From owner-in_nomine-digest@lists.io.com Thu Jan 8 02:28:04 1998 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id CAA19134 for ; Thu, 8 Jan 1998 02:28:03 -0600 Received: (from majordom@localhost) by lists.io.com (8.8.7/8.8.5) id CAA24382 for in_nomine-digest-outgoing; Thu, 8 Jan 1998 02:24:20 -0600 Date: Thu, 8 Jan 1998 02:24:20 -0600 Message-Id: <199801080824.CAA24382@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #555 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Thursday, January 8 1998 Volume 01 : Number 555 In this digest: IN> Detecting whodunna the disturbance Re: IN> Who are you, anyway? RE: IN> Losing your wings? Re: IN> Seraphim and Roles Re: IN> Seraphim and Roles (long, long, long) Re: IN> Seraphim and Roles (long, long, long) IN> APG - Kyrios IN> Re: Seraph lies Re: IN> Seraphim and Roles IN> Evolution (off-topic) Re: IN> Seraphim and Roles Re: IN> Seraphim and Roles (long, long, long) Re: IN> Seraphim and Roles (long, long, long) Re: IN> APG - Kyrios Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) Re: IN> Extinction Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) Re: IN> Who are you, anyway? Re: IN> Fwd: What 'he' finally did... Re: IN> RE: Querent's cast list Re: IN> Cast List/Movie Alert IN> PBEM in need of characters Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) Re: IN> Seraphim and Roles Re: IN> Extinction Re: IN> Extinction Re: IN> Seraphim and Roles Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) Re: IN> Seraphim and Roles (long, long, long) ---------------------------------------------------------------------- Date: Wed, 7 Jan 1998 17:18:25 -0500 (EST) From: Pee Kitty Subject: IN> Detecting whodunna the disturbance I noticed a tangent in one of the threads about whether one can use Song of Motion to just blip away from a disturbance you caused and avoid any prosecution for it. The book says, rather vaguely, that sometimes the person who caused it leaves ripples instead of the scene itself... here's my spin on things. When the Symphony is disturbed, the disturbance spreads out like ripples in a lake or (to be more modern) the sound waves of a sonar beacon. Most mundanes cannot detect these ripples, but nearby celestials can, as per the book. Most of the time, the person who caused the disturbance is still nearby. Sometimes, he manages to get rather far away; this is not a surefire method for avoiding detection, however. The ripples are not stopped by normal matter, for they are beyond anything corporeal. The celestials who hear them do not slow down, stop, or affect the ripples in any way. In fact, nothing does, except _the person who caused them_. While technically he does not emit ripples of disturbance, when the ripples emanating from the scene of disturbance reach him, they have struck a resonant note... and they bounce. Think sonar. The ripples coming off the person are much weaker, of course, but they can be detected, and last for as long as the normal ripples last. In game terms, anyone who detects a ripple has a chance to detect the echo coming off the perpetrator as well (if he's left the scene). Everything is figured normally, but add the distance from the scene to the perpetrator and the distance from the perpetrator to the listener when figuring odds. Example: Strygnax is bored. He kills a few boy scouts, then uses Celestial Motion to bugger off. The disturbance bonus is very high (+30), but he's quite far away and thinks he's safe. Lardriel (Cel.Forces 3, Perception 8) is one and a half miles away (2640 yards), so he detects the deaths on a 9 or less. He picks it up, shocked, and moves to investigate. Strygnax is a full mile away from the scene, but is only 3/4 of a mile away from Lardriel. 1.75 miles is 3080 yards, for a detection chance of 4 or less. On a very lucky roll, he picks up the echo and begins heading towards the demon instead... Well, what do you think, sirs? It works good for me, and makes sense (the whole echo thing). BTW, if anyone wants, I've got a cheat sheet that's helped me figure out disturbance detection chances very easily (even using those complicated rules from the book). I wing it a lot, too, but this has made it easier to actually figure out the right numbers. Damn near requires a calculator, but it's quick... Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! And finally, a special message to anyone who thinks I give a damn... \|/ ____ \|/ ~@-/ oO \-@~ /_( \__/ )_\ \__U_/ ------------------------------ Date: Wed, 7 Jan 1998 17:27:20 -0500 From: eswhanu@juno.com Subject: Re: IN> Who are you, anyway? >At 10:29 PM -0500 1/5/98, David Edelstein wrote: >Question Everybody.. If you were a non-mundane thing in >the In>>Nomine universe, what would you be??<<< Theodosio, Mercurian of Eli, Angel of 420 Breaks The Word does not cover just it's legal implication, but the concept that people need to relax and restore themselves and avoid burn-out. It's a province of creation as it is a mini-rebirth of a person when they take a break and look over themselves for once. Getting a stressed-out bank manager to take a nap in his office, a librarian to call in sick for work and rent some rollerblades, etc., all fall into this Word. Rite: get two or more people that are really stressed out and angry (in general or at each other) to calm down and just relax in some fashion (drinking, smoking up, watching SouthPark, Play Q-Zar/Laser-Tag/Paintball and not hurt each other, go to Rocky Horror) (+1 essence if you get the Divine and Diabolical to sit together and 420 it) "Really, all of you, just sit down and I'll pack a *fat* bowl, and we can talk this out. Now Mike, you just have to cover the hole in the bong with your thumb and inhale... " - - my lines to the Archangels Novalis and Michael, who were not very happy with each other at the moment they were invoked at the same time. ------------------------------ Date: Wed, 7 Jan 1998 16:40:59 -0500 From: Elizabeth McCoy Subject: RE: IN> Losing your wings? At 3:49 AM -0500 1/7/98, Jack of Spades wrote: >The temptation to "de-fledge" the Malakite was strong, though. Really, >the player would be more comfortable in another Choir, but she's invested >a lot in working out this character's background. De-fledging her would >have allowed her to re-fledge in another Choir, more suited to the player. Well, if you the GM and she the player *want* to re-fledge it... There's always interventions, and maybe a Superior would *want* to remold the angel while fixing the Forces... Which Choir? [Still dealing with non-urgent email from the 400 messages from vacation] - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 7 Jan 1998 17:07:55 -0500 From: Elizabeth McCoy Subject: Re: IN> Seraphim and Roles At 9:32 AM -0500 1/7/98, Earl Wajenberg wrote: >David Edelstein wrote: [...] >Likewise, wearing a humanoid vessel is completely and solely done for >the purpose of making onlookers suppose that one is a human being, >mortal, born of woman, etc., for about 15 billion years worth of >context. Actually, that's only one reason for a vessel. Yes, it's to fit in, but it's also because celestials can't remain in the Corporeal Realm, in celestial form, indefinitely! (APG, pp. 6-7, esp the first paragraph below "Humanity".) >> (He could give the human a look of utter scorn, and say in a voice >> dripping with sarcasm, "Did I misspell it or something?" Sarcasm can >> be a Seraph's best friend. ) > >But how is such sarcasm different in principle from the misdirections >you've discarded as "balseraph tricks"? The question has not been answered -- it has been deflected. It hasn't even been answered in a misleading way. Saying "fish" would also work. (((General stuff))) Mind you, if something *is* a problem to a particular group or player or whatever, *********GO AND CHANGE IT!!!********* Though how streneously it *needs* to be changed depends on the group, the player, the GM, etc. (Take the intrepretations in that spirit: "here's how we get around the restrictions, maybe they'll work for you.") If *I* took a Seraph, I'd partly be doing so *because* they have such problems with Roles. I *like* to start with a character who's half-hosed already and is going to have to be clever and inventive. (If my GM said, "You can use your Rolename just like your true name, no problem," I'd probably *still* try to have the character play it weasly with things like, "Call me Joe." Or, "My name is 'Oath of God' -- at least, that's one of the things 'Elizabeth' translates to.") And then there's the characters that I *write* for fiction; talk about hosed... Ahem, anyway. If you don't want to *totally* go with the strictest intrepretation, there *is* the pretty-near-canon option of playing a little fast and loose with the "sometimes, words don't mean what they sound like" concept. A Seraph who isn't a newbie will *know* when information is wanted on his Role, and when information is wanted on *him*, and when he's about to risk dissonance and when he's not. (Newbie Seraphim need keepers. Just like newbie Ofanim of Litheroy. Hmmm... A newbie Seraph. That sounds fun.) A Seraph using his resonance could, at the GM's option, find out *what exact information a question is requesting*, too -- "What's your name?" could read as: "What do I call you?" or "*Who* are you to be hanging around here?" or "What's your true name?" If using this option, I'd be nice, I'd let even a 1 CD work for it. [Still dealing with non-urgent email from the 400 messages from vacation] - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 07 Jan 1998 17:44:37 -0500 From: John J Maurer Subject: Re: IN> Seraphim and Roles (long, long, long) At 02:44 PM 1/7/98 -0500, Elizabeth McCoy wrote: > New Seraphim do much better with keepers. (Even the Seraph >in the vignette obviously was paired with another angel...) I played a Seraph named Pavel (every angel my wife or I make have a name ending in -el. Her Mercuriien is Muriel). If anyone asked me a question I didn't want to answer I would glare menacingly at them until either the left me alone or the Mercurian noticed and "explained things for me." Things went well until we had a meeting in the library and they told me to "Guard the door and don't let anyone but Librarians in." Being the good Seraph of the Sword I drew my weapon and stood there solemnly denying enterance to people half an hour after the library opened. The Mercurian just told everyone "He's foreign." "Being crazy and evil at the same time is no picnic, believe me!" -Necross the Mad ------------------------------ Date: Wed, 7 Jan 1998 17:44:13 -0500 (EST) From: Pee Kitty Subject: Re: IN> Seraphim and Roles (long, long, long) On Wed, 7 Jan 1998, Elizabeth McCoy wrote: > >> > Can a seraph consider the possibility of having more than one "name"? > >> > Lots of humans have several.<<< > >> > >> Only the Seraph's true, angelic name is his *real* name, so all of the > >> others would require Seraphic evasions as described previously. > > Or a very, very careful explanation of the concept of "Those words > don't mean what they sound like" *could* work (depending on GM). > If you can convince a Seraph (use Yves' Divine Logic) that most > instances of "What's your name?" actually mean "What should I > call you?", then the Seraph is free and clear. Until he meets > someone who actually means "What's your true name?"... Yes, exactly! THIS is what we're all on about here. The reason why we (if I may be so bold as to make a blanket statement that I truly believe covers the opinions of the people who share my feelings in this big-old discussion a-here) disagree with that one oh-so-important line in David's writeup is because "your name" does NOT have to mean "your angelic, Enochian-based name as you are known in Heaven". It's just another case of "How do I look today?" and "How ya doin'?"...the words don't mean exactly what they sound like. If a Seraph really doubts that, all he has to do is ask that person, "What did you mean by that question?" and hope for a high check digit...then he can spread the word to a few others: "Hey guys...I recently found out that there are questions in which what WE think they're asking is actually not what THEY think we're asking. We must take care to answer them truthfully, based on the *real* question here, not what we think it is. These humans can be REALLY confusing..." EXAMPLE! Human: "What's your name?" Seraph (who just got some useful advice from me): "Before I answer, tell me: What do you *mean* by that question?" Human: "Uh...I, like...just wanna know your name, man." Symphony to Seraph: <> Seraph: "Oh, of course. Sorry. My name is Jonathon Bersten, but I like my friends around here to call me Johnny." - -LATER ON- Seraph: "I need to see a prisoner here." Cop: "What's your name?" Seraph (still testing my logic because I may be wrong): "Excuse me, but what do you mean by that question?" Cop: "I want your name! You know...what's on your license? Your birth certificate? Your real name!" Seraph: "Ah, of course! Sorry...my name is Jonathon Bersten." Shouldn't take long. Of course, brand new Seraphim who haven't caught on to this fact may embarass the heck out of themselves and go through some heavy contortions to tell the truth that they THINK the person is asking for...but that's more fun. :) > >and stupider still to (B) not > >even let the angel say that that *was* his name. > > That's part of why you *have* that -- so that they could say it > and only skirt the dissonance. As pointed out, they'd otherwise > have to try to reproduce it with Singing skill. Yeah...I can see how they'd feel more comfortable with the name being some variation of their angelic name...but I still wouldn't consider it a REQUIREMENT to avoid dissonance. As I've said above, the only time I feel an angel would be lying is if someone asked them for their name, qualified and meant it as their REAL name, their IDENDITY...and they didn't answer truly. Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! And finally, a special message to anyone who thinks I give a damn... \|/ ____ \|/ ~@-/ oO \-@~ /_( \__/ )_\ \__U_/ ------------------------------ Date: Wed, 7 Jan 1998 17:50:47 -0500 (EST) From: Pee Kitty Subject: IN> APG - Kyrios Page 54. It says "Especially Perceptive Kyriotates can use their resonance to learn more about their vessels..." and then has the rules. To sum up, by rolling resonance at a penalty, they can attempt to learn more about the host, even get some of his skills. But their Resonance is based off Will. Yet the first sentence makes SENSE. It makes sense that that'd be a Perception-based thing. I mean, being incredibly strong-willed, while it *should* increase the odds of taking someone over, should *not* really make it more likely that you'll learn something. So does that mean that a second roll is needed, against Perception, to use those abilities? Or does it mean that the original Will roll takes those penalties? PS: To whomever made the decision: Thank you for not including sample characters in the APG! I like sample characters here and there, but they would've just taken up space. Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! And finally, a special message to anyone who thinks I give a damn... \|/ ____ \|/ ~@-/ oO \-@~ /_( \__/ )_\ \__U_/ ------------------------------ Date: Thu, 8 Jan 1998 10:03:49 +1100 From: christopher.stevenson@aihw.gov.au (Chris Stevenson) Subject: IN> Re: Seraph lies Considering an established role and an ID for that role, if the seraph was to speak about the role in third person comments may not be lies. And in terms of mundane society which doesn't necessarily acknowledge angels, demons and the like, the role is essentially true. If a mundane was to perceive the angelic nature of the seraph then maintaining the role would constitute a lie. Maybe? ------------------------------ Date: Thu, 8 Jan 1998 10:09:55 +1100 From: christopher.stevenson@aihw.gov.au (Chris Stevenson) Subject: Re: IN> Seraphim and Roles There may be a difference between what the players perceives regarding a character exchange and what the characters perceive, such that latitude can be extended to the seraph player. ------------------------------ Date: Wed, 7 Jan 1998 18:10:55 -0500 From: David Edelstein Subject: IN> Evolution (off-topic) >>>*hand up* Me, but it involved a used coffee cup that I lost and accidentally found, unwashed-up, after about a year ;-)<<< Then there's the Thanksgiving turkey I left in my refrigerator until December 20.... >>>Biologists do experiments on mutating fruit flies (and other things with heinously short life-cycles) though.<<< Yeah, I went and did some checking -- www.talkorigins.org. Very useful FAQS. Of course in In Nomine, they could all be the work of a Balseraph of Technology.... - -David ------------------------------ Date: Wed, 07 Jan 1998 18:27:52 +0000 From: Nathaniel Eliot Subject: Re: IN> Seraphim and Roles > > >>>Evolution and natural selection are not theories, they are > > phenomenon. They can easily be reproduced in any laboratory > > situation.<<< > > > >Really? Who's managed to evolve something in a lab? > > *hand up* Me, but it involved a used coffee cup that I lost and > accidentally found, unwashed-up, after about a year ;-) Biologists > do experiments on mutating fruit flies (and other things with > heinously short life-cycles) though. More seriously, the original experiments that proved evolution to be valid managed to evolve some stuff. Granted, it was only small amino acids, and it would have taken a lot of work to get any of it to a point we'd call life, but proto-life has been created. It involves some chemical rich water and an electrical current. Nathaniel Eliot temujin9@mci2000.com Changing addresses faster than an Ophanite with a house mover! It's temujin9@...um...where are you this week, Nate? ------------------------------ Date: Wed, 07 Jan 1998 19:08:40 +0000 From: Nathaniel Eliot Subject: Re: IN> Seraphim and Roles (long, long, long) > Of course, brand new Seraphim who haven't caught on to this fact may > embarass the heck out of themselves and go through some heavy > contortions to tell the truth that they THINK the person is asking > for...but that's more fun. :) Good stuff, Pee. One caveat, however, that puts this semi-seraphic shuffling into the proper light: The seraph can answer the question literally, or they can try answering the question that was *really* being asked. But if they were wrong about the question being asked, and their answer was (by those standards) false, they get dissonance. This covers skirting dissonance almost exactly, IMO. Nathaniel Eliot temujin9@mci2000.com Changing addresses faster than an Ophanite with a house mover! It's temujin9@...um...where are you this week, Nate? ------------------------------ Date: Wed, 7 Jan 1998 20:03:38 -0500 (EST) From: Pee Kitty Subject: Re: IN> Seraphim and Roles (long, long, long) On Wed, 7 Jan 1998, Nathaniel Eliot wrote: > > Of course, brand new Seraphim who haven't caught on to this fact may > > embarass the heck out of themselves and go through some heavy > > contortions to tell the truth that they THINK the person is asking > > for...but that's more fun. :) > > Good stuff, Pee. One caveat, however, that puts this semi-seraphic > shuffling into the proper light: > > The seraph can answer the question literally, or they can try > answering the question that was *really* being asked. But if they > were wrong about the question being asked, and their answer was (by > those standards) false, they get dissonance. > > This covers skirting dissonance almost exactly, IMO. True, in a way. It is my understanding that a Seraph has covered his butt if he answers with what he honestly believes is the truthful answer to the question he is being asked. I.e., if he really thought that his friend (the Calabite in disguise) is a Cherub (let's assume he REALLY blew a resonance roll there), then he does not get dissonance for saying so, even when it is later revealed that he was saying something false. He will probably make sure that the word gets out, FAST, so everyone knows about the demon; but dissonance was never a worry. Similarly, if a Seraph has been on earth for years and years, and he knows that it's almost certain that a human asking "What's your name?" is asking for the name he goes by in the vessel, then he can answer with his vessel name truthfully...and when this ONE human who happens to be savvy about Things asks him "What's your name?" and then refutes his answer with "No, that's the name of your VESSEL, Celestial! I wanted to know your REAL NAME", he does not get dissonance. He does, of course, have to answer the next question truthfully or not at all. (At this point one could argue that since he accidentally didn't answer that last question truthfully, that he HAS to answer it properly now or get dissonance; I leave that up to the GM's mood :). Again, this is just my interpretation of things. I think it works well. Rev. Pee Kitty, of the order Malkavian-Dobbsian (Married to Rev. Unibomber on 11/15/96 - be jealous ;) Meow! And finally, a special message to anyone who thinks I give a damn... \|/ ____ \|/ ~@-/ oO \-@~ /_( \__/ )_\ \__U_/ ------------------------------ Date: Wed, 7 Jan 1998 21:02:47 -0500 From: Elizabeth McCoy Subject: Re: IN> APG - Kyrios At 5:50 PM -0500 1/7/98, Pee Kitty wrote: >Page 54. > >It says "Especially Perceptive Kyriotates can use their resonance to learn >more about their vessels..." and then has the rules. To sum up, by rolling >resonance at a penalty, they can attempt to learn more about the host, >even get some of his skills. > >But their Resonance is based off Will. I would make them roll off of Perception. There may well be errata on that going up. It would, however, still be a function of their resonance; non-Kyrios using the Song of Possession would not be able to make Perception rolls on *their* hosts. >PS: To whomever made the decision: Thank you for not including sample >characters in the APG! I like sample characters here and there, but they >would've just taken up space. I don't know who made that decision. I think it never came to mind, actually. There was too much *other* stuff, that sample characters would have been no help to explain. [Still dealing with non-urgent email from the 400 messages from vacation] - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 7 Jan 1998 20:55:47 -0500 From: Elizabeth McCoy Subject: Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) At 4:17 PM -0500 1/7/98, Casca wrote: >On Tue, 6 Jan 1998, Elizabeth McCoy wrote: > >> >And what would you call Ifurita anyway? > >Scary. But cute. >>>Not a chance. Sylia, if anything, is a Habbalite. She's fighting for revenge. >> >>But she's so cool and calm and collected most of the time. It's not >>just revenge, it's the right thing to do! Elohite. > >Elohim are neat. I like Elohim. They're my favorite Choir to NPC. >But I wouldn't -trust- an Elohite with my life. (Ref. that scene where >Sylia sacrifices Nene to win the game.) Exactly. Elohim are ruthless, manipulative little space aliens. I adore them. >>>Both by Go Nagai, who also created 'Devilman,' which IMHO should be a >>>'must-see' for IN players. Nagai is noted for being no-holds-barred on sex, >>>violence, and slapstick. >> >>And breasts the size of watermelons for most of the female villians? > >You say this like it's a bad thing! ;;;) I'm just thinking of the *backaches* they must get! Ow! >>>>PatLabor: Reading both the manga and watching the anime is best. >>> >>>Avoid the movies. Talking heads for 1:45, action for :15. TV series is fun. >> >> We just watched the movie 2. Very... Well, the *animation* was >>UTTERLY SPECTACULAR. The talking heads. Yes, well... > >What, you don't like plot? I think the storyline (aka 'talking heads') >is what makes these movies so great. It had a little more philosophy than plot. Long scenes that were beautiful animation, but could have had voiceovers. Voiceovers that probably should have been tightened up... >Movie 2 is practically a textbook on how to conduct psychological >warfare... Chop half the voiceover stuff, and I agree. It's beautiful. But it dragged a little here and there. >>>You-sen-gai-sya, I think. "Phantom Quest Corporation." Hilarious. >> >>Utterly. > >The Spanish guitar in the opening theme is a cute touch. It's one of my favorite opening themes, too. Neon Genesis Evangelion being another, as well as El-Hazard's.... ObIN: Phantom Quest Corporation could be a company owned by a Soldier of some kind.... >>>>Plastic Little is high on fan service, high on explosions, negligable >>>> on plot. Worth the $1 to rent it. >>>No it's not. >>Well, depends on how you feel about the fan-service, I suppose. > >I found it utterly unrealistic. I mean, when -I- go frolicking nude >through artificial springs.... >Erm. Nevermind. Heh. Exactly. Though I much prefered the hunter-suit thingies. Needed more shots of those. Um. Should I be saying that sort of thing? [Still dealing with non-urgent email from the 400 messages from vacation] - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 07 Jan 1998 20:11:57 +0000 From: Jo Hart Subject: Re: IN> Extinction At 14:23 07/01/98 -0500, you wrote: > > >The History of the Angels (in the APG) implied, to me, that evolution >sort of happened with the occasional celestial nudge here and there. I really like the idea that dinosaur fossils are just the remains of ancient war-vessels used by angels and demons in the very first war between heaven and hell! jo ;-) ------------------------------ Date: Wed, 7 Jan 1998 20:30:56 +0000 From: "Patrick Chester" Subject: Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) > At 4:17 PM -0500 1/7/98, Casca wrote: > >On Tue, 6 Jan 1998, Elizabeth McCoy wrote: > > > >> >And what would you call Ifurita anyway? > > > >Scary. > > But cute. Yes, but that staff she uses can wipe out small cities with a few shots. (I don't know what was scarier, the devastation or the utter blankness on her face while she was firing.) > >>>Not a chance. Sylia, if anything, is a Habbalite. She's fighting for revenge. > >> > >>But she's so cool and calm and collected most of the time. It's not > >>just revenge, it's the right thing to do! Elohite. > > > >Elohim are neat. I like Elohim. They're my favorite Choir to NPC. > >But I wouldn't -trust- an Elohite with my life. (Ref. that scene where > >Sylia sacrifices Nene to win the game.) > > Exactly. Elohim are ruthless, manipulative little space aliens. > > I adore them. But from a distance? ["You want me to WHAT?!"] > >>>You-sen-gai-sya, I think. "Phantom Quest Corporation." Hilarious. > >> > >>Utterly. > > > >The Spanish guitar in the opening theme is a cute touch. > > It's one of my favorite opening themes, too. Neon Genesis > Evangelion being another, as well as El-Hazard's.... > > ObIN: Phantom Quest Corporation could be a company owned by > a Soldier of some kind.... With a Discord of Impulse Buyer/5.... ;-) Patrick Chester (aka: claypigeon, Sinapus) wolfone@io.com "Well Jim, that proves it. The Universe not made up of an endless vacuum of eternal nothingness like we once believed. The Universe is in fact made up of Fabio." -Cape Carbunkle bunch at work. :-) ------------------------------ Date: Wed, 7 Jan 1998 21:47:53 EST From: T Bretz Subject: Re: IN> Who are you, anyway? Malakite of Christopher (I work in the field of Child Abuse - there's nothing a demon can do that tops the sickos in Houston) theron houston ------------------------------ Date: Wed, 7 Jan 1998 21:47:42 EST From: T Bretz Subject: Re: IN> Fwd: What 'he' finally did... In a message dated 98-01-05 07:44:12 EST, you write: << > We don't talk about religion with my wife's family... I suppose they wouldnt be thrilled with In Nomine, huh?? :) >> We barely discuss roleplaying at all with them. Fortunately, my mother-in-law (who's not that bad a sort on many other fronts) has this insane notion that her daughter is supposed to do whatever I tell her, and that arguing with me is somehow a sin. It does keep things relatively polite. theron houston ------------------------------ Date: Wed, 7 Jan 1998 21:47:55 EST From: T Bretz Subject: Re: IN> RE: Querent's cast list In a message dated 98-01-05 12:24:23 EST, you write: << Back on topic (sort of). I'm surprised no-one has suggested Max Headroom for Nybbas. >> Not bad, but I kind of like Pat Sajak. theron houston ------------------------------ Date: Wed, 7 Jan 1998 21:47:45 EST From: T Bretz Subject: Re: IN> Cast List/Movie Alert I kind of like Antonio Bandera for Michael. I can see him swaggering along, hip-deep in blood, with that feral grin of his. For Lilith, I know I'd be in the minority casting Kathleen Turner. But for me, she works. She's simultaneously maternal and sexy and can do the sort of vamping and maneuvering (this) one would expect in the Prince of Freedom With those cheekbones of his, Willem Defoe would make a really creepy Belial. Movie Alert: Has anyone else seen previews for "The Fallen"? It seems to deal with some disembodied celestials roaming around in host bodies and the detectives that are tracking them. I came in half-way through the commercial, so I don't know if this is a re-hash of The Hidden, or Shedite's Day Out. But it's got John Goodman in it, so it probably won't completely reek. theron houston ------------------------------ Date: Wed, 7 Jan 1998 22:33:38 -0500 (EST) From: Kim Foster Subject: IN> PBEM in need of characters Over the holidays, several of my players either dropped out or vanished from the PBEM. If there are any interested people on this list please contact me. I am accepting pretty much any type of character. I know violence doesn't solve all problems... But it sure feels good! Felicia:DS3:Vampire Savior ------------------------------ Date: Wed, 7 Jan 1998 23:00:32 -0500 (EST) From: Casca Subject: Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) On Wed, 7 Jan 1998, Elizabeth McCoy wrote: > >> >And what would you call Ifurita anyway? > >Scary. > But cute. Um...no. Shayla-Shayla is cute, albeit in a psycho Malakite of Fire sort of way. Ifurita is just...spooky. Now that I think of it, she's an awful lot like how I portray my Archangel of Justice. > Exactly. Elohim are ruthless, manipulative little space aliens. > I adore them. *Seraphic ripplie-blinkies* You're sick, you know that? > >>And breasts the size of watermelons for most of the female villians? > >You say this like it's a bad thing! ;;;) > I'm just thinking of the *backaches* they must get! Ow! Breast-weight negation is one of their special powers. (Sorta like how half of the Image Comics heroines keep their costumes on.) > It had a little more philosophy than plot. Long scenes that were > beautiful animation, but could have had voiceovers. Voiceovers > that probably should have been tightened up... > Chop half the voiceover stuff, and I agree. It's beautiful. But > it dragged a little here and there. Phillistine. ;;;P > >I found it utterly unrealistic. I mean, when -I- go frolicking nude > >through artificial springs.... > >Erm. Nevermind. > > Heh. Exactly. Though I much prefered the hunter-suit thingies. > Needed more shots of those. Um. Should I be saying that > sort of thing? I once ran a Star Wars adventure based upon the storyline of Plastic Little. I sent the PCs there for a little R&R... Suffice it to say, they never wanted a vacation again. If Garrett is reading this thread, I'm sure he'll pipe up and give us his impression of the adventure. - -- Casca, Seraph of Archives (bertishg@db.erau.edu) "...I saw the Lord seated on a throne, high and exalted, and the train of His robe filled the temple. Above Him were seraphs, each with six wings: with two wings they covered their faces, with two they covered their feet, and with two they were flying...At the sound of their voices the doorposts and thresholds shook, and the temple was filled with smoke." -- Isaiah 6:2,4 ------------------------------ Date: Thu, 08 Jan 1998 04:00:16 +0000 From: Jo Hart Subject: Re: IN> Seraphim and Roles At 17:07 07/01/98 -0500, emccoy@nh.ultranet.com wrote: > > >A Seraph using his resonance could, at the GM's option, find out >*what exact information a question is requesting*, too -- "What's >your name?" could read as: "What do I call you?" or "*Who* are >you to be hanging around here?" or "What's your true name?" If >using this option, I'd be nice, I'd let even a 1 CD work for it. > I like this a lot. My feeling is that it shouldn't be a major difficulty for a seraph who really wants to tell to truth to be able to do it, although they might get into tangles with the language (ie. because it isn't angelic) which is why you might need to send them out with 'translators'. Makes me think that a good role for a seraph is a foreigner who doesn't know English (or whatever) idiom well as it gives them the perfect opportunity to keep asking people 'What do you mean by that?' ;) (Has a vision of rewriting the hungarian phrasebook sketch from Monty Python as 'the seraphic phrasebook') jo ------------------------------ Date: Thu, 08 Jan 1998 02:02:51 +0000 From: Nathaniel Eliot Subject: Re: IN> Extinction > >The History of the Angels (in the APG) implied, to me, that evolution > >sort of happened with the occasional celestial nudge here and there. > > I really like the idea that dinosaur fossils are just the remains of > ancient war-vessels used by angels and demons in the very first war > between heaven and hell! Okay, so how does that explain dinos like the duckbill? Not very offensively coordinated, to say the least, and their only defense was to not really be in the way. Nathaniel Eliot temujin9@mci2000.com Changing addresses faster than an Ophanite with a house mover! It's temujin9@...um...where are you this week, Nate? ------------------------------ Date: Thu, 08 Jan 1998 02:57:10 -0500 From: Brandon Quina Subject: Re: IN> Extinction > Okay, so how does that explain dinos like the duckbill? Not very > offensively coordinated, to say the least, and their only defense was > to not really be in the way. Kobal?? :) - -- (lore@tmgbbs.com) \\/// Brandon Lance Quina (x x) ICQ Number: 6809944 ---ooO(_)Ooo--- ------------------------------ Date: Thu, 08 Jan 1998 02:02:54 +0000 From: Nathaniel Eliot Subject: Re: IN> Seraphim and Roles > (Has a vision of rewriting the hungarian phrasebook sketch from > Monty Python as 'the seraphic phrasebook') "Please fondle my bum." "Oh, shit." Seraph of War, having tracked down that pesky Impudite of Kobal... [Side note #1: I love it! If you're going to play Seraphim, a dry sense of humor is the only way to go. "You only think I'm joking."] [Side note #2, totally unrelated to IN: Saying that is a great way to be completely "out" without anybody getting it. It makes dealing with clueless straight guys so much easier...] Nathaniel Eliot temujin9@mci2000.com Changing addresses faster than an Ophanite with a house mover! It's temujin9@...um...where are you this week, Nate? ------------------------------ Date: Thu, 08 Jan 1998 02:02:54 +0000 From: Nathaniel Eliot Subject: Re: Anime off-topic (Re: IN> IN Anime movie trailer : 2) > >Elohim are neat. I like Elohim. They're my favorite Choir to NPC. > >But I wouldn't -trust- an Elohite with my life. (Ref. that scene > >where Sylia sacrifices Nene to win the game.) > > Exactly. Elohim are ruthless, manipulative little space aliens. > > I adore them. And we love you back, Beth. We just can't do much about it, because it's not practical. And we are nothing if not practical. Or logical ,:-! > >>And breasts the size of watermelons for most of the female villians? > > > >You say this like it's a bad thing! ;;;) > > I'm just thinking of the *backaches* they must get! Ow! Anime/hentai breasts have rules unto themselves, just like most everything else in the genra(s). Chief among those is that breast material is actually slightly anti-graviational; no sagging breasts, except in *really* old people. They have other peculiarities (such as moving in little concentric circles during certain activities) that I won't get into. Though I have to say that the nipple pinch/punch in Ranma 1/2 (Episode 13, I think) is one of the funniest scenes I've ever seen, because it's the only one (that I know of) that actually covered that particular problem. [BTW - Beth, is it just me, or would you count as hentai (personally, not genra-wise)?] Nathaniel Eliot temujin9@mci2000.com Changing addresses faster than an Ophanite with a house mover! It's temujin9@...um...where are you this week, Nate? ------------------------------ Date: Thu, 08 Jan 1998 02:02:54 +0000 From: Nathaniel Eliot Subject: Re: IN> Seraphim and Roles (long, long, long) > > This covers skirting dissonance almost exactly, IMO. > > Similarly, if a Seraph has been on earth for years and years, and he > knows that it's almost certain that a human asking "What's your > name?" is asking for the name he goes by in the vessel, then he can > answer with his vessel name truthfully...and when this ONE human who > happens to be savvy about Things asks him "What's your name?" and > then refutes his answer with "No, that's the name of your VESSEL, > Celestial! I wanted to know your REAL NAME", he does not get > dissonance. He does, of course, have to answer the next question > truthfully or not at all. (At this point one could argue that since > he accidentally didn't answer that last question truthfully, that he > HAS to answer it properly now or get dissonance; I leave that up to > the GM's mood :). Well...that's why the Seraphs do that evasion bit. I'd say that they should soak dissonance from that one; they skirted the rules and lost. I might allow them to loose the dissonance when they answer the corrected question (which would leave us about in the same place, but from opposite ends). I would say that using their resonance on the question is valid too (although if they botch, they are going to screw it up). Yes, its a bit harsh. But they were skirting it in the first place, and should have been made well aware of this fact by the GM. If the character had been a Cherubim whose charge got into a dangerous situation, he shouldn't get a break because he didn't think it was dangerous. If he had been a Mercurian, he wouldn't get a break for hitting someone he thought was a human. And so on. The bottom line (for me) is this: If they can get away with skirting it all the time, they will, and that will remove a large amout of roleplaying inherent to the Seraph. Unless, of course, your group is composed of compulsive roleplayers, in which case they won't mind the challenge anyway. > Again, this is just my interpretation of things. Ditto - I just thought I'd clarify what I'd said (and why I'd said it). Nathaniel Eliot temujin9@mci2000.com Changing addresses faster than an Ophanite with a house mover! It's temujin9@...um...where are you this week, Nate? ------------------------------ End of in_nomine-digest V1 #555 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.