From owner-in_nomine-digest@lists.io.com Fri May 9 07:20:57 1997 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id HAA10947 for ; Fri, 9 May 1997 07:20:57 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.5/8.8.5) id FAA01517 for in_nomine-digest-outgoing; Fri, 9 May 1997 05:42:03 -0500 Date: Fri, 9 May 1997 05:42:03 -0500 Message-Id: <199705091042.FAA01517@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #160 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Friday, May 9 1997 Volume 01 : Number 160 In this digest: Re: IN> PBEM IN> IN:Kyro Question Re: IN> Demons Smoking... IN> IN NOMINE List FAQ v0.1 Re: IN>Archangel of Death Re: IN> PBEM IN> Stunning/Charming Errata Re: IN> In Nomine Mood Music Re: IN> IN NOMINE List FAQ v0.1 Re: IN> PBEM IN> Per/Wil rolls for Zombies? Re: IN> various in-nomine questions IN> IN:> Using your Resonance on yourself Re: IN> Religion in In Nomine IN> Angel of X Religion IN> PBEM IN> List FAQ revised ---------------------------------------------------------------------- Date: Fri, 9 May 1997 13:08:21 GMT+10 From: "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> Subject: Re: IN> PBEM > I'd be willing to run a PBEM game. I've done it before (although its > been a while). The sort of PBEM game has been more an excersize in > shared creative writing than a typical RPG. Still, if enough people are > interested, I'd be happy to do it. Just give me a few days to put > together some rules and background info. > I'd be interested in playing. Just let me know as details develop. Leath. ------------------------------ Date: Thu, 8 May 1997 22:59:54 -0400 (EDT) From: Kim Foster Subject: IN> IN:Kyro Question When another celestial uses a "senory" type of resonance like those of the Malakim or Mercurian on a Vessel possesed by Kyoriate or any other Celestial for that matter. Is the information recived about the Vessel as normal or the possesing Celestial? Can God make a plot so twisted even he can't figure it out? Tom Servo -MST 3K "The Island of Dr Fu Manchu" ------------------------------ Date: Thu, 8 May 1997 20:18:55 -0700 From: "Robert Coon" Subject: Re: IN> Demons Smoking... Elizabeth wrote: > > Or angels, for that matter... Doesn't that generate minor > disturbance? I mean, they're destroying a corporeal object... > Just because it's one that's *meant* to be destroyed wouldn't > matter, right? And even burning a lighter ought to make tiny > noise... > Well, technically a body breaks chemicals down to simpler compounds in just about any process. I would say that only "Destruction" of a corporeal objects only counts for things that aren't intended to be destroyed, GM fiat. (i.e. I'd say cigarettes, food, internal bacterium, dirt underfoot all okay to "destroy". Maybe even mimes.) Although, that could make things interesting for the celestials for them to have to be _very_ careful. Or get used to spewing constant "white noise". Rob Coon ------------------------------ Date: 08 May 97 23:57:11 EDT From: Moriah - Steve Jackson Games <73407.515@compuserve.com> Subject: IN> IN NOMINE List FAQ v0.1 I'll only post this to the list about once every other month or when there's a *major* change. It'll be available on the website. I'll give each new subscriber their own copy. Feedback (via email) welcome. Peace, -Moriah ============ IN NOMINE List FAQ (Frequently Asked Questions) May, 8, 1997 -- v0.1 How does the list work? and it's digest sister, , are lists managed by 'Majordomo', which is a program that manages *many* mailing lists and it resides at IO.COM. There are two types of posts (i.e., email messages) one can compose and send: 1. administrative requests; and, 2. posting a message to the list. 1. Administrative requests are made to (or to ) with the 'command request' put into the *body* of the email -- *not* the *subject header*, but the *body* of the message. Administrative command requests usually follow the pattern of: command list_name-l my@email.address So, e.g., if I, , were to switch from the list to the digest, I would send a message to majordomo at and the commands in the main body of the email would be: unsubscribe in_nomine-l moriah@io.com subscribe in_nomine-digest moriah@io.com It's important to type out your email address, otherwise, Majordomo will use the one you are emailing from, which might not be the right one (some systems send out your email with an expanded address which doesn't work in reply, e.g., IO.COM used to send out my email as from -- very annoying and not the right reply address). Send Majordomo a message with 'help' in the *body* and it will send you back a list of all the command requests available. 2. Messages to the List: They should be sent to even if you're on the digest plan! Be careful about how your email program does replies. Some pick up or as the reply address -- that's wrong. And if you're getting the digest, you'll have to manually type in an appropriate subject header each time, otherwise your reply will have as the subject -- not very informative. What is the purpose of the IN NOMINE List? Good PR. Really. It is a free service of Steve Jackson Games to its online customers who are fans of IN NOMINE (just like our website). It allows the fans to have relatively quick response and support from official SJ Games NetReps. SJ Games 'owns' the list and 'manages' it and 'moderates' it. What do you mean, 'moderates' it? Are my constitutional rights to free speech being impinged here? You got it, baby. Actually, free speech does not exist in a private forum such as this; just like you can't walk into a classroom or boardroom and just say what ever you want no matter how disruptive. Here's a soapbox and there's the corner of 1st and Main -- you have all the free speech you want there, not here. For those who've ever participated in a busy *un*moderated online forum, you'll appreciate the moderation here. Generally, there isn't much that's off limits. So, what *is* off limits? Being off-topic. People signed up to discuss IN NOMINE, not someone's opinion of today's hot topics. Sharing with us the latest joke list, even if religious in nature, is also a no-no. Now, if it deals with angels and demons, then, yes, it *is* on topic. Flaming. That's 'netspeak' for personal attacks. This is absolutely forbidden and will get you kicked off the list faster than an Ofanite on speed. You may criticize the *content* of another person's posts (and adult criticism is more than name-calling the content of another person's post -- we don't simply say 'that's stupid!' -- we give reasons why we think that, in our opinion, that's not so clever). But you may never call another person 'stupid' or talk about what character defects they may have that may have led them to what you think is such a wrong idea. The character defects of their relatives is also off limits. Vulgarities. Yes, IN NOMINE is an adult game with a warning label on it. But adult language is not necessarily vulgar language, in fact, a case can be made for just the opposite. A well-placed mild vulgarity is fine. Vulgarity that is hard-core, gratuitous, inflammatory, immature, etc... will be stomped on, hard. If you don't know the difference, better to not use it at all. Did you notice that IN NOMINE doesn't use vulgarity? "I hate IN NOMINE" posts. Everyone is free to criticize any aspect of the game, but if you hate it all together, get off the list -- it's for the *fans* of IN NOMINE, not for troublemakers. And if you're having trouble getting unsubscribed, the List Manager will be happy to do it for you. Role-playing. Funny how that's not allowed, eh? But this is a List for *discussion* of the game, not role-playing it. Taking on an IN NOMINE character for a few posts is fine to help illustrate that personality type. But extended role-playing is forbidden, especially when going back and forth between just two or a few people. Anything non-ASCII. There is no real, universal email standards and many people are still operating on straight ASCII email systems. So, no MIME, binhex, Base 64, uuencoded, multi-part, file-attachment, proprietary binaries, executable files, pictures, bitmaps, html, PGP, ROTC-13, encrypted, Geekcoded, bearcoded, x-coded anything. Just the text in normal typewriter keyboard letters and symbols in unscrambled English. Anything else can be put up on your web page and you can point us to it. Spam. What is 'spam'? Spiced ham by Cormel (tm). It is also useless and/or annoying text which Should Not Have Been. This includes repetitive information such as: Needlessly requoting the message you are replying to. Never, ever, requote the message's Internet pathway header or its .sig (the composer's clever message footer) -- unless you are commenting on what's in there, in which case, you're probably off-topic anyway. *SNIP* (i.e., *delete*) the parts of the message you are requoting which are not necessary for the point you are making in your new message. At most, you only need to quote a few lines from anyone's post in order to add your own comments. A tagline in your .sig that is too long or never changes (even a Dilbert quote stops being funny after the tenth reading -- let alone the hundredth). A message footer should really not be more than four lines. If you want to say something about yourself, put in a one-line teaser and then point us to your web page where you can indulge our desire to know everything about you. Take away those borders, we all live in the 20th century, we already know that the info following your closing salutation is the footer. Spam also includes advertisements that have nothing to do with IN NOMINE. I don't care how worthy the cause, you'll have to find some other avenue to advertise your business or charity or political cause (even if it has something to do with Internet freedom). This is a sure-fire boot off the list. Be warned. If there are any announcements about viruses or Internet stuff or IO.COM stuff, your List Manager *alone* will make the announcement after checking the validity of the announcement. Most of those warnings passed on by ordinary folks are *wrong*. Wrong, wrong, wrong. Don't fall for it. Any valid warning will have a website where you can check the validity of the announcement. Anything that says, 'pass it on' is wrong. Wrong, wrong, wrong. No valid Net authority would ever create a message like that. Kill it where it stands. If you're not sure, send it to the List Manager first, and if deemed worthy, it will be sent to the list. So, where can I say or do the things I want to do but are not allowed on the List? Private email -- flame away there, although, you might start breaking telecommunication harassment laws if you do -- be warned. Side conversations involving only a few people are most appropriate in private email. The unmoderated Usenet newsgroups (but be warned, if you abuse their protocols, even though they are unmoderated and much more lax than the List, they'll make your life a living Hell). PBEM (Play By EMail) games and MUDS/MUSHES (see our website for links) are places where you can get all the online IN NOMINE role-playing you want. Create your own lists: , , , etc.... It'll be your dime -- do whatever you want there. Who's who on the List? Mike 'Moriah' Sullivan, IN NOMINE Line Editor, IN NOMINE List Manager and Owner. . John Karakash, IN NOMINE NetRep. Derek Pearcy, IN NOMINE Author, . (But he only skims the list since he's so busy working on future supplements -- that's a hint that he shouldn't be bothered privately too much, he's not on the list in an official capacity, but because he's such a nice, sweet guy!) And some other nice people who've collected impressive resources on IN NOMINE. Rather than listing them here, you can get to their websites by first visiting SJ Games' official IN NOMINE website at How do we get questions answered officially? Post 'em to the List. Please do not email John or Mike or Derek privately. It is against SJ Games' policy for staffers or NetReps to respond to private correspondence -- otherwise, that is what we would be doing all day long, and no other work would get done. However, we are reasonable people -- if you're a GM and your players are on the list and a public question would spoil things -- go ahead and email us. Just don't take advantage of it, please. Never bother Steve Jackson about it! Though he revels in positive email, he is very, very busy. Any email questions to him about IN NOMINE, he will forward to John and Mike anyway, so save some electrons and just post it on the list. If we can't answer it, *then* we'll ask SJ about it. We'll pass on to SJ whatever you may be whinin... um, politely asking for with regard to the future of IN NOMINE. Of course, there are some other things that should be emailed privately -- e.g., requests or questions or praises that don't belong on the list. But if it's just a question about the game world or mechanics, the list only, please. Also, we hope that you please understand that there are some questions for which we have no answers. Sometimes an answer requires making a new rule for the game, and we don't want to do that lightly and cause unbalancing mechanics later on. Sometimes you're asking about details of the game world which have not been decided upon, yet, and won't be until the author assigned to that question completes his or her work. In such cases, we might give you a rule of thumb, a temporary patch, or tell you to go with whatever you like 'cause we just don't know right now. Thank-you for your patience in this regard. And, as always, if you're the GM and you don't like our ruling, do whatever you like without guilt -- in fact, the other people on the list will probably pipe in with a lot of useful alternatives. We don't have any IN NOMINE police... yet. Are answers from the NetRep *official*? Yes. Yes. Yes. Moreover, John will carefully note when an answer he gives is not official, but just his opinion or a temporary ruling until the question is resolved by his Superiors. And just who are his Superiors? The Line Editor (Moriah), the Managing Editor (Scott Haring), the Superior (we won't say if he's an Archangel or Demon Prince) of Gaming, Steve Jackson, himself. I'm shy... I'm afraid to ask something publicly and look silly -- what should I do? Well, realistically, first do what you can to a still your own). But SJ Games has the rights (since you sent it to a SJ Games' owned list) to make it available in its compiled form (also known as Compilation Copyright). The messages on the list and its compilation form at the SJ Games website may not be reproduced by any one for any reason (except for personal use only -- you may not put them up on your own website or redistribute them without permission). Now, some of our subscribers have been compiling selected messages for their own websites -- they do that with permission of the owners of those messages. The original authors of the messages still own the copyright, and these other compilers own the compilation copyright -- which means you may not go to these sites and copy those messages (except for personal use) without getting permission from the original authors *and* compilers. Dig it? SJ Games owns the rights to the English version of IN NOMINE. The French Publishers the French version, the German Publishers the German version, etc.... Distribution of translations of any copyrighted text into any language is copyright violation. Don't do it. You may compile large copies of the text for your own personal use if you are doing so from the books *you* purchased. If you do so from a friend's copy, you both are doing something illegal. If you sell or give away your books, you must destroy your copies/compilations. Period. Distributing any copyrighted material (and web publishing or List-posting is distributing) is illegal. Period. Short quotes for the sake of comment or questions are OK -- that's covered by fair use exceptions. But you must acknowledge the quoted text as someone else's copyright. If the compilation you produce is a Great Idea, show it to us (the Line Editor) privately, we *may* put it, with your permission, on our website to share with everyone. We're not unreasonable. We don't want to hide our work, just protect our right to our copyrights; and our right to profit from our copyrights. SJ Games will protect its copyright using the full scope and power of the law. We have and we will. Do not test us on this, you will lose. Do I sound harsh? Sorry, I have to. Copyright not protected is copyright lost which is money lost which is our livelihood lost. Empty stomachs make for mean litigators. Hey, did you steal my idea? Absolutely not. Just because we both came up with Azrael, Angel of Death doesn't mean we stole it from you. We both dipped into the same prior resource. And if you look at our Azrael, you'll see it's a different character, though their powers might seem -- logically enough with both being angels of Death -- similar. (Actually, we don't have any plans for an Angel of Death, yet, and we may never will.) When we see someone's work we like, we make an offer to buy it from them, or else, we just don't use it. However, we can't let ourselves be restrained from doing an Angel of X just because some other fan did an Angel of X. Remember that the IN NOMINE copyright, which includes all derivative works, even IN NOMINE characters, belongs to SJ Games. Does that mean that we own your Angel of X that you wrote? No. Does that mean we could have told you "You may not publish (including web and list publishing) any IN NOMINE characters without our permission"? Oh, yes. We could have. But we don't cause that's just plain stupid to do so in this industry. However, if we get enough people annoying us and claiming that we're stealing their IN NOMINE ideas (which we ain't), we just may have to stop allowing fan-created publication of IN NOMINE-derived copyrighted material. If you're afraid that we'll steal your ideas, keep them to yourselves -- you don't have a right to publish them -- we do. We allow you to publish and share your creations 'cause we're Nice Guys. Don't make us turn and become like those Grumpy Guys. I'd like to write IN NOMINE stuff for SJ Games, how do I go about it? Read the IN NOMINE Writers' Guidelines on the website. It basically boils down to: 1. If you can't write grammatically correct English (with no misspellings), forget it. Period. If you can't follow the Writers' Guidelines correctly, forget it. Period. (Sorry, but there are plenty of good writers who can write technically well and follow instructions -- we'll go with them, instead.) 2. If you're new to writing, submit an article to Pyramid magazine first (which means reading the Pyramid Writers' Guidelines). If you're an established writer, submit your resume with what areas you'd like to write about. Scott Haring is the person to introduce yourself to -- but follow the Guidelines in how to go about this, or else you'll be screaming "I can't follow directions!". 3. Know your IN NOMINE, including its mood and atmosphere. It's a difficult line to walk in trying to add new stuff to the IN NOMIN have a limit to pieces of email your email box can hold, then you *should* be on the digest version of any list or risk filling your email box with just a day's absence from your computer. These questions seem rather phony... did you make 'em up? You're a Seraph, arenchya? ==== end ==== ------------------------------ Date: Fri, 9 May 1997 15:22:34 GMT+10 From: "Leathal Weapon" <938269@wrpc.riv.csu.edu.au> Subject: Re: IN>Archangel of Death > Who's Susan Death? I was reffering to Gaiman's Death. > > Mick A Discworld concept (Terry Pratchett). In the book Soul Music, Death wanders off (again!) and suddenly his granddaughter Susan (who basically has repressed memory sydrome about her past) is left to assume his role. Hence, Susan Death. Leath. ------------------------------ Date: Fri, 9 May 1997 00:55:42 -0400 (EDT) From: Kim Foster Subject: Re: IN> PBEM At 01:08 PM 5/9/97 GMT+10, you wrote: > >> I'd be willing to run a PBEM game. I've done it before (although its >> been a while). The sort of PBEM game has been more an excersize in >> shared creative writing than a typical RPG. Still, if enough people are >> interested, I'd be happy to do it. Just give me a few days to put >> together some rules and background info. I'd be very interested in playing. No one here will run In Nomine.... Can God make a plot so twisted even he can't figure it out? Tom Servo -MST 3K "The Island of Dr Fu Manchu" ------------------------------ Date: 09 May 97 01:14:23 EDT From: Moriah - Steve Jackson Games <73407.515@compuserve.com> Subject: IN> Stunning/Charming Errata >Date: Thu, 8 May 1997 09:09:31 -0400 >From: "John Karakash - Lucent ASCC" >Subject: Re: IN> Confusion in In Nomine... > >> The Song of Charm says, "It's possible to be so damn charming to people >> they're stunned." This is listed in the index under "stunning," page 78, >> giving it something of an official air. Is it to be taken literally and >> cause physical stunning if a characteristic is reduced enough? (And what is >> enough?) If not, the entry should probably be removed from the index. > > Stunned in the general sense of the word, not the game >mechanic sense. This will probably have to be errata-ized. Yep. That's an erratum. In the index, under 'Stunning', the reference to page 78 should be omitted. Peace, Moriah IN NOMINE Line Editor c: Hunter ------------------------------ Date: Thu, 8 May 1997 23:26:39 -0700 From: "Robert Coon" Subject: Re: IN> In Nomine Mood Music For Demonic music, I'd think Chemlab, Christ Analogue, and Marilyn Manson would be the most apropos, while Delerium and Underworld strike me as Angelic. Enya too, hey. But, in my opinion, there is only one song that seems perfect for the Fallen: The Fall, by Ministry. Very nice. Pretty piano piece backed by load, harsh growling bass. And the lyrics are so wonderful, too! "Everything is useless, nothing works at all... welcome to the Fall..." Rob Coon PS There is no _way_ Ofanim are as mellow as 140 bpm techno. I think it'd be more like gabber... ------------------------------ Date: Fri, 09 May 1997 06:31:51 GMT From: w_mazur@primenet.com (Walt Mazur) Subject: Re: IN> IN NOMINE List FAQ v0.1 On 08 May 97 23:57:11 EDT, Moriah - Steve Jackson Games <73407.515@compuserve.com> wrote: >I'll only post this to the list about once every other month or when there's >a *major* change. It'll be available on the website. I'll give each new >subscriber their own copy. Feedback (via email) welcome. Peace, -Moriah NOMINE List Manager> A few things, and I've cc'd the list so you hopefully won't get too many repetitions of these comments: >What is 'spam'? > > Spiced ham by Cormel (tm). That's Hormel, isn't it? >Who's who on the List? No mention of Archangel Beth???? >I'm shy... I'm afraid to ask something publicly and look silly -- what > should I do? > > Well, realistically, first do what you can to a > still your own). But SJ Games has the rights (since you sent it to a SJ > Games' owned list) to make it available in its compiled form (also known > as Compilation Copyright). ... Major non sequitur. All in all a very good FAQ. ------------------------------ Date: Fri, 9 May 1997 02:43:04 -0400 (EDT) From: "Paul F. Strack" Subject: Re: IN> PBEM On Thu, 8 May 1997, Paul F. Strack wrote: > I'd be willing to run a PBEM game. You know, given the number of misspellings in the original post, plus the fact that I left off my sigfile, I'm not sure how good an omen that is for a PBEM game I'm still game, though. I'm working up a background as we speak. Paul Strack | Madness takes its toll. pfstrack@math.unc.edu | Please have exact change. ~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ World of Darkness Page - http://www.math.unc.edu/Grads/pfstrack/wod.html In Nomine Page: INC2 - http://www.math.unc.edu/Grads/pfstrack/innom/ ------------------------------ Date: Fri, 09 May 1997 01:58:11 -0500 From: Scott Turnbull Subject: IN> Per/Wil rolls for Zombies? I was wondering how to treat rolls for Zombies that involve Perception or Will. Since they have no CF does this mean they cannot detect any disturbances in the symphony, resist appropriate songs, or see celestial forms and so forth? Cheers, Scott ------------------------------ Date: Fri, 09 May 1997 01:55:34 -0500 From: Scott Turnbull Subject: Re: IN> various in-nomine questions These are just my opinions on good resolutions to these issue, so for what it's worth. > 1) Actions within a round seem to be resolved simultaneously > however > they are declared from higher stat down which seems to put the > people > with higher stats at a disadvantage. Is this the way it works? The way it's been put to me by the good IN netrep folks here is that Actions are not simultaneous, only damage resolution. The exact example given to me was that someone could grab a gun as an action, giving the person reacting 1st an advantage and so forth. However, I've not found this to be a good way to resolve rounds/combat and go with a round initiative/action system where declarations are made slowest to fastest charters, then resolved fastest to slowest. Several systems use this type of system, the only one I can recall off hand is Star Wars so you could ask players of that game if it works for them. > > 2) When a kyriotate of David maifests his stone vessel how many > force points does he lose against his possesion total? > Half of us say 3 which is the amount he would lose to celestially > manifest and the other half says the level of the vessel. I'd say the vessel level > > 3) Does fighting skill add onto STR+CORP or does it just replace > Corporeal Forces? Answered in the FAQ > > 4) Do any rules exist for attacking multiple targets in one round. > For instance an angel with Song of Ethereal Form/6 up aims his M-16 > at a car full of demons at a stop light. When he unleashes his > attack he wants to hit all the demons in a spray of gunfire. I let > him do it but using the lower power number for the effect and had > him > roll separately against each target. Since both the demons and the > angel were PC's I would appreciate a clarification of the rules. No rules exist for this, but you could create them of course. However, IN doesn't strike me as the type of game where these type of rules should be needed on a regular basis, so maybe you need to talk with your group. Or have their AA talk to them :) > > 5) Can Olafim add their check digit to actions like driving? Sure, it uses Agility doesn't it. > > 6) If a kyriotate with Str 9 Corp 4 enters a cat (normally Corp 1 > so > I assume Vessel 1 and assume Str 1) its Body increases from 2 to 45. > > If he leaves the Body after it has taken 30 hits does the cat die or > > are the cat's 2 body the last to go? I understand the either way > the > angel gets dissonance because of the state he left the body. Good question. I'd say give the vessel the full damage. It'll create a great RPing situation for the Player/GM where they can't leave a body or it'll die. Of course if they decide to let the cat go, I hope a Seraphim of Jordi comes by to discuss things with them, or Jordi him/her/itself. > > 7) The rules are pretty specific about whether you lose your role > or > not when you die. Do you lose the points you spent on your vessel > when you die? Yup. > > 8) Can a Malakim of Micheal use Song of Celestial Movement to > appear > where danger is about to happen even if he's never been there? As I read it, he would need to already be in the place for him to hear the coming danger so I don't see how this situation would be possible. > > 9) Under NominousCorpus/Wings the movement rate is given as just > Agility per round. This gives a typical angel with AGI 6 the > awesome > flying speed of 2.5 mph. Hope they don't have to race a turtle. > What are the real rules? I too think this is one of the worst powers in the book and I've just told players they can double their running speed. > > 10) Celestials get a free skill when they buy roles in how to be a > whatever. Do soldiers get a free knowledge skill based on how many > points in status? It doesn't say you get the skill for free, just that you need skills of a certain level to have this roll. You still have to pay for them. At least that's what I get from p71. Well, I hope some of this was helpful. Cheers, Scott ------------------------------ Date: Fri, 9 May 1997 17:10:26 +1000 (EST) From: Peter Frederick Subject: IN> IN:> Using your Resonance on yourself Dear List Can Celestials use their resonances on themselves? Seraphim seem to do so automatically, knowing the truth or otherwise of anything they say. Cherubim should know where they are anyway. Elohim might be surprised to find that they have an emotional response to something. Malakim might find nothing (I have not broken _my_ code of honour) or that they had done something ignoble not covered by their personal code. Kyriotates already posses themselves, such as those selves are. Mercurians might find that they don't have the relationship with someone that they thought. Balseraphim already do lie to themsleves all the time, and in that special Belseraph way. Djinn are attached to themselves, but don't want you to know they care. Habalah could, and some are probably twisted enough to want to. Lilim, hmmm pictures of a Demon making bets with herself as to how long before the next chocolate brownie. Shedim might take the challenge of possessing themselves and driving themselves to greater acts of evil, so probably a good thing if they can't. Impudites seen pretty charmed with themselves already, and where would the Essence go if they sucked it out of themselves? Thanking you for your indulgence. Yours, Peter. Email to peterf@geko.net.au "Whoso loveth God truely must not expect to be loved by Him in return." ------------------------------ Date: Fri, 9 May 1997 17:07:14 +1000 (EST) From: Peter Frederick Subject: Re: IN> Religion in In Nomine Dear David, Leath and List At 09:51 AM 9/5/97 GMT+10, Leathal Weapon wrote: > In reply to David's: > >> In other words, In Nomine's universe is not a Muslim universe any more than >> it is a Christian universe. I don't think the adherents of any religion can >> reasonably expect that In Nomine's cosmology isn't going to "step on their >> toes" in places. > >The only absolute in IN religion is that it is monotheistic, ie. >there is ONE God. Of course, a lot of the 'minor deities' trapped in >the Marches would argue with that. > >Leath. And you can kludge up all sorts of things if you use a reverse of the early Christian Churche's rort of making Local spirits and Godlettes of all sorts into saints and angels. Yes Hindus seem to have a lot of God's, but as someone helpfully pointed out Bramha is top dog and the rest sort of work for him (my own intrepretation). This looks to me enough like the Yawah and ArchAngels set up to be good enough for rock and roll. Actually I was thinking of putting a number of old pagan spirits under Eli, the ones who saw the writing on the wall and joined the winning team. In particular the Angel of Having a Really Good Time at Parties, who was sort of seen in the HellBlazer comic. Thanking you for your indulgence. Yours, Peter. Email to peterf@geko.net.au "Whoso loveth God truely must not expect to be loved by Him in return." ------------------------------ Date: 09 May 97 05:26:37 EDT From: Moriah - Steve Jackson Games <73407.515@CompuServe.COM> Subject: IN> Angel of X Religion >I mean Official. I am looking for, if they exist, the angels that >have Islam, Christianity, and Judiasm as their Words. They don't exist, at least, not that we've revealed. Is that clear enough? Khalid is certainly a patron of Islam, but his Word is Faith. Michael is a patron of Christianity, (and maybe we'll make him a patron of Judaism, too, one day in the Canon), but his Word is War. Laurence is a patron of Catholicism, but his Word is Sword (that explains a lot about us Catholics ). --------- As a general rule, and this applies to *a lot* of different posts about who the Angel of X is... Not everything has a Word-bound Angel! Some places, things, concepts, feelings, virtues, etc... get along just fine without a Word-bound angel promoting it. Peace, Moriah IN NOMINE Line Editor ------------------------------ Date: 09 May 97 05:26:41 EDT From: Moriah - Steve Jackson Games <73407.515@CompuServe.COM> Subject: IN> PBEM Would you believe Majordomo 'saw' the word 'unsu bscribe' (without the space) in the sixth line and bounced it to me as an administrative request? . I'm altering the message below by putting a space in the magic word so that this won't bounce. Peace, -Moriah, List Manager - ----Forwarded Message(s)---- Date: Thu, 08 May 1997 14:46:20 -0600 (CST) From: "The Incredibly Unremarkable Cliffy Q. Scrimshaw" Subject: PBEM I'd be interested in PBEM, but I may not have access to my mail over the summer (unless I want to make long-distance calls to the school's computer). maybe in fall. I may also unsu bscribe for the summer for this reason. matt stremcha. p.s. the 1-pg (most of them 1/2 page) song summaries are done... I need to convert to text and send them to Moriah or someone to see if they are distributable. I haven't gotten started on the superiors yet, but maybe this summer. "Life is like a yo-yo: .-. it has its ups and downs, __ __| | plus a few loops now & then." \ V / (() --Matt, a.k.a. CliffyQS@Earthling.net |_| - ----End Forwarded Message(s)---- Distribution: To: INTERNET:OWNER-IN_NOMINE-L@LISTS.IO.COM - ----End Forwarded Message(s)---- ------------------------------ Date: 09 May 97 05:26:54 EDT From: Moriah - Steve Jackson Games <73407.515@CompuServe.COM> Subject: IN> List FAQ revised >Sender: w_mazur@primenet.com Subject: Re: IN> IN NOMINE List FAQ v0.1 Date: >Fri, 09 May 1997 06:31:51 GMT > > >On 08 May 97 23:57:11 EDT, Moriah - Steve Jackson Games ><73407.515@compuserve.com> wrote: > >>What is 'spam'? >> >> Spiced ham by Cormel (tm). > >That's Hormel, isn't it? Oops. You're correct. I'll change that. >>Who's who on the List? > >No mention of Archangel Beth???? I was thinking of Beth and Paul and the other authors on the list when I mentioned that one should go to the In Nomine site and follow the links. As Super(ior) as Beth is, she's not an *official* presence on the list, and shouldn't get the grief... um... 'workload' that the official Reps get. ;) >>I'm shy... I'm afraid to ask something publicly and look silly -- what >> should I do? >> >> Well, realistically, first do what you can to a >> still your own). But SJ Games has the rights (since you sent it to a SJ >> Games' owned list) to make it available in its compiled form (also known >> as Compilation Copyright). ... > >Major non sequitur. Argh. Part of the text was clipped. Looks like the future FAQ postings will have to be in two parts. Here is the relevant section that was involuntarily abridged... ===== I'm shy... I'm afraid to ask something publicly and look silly -- what should I do? Well, realistically, first do what you can to avoid looking silly. If you have a question, first read the official Errata and FAQ for IN NOMINE -- maybe someone asked your question already. (and follow the links). If it's not there, then go ahead and ask. It's not a silly question to you, so who gives a flaming feather what other people think! If someone does mock you, they'll be booted from the list under the 'no flame' rule above. So, you'll be doing us a favor by forcing the Servitors of Kobal out into the open where we can deal with them. And we remaining and more beatific folks will answer your question sincerely and kindly. Don't worry, be inquisitive... look where it got that Kyriotate in prehistoric times when he attempted that cat experiment and... oops, that's not public knowledge yet. What's the policy on copyright? U.S. law states that what you write is automatically copyrighted by you. No one can copy it or redistribute it (and web-publishing and list-posting *is* redistribution) without your permission (with the exception of a few, restrictive 'fair use' cases). However, sending your email to a list owned by SJ Games, which you know will re-copy it and send it out to over 300 subscribers sort of waters down your copyright protection -- but it does not eradicate it. SJ Games keeps an archive of the digest on its website. Posting to the list assumes that's OK with you -- if it isn't, get off the list. You still own the copyright to what you wrote (your Angel of Death is still your own). But SJ Games has the rights (since you sent it to a SJ Games' owned list) to make it available in its compiled form (also known as Compilation Copyright). The messages on the list and its compilation form at the SJ Games website may not be reproduced by any one for any reason (except for personal use only -- you may not put them up on your own website or redistribute them without permission). Now, some of our subscribers have been compiling selected messages for their own websites -- they do that with permission of the owners of those messages. The original authors of the messages still own the copyright, and these other compilers own the compilation copyright -- which means you may not go to these sites and copy those messages (except for personal use) without getting permission from the original authors *and* compilers. Dig it? SJ Games owns the rights to the English version of IN NOMINE. The French Publishers the French version, the German Publishers the German version, etc.... Distribution of translations of any copyrighted text into any language is copyright violation. Don't do it. You may compile large copies of the text for your own personal use if you are doing so from the books *you* purchased. If you do so from a friend's copy, you both are doing something illegal. If you sell or give away your books, you must destroy your copies/compilations. Period. Distributing any copyrighted material (and web publishing or List-posting is distributing) is illegal. Period. Short quotes for the sake of comment or questions are OK -- that's covered by fair use exceptions. But you must acknowledge the quoted text as someone else's copyright. If the compilation you produce is a Great Idea, show it to us (the Line Editor) privately, we *may* put it, with your permission, on our website to share with everyone. We're not unreasonable. We don't want to hide our work, just protect our right to our copyrights; and our right to profit from our copyrights. SJ Games will protect its copyright using the full scope and power of the law. We have and we will. Do not test us on this, you will lose. Do I sound harsh? Sorry, I have to. Copyright not protected is copyright lost which is money lost which is our livelihood lost. Empty stomachs make for mean litigators. ============ >All in all a very good FAQ. Thank-you. Peace, Moriah ------------------------------ End of in_nomine-digest V1 #160 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.