From owner-in_nomine-digest@lists.io.com Wed Nov 11 16:50:25 1998 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id QAA09326 for ; Wed, 11 Nov 1998 16:50:24 -0600 Received: (from majordom@localhost) by lists.io.com (8.9.0/8.9.0) id QAA00929 for in_nomine-digest-outgoing; Wed, 11 Nov 1998 16:28:19 -0600 Date: Wed, 11 Nov 1998 16:28:19 -0600 Message-Id: <199811112228.QAA00929@lists.io.com> X-Authentication-Warning: lists.io.com: majordom set sender to owner-in_nomine-digest@lists.io.com using -f From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1012 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Wednesday, November 11 1998 Volume 01 : Number 1012 In this digest: IN> Re: IN- Symphony Void RE: IN> [plot seed] The devil wore red... IN> Dominic - In my world... Re: IN> Dominic - In my world. IN> Re: IN- another symphony question IN> Re: IN- Kyriotate of....DESTINY!!!! IN> Re: IN- Numinous Corpus question Re: IN> Dominic & Justice IN> Gabriel the indestructable IN> Gabriel the industructable IN> Gabriel the indestructable IN> Gabriel the indestructable IN> Gabriel the indestructable [none] Re: IN> Gabriel the indestructable Re: IN> Gabriel the indestructable IN> Austin / 100 Year Flood / Night Music IN> Othniel, Angel of Time Re: IN> Othniel, Angel of Time IN> roles Re: IN> roles Re: IN> Dominic - In my world. Re: IN> Re: IN- Numinous Corpus question Re: IN> Re: IN- Kyriotate of....DESTINY!!!! Re: IN> roles Re: IN> roles Re: IN> Re: IN- Kyriotate of....DESTINY!!!! Re: IN> Re: IN- Kyriotate of....DESTINY!!!! Re: IN> Re: IN- Kyriotate of....DESTINY!!!! ---------------------------------------------------------------------- Date: Wed, 11 Nov 1998 00:24:53 EST From: "Perry Lloyd" Subject: IN> Re: IN- Symphony Void >> So, what do YOU guys think would happen to a group of Angels suddenly >> stuck in a place where the Symphony simply DID NOT EXIST? > >Actually, I think Heaven and Hell covers this question quite nicely: they >call it Limbo. > >If we even consider being ouside the Symphony a (meta)physical >possibility, then I think Limbo would be it, whether it's a /place/ >outside the Symphony or the /state/ of being outside the symphony. nope, sorry, not IMC, in Limbo you still regenerate Essence from the Symphony, thus it is part of God's creation. - -Perry, KFC Perry M. Lloyd (spook_number_six@hotmail.com) "Remember, false hope is still hope." -Dilbert ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Wed, 11 Nov 1998 01:36:56 EST From: Pleissez@aol.com Subject: RE: IN> [plot seed] The devil wore red... Snicker. Deeper thought. Y'know the second magician that's just about as sick and twisted as some magicians I''ve heard of. Nicely done. All it needs is stats and most GM's can furnish those. Thanks, Trey ------------------------------ Date: Wed, 11 Nov 1998 04:53:33 -0600 From: Shadowstar Subject: IN> Dominic - In my world... Hrmn... All this recent talk about Dominic has gotten me thinking. Yes I do agree that Dominic is Paranoid, perhaps a little too judgemental... But I doubt seriously is anywhere close enough to Fall. In my most recently ended campaign, not only was Dominic portrayed assisting Asmodeus in trying to outright destroy Kobal, but he did not have all the trappings of being the evil bastard most people think him to be. To quote a little note Yves handed a Cherub of Novallis IMC: "Dominic is not without shame. His greatest mistake was with Lilith." The mistake? About 30 or so years back, Dominic contributed Four of his forces to Lilith in hopes of creating a Free who could perhaps be drawn into his influence. That this new Agent of Judgement could be sent to the Corporeal Realm to help humanity regain a sense of Justice through a fair system of control... ...Naturally, the experiment failed miserablly. The Lilim is still very much alive, and is on her way to becoming the Demon of Algebra. She still is 'Free' in spirit, but in reality owes Three Demon Princes a Geas/1 every year. This is the price she pays for not only gaining their attunements, but also for helping them promote their own words. But we've wandered off the main topic, Dominic. Who met this Daughter of his... And proved that yes indeed he was an evil bastard. But not for the reasons everyone thinks he is. - - Tafka J. = shadowstar@centuryinter.net # Balseraph Marquis of Fate, Demon of Delusions of Granduer ------------------------------ Date: Wed, 11 Nov 1998 11:15:31 -0000 From: "Hart, Joanna" Subject: Re: IN> Dominic - In my world. > All this recent talk about Dominic has gotten me thinking. Yes I do > agree that Dominic is Paranoid, perhaps a little too judgemental... One thing to note. Whether or not he really is paranoid and over-judgemental, evidently neither he nor the mainpart of his inquisitors cares one whit if this is the view that many other angels have of them. It would be so easy to allay everyone's fears by giving out a full and open account of every single formal decision a judgementer has ever made with the reasoning behind it. Unless there are good reasons for not doing that, of course ... ;) jo Never offend people with style when you can offend them with substance. -- Sam Brown ------------------------------ Date: Wed, 11 Nov 1998 03:43:37 PST From: "Cove Nightsbane" Subject: IN> Re: IN- another symphony question >At 1:22 AM -0500 10/30/98, Setzer Gabbiani wrote: >>just one more question i need clarification on. Say a demon fired a >>howitzer at a range of say five miles and it exploded into a city block >>killing a bunch of people. This would obviously cause a disturbance but >>where? Ah, the old "demonic with a howitzer" trick... I say that the explosion itself caused a disturbance(d'uh), but so did the path of the shell. Anyone arriving on the scene *or* crossing near the path of the shell can make a roll to feel the origin of the demonic action. ~`~`<@ The only thing sadder than a fallen rose, is a fallen angel. Cove Nightsbane, Malakim of Eli in service to Blandine Guardian of the Dreamforest ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Wed, 11 Nov 1998 03:53:55 PST From: "Cove Nightsbane" Subject: IN> Re: IN- Kyriotate of....DESTINY!!!! ours, Brian A Rogers: >This question has probably been addressed elsewhere, but are Kyriotates >serving Yves able to use the hosts skills through a different host. For >example, a Kyrio is possessing two humans, a 5-force master martial artist, >and a 4-force trailer trash couch potato. Can the Kyrio, if necessary, use the >first host's martial arts skills through the second hosts body? Um..I'd have to say NO! If only to keep from seeing 4 1-force cats preforming bruce-lee manuevers... ~`~`<@ The only thing sadder than a fallen rose, is a fallen angel. Cove Nightsbane, Malakim of Eli in service to Blandine Guardian of the Dreamforest ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Wed, 11 Nov 1998 04:05:57 PST From: "Cove Nightsbane" Subject: IN> Re: IN- Numinous Corpus question Asked Matioki: >I take it that this means every invocation of claws, horns etc. within >the Song's duration costs 1 Essence contrary to just 1 Essence for >the whole duration and all the invocations within it. Is this right ? Yeah, though I've seen someone create claws witha check digit of 1 and 66 minutes later find he can't put them away and he's got a meeting with the school board about demonic practices of his vessel's child...and he's a cherubim. ~`~`<@ The only thing sadder than a fallen rose, is a fallen angel. Cove Nightsbane, Malakim of Eli in service to Blandine Guardian of the Dreamforest ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Wed, 11 Nov 1998 09:09:31 -0400 (EDT) From: gantr@NKU.EDU Subject: Re: IN> Dominic & Justice Much as I try and avoid messages like this, I *like* Justinian. I'm not entirely sure I agree with your assessment of Dominic (I favor him as a tragic figure that is too afraid of making an error in Judgement to ever get close to anyone), but the idea of an angel sworn to protect him from himself is just too cool to pass up. Looks like I have a new NPC. Richard Gant - ------------------------------------------------------------------------------- Visit my web page: Richard Gant's Gaming Ghetto Currently dedicated to In Nomine, Planescape, and Waste World - ------------------------------------------------------------------------------- ------------------------------ Date: Wed, 11 Nov 1998 16:12:00 +0000 From: Peter Witney Subject: IN> Gabriel the indestructable A thought about Gabriel and the Trumpet. Gabriel appears to be the only one who can hear the need to sound the trumpet. Gabriel is also the only one who knows where the trumpet is (in a pile of other junk most of the time). So, if Gabriel is destroyed in the War, how long would it take for somebody new to be appointed as trumpeteer (presumably nominated by God) and how long would that new angel take to find the trumpet (assuming no automatic attunement)? Imagine if the circumstances for one or two blows of the trumpet occurred, but the trumpet didn't sound because nobody had thought to look under that interesting pile of logs and clothes which Gabriel had thrown in a corner of her fortress. I'm sure that an enterprising armageddon-mongering demon or angel could find a way to exploit this. Steps closer to the end of the world, but the alarm hasn't gone out. Obviously, in a serious campaign, it's probable that this situation couldn't occur. As I mentioned above, the new trumpeteer would be appointed/created immediately by God and attuned to the instrument. However, in a silly campaign ( or one with less rigid omnipotence) great espionage fun could be had. This is to assume, of course, that Gabriel could be taken out, but all things are possible. Maybe, if you don't want to permanently lose her (I wouldn't) you could have her do an almighty Trip and become an insane and untracable Outcast. And *that* could all be part of a great demonic cunning plan. The PCs could be angels searching for her, or the trumpet. They could be a search team for Dominic, who's blowing his top. They could be part of the demonic plan, or attempt to cash in on the major confusion. A large proportion of heaven's resources would go on attempting to find her. It's a crazy, canon-rippling idea, but if that's the way your campaign rolls, go with it. Any comments on the idea are welcome. Pete Peter Witney peter.witney@kobal.demon.co.uk To share with each other / Virtues ------------------------------ Date: Wed, 11 Nov 1998 16:08:24 +0000 From: Peter Witney Subject: IN> Gabriel the industructable A thought about Gabriel and the Trumpet. Gabriel appears to be the only one who can hear the need to sound the trumpet. Gabriel is also the only one who knows where the trumpet is (in a pile of other junk most of the time). So, if Gabriel is destroyed in the War, how long would it take for somebody new to be appointed as trumpeteer (presumably nominated by God) and how long would that new angel take to find the trumpet (assuming no automatic attunement)? Imagine if the circumstances for one or two blows of the trumpet occurred, but the trumpet didn't sound because nobody had thought to look under that interesting pile of logs and clothes which Gabriel had thrown in a corner of her fortress. I'm sure that an enterprising armageddon-mongering demon or angel could find a way to exploit this. Steps closer to the end of the world, but the alarm hasn't gone out. Obviously, in a serious campaign, it's probable that this situation couldn't occur. As I mentioned above, the new trumpeteer would be appointed/created immediately by God and attuned to the instrument. However, in a silly campaign ( or one with less rigid omnipotence) great espionage fun could be had. This is to assume, of course, that Gabriel could be taken out, but all things are possible. Maybe, if you don't want to permanently lose her (I wouldn't) you could have her do an almighty Trip and become an insane and untracable Outcast. And *that* could all be part of a great demonic cunning plan. The PCs could be angels searching for her, or the trumpet. They could be a search team for Dominic, who's blowing his top. They could be part of the demonic plan, or attempt to cash in on the major confusion. A large proportion of heaven's resources would go on attempting to find her. It's a crazy, canon-rippling idea, but if that's the way your campaign rolls, go with it. Any comments on the idea are welcome. Pete Peter Witney peter.witney@kobal.demon.co.uk To share with each other / Virtues ------------------------------ Date: Wed, 11 Nov 1998 16:12:00 +0000 From: Peter Witney Subject: IN> Gabriel the indestructable A thought about Gabriel and the Trumpet. Gabriel appears to be the only one who can hear the need to sound the trumpet. Gabriel is also the only one who knows where the trumpet is (in a pile of other junk most of the time). So, if Gabriel is destroyed in the War, how long would it take for somebody new to be appointed as trumpeteer (presumably nominated by God) and how long would that new angel take to find the trumpet (assuming no automatic attunement)? Imagine if the circumstances for one or two blows of the trumpet occurred, but the trumpet didn't sound because nobody had thought to look under that interesting pile of logs and clothes which Gabriel had thrown in a corner of her fortress. I'm sure that an enterprising armageddon-mongering demon or angel could find a way to exploit this. Steps closer to the end of the world, but the alarm hasn't gone out. Obviously, in a serious campaign, it's probable that this situation couldn't occur. As I mentioned above, the new trumpeteer would be appointed/created immediately by God and attuned to the instrument. However, in a silly campaign ( or one with less rigid omnipotence) great espionage fun could be had. This is to assume, of course, that Gabriel could be taken out, but all things are possible. Maybe, if you don't want to permanently lose her (I wouldn't) you could have her do an almighty Trip and become an insane and untracable Outcast. And *that* could all be part of a great demonic cunning plan. The PCs could be angels searching for her, or the trumpet. They could be a search team for Dominic, who's blowing his top. They could be part of the demonic plan, or attempt to cash in on the major confusion. A large proportion of heaven's resources would go on attempting to find her. It's a crazy, canon-rippling idea, but if that's the way your campaign rolls, go with it. Any comments on the idea are welcome. Pete Peter Witney peter.witney@kobal.demon.co.uk To share with each other / Virtues ------------------------------ Date: Wed, 11 Nov 1998 16:12:00 +0000 From: Peter Witney Subject: IN> Gabriel the indestructable A thought about Gabriel and the Trumpet. Gabriel appears to be the only one who can hear the need to sound the trumpet. Gabriel is also the only one who knows where the trumpet is (in a pile of other junk most of the time). So, if Gabriel is destroyed in the War, how long would it take for somebody new to be appointed as trumpeteer (presumably nominated by God) and how long would that new angel take to find the trumpet (assuming no automatic attunement)? Imagine if the circumstances for one or two blows of the trumpet occurred, but the trumpet didn't sound because nobody had thought to look under that interesting pile of logs and clothes which Gabriel had thrown in a corner of her fortress. I'm sure that an enterprising armageddon-mongering demon or angel could find a way to exploit this. Steps closer to the end of the world, but the alarm hasn't gone out. Obviously, in a serious campaign, it's probable that this situation couldn't occur. As I mentioned above, the new trumpeteer would be appointed/created immediately by God and attuned to the instrument. However, in a silly campaign ( or one with less rigid omnipotence) great espionage fun could be had. This is to assume, of course, that Gabriel could be taken out, but all things are possible. Maybe, if you don't want to permanently lose her (I wouldn't) you could have her do an almighty Trip and become an insane and untracable Outcast. And *that* could all be part of a great demonic cunning plan. The PCs could be angels searching for her, or the trumpet. They could be a search team for Dominic, who's blowing his top. They could be part of the demonic plan, or attempt to cash in on the major confusion. A large proportion of heaven's resources would go on attempting to find her. It's a crazy, canon-rippling idea, but if that's the way your campaign rolls, go with it. Any comments on the idea are welcome. Pete Peter Witney peter.witney@kobal.demon.co.uk To share with each other / Virtues ------------------------------ Date: Wed, 11 Nov 1998 16:12:00 +0000 From: Peter Witney Subject: IN> Gabriel the indestructable A thought about Gabriel and the Trumpet. Gabriel appears to be the only one who can hear the need to sound the trumpet. Gabriel is also the only one who knows where the trumpet is (in a pile of other junk most of the time). So, if Gabriel is destroyed in the War, how long would it take for somebody new to be appointed as trumpeteer (presumably nominated by God) and how long would that new angel take to find the trumpet (assuming no automatic attunement)? Imagine if the circumstances for one or two blows of the trumpet occurred, but the trumpet didn't sound because nobody had thought to look under that interesting pile of logs and clothes which Gabriel had thrown in a corner of her fortress. I'm sure that an enterprising armageddon-mongering demon or angel could find a way to exploit this. Steps closer to the end of the world, but the alarm hasn't gone out. Obviously, in a serious campaign, it's probable that this situation couldn't occur. As I mentioned above, the new trumpeteer would be appointed/created immediately by God and attuned to the instrument. However, in a silly campaign ( or one with less rigid omnipotence) great espionage fun could be had. This is to assume, of course, that Gabriel could be taken out, but all things are possible. Maybe, if you don't want to permanently lose her (I wouldn't) you could have her do an almighty Trip and become an insane and untracable Outcast. And *that* could all be part of a great demonic cunning plan. The PCs could be angels searching for her, or the trumpet. They could be a search team for Dominic, who's blowing his top. They could be part of the demonic plan, or attempt to cash in on the major confusion. A large proportion of heaven's resources would go on attempting to find her. It's a crazy, canon-rippling idea, but if that's the way your campaign rolls, go with it. Any comments on the idea are welcome. Pete Peter Witney peter.witney@kobal.demon.co.uk To share with each other / Virtues ------------------------------ Date: Wed, 11 Nov 1998 16:53:12 +0000 From: Peter Witney Subject: [none] Dear All, Sorry about the spam. I had a problem with the ISP. I'll try to avoid it in future. Humbly yours, Pete Peter Witney peter.witney@kobal.demon.co.uk To share with each other / Virtues ------------------------------ Date: Wed, 11 Nov 98 10:58:09 CDT From: redneck@detnet.com (Redneck Gaijin) Subject: Re: IN> Gabriel the indestructable >A thought about Gabriel and the Trumpet. > >Gabriel appears to be the only one who can hear the need to sound the >trumpet. Gabriel is also the only one who knows where the trumpet is (in a >pile of other junk most of the time). >So, if Gabriel is destroyed in the War, how long would it take for somebody >new to be appointed as trumpeteer (presumably nominated by God) and how >long would that new angel take to find the trumpet (assuming no automatic >attunement)? This makes an interesting campaign seed, actually. Start off with a powerful- and I do mean POWERFUL- artifact being stolen from a Tether, either Angelic or Diabolic as you like. As your party investigates the theft and tracks down the thief, they discover a conspiracy... a very strange conspiracy, shared by Outcast angels and Renegade demons, half-insane but very dangerous to the status quo of Heaven and Hell. They're going to kill Gabriel. There have always been angels and demons alike who favor Earth over their home realms- and I don't just mean Mercurians and Impudites. There are quite a few, however, who don't want the 'party' to end- each for their own reason, but they all agree that Armageddeon is a Bad Thing, no matter who wins. Some of the nuttier of this faction have been organized around a central point: before Armageddeon can happen, Gabi has to blow the Last Trump. No Gabi, no music, no Last Battle. None of the Outcasts are former Servitors of Fire, of course. Even in their shame, so long as they retain their Angelic nature their love of their Superior overrides all selfish urges. Few Demon Princes (and almost definitely none of of the Archangels) favor this little plot. Belial might on the one hand burn anyone who dares to kill Gabriel besides himself, on the other hand rejoice at her end; Kobal might watch out of curiosity, and Malphas might stir things up just to see how chaotic they could be, but the Princes are generally out to WIN, not to perpetuate the status quo.. and the Archangels, even Dominic, will not stand by and allow one of their own to be killed. The players may have to choose sides- especially if it's a Demonic band of mixed Superiors... ... but by the look of those firebombs, and the growing Disturbance, they're getting closer to summoning her, one way or the other... Can this plot to prevent Armageddeon be stopped- without -triggering- the Last Battle itself? }:-{D Redneck Kris Overstreet's email has changed... http://www.detnet.com/redneck/ - Redneck Gaijin Online http://www.wren-spot.com/wlp/ - White Lightning Productions http://www.jurai.net/~redneck/dvpbem/ - In Nomine: Dark Victory PBEM http://www.wren-spot.com/wlp/milkmaid.html - The Magnificent Milkmaid ... respond to redneck@detnet.com please ------------------------------ Date: Wed, 11 Nov 98 10:59:46 CDT From: redneck@detnet.com (Redneck Gaijin) Subject: Re: IN> Gabriel the indestructable Ahem. I thought this was a cute idea the FIRST time. I didn't need five copies of the same email to convince me of this. Redneck Kris Overstreet's email has changed... http://www.detnet.com/redneck/ - Redneck Gaijin Online http://www.wren-spot.com/wlp/ - White Lightning Productions http://www.jurai.net/~redneck/dvpbem/ - In Nomine: Dark Victory PBEM http://www.wren-spot.com/wlp/milkmaid.html - The Magnificent Milkmaid ... respond to redneck@detnet.com please ------------------------------ Date: Wed, 11 Nov 1998 12:07:53 -0600 From: Shadowstar Subject: IN> Austin / 100 Year Flood / Night Music Some thoughts, Having made it through the recent flooding (on October 17th of this year), I was thinking back to one of the Austin based Tethers. That being the Hill Country Catacombs which is a Tether to Death. With all this water, do you think perhaps it was enough to finally flush the Evil out of the Catacombs for good? Is it possible that Servitors of Janus (Or even the Archangel himself) found out about Mitrah's (The Seneschal of Enchanted Rock; A Kyriotate of Stone) plan to eraddicate (and irradiate) her nemesis' Tether, and did something about it? (Can you explain why there is a sudden poliferation of paranthesis? *grin*) Ahem, that being said... Will we see a possible update on Austin's current status, what with all the changes that have happened since Night Music came about? (Even if that seems far too unlikely, at least not for another 2-3 years from now.) - - Tafka J. = shadowstar@centuryinter.net # Balseraph Marquis of Fate, Demon of Delusions of Granduer ------------------------------ Date: Wed, 11 Nov 1998 13:53:19 -0500 From: Earl Wajenberg Subject: IN> Othniel, Angel of Time Othniel, Angel of Time Elohite Servitor of Destiny Stats: Take an Elohite of Destiny and max it out. Othniel has all possible attunements and distinctions of Destiny, and every song that is not infernal and lost or secret. Long ago, Othniel was offered Archangel status by the Seraphim Council, but declined it. It is enormously old, having been created at the Beginning, shortly after Yves, Michael, Lucifer, and the other primal angels. It got its Word very early, too. It has always been a loyal servitor of Yves, and one reason it declined Archangel status was to avoid Word-friction with its boss. Another, deeper, reason was that it knew being an Archangel would throw it into much more contact with the Host in general and the Seraphim Council in particular -- and serving its Word requires a lot of descretion, not to say secrecy. As Archangel of Destiny, Yves knows ALL the POSSIBLE futures. As Angel of Time, Othniel knows SOME of the ACTUAL future, and is the patron of time-*travel*. In addition to the wide range of songs mentioned above, Othniel has -- Othniel invented -- various Songs of Time-Travel. These he teaches to some of his servitors, mostly old and powerful Ophanim. Introduce time-travel and you immediately have decisions to make, chiefly about maleability of history and handling paradoxes. Othniel is designed for a system in which history is rigid and cannot be changed. (Does this mean Othniel is designed for a system without free will? An interesting philosophical question. Othniel and I would say no.) If history is rigid, you get what GURPS Time Travel calls, I believe, "Observer Effect" and what our campaign (and the book "Time Riders," which I wrote for Iron Crown) calls "timelock." Timelock is the bad luck that happens to you if you try to do something that would change the past. Try to shoot your own infant self, and your gun will jam, or the Time Patrol will catch you, or you'll off the twin brother you never knew you had, or some such event. It is part of Othniel's job to protect the Host from timelock. This, plus more conventional security reasons, is why he works secretly so much of the time. Anyone he moves back through time -- either going on a mission into the past or returning from a mission into the future -- works in treble secrecy, not only from the mortals and the infernals, as is usual, but from most of the rest of the Host as well. Othniel is the reverse of a public figure, and most of the Host do not know it exists. Othniel has no single opposite number in the ranks of Kronos, but the Demon Prince makes occasional use of time-travel. He has developed his own versions of time-travel Songs and seems to project his agents through time himself, rather than teaching any of them these Songs. Songs of Othniel: Each song comes in Celestial, Ethereal, and Corporeal versions, usable only in their respective realms. Presto -- cost 2, disturbance 2. Lets the target character operate at three times normal speed for a number of minutes equal to the singer's Celestial Forces. Largo -- cost 2, disturbance 2. Makes the target character operate at one third normal speed for a number of minutes equal to the singer's Celestial Forces. Fermata -- cost 3, disturbance 3. Throws the target into stasis for a number of hours equal to the singer's Celestial Forces. Target may be a character or, in the Corporeal version of the Song, a region with a volume, in cubic yards, equal to the singer's Corporeal Forces. Da Capo -- cost 4, disturbance 4. Makes objects in the target region age backwards for a number of minutes equal to the singer's Celestial Forces. The region has a volume, in cubic yards, equal to the singer's Corporeal Forces. If things move in and out of the region during the Song, the Song tends to seek out substitutes if the originals are not available. Light and air are no problem, but a pebble, for instance, might substitute for a bullet. If bystanders interfere in the reversal process, it may back up to a state other than the original one. Characters caught in the effect may try to resist with a Will roll. Processional -- cost 3, disturbance 10. Being immortal, most angels can move into the future by the simple process of waiting, and even for Othniel this is the preferred mode. But when it won't do, Processional moves the singer, plus as much cargo as they can personally carry, to a specified point in the future. If the specification is vague, the singer is moved a minimum distance or to wherever the GM finds amusing. Because this Song is so "loud" in terms of disturbance, Othniel and its servitors prefer to use it in Heaven, then descend to the Corporeal realm, rather than make noise on Earth. The Marches are the second choice. Recessional -- cost 5, disturbance 20. The true song of time-travel, it works just like Processional, but casts the singer and cargo backward in time. Anticipation -- cost 1, disturbance 1. Gives the singer just enough precognition to dodge a coming blow or bullet. (Cf. "Passive defense" in GURPS Celtic Myth.) The effect lasts for a number of minutes equal to the Celestial Forces of the singer. Foreknowledge -- cost 1, disturbance 0. Lets the singer "just happen" to be prepared for otherwise unforeseeable developments, a number of times equal to the check digit, over a number of hours equal to the Singer's Celestial Forces. Examples: You need to pick a lock, and "fortunately" happened to bring the tools with you. You need to know the name of Alister Crowley's mistress and "happen" to have read that information yesterday. (Note that the Song starts taking effect before it is sung....) In effect, it lets the player write minor additions to the otherwise-unspecified back-story. Retrospection -- cost 1, disturbance 0. Gives the singer a few seconds of clairvoyant vision of past activities of the object or in the place where the Song is sung. The Song tends to pick out moments of high drama, spiritual crisis, violence, and Essence expenditure, and tends to show the most recent one unless you deliberately "aim" further back. (So it might require several performances to extract the whole history of a place or object.) Rites: Set a timepiece to the exact local time, within 0.1 seconds. (1 essence) Do someone a favor that saves them an hour or more of time. (2 essence) - --- Othniel and its servitors can be used as celestial "Time Lords" to move modern PCs into historical or futuristic settings, or to play tricks on the PCs with temporal effects. ------------------------------ Date: Wed, 11 Nov 1998 14:25:19 -0500 From: eswhanu@juno.com Subject: Re: IN> Othniel, Angel of Time >If history is rigid, you get what GURPS Time Travel calls, I believe, >"Observer Effect" and what our campaign (and the book "Time Riders," >which I wrote for Iron Crown) calls "timelock." Timelock is the bad >luck that happens to you if you try to do something that would change >the past. Try to shoot your own infant self, and your gun will jam, or >the Time Patrol will catch you, or you'll off the twin brother you never >knew you had, or some such event. If you are looking for a fine example of a Time Travel RPG, check out Aetherco's game Continuum at http://www.aetherco.com/continuum.html It's written by Chris Adams and Barbara Mauri (of Yamara fame) and Dave Fooden. They have a concept called Frag, which is the dissolution and fragmenting of your reality when you (or others) alter elements of your past, or you ignore elements of your future that must occur. If you are going to do anything time-travel related, I recommend picking it up. It's also a phenomenal game in it's own right. It's still in pre-release (version 0.7 I think), so jump on it before it becomes huge... Brian Ward ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] ------------------------------ Date: Wed, 11 Nov 1998 15:29:56 -0500 From: Setzer Gabbiani Subject: IN> roles who exactly grants roles? More to the point if an angel falls do they lose their role? just a little question. Ben, Lilim of LARPS serving Malphas ------------------------------ Date: Wed, 11 Nov 1998 15:36:52 -0500 From: Earl Wajenberg Subject: Re: IN> roles Setzer Gabbiani wrote: > who exactly grants roles? More to the point if an angel falls do > they lose their role? just a little question. The nature of Roles is enormously vague in the rules. It isn't even clear if it's a supernatural twiddling of memories or time, or if it's a more mundane matter of good acting and false papers. Earl ------------------------------ Date: Wed, 11 Nov 1998 15:45:07 -0500 From: Elizabeth McCoy Subject: Re: IN> Dominic - In my world. At 11:15 AM +0000 11/11/98, Hart, Joanna wrote: > > All this recent talk about Dominic has gotten me thinking. Yes I do > > agree that Dominic is Paranoid, perhaps a little too judgemental... > >One thing to note. Whether or not he really is paranoid and >over-judgemental, evidently neither he nor the mainpart of his inquisitors >cares one whit if this is the view that many other angels have of them. It >would be so easy to allay everyone's fears by giving out a full and open >account of every single formal decision a judgementer has ever made with the >reasoning behind it. Unless there are good reasons for not doing that, of >course ... ;) IMC... (Which is not canon, necessarily...) I generally believe that most of the time, a trial *is* open. However, Judgmenters are likely to accuse people of crimes that a lot of more laid-back angels hear and go, "Whaaa??" Things like "over-indulgance in the corporeal realm." Various sins, etc. And then they punish in a manner that some consider harsh... However, they're at least consistant, and I don't think Dominic has *too* many Enemies. (Two hostiles? Three?) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 11 Nov 1998 15:47:03 -0500 From: Elizabeth McCoy Subject: Re: IN> Re: IN- Numinous Corpus question At 4:05 AM -0800 11/11/98, Cove Nightsbane wrote: >Asked Matioki: > >>I take it that this means every invocation of claws, horns etc. within >>the Song's duration costs 1 Essence contrary to just 1 Essence for >>the whole duration and all the invocations within it. Is this right ? > >Yeah, though I've seen someone create claws witha check digit of 1 and >66 minutes later find he can't put them away and he's got a meeting with >the school board about demonic practices of his vessel's child...and >he's a cherubim. NC Claws (or any NC) don't stick around after the duration is over. They vanish. (And that's "A Cherub" or "Several Cherubim.") - --Beth, Demon Princess of Nitpicking http://www.sjgames.com/in-nomine/articles/INChar/Demons/Prince.Beth.html ------------------------------ Date: Wed, 11 Nov 1998 15:45:59 -0500 From: Elizabeth McCoy Subject: Re: IN> Re: IN- Kyriotate of....DESTINY!!!! At 3:53 AM -0800 11/11/98, Cove Nightsbane wrote: >ours, >Brian A Rogers: >>This question has probably been addressed elsewhere, but are Kyriotates >>serving Yves able to use the hosts skills through a different host. For >>example, a Kyrio is possessing two humans, a 5-force master martial >artist, >>and a 4-force trailer trash couch potato. Can the Kyrio, if necessary, >use the >>first host's martial arts skills through the second hosts body? > >Um..I'd have to say >NO! > >If only to keep from seeing 4 1-force cats preforming bruce-lee >manuevers... Just remember -- a cat has neither the mass nor the musculature to take advantage of bruce-lee maneuvers. This is rather self-correcting... - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 11 Nov 1998 15:52:31 -0500 From: Elizabeth McCoy Subject: Re: IN> roles At 3:29 PM -0500 11/11/98, Setzer Gabbiani wrote: >who exactly grants roles? A Superior can arrange one, in various ways which we will NOT get into because they're all in the archives of this mailing list... Or the character itself can *live* in a Role until the Symphony begins to forget that the character is not human. > More to the point if an angel falls do they lose >their role? No, though their Archangel (if that's who gave them the Role, or if s/he knew about the Role) will send a posse over to see what happened to shatter the angel's Heart. Or a triad. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Wed, 11 Nov 1998 16:39:53 -0500 From: John Karakash - Lucent ASCC Subject: Re: IN> roles Earl Wajenberg wrote: > > Setzer Gabbiani wrote: > > > who exactly grants roles? More to the point if an angel falls do > > they lose their role? just a little question. > > The nature of Roles is enormously vague in the rules. It isn't > even clear if it's a supernatural twiddling of memories or time, > or if it's a more mundane matter of good acting and false papers. My call is that Falling (or redemption) do not affect Roles. Some Roles may become unusable or unpalateable after this change in status, but it will still be available! - -- ___________________________________________________ / \ | John Karakash - Lucent Technologies/Bell Labs | | (919)388-2665(COOL) MIB2300 | | | | The power to tax involves the power to destroy. | | -Chief Justice Marshall | \___________________________________________________/ ------------------------------ Date: Wed, 11 Nov 1998 16:05:58 -0600 From: Eeyore Subject: Re: IN> Re: IN- Kyriotate of....DESTINY!!!! Elizabeth McCoy wrote: > Just remember -- a cat has neither the mass nor the musculature to > take advantage of bruce-lee maneuvers. This is rather self-correcting... Uhm, I thought the reason that a Kyriotate didn't have to worry about doing muscular damage to a couch potato host when doing martial arts was that the angel wasn't actually using the hosts muscles. Did I miss something along the way in this discussion? J. Michael Neal ------------------------------ Date: Wed, 11 Nov 98 17:10 EST From: Walter Milliken Subject: Re: IN> Re: IN- Kyriotate of....DESTINY!!!! >> Just remember -- a cat has neither the mass nor the musculature to >> take advantage of bruce-lee maneuvers. This is rather self-correcting... > >Uhm, I thought the reason that a Kyriotate didn't have to worry about doing >muscular damage to a couch potato host when doing martial arts was that the >angel wasn't actually using the hosts muscles. Yes and no. The angel's Strength is being used, instead of the host's muscles, per se, but the ways in which the limbs move, and the lengths of the lever arms in the limbs, are fixed by the vessel. Ditto for body mass. A cat vessel couldn't pin someone down, for instance. On the other hand, with the angel's Strength behind it, a cat could jump a *really* long way upwards. Though even there, the lever-arm length of the legs would probably make it less than would appear to be right on first consideration. - ---Walter ------------------------------ Date: Wed, 11 Nov 1998 17:27:37 -0500 From: Elizabeth McCoy Subject: Re: IN> Re: IN- Kyriotate of....DESTINY!!!! At 4:05 PM -0600 11/11/98, Eeyore wrote: >Elizabeth McCoy wrote: > >> Just remember -- a cat has neither the mass nor the musculature to >> take advantage of bruce-lee maneuvers. This is rather self-correcting... > >Uhm, I thought the reason that a Kyriotate didn't have to worry about doing >muscular damage to a couch potato host when doing martial arts was that the >angel wasn't actually using the hosts muscles. Did I miss something along >the way in this discussion? The Kyrio can use his own Str, but if the joints don't bend in a certain way -- they don't bend in a certain way! A cat can't have a prehensile tail just because a Kyriotate is in it, nor does it sprout thumbs. Neither will it be able to make certain moves that require a human-style collarbone. Not muscles. Musculature. Skeletal structure. Cats are meant to be horizontal, not doing jump-kicks. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ End of in_nomine-digest V1 #1012 ******************************** The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.