except for two exceptions) have a _minimum_ of >four superiors plus a whole lot of other stuff. Unless the >schedule gets revised dramatically, expect most of the >supplements to be similar to 'Night Music'. Some superiors, >details on some part of the symphony, expanded or new rules >on a variety of subjects, and an adventure. Maybe not ALL >of that EVERY time, but pretty close. > Sounds good... can you, without compromising your own safety, give us projected release dates for any other supps? >Da > Laterish! > > Ken > >PS Maybe one of these days I can get Web access.... Ken, I'm sure any of the nice, kind people on this list would be happy to Email you a copy of those posted adventures. Myself included, if you'd like. >It looks pretty cool though and I'm way happy with the support for In Nomine >thus far. However- "Hell Has Frozen Over" mentions the Pyramid #9 article "A >Man of Wealth and Taste"- and that's one of the very few issues that I can't >get. > >So I was wondering, could SJG be persuaded to post the article somewhere for >the folks who missed it the first time around? > >- -Calabim@aol.com >(who knew he should've played an impudite instead) Good idea. I don't have access to Pyramid, no hobby shops around here carry it. How lopng has it been supporting IN, and where can I get the back issues? Or a subscrikption, for that matter? >Oops da Ogre, now if they'd been named "Kender"... Aaaaaaaaaaaaaaaaaaarrrrrgggggh!!!!!!!!! Don't even KID about that!!!!!!!!!!!!!!!!!!! Rogue, He Who Throws Kender Down Dark Hallways As A Method Of Checking For Traps ------------------------------ Date: Tue, 22 Apr 97 18:00 EDT From: Walter Milliken Subject: Re: IN> Will Roll Clarification Needed [Walt Mazur:] >Ok, so the bit on page 56 that says that all angel and Lilim >resonances are Perception-based and all others are Will-based is >wrong: The actual difference is perceiving resonances are >Perception-based and offensive resonances are Will based. It also manages to overlook the fact that the Kyrio resonance is Will-based.... I suppose you could call the Kyrio resonance offensive, though it isn't *primarily* used that way. The target can oppose it using Will, though, so it fits into the general "Will-based" resonance category. The proposed changes to the text [omitted here] look good to me. - ---Walter ------------------------------ Date: Tue, 22 Apr 1997 18:57:48 -0400 From: Elizabeth McCoy Subject: Re: IN> _Hell on High_, by Holly Lisle At 3:30 PM -0400 4/22/97, Walter Milliken wrote: >>> Is this a follow up to "Sympothy for the Devil", and "The Devil >>>and Dan Cooley"? >> >>Yup -- third book in the series. No co-author this time. > >Actually it *is* co-authored, by Ted Nolan this time. It is? I didn't see that on the front cover. - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 18:58:52 -0400 From: Elizabeth McCoy Subject: Re: IN> The In Nomine Collection 1 At 2:28 PM -0400 4/22/97, Paul F. Strack wrote: >On Tue, 22 Apr 1997, Elizabeth McCoy wrote: >> http://www.io.com/sjgames/in-nomine/articles/ >> There is also Paul F. Strack's "The Other In Nomine Collection" (or >> INC2, if you don't want TOINC as an acronym), and I'll let him >> provide the URL for that when he feels it's ready. > >It's ready enough. Still going through some reformatting though. The >address is > >http://www.math.unc.edu/Grads/pfstrack/innom/ > >Personally, I think I prefer INC2. Awww... Does this mean I can't use MINC (My In Nomine Collection), after all? - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Tue, 22 Apr 1997 19:03:01 -0400 From: Elizabeth McCoy Subject: Re: IN> All of Creation finale At 1:48 AM -0400 4/22/97, C. J. Hunter wrote: > Sometimes I just wake up knowing this stuff... >I'm just imagining myself trying to do this with a straight face--in front >of my raised on Twin Peaks and X-Files, brooding, dark, >Vampire-wasn't-morally-ambiguous-enough crowd...;p no sense of comedy, >really. Not a funny-bone in there. Agents of Kobal all ("Now the Black >Plague, THAT was funny.") *DO* it... *Please*! Then report... >p.s. outstanding again, Beth. I suspect YOU know where Eli's been hiding >all this time, don't you.... Who, *me*? I have some suspicions, but I don't *know*. (If Derek wants to ask me about it -- he knows my email address. If I'm totally wrong, I'll post them.) - --emccoy@nh.ultranet.com // arcangel@io.com // emccoy@jade.mv.net GURPS characters, Roleplayers; Art: http://www.io.com/~arcangel/ ------------------------------ End of in_nomine-digest V1 #133 ******************************* The material here is (C) 1996 Steve Jackson Games, Incorporated. All rights reserved.