From owner-in_nomine-digest@lists.io.com Tue Nov 3 06:06:33 1998 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id GAA15398 for ; Tue, 3 Nov 1998 06:06:32 -0600 Received: (from majordom@localhost) by lists.io.com (8.9.0/8.9.0) id FAA10850 for in_nomine-digest-outgoing; Tue, 3 Nov 1998 05:34:49 -0600 Date: Tue, 3 Nov 1998 05:34:49 -0600 Message-Id: <199811031134.FAA10850@lists.io.com> X-Authentication-Warning: lists.io.com: majordom set sender to owner-in_nomine-digest@lists.io.com using -f From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1003 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Tuesday, November 3 1998 Volume 01 : Number 1003 In this digest: Re: IN> Kyriotate of....DESTINY!!!! IN> Speaking of which... Re: IN> Re: IN- Re: IN- Kyriotates-careless children? Re: IN> Learning Songs Re: IN> Kyriotate of....DESTINY!!!! Re: IN> Kyriotate of....DESTINY!!!! Re: IN> Numinous Corpus question Re: IN> Breathless... Admin stuff (Re: IN> How would you ...) Re: IN> Renegades Re: IN> Disease Re: IN> Liber Servitorum IN> the celestial world series Re: IN> Sorcery Question Re: IN> Kyriotate of....DESTINY!!!! Re: IN> Breathless... IN> Wackiness Ensues! Re: IN> Learning Songs Re: IN> Liber Servitorum Re: IN> Liber Servitorum Re: IN> Re: IN- Re: IN- Kyriotates-careless children? Re: IN> Speaking of which... Re: IN> Speaking of which... Re: IN> Speaking of which... IN> Numinous Corpus question IN> Disease Re: IN> Speaking of which... Re: IN> Kyriotate of....DESTINY!!!! IN> This message can be safely ignored Re: IN> Breathless... Re: IN> Renegades IN> In Nomatinee ---------------------------------------------------------------------- Date: Mon, 02 Nov 1998 13:12:07 -0500 From: John Karakash - Lucent ASCC Subject: Re: IN> Kyriotate of....DESTINY!!!! BillionSix@aol.com wrote: > > This question has probably been addressed elsewhere, but are Kyriotates > serving Yves able to use the hosts skills through a different host. For > example, a Kyrio is possessing two humans, a 5-force master martial artist, > and a 4-force trailer trash couch potato. Can the Kyrio, if necessary, use the > first host's martial arts skills through the second hosts body? > Yours, > Brian A Rogers Actually, that has NOT come up and is an excellent question. I am torn on this one. Simplicity makes it far easier to just say 'the body has the skill', but the way Kyrios work, the real answer should be, 'yeah, they can use all available skills between all appropriate bodies'. The 'appropriate' means no kung-fu rabbits or turtles gaining a bloodhound's keen tracking ability. - -- ___________________________________________________ / \ | John Karakash - Lucent Technologies/Bell Labs | | (919)388-2665(COOL) MIB2300 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Mon, 02 Nov 1998 13:59:19 -0500 From: Perestroika Subject: IN> Speaking of which... Perry brought this up in discussion today, and it sort of follows with the Renegade ideas I had: If a Worded celestial has followers, is she able to assign them new attunements, or is that a power reserved strictly for Archangels and Demon Princes? The question comes up because of Havarel and Gim; should they have attunements and Rites? Still there, John? :) - -EDG Mercurian of Jean ------------------------------ Date: Mon, 02 Nov 1998 19:14:17 +0000 From: Jo Hart Subject: Re: IN> Re: IN- Re: IN- Kyriotates-careless children? At 13:20 02/11/98 -0500, you wrote: > > Hey, if the Kyrio has sex with someone else's body, is >it rape then? ]:;:-) > I dunno about you but if I woke up one morning to find out that I was pregnant and didn't remember anything about it, I'd be mildly concerned. What if 2 Kyrio's borrow a body each (of opposite genders) and reproduce for them, before leaving? (Was considering outlining a plot to do with an 'immaculate conception', but I guess that might be offensive to some) jo ------------------------------ Date: Mon, 2 Nov 1998 20:46:18 +0000 (GMT) From: Steve Jessop Subject: Re: IN> Learning Songs On Sun, 25 Oct 1998, David Edelstein wrote: > The attunements in question are included only to provide a convenient > mechanism to explain a _very_ rare situation that we presumed might come up > from time to time. ... > those _rare_ circumstances where a Superior actually NEEDS a particular > mortal to be capable of performing a particular Song. Why? If the Superior is capable of doing it, why not do it often? If there is an explanation of this particular bit of superior psychology in the Canticorum, fair enough, but otherwise is it a case of proof by contradiction? "If it never happens, my cool idea won't work. If it happens often, game consistency is stuffed. Hence, it only happens _very_ rarely." Granted, I've used that on occasion myself, but only _very_ rarely :-). I avoid it, because I think it is bad practice. (Was that so hard?) The criticisms which come up over the IN product line can often be tracked back to insufficient use of the word 'because'. Steve. ------------------------------ Date: Mon, 2 Nov 1998 20:57:09 -0000 From: "Pak Chan" Subject: Re: IN> Kyriotate of....DESTINY!!!! John Karakah wrote: >BillionSix@aol.com wrote: >> >> This question has probably been addressed elsewhere, but are Kyriotates >> serving Yves able to use the hosts skills through a different host. For >> example, a Kyrio is possessing two humans, a 5-force master martial artist, >> and a 4-force trailer trash couch potato. Can the Kyrio, if necessary, use the >> first host's martial arts skills through the second hosts body? >> Yours, >> Brian A Rogers > > Actually, that has NOT come up and is an excellent >question. I am torn on this one. Simplicity makes it >far easier to just say 'the body has the skill', but the >way Kyrios work, the real answer should be, 'yeah, they >can use all available skills between all appropriate >bodies'. The 'appropriate' means no kung-fu rabbits >or turtles gaining a bloodhound's keen tracking ability. > I'd say that the couch potato would know how to use the martial arts skill, but is unlikely to be able to apply a lot of it, at least not succesfully. ("The couch potato attempts a slick sidestep-and armlock move, but moves so slowly that the Calabite's fist breaks his nose.") It could be quite amusing to see this...Bruce Lee re-incarnated in Rosanne Barr's body... Pak. ------------------------------ Date: Tue, 03 Nov 1998 07:45:53 +1100 From: "Patrick O'Duffy" Subject: Re: IN> Kyriotate of....DESTINY!!!! > I'd say that the couch potato would know how to use the martial arts skill, > but is unlikely to be able to apply a lot of it, at least not succesfully. > ("The couch potato attempts a slick sidestep-and armlock move, but moves so > slowly that the Calabite's fist breaks his nose.") > > It could be quite amusing to see this...Bruce Lee re-incarnated in Rosanne > Barr's body... But bear in mind that each body uses the Kyrio's Strength and Agility, so there's no reason why the couch potato would be any worse that the martial artist. If this ever came up in a campaign of mine, I'd let the player use the different skills interchangably - it's an interesting schtick and gives the player extra fun. - -- Patrick O'Duffy, Brisbane, Australia Sympathy? Not for me. No mercy for a criminal freak in Las Vegas. This place is like the Army: the shark ethic prevails - eat the wounded. In a closed society where everybody's guilty, the only crime is getting caught. In a world of thieves, the only final sin is stupidity. HUNTER S. THOMPSON, "Fear & Loathing in Las Vegas" ------------------------------ Date: Mon, 2 Nov 1998 18:16:16 -0500 From: Elizabeth McCoy Subject: Re: IN> Numinous Corpus question At 11:00 AM -0500 11/1/98, Matthias Mueller wrote: >I take it that this means every invocation of claws, horns etc. within >the Song's duration costs 1 Essence contrary to just 1 Essence for >the whole duration and all the invocations within it. Is this right ? Other way around. You perform/sing/invoke the Song, and get the claws. Then you can make them vanish and appear at will for the duration. But you have to vanish them the round *before* you try to pick something up, if you don't want the penalties. (IOW, you choose at the end of the round if you want them the next round, I think the mechanics should work.) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 2 Nov 1998 18:19:31 -0500 From: Elizabeth McCoy Subject: Re: IN> Breathless... At 3:28 AM +0000 11/2/98, Roland Ward wrote: >Perry Lloyd wrote: > >> Here's a neat thought. How long can a Celestial hold its breath? [...] >I don't know - this is one of these things I like to have special about >celestial vessel (as well as neverneeding food and not ageing) - that they >can't actually drown per se. Well, they can -- they have to breathe. (Under the Vessels side-box on p. 48, 2nd paragraph.) Yes, they can stay under for a long time in that special healing mud from Night Music -- that's a Mud property. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 2 Nov 1998 18:21:51 -0500 From: Elizabeth McCoy Subject: Admin stuff (Re: IN> How would you ...) At 11:16 PM -0500 11/1/98, Heretic103@aol.com wrote: >In a message dated 11/1/98 6:46:41 PM Central Standard Time, >cybersavant@dlcwest.com writes: > ><< The CROW > > BRIMSTONE > > as in the tv shows. > thanks > CyberSavant >> >The Crow the tv show is disgraceful attempt at copying the gothic action and >dept that The Crow the movie had. The acting is horrible, half the secenes >are in the day time, The fight secenes are shameful. Brimstone on the other >hand is a great soldiers story. Hooooookay here, let's not get off-topic on whether it's a good or bad movie. Bad enough that it's Yet Another IN [Movie] thread (which usually leave me cold, but I won't grouse about until it's gone on for about a week), but let's not get into whether it was a *bad* movie or a *good* movie, 'kay? 'Cause that's just not on topic at ALL. - --Beth, Demon Princess of List Admin, and in a VERY DJINNY MOOD. ------------------------------ Date: Mon, 2 Nov 1998 18:31:46 -0500 From: Elizabeth McCoy Subject: Re: IN> Renegades At 9:53 AM +0000 11/2/98, Hart, Joanna wrote: [...] >ie. I think that if the renegade has nerves of steel and a good inside >knowledge of its own organisation, it could still be pulling quite a few >strings. Heck, a *redeemed* could pull off a lot, with inside information and nerves of steel. Just don't go celestial around any demons... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 2 Nov 1998 18:37:40 -0500 From: Elizabeth McCoy Subject: Re: IN> Disease At 11:42 AM -0500 11/2/98, Walter Milliken wrote: >>Celestial vessels are normally immune to diseases. > >I've been assuming this, but is this actually in published canon >anywhere? I was looking for it the other day, and couldn't find it. I >think this may only be in one of John's rulings here on the list. Heaven & Hell, p, 8, regarding Makatiel (the box). Since Makatiel, Prince of Disease, had cooked up some germs that *could* affect celestial vessels, the default is that germs don't. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 2 Nov 1998 20:13:25 -0500 From: Elizabeth McCoy Subject: Re: IN> Liber Servitorum >Paul wrote: >> >> The book of servitors(?) is on the horizon... In Nomine Liber Servitorum is indeed on the Upcoming page... http://www.sjgames.com/newproducts/ >> how far do we have to look to see anything... A while. >> assuming it is going to go on playtest, anybody know when... Nope, since it's not even written yet. >> are you allowed to say? Not much. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 02 Nov 1998 20:19:55 -0500 From: Setzer Gabbiani Subject: IN> the celestial world series Alternate take on the apocalypse as a baseball game Angels pitcher: eli (you need another ball out there? --nope i got one) catcher: Gabriel (hey batta batta batta... your foots on fire) 1st base: David (foot never leaves the bag) 2nd base/concession manager: Marc (just a sec... want that with mustard? 3rd base:Laurence Shortstop: Jean (turns double plays like lightning) Right field: Michael(power hitter with a strong arm) Center field: Janus(need i say more) Left field: Blandine(don't even dream of hitting over there Manager:Yves(can't you just see him walking out to the mound?) 1st base coach/groundskeeper:Novalis 3rd base coach:Jordi(when he holds up the badger, run) Demons pitcher:Kobal(you hit another batter damnit...oops) catcher:haagenti(damnit stop catching the ball with your mouth) 1st base:baal 2nd base:lilith(go ahead you get this one)by the way she's a free agent 3rd base:Vapula shortstop:Valefor(he's great at snatching line drives out of the air) right field:Malphas(with all the die hard fans) center field:Belial left field:Beleth(him and the big green monster;your worst nightmare) announcer:Nybbas(who else?) Relief pitcher:Saminga(killer fast ball) 3rd base coach:Kronos(i'm sorry, guess you weren't meant to make it) 1st base coach:Andrealphus(you want to get to second!) manager:Asmodeus(i know this game) Umpire:dominic just a little flippancy from a lilim of LARPS ------------------------------ Date: Mon, 2 Nov 1998 18:08:35 -0500 From: Elizabeth McCoy Subject: Re: IN> Sorcery Question At 5:18 AM -0500 11/1/98, Perry Lloyd wrote: >Okay, so... on Marches pg 62 for Focus/4 (Create Spirit Anchor) it says: >"anything possessing a corporeal vessel is simply not affected" I believe that has been errata'ed to "anything possessing a Heart" is simply not affected, for precisely the reason you point out. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 2 Nov 1998 18:06:40 -0500 From: Elizabeth McCoy Subject: Re: IN> Kyriotate of....DESTINY!!!! At 1:12 PM -0500 11/2/98, John Karakash - Lucent ASCC wrote: >BillionSix@aol.com wrote: >> >> This question has probably been addressed elsewhere, but are Kyriotates >> serving Yves able to use the hosts skills through a different host. For >> example, a Kyrio is possessing two humans, a 5-force master martial artist, >> and a 4-force trailer trash couch potato. Can the Kyrio, if necessary, use >>the first host's martial arts skills through the second hosts body? > [...] >the way Kyrios work, the real answer should be, 'yeah, they >can use all available skills between all appropriate >bodies'. The 'appropriate' means no kung-fu rabbits >or turtles gaining a bloodhound's keen tracking ability. Right -- if the trailer trash couch potato happens to have one arm for some reason, he's going to be at a penalty to kung-fu stuff. I'm with Karakash: the Kyrio can use them between bodies. But he can't *keep* them. Once he's stopped possessing the exerpt, he can't use the skill elsewhere. (As usual.) Further, if the other body does not have the appropriate physcial conformation (keen nose, color-blindness or lack thereof, etc.), then it either can't work at all, or is penalized. (And if the Kyrio starts possessing martial artists just for the bennies, be sure to have Odd Things Walk In on the martial artist...) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Mon, 02 Nov 1998 07:20:16 -0500 From: Nana Yaw Ofori Subject: Re: IN> Breathless... At 3:28 AM +0000 11/2/98, Roland Ward wrote: >Perry Lloyd wrote: > >> Here's a neat thought. How long can a Celestial hold its breath? >> >> I'd say, # min. = Strength Characteristic. >> >> Rationale? Average Human -> four minutes yields brain death. >> > >I don't know - this is one of these things I like to have special about >celestial vessel (as well as neverneeding food and not ageing) - that they >can't actually drown per se. Well, in the sidebar on Celestial Vessels (p48). it does say "A vessel does breathe, though. It is still physical flesh, and must be nourished somehow.." Now I'm having visions of Celestial Vessels as filter-feeders, pulling nutrients out of the organic dust, pollen, and microbes in the air... At any rate, Celestial Form makes some perfectly serviceable gills at a reasonable cost... >"How long's that guy been down there, Bob?" >"Well, I guess half an hour, and he hasn't popped up since" >"I guess that awnsers whether he's a angel or not then, Bob..." > Does it really? \|=) Five minutes later, and half a mile away, the largest great white shark in the pacific northwest coughed up a wristwatch. Wrist included. ===== ><{{"> =================================================== <"}}>< ====== Nana-Yaw "The Fish" Ofori, Freelance Soldier of Heck, presenty serving Spiner, Djinn Knight of Dark Humor, the Demon of Straight Men nofori@pop3.utoledo.edu | Homepage: http://members.tripod.com/~maltesh maltesh@usa.net | In Nomine: http://members.tripod.com/~maltesh/T317 ===== ><{{"> ============ "Life's a Fish, then you Fry." ======= <"}}>< ====== ------------------------------ Date: Mon, 2 Nov 1998 22:30:13 -0500 (EST) From: Eric Kidder Subject: IN> Wackiness Ensues! I'm bored. I have nothing better to do. Plus, I'm recovering from the best Halloween party I have -ever- been to. So I write up more for the In Nomine Wackiness page. Please check it out at your leisure - I'm always looking for comments. http://www.cs.purdue.edu/homes/kidder/nomine Eric - -- "So he says to me, you wanna be a bad guy? And I say yeah, baby! I wanna be bad! I SAYS, SURF'S UP, SPACE PONIES! I'M MAKING GRAVY WITHOUT THE LUMPS! Aaaaaa-hahahahaha!" -- The Evil Midnight Bomber What Bombs at Midnight (from the Tick) ------------------------------ Date: Mon, 02 Nov 98 23:18 EST From: Walter Milliken Subject: Re: IN> Learning Songs >> The attunements in question are included only to provide a convenient >> mechanism to explain a _very_ rare situation that we presumed might come up >> from time to time. >... >> those _rare_ circumstances where a Superior actually NEEDS a particular >> mortal to be capable of performing a particular Song. > >Why? If the Superior is capable of doing it, why not do it often? Generally, Superiors don't interact much with human Soldiers, leaving that to their Servitors. (It's mentioned somewhere that Soldiers rarely see them, and that attunements of any sort are uncommon among Soldiers.) Basically, humans are for blowing things away in a un-noisy fashion. A Soldier doing a Song isn't going to be any better than a celestial doing it, so why not let the celestials do the Songs? Especially when Soldiers are really bad at using Songs, due to low Forces. Is that good enough? - ---Walter ------------------------------ Date: Mon, 02 Nov 98 23:24 EST From: Walter Milliken Subject: Re: IN> Liber Servitorum >> The book of servitors(?) is on the horizon... >> >> how far do we have to look to see anything... >> >> assuming it is going to go on playtest, anybody know when... >> >> are you allowed to say? > > There are no current plans. IMO, there never >will be such a book since all a servitor is, is another >character type in a weird sort of bondage. The amount >of material would be kinda slim. It was kind of a surprise to me that it made it up on the SJGames web page, but it's now basically the next announced In Nomine book after Tethers, and I expect that will mean it will be the next one produced. I originally thought the Tether book would be thin, but it turned out to have a considerable amount of good stuff to put in it. I think the same will be true of the character book. I'm not sure what's in the outline currently, though. And probably couldn't say if I did.... The "servitor" name is just generic for anyone serving either side, I think -- it's not the Servant resource, it's more the way Servitor is used for celestial. > The only way you could bulk up such a thing is >a LOT of example characters and some adventures, something >that SJ Games doesn't (usually) indulge in. Some characters, yes, I think that's the intent. Sort of like the character books currently being produced in the GURPS line. There are other character-oriented things in IN that could use some more discussion. Roles, for example. I don't know if that made it in or not - -- I lobbied to include it. > There ARE some more Liber book ideas swimming around >Austin, though. None of the rest of them have surfaced yet, though. SJ seems to have picked this one for the next. - ---Walter ------------------------------ Date: Mon, 02 Nov 98 23:26 EST From: Walter Milliken Subject: Re: IN> Liber Servitorum >>> how far do we have to look to see anything... > >A while. Since it's not started yet, I'd suspect 5 months from now is probably the earliest it could be out. And that would probably take an Intervention.... - ---Walter ------------------------------ Date: Mon, 02 Nov 98 23:28 EST From: Walter Milliken Subject: Re: IN> Re: IN- Re: IN- Kyriotates-careless children? >What if 2 Kyrio's borrow a body each (of opposite genders) and reproduce >for them, before leaving? Why *2* Kyrios? One 10-Forcer could do it.... - ---Walter ------------------------------ Date: Mon, 02 Nov 98 23:32 EST From: Walter Milliken Subject: Re: IN> Speaking of which... >If a Worded celestial has followers, is she able to assign them new >attunements, or is that a power reserved strictly for Archangels and >Demon Princes? The question comes up because of Havarel and Gim; should >they have attunements and Rites? Canon seems to be that Word-bound can grant Servitor attunements and Rites; they do *not* have Choir/Band attunements, and cannot grant them. The ability to pass on their own Word attunements and Rites is apparently part of becoming Word-bound. I can't quote the exact place this is mentioned. I'm pretty sure it's in the core book though (which explains why it's location is obscure...). I think it may be in the description of Word-bound early on. Elizabeth can probably say for sure where it is. - ---Walter ------------------------------ Date: Tue, 03 Nov 1998 00:39:20 -0500 From: Perestroika Subject: Re: IN> Speaking of which... Walter Milliken wrote: > I can't quote the exact place this is mentioned. I'm pretty sure it's > in the core book though (which explains why it's location is > obscure...). I think it may be in the description of Word-bound early > on. Elizabeth can probably say for sure where it is. Found it. p. 28 of the main book, second column, first paragraph. It implies that yes, Word-bound celestials have Servitor attunements but not Choir/Band attunements. So my question stands: Where's the line between a standard Word-bound celestial and an Archangel/Demon Prince? - -EDG, Mercurian of Jean ------------------------------ Date: Tue, 03 Nov 98 00:52 EST From: Walter Milliken Subject: Re: IN> Speaking of which... >So my question stands: Where's the line between a standard Word-bound >celestial and an Archangel/Demon Prince? Superiors have another quantum increase in abilities -- they can create new celestials, bind Tethers, be in multiple places at once, and have Choir/Band attunements, among other things I forget at the moment. Like Word-bound, the line is mostly one of being granted the additional abilities by someone higher up (Lucifer or the Seraphim Council). What qualifies one for this isn't clear in canon yet. - ---Walter ------------------------------ Date: Tue, 3 Nov 1998 00:53:46 -0500 From: David Edelstein Subject: IN> Numinous Corpus question >>>I've always assumed it's the latter -- 1 Essence for the Song, and then you can freely switch them on and off without further cost.<<< Correct. - -David ------------------------------ Date: Tue, 3 Nov 1998 00:53:50 -0500 From: David Edelstein Subject: IN> Disease >>>I've been assuming this, but is this actually in published canon anywhere? I was looking for it the other day, and couldn't find it. I think this may only be in one of John's rulings here on the list.<<< It's spelled out in one of the Songs in the Liber Canticorum. - -David ------------------------------ Date: Mon, 02 Nov 1998 23:58:48 -0500 From: Perestroika Subject: Re: IN> Speaking of which... Walter Milliken wrote: > Canon seems to be that Word-bound can grant Servitor attunements and > Rites; they do *not* have Choir/Band attunements, and cannot grant them. > The ability to pass on their own Word attunements and Rites is > apparently part of becoming Word-bound. So what grants a Superior the ability to give Choir/Band Attunements? For that matter, what makes the difference between a standard Worded angel/demon and an Archangel/Demon Prince? Is it the number of Forces, or something more insidious? ;) (Sorry if this is in the book; I don't have it handy at the moment. :) - -EDG, Mercurian of Jean ------------------------------ Date: Mon, 2 Nov 1998 23:51:55 EST From: BillionSix@aol.com Subject: Re: IN> Kyriotate of....DESTINY!!!! In a message dated 11/2/98 3:08:19 PM Central Standard Time, Pak.Chan@metameme.demon.co.uk writes: > I'd say that the couch potato would know how to use the martial arts skill, > but is unlikely to be able to apply a lot of it, at least not succesfully. > ("The couch potato attempts a slick sidestep-and armlock move, but moves so > slowly that the Calabite's fist breaks his nose.") > > It could be quite amusing to see this...Bruce Lee re-incarnated in Rosanne > Barr's body... Actually, that wouldn't matter. The nature of the Kyriotate possession means that no matter how fat and slow the couch potato was, the Kyrio would still get to use it's own Strength and Agility. By the same token, if the Kyrio had a low enough Corporeal Forces, the martial artist might actually become somewhat impaired compared to his normal self. Brian A Rogers ------------------------------ Date: Mon, 2 Nov 1998 22:25:24 -0800 (PST) From: Daniel Maberry <98fa040@dvc.edu> Subject: IN> This message can be safely ignored > --Beth, Demon Princess of List Admin, and in a VERY DJINNY MOOD. Shouldn't that be djinnerous? Sorry. I forgot my medication today. CLAVDIVS "It's a hundred and six miles to Chicago, we've A.K.A. Daniel Maberry got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sunglasses." 98fa040@dvc.edu "Hit it." ------------------------------ Date: Tue, 3 Nov 1998 10:48:46 +0100 (CET) From: Anders Gabrielsson Subject: Re: IN> Breathless... On Mon, 2 Nov 1998, Nana Yaw Ofori wrote: > At 3:28 AM +0000 11/2/98, Roland Ward wrote: > > >"How long's that guy been down there, Bob?" > >"Well, I guess half an hour, and he hasn't popped up since" > >"I guess that awnsers whether he's a angel or not then, Bob..." > > > > Does it really? \|=) > > Five minutes later, and half a mile away, the largest great white shark in > the pacific northwest coughed up a wristwatch. Wrist included. It swam toward the beach, and transformed into a young, slim woman, with unusually pale hair. She waded up and sat down on a large rock to dry in the sun, mumbling under her breath. "Humans! Jordi's right, we'd be better off without them..." Anders Gabrielsson anders@stp.ling.uu.se The contents of this message belong to me and nobody else. So there! May you have the knowledge of a sage, and the wisdom of a child. ------------------------------ Date: Tue, 03 Nov 1998 09:54:35 +0000 From: Kevin Walsh Subject: Re: IN> Renegades On Mon, Nov 02, 1998 at 12:05:00PM -0500, Walter Milliken wrote: > >An important thing to note here is that the Game has a vested interest in > >producing as many Renegades as possible, to shore up the political base of > >the Game, and to better the prospects of individual Gamesters. > > Up to a point... At some point the other Princes will get annoyed at > having *their* Servitors being messed with. The Game does *not* have > carte blanche, but they can get away with a lot. > I assume that the vast majority of Gamesters are working in Hades at administrative tasks. However, some of them get to work in other principalities, looking out for Renegades. And those Gamesters have quotas for arrests which they must reach (and obviously the quotas are elastic, and you mustn't _exceed_ the quotas without authorisation). So everyone steps very warily about the local Gamesters, because if they offend them, they might very well end up on the list. The following exceptions apply: Demons of the War can get away with a lot in the interests of national security. Demons of Fate have a somewhat more limited carte blanche. Demons of Dark Humour and Theft engage in harassment of the Game so frequently that to rope everyone in who offended the Game would be tantamount to a declaration of war. Kevin Walsh, Balseraph of Nitpicking, Demon of Off-Topic Trivia. - -- "From your first day in camp everyone will try to deceive and plunder you ... in camp no one ever does anything for nothing, no one does anything out of the generosity of his heart. You have to pay for everything. If someone proposes something that is unselfish, disinterested, you can be sure it's a dirty trick, a provocation." Alexander Solzhenitsyn, the Gulag Archipelago. ------------------------------ Date: Tue, 3 Nov 1998 11:29:57 +0000 From: Julian Breen Subject: IN> In Nomatinee O.K. Mysteries may not work so well in In Nomine, but that's not really what this is all about anyway. Its about all manner of things, including the possibility that sandwiches might conceivably have four hit points... You can thus blame Beth _equally_ for this madness. ;) *In Nomatinee* _or_ 'I would have got away with it too, if it weren't for you meddling angels!' Plot Synopsis A mentally retarded man is afraid of losing his mother and as a consequence is retreating into his own make-believe world in order to protect against the loss. Problem is, he has the power to make his make- believe world *real* within the Symphony. Infernal forces are aware of this and are working to steer the innocent man over to their side, attempting to engineer a Fate for him that isn't really his. *Getting the PCs involved* (This scenario will probably only really work for Angels or SoG) The next time that the PCs are in town, have them hear some disturbance. Check Digit may reveal that it's a Song (Celestial, Charm). As they no doubt come to investigate, have them hear another pip (This time its something being damaged) The disturbance can be trailed to a diner. Outside the diner, the PCs will get a chance to spot an artifact. It's a garishly painted camper van, sprayed green and orange, with flower motifs. 'The Mystery Machine' is boldly emblazoned down the side of it. Inside the diner are several patrons, the most conspicuous are a group of teenagers sat at one of the tables. They're dressed in a retro- sixties fashion. There is a blond haired, all-American boy; a bespectacled, frumpy girl; a slim, attractive all-American girl, and a skinny rake of a guy who looks like he just fell out of bed. There is also an older man by some ten years or so sitting with them, who judging by his actions looks to be a little retarded. One more thing. There is also a great dane doggie sitting at their table. In a blonde wig. And gingham dress. ************************* The retarded man is chuckling gleefully as the hound proceeds to wolf down a *huge* sub-style sandwich. (This was the damage disturbance last time. Scooby's Role just didn't quite cover it :) ) The scruffy looking man says 'Hey, Scoob! No fair! I don't eat _your_ snacks!' 'Yeah you do! Yeah you do!' Gruffly _says_ the dog. Followed by what could best be described as a canine giggle... The waitress happens by, refills coffee cups and moves on, seemingly oblivious to the masquerading mutt. (Yep, she's under Scoob's Celestial Song of Charm. How else is a dog gonna get served in here?) How it all goes here depends on your celestials. If they're content to sit back a little and listen in on what's happening then you can have some fun and light relief. They'll eventually hear the blonde haired guy say to the retarded man 'Hey, cheer up, Davey! Don't worry, you did the right thing to call us. If there _is_ some kind of mystery afoot here we're gonna help you solve it.' *So What's Really Going On?* Davey is one of those rare mortals born with a sixth force. It was his Destiny to become a Dream Soldier of Heaven and his Fate was to be a stillborn breech birth. Kronos informed Lilith of some Forces that she could acquire at a given time and place (just to ensure that this Fate *was* met) and she set about getting them. Unfortuneately for her, and her midwifery Role, the delivering doctor that day just happened to be Eli... However, due to the complications of the birth, the infant had been oxygen starved for a short time and this had caused some irreparable brain damage. Davey has lived with his mom (Irene) for all of his life. His dad walked out on them both shortly after he was born and hasn't been heard from since. Davey feels kinda sad about that but not too much because his love for his mom more than occupies his spare time. Irene has seen to that... Over the years there have been those who have said that this was not too healthy for the boy. What happens after all when Irene passes on? What's going to become of Davey then? Well, truth is, Irene has always had this nagging problem at the back of her mind. Now that she's getting old, and the inevitable approaches, she's worrying alot. Worrying about what's going to become of her 'special boy'. Irene came to learn very early on that her boy was indeed, *very* special. He was blessed with a very active imagination. She saw the results of this imagination when she temporarily left him alone as a child for a short time. When she got home to the house, Davey had willed into being several cartoon playmates... Ever since that day, Irene has carefully guarded her son from the outside world. The one concession that she has made has been to allow her boy the opportunity to visit a day care scheme twice a week that teach people with similar disabilities how to cope a little better with everyday life. She carefully vetted this scheme before allowing him to attend it however, and made sure that there is always enough going on there to occupy her son's time. The problem is now that recently Irene took sick and has been taken into hospital. She's suffering from 'nervous exhaustion' according to Davey's next door neighbour Mrs Kubasek (who is looking after Davey in his Mom's absence). Apparently, a lifetime of bringing up Davey by herself has 'just plain worn her out', confides Mrs K. to anyone with a seemingly legitimate interest in Davey. In reality, Mrs Kubasek is really Chalcol, Balseraph of Fate (Imitating the Mercurian resonance) who gained earth duty one year ago after noticing in the Archives that a mortal had escaped his Fate due to a Divine Intervention. He persuaded Kronos that he would settle the score and deliver unto Hell a powerful new Soldier. Building up the Role of an elderly widow, he became the good friend and confidant of Irene, so much in fact that Mrs Kubasek is the only 'person' that Irene has ever confided in about Davey's 'talents'. Chalcol is spinning a web of lies and deceit that will eventually cause Davey to rebel against the system with (literally) Nightmarish consequences. She is telling him that the powers that be don't want him to get his mom back. 'They' intend to keep her with them. They just don't like Davey or his mom and they're going to spoil things for them. What to do? Well 'You're a bright boy, Davey, God Bless you. If you put your mind to it you'll find a way to stop them.' Mrs Kubasek lets him stay up late, deliberately leaving on late night violent crime dramas and horror films on her TV. She has consolled a crying, frightened Davey on more than one occasion, telling him how there are far worse things in the real world than anything that he's seen TV. Look at Doctor Fielding for example, and how he's hurting your poor mother... *Zoinks!* Of course, Davey _is_ putting his mind to it, but not in quite the way that Chalcol would hope. At least not yet. For the time being there is still hope. Davey has harkened back to the happy days of his youth when the Saturday Morning Matinees occupied his time. He wants to get to the bottom of who might be hurting his mom so he's called in the best super- sleuth team he knows... Note that the more time he spends alone with Mrs Kubasek, the more likely he will arrive at _her_ conclusion that his mother's doctor (and the whole of 'the system') is doing her harm. That is going to have disastrous consequences for the doctor in question when subjected to the now distorted imagination of Davey. What he pulls out of the Marches to exact vengeance is your call, but it ain't gonna be pretty. If the doctor dies as a result of this then Davey will have been won over by the Infernals. Chalcol will no doubt be heavily rewarded for his efforts. *Double Zoinks!* Don't forget the reason that the ethereals are here. They want to solve a mystery! There isn't really one to solve but there _is_ definately something strange going on... If they get to visit Mrs Morrisson in hospital, this will be disastrous! Irene will have a fit, because she will realise what is happening! Her health will take a turn for the worse. If Mrs K. discovers that this has happened then she's got that much more ammunition... Fred and Velma are adept at finding clues and left to their own devices, may spot a couple which put Mrs K. in a bad light. * Her video tape collection is somewhat odd for an elderly peacable widow. Tapes on true life murders/serial killings, stalk and slash pics and natural disasters abound. Gone with the Wind is not on _these_ shelves. * Mrs K. is fond of baking, and her homemade cookies are a favourite of Davey. Yet an investigation of her kitchen cupboards indicate that a little more than regular ingredients go into those 'wholesome' cookies of hers...( E-number cocktails promoting hyperactivity etc.). Note that I've not included stats. Make this lot up yourself, because my brain is already swiss cheese. Make them tough enough to give your PCs a challenge. Maybe Mrs. K. could have a partner in crime, a servant of Nightmares in a kitty vessel? Davey is meant to be exceptionally powerful. Game un-balancing in fact. He is a wild card the likes of which the PCs are perhaps unlikely to have dealt with before. Consider him to have some sort of unique attunement or something, because he not only can summon 'named ethereals' but he can provide them with vessels too! One thing that I think is fair to say though is that Scooby probably has a unique version of Celestial Song of Charm. Its only usable to escape detection by whoever he's hiding from. This is because he can wear all manner of ludicrous disguises and nobody seems to realise that he's a dog. *Aftermath* What becomes of Davey will also need some thought. His mother *is* just worn out. If she were to receive some help from people she could trust (such as angels who reveal their true nature to her) then this will help her to recover. Davey himself might be befriended by a Cherub of Dreams and taught how to become a powerful dream soldier. His continued involvement in the campaign is for you to play around with. Maybe his 'talent' will eventually disappear if he widens the circle of his friends. What the ethereals do if and when the case is solved is up to you, but Davey will probably send them back. They may just want to stay around to solve more mysteries though... If he gains new friends and he loses his individual attunement then they mey get sent back to the Marches anyhow as their vessels go 'pop'! Of course, if your angelic group consists of the odd Malakite here or there then you're you probably going to get the chance at some point to cue some groovy chase music. :) - -- Julian ------------------------------ End of in_nomine-digest V1 #1003 ******************************** The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.