From owner-in_nomine-digest@lists.io.com Sun May 3 19:16:11 1998 Return-Path: Received: from lists.io.com (lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.5/8.8.5) with ESMTP id TAA14904 for ; Sun, 3 May 1998 19:16:11 -0500 Received: (from majordom@localhost) by lists.io.com (8.8.7/8.8.5) id TAA28320 for in_nomine-digest-outgoing; Sun, 3 May 1998 19:21:14 -0500 Date: Sun, 3 May 1998 19:21:14 -0500 Message-Id: <199805040021.TAA28320@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #748 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Sunday, May 3 1998 Volume 01 : Number 748 In this digest: Re: IN> Re: IN- Re: IN- IN Mapboard Combat Re: IN> Stray Thought... RE: IN> Stray Thought... Re: IN> Uriel's next assignment Re: IN> Stray Thought... Re: IN> Dominic Re: IN> Playing IN for laughs... Re: IN> Playing IN for laughs... Re: IN> Angels and Dicey Words Re: IN> Playing IN for laughs... IN> Seraphim and the TRUTH. (help!) Re: IN> Re: IN- Re: IN- IN Mapboard Combat Re: IN> Seraphim and the TRUTH. (help!) Re: IN> Roleplay and the Free-Will issue Re: IN> Uriel's next assignment Re: IN> Stray Thought... Re: IN> Stray Thought... Re: IN> Dominic IN> Magic Re: IN> Seraphim and the TRUTH. (help!) Re: IN> Dominic Re: IN> Ofanim and Servitor of Wind Questions IN> IN Mapboard Combat Re: IN> Dominic Re: IN> Uriel's next assignment Re: IN> Uriel's next assignment Re: IN> Dominic ---------------------------------------------------------------------- Date: Sat, 2 May 1998 20:22:32 -0800 From: Armand Subject: Re: IN> Re: IN- Re: IN- IN Mapboard Combat >GMs that never use mapboards are one of three things - lazy (because >they couldn't be bothered drawing maps), control freaks (because they >want to know what a player is going to do with a prop before they allow >a prop to be there), or pretentious and insecure (The "only nerds use >dice" crowd). > >SurturZ >Habbalite of Factions, Angel of Constructive Criticism > >______________________________________________________ >Get Your Private, Free Email at http://www.hotmail.com You forgot an option, some of us have Malakim eager to begin the awaited brawlfest. Waiting for me to draw out the appropriate areas and a find out each players location is just too much for these guys. Remember, this game is also about having fun (I know, what a concept!) If they aren't having fun because I'm trying to make combat more "visual", then who's to blame? Armand Ofanim, "So let's get on with it!" ------------------------------ Date: Sat, 2 May 1998 20:37:31 -0800 From: Armand Subject: Re: IN> Stray Thought... >G'day. > Got a question here that occured to me in the shower tonight (I >always do my creative thinking in the shower). > If a human possessed by a Kyrio/Shedim gains the advantages of a >vessel (no need to eat, immunity to poison etc), can this be negated by >the possessing Celestial? Specifically, if a Shedim of Malphas (who >completely kicks out the real owner of the body, just like a Kyrio) >possesses you, can they chug-a-lug a bottle of Cerepax to cause an >overdose? Or would they have to leave the body before the drug could >begin to take effect? > >-- >Patrick O'Duffy, Brisbane, Australia First of all, the Shedim would have to make a contest of wills check to see if he can convince the host that drinking the Cerepax is a "good" idea. Humans can resist the actions of Kyrios and Shedim. Especially this. Supposing that the contest of wills goes the way of the Shedim, then I suppose that it might start taking immediate effect. If not, then why do bullets do harm to a vessel? Of course, this is not a definitive answer (the first paragraph is canon, the second is opinion) However, I would say that anything that can "damage" a vessel will damage a vessel. Of course, as in the case of the teleported TV, the GM can make a judgement that doesn't follow canon in the hopes of making the story/plot more important. Armand ------------------------------ Date: Sun, 3 May 1998 11:50:17 -0400 From: ixDragons Subject: RE: IN> Stray Thought... - ------ =_NextPart_000_01BD768A.745F29C0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit A Shedim of Malphas does not completely kick out the real owner, the shedite doesn't have to exert his will to corrupt the host, he has completely dominated it. - -----Original Message----- From: Patrick O'Duffy [SMTP:redfern@thehub.com.au] Sent: Sunday, May 03, 1998 6:46 AM To: In Nomine List Subject: IN> Stray Thought... G'day. Got a question here that occured to me in the shower tonight (I always do my creative thinking in the shower). If a human possessed by a Kyrio/Shedim gains the advantages of a vessel (no need to eat, immunity to poison etc), can this be negated by the possessing Celestial? 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Who has he been training > against? God. They assimilated all of the data that Uriel collected in > his Crusade, and are using it to postulate what the Adversary will use. > Basically, God's running Uriel through a self-made training environment in > order to prepare him to fight the Adversary. > > Why does God need Uriel to do his dirty work? God could win easily. He > made this unverse, and he can damn well destroy it. However, I think that > he needs see that Selfless Love (Heaven) can triumph over Selfishness > (Hell). He cannot participate because he created both. He needs a > champion from both sides. Lucifer for Hell, Uriel for Heaven. Cool idea. I like it. Especially the reasoning behind why God doesn't just end the War. > Interesting question though, who fights for Earth? I would say that the collective mass of humanity fights for Earth. The War is about humans after all. Even if Heaven destroyed every demon in existance, Heaven could still lose the War on Earth. All it would take is for Humanity collectivly to follow the path of Hell, whether or not Hell exists any more. Richard "Mr. Uriel" Gant ------------------------------ Date: Sun, 3 May 1998 18:02:43 +0100 (BST) From: Steve Jessop Subject: Re: IN> Stray Thought... On Sun, 3 May 1998, Patrick O'Duffy wrote: > Specifically, if a Shedim of Malphas (who completely kicks out the real > owner of the body, just like a Kyrio) possesses you, can they > chug-a-lug a bottle of Cerepax to cause an overdose? Or would they have > to leave the body before the drug could begin to take effect? I'd say that they would have to leave the body before any drug took effect. By this time some or all of the drug would have been 'naturally' processed by the body, so the dose would be reduced accordingly. Even if the Shedite could be voluntarily affected, it would be a bit daft, since if the host dies with him in it, he gets dissonance. The only benefit, I suppose, would be to stop the victim phoning an ambulance until he was about to pass out, then leave. Risky. Steve. ------------------------------ Date: Sun, 3 May 1998 18:36:13 +0100 (BST) From: maya@tcp.co.uk (GR Cogman) Subject: Re: IN> Dominic >Yes, as a matter of fact. Maya's "Fiat Justitia" game (*), as near as I've >been able to tell, portrays Dominic in a /very/ good light. The good side >of Judgment. Equity, even-handedness, and even mercy. This Dominic not >only judged a Hellbound demon and found her worthy, but continued to >support that demon up to and during her Redemption. And by picking through >hints and snippets, there are signs of a much larger hand being lent by >ol' Starry Eyes in the balance of justice. Of course, by picking through >different hints and snippets, it looks like Novalis and Christopher are >conspiring with Hell. Hm... Please present your evidence, Servitor, before making unfounded accusations. Remember that Dominic is due to call by in the next five days or so, and that you have to explain the corporeal sex, cigarettes, cooperation with Balseraphs, entrance into Tethers of Lust, and so on. >(Disclaimer: I play the Dominican. I may be biased. But that would be >dissonant, so I may not be. 8| ) Well, naturally you believe you're doing God's Work, don't you? :) - --- Maya, Elohite of Eli in service to Blandine maya@tcp.co.uk - -- "There are those who say that wizards are subject to temptations and addictions beyond the understanding of ordinary men: the addiction to shape-changing, or to meditation under the influence of certain herbs and conditions of the stars; the obsession with knowledge, and the development of power. Yet this is not so. Temptation is temptation, obsession is obsession, and choice is choice." - Isar Chelladan, Precepts of Wizardry. -- "Dog Wizard", Barbara Hambly. ------------------------------ Date: Sun, 3 May 1998 11:23:05 -0700 (PDT) From: Graveyard Greg Subject: Re: IN> Playing IN for laughs... - ---Frank Lazar wrote: > > At 07:41 PM -0700 04/30/1998, Graveyard Greg wrote: > > >The Demon of Listservs.... > > > > Wouldn't that be the "Daemon" of Listserves? :) > > Or, for all you 2nd edition AD&D fans out there: The Tana'ri of Listservs! Graveyard Greg (hopes he spelled the name right...) _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com ------------------------------ Date: Sun, 3 May 1998 11:26:38 -0700 (PDT) From: Graveyard Greg Subject: Re: IN> Playing IN for laughs... - ---Dataweaver wrote: > > Maxwell's Demon... (sorry; just finished a Chemistry final). > > Actually, that could be quite fun; the Demon of Bad Luck. A Balseraph of > Kronos, no doubt; or perhaps Kobal? > > OTOH, does anyone have any suggestions for the Other Side? Thus far, all > of the suggestions have been demons... Sure, I got plenty of sugestions fer angels.... The Angel of Satire....the Angel of Fast Food(!)....the Angel of Satori....the Angel of Good Health...the Angel of Snappy Comebacks...the list goes on, by the way.... Graveyard Greg _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com ------------------------------ Date: Sun, 3 May 1998 11:30:57 -0700 (PDT) From: Graveyard Greg Subject: Re: IN> Angels and Dicey Words - ---Armand wrote: > > > the angel of Rape, the > >> angel torture, > I don't know how many of you are in/have been in college lately, but > anymore it seems that they tell all the girls in attendance to expect to be > date-raped. This bothers me. It's no longer an "if", but a "when". Part > of me would like to think that a merciful soul was responsible than someone > getting their jollies from the pain they inflict. > > Brrrrrr...when I read something like this, or something like a 13 year old boy killing fellow students because "He got dumped", it makes me wonder how far society can sink? Don't misunderstand! I would like to believe that people, in general, are good, decent folk...It's the "bad apples" that are causing us to become emotionally distant as a society...Good Samaritans don't do as many good deeds because it can be too dangerous...But maybe I'm looking at the problem the wrong way. Am I making any sense? Lack of sleep is my affliction today, along with being very behind on my email... That's the end of my rant, guys and gals...thanks fer listening. Graveyard Greg _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com ------------------------------ Date: Sun, 03 May 1998 14:51:42 -0400 From: Brandon Quina Subject: Re: IN> Playing IN for laughs... > Or, for all you 2nd edition AD&D fans out there: > > The Tana'ri of Listservs! Tanar`ri, actually ;) You were close, and its the thought that counts, right?? ::smiles:: Or it could be the Baatezu of Listserves. Perhaps even the Yugoloth of Listservs. ;) - -- (lore@tmgbbs.com) \|/// Zzzzzzzzzzzz Brandon Lance Quina (- -) ICQ Number: 6809944 ---ooO(_)Ooo--- ------------------------------ Date: Sun, 03 May 1998 14:33:27 EST From: "Perry M. Lloyd" Subject: IN> Seraphim and the TRUTH. (help!) It is Dissonant for a Seraph to lie. How does a Seraph know what the Truth is without a Resonance Roll? How will a Resonance Roll help when the Truth is only revealed on CD of 6? Do the Seraphim just speak and see if they gain Dissonance or not? I doubt it. How do the Seraphim know what the Truth is? It is Dissonant for a Seraph to lie, but can a Seraph avoid lying when he cannot perceive Truth except on a CD of 6? - -Perry Perry M. Lloyd Gaming Quote as of right now: (Re: The Pope and the Pope-mobile) "Chrono-Pope! Saving souls throughout the ages! Putting right what once went Protestant!" - Ben H. "...okay, all you Catholics can shoot me now..." - Ben H., subsequently The Soldiers of Linn webpage: (*so* not updated) http://159.28.171.24/sol ------------------------------ Date: Sun, 03 May 1998 15:45:51 -0400 From: Brandon Quina Subject: Re: IN> Re: IN- Re: IN- IN Mapboard Combat > GMs that never use mapboards are one of three things - lazy (because > they couldn't be bothered drawing maps), control freaks (because they > want to know what a player is going to do with a prop before they > allow a prop to be there), or pretentious and insecure (The "only > nerds use "dice" crowd). How am I pretenious and insecure because I dont use mapboards?? How am I a control freak? Or even lazy? I dont use mapboards because they detract from the experience of combat, and make it more into a wargame than a roleplaying game. Also, mapboards are more expensive than not using mapboards and not everyone can throw away money on things that are luxurys. If you like mapboards, thats fine. Dont insult us because we dont, however. - -- (lore@tmgbbs.com) \|/// Zzzzzzzzzzzz Brandon Lance Quina (- -) ICQ Number: 6809944 ---ooO(_)Ooo--- ------------------------------ Date: Sun, 3 May 1998 22:15:38 +0200 (DFT) From: Anders Gabrielsson Subject: Re: IN> Seraphim and the TRUTH. (help!) On Sun, 3 May 1998, Perry M. Lloyd wrote: > It is Dissonant for a Seraph to lie. Yes, but lying isn't the same as "speaking that which is not True" but "speaking that which you believe not to be True". A small but important distinction. Anders Gabrielsson anders@stp.ling.uu.se The contents of this message belong to me and nobody else. So there! "I kick arse for the Lord!" - Father McGruder ------------------------------ Date: Sun, 03 May 1998 16:13:43 -0400 From: Jesse Subject: Re: IN> Roleplay and the Free-Will issue >>On a completly different note, no there is no free will in my game, it is >>all determined already, and this makes it better roleplaying. Fornutly >>nobody sweats the small stuff all the big stuff is already written. > Unless the players are acting out in scripts, the deciding on that >meta-issue itself is pretty much irrelevant on the role-play unless you're >implementing that GM-finding in a way I haven't guessed. For my purposes >the question of Free Will is still a mystery and the GM (me) is about as in >the dark as the players. Basically Heaven will win in the end and lots of major campign events are already decided and the players can't do anything to change that. But they still particapate in the events. Fornutly the little details like who wins which battle etc. are not written so I can fudge them. Take for example one angel who knows she will die at the hands of an ethreal spirit but she doesn't know which one, what the circumstances will be, when it will happen etc. This makes for better roleplaying. - -Jesse ------------------------------ Date: Sun, 03 May 1998 15:57:37 EST From: "Perry M. Lloyd" Subject: Re: IN> Uriel's next assignment > Why does God need Uriel to do his dirty work? God could win easily. He > made this unverse, and he can damn well destroy it. However, I think that > he needs see that Selfless Love (Heaven) can triumph over Selfishness > (Hell). He cannot participate because he created both. He needs a > champion from both sides. Lucifer for Hell, Uriel for Heaven. > > Interesting question though, who fights for Earth? > > Armand [Disclaimer: These views are merely one of many Perry possesses within the context of the game.] Who fights for Earth? We do. The plants, the animals, the humans, the stone, the water. With what weapons? Our dreams, of course. They were powerful enough to fight before, to grant us power. Now they have been pushed to the Far Marches, Heaven carefully monitors our dreams and behaviors so that such creatures of Myth cannot ever be created again to fight in our name. This isn't about humans, this is about God and Lucifer, Tyrant and Rebel, Good and Evil. It doesn't have anything to do with humans and our dreams. If it did, then why would God have had them destroyed and pushed into the hand of Lucifer. What will we fight with, now that our dreams have been slain, cast out, and shattered? I have no idea. Perhaps with our Nightmares... - -Perry Perry M. Lloyd Gaming Quote as of right now: (Re: The Pope and the Pope-mobile) "Chrono-Pope! Saving souls throughout the ages! Putting right what once went Protestant!" - Ben H. "...okay, all you Catholics can shoot me now..." - Ben H., subsequently The Soldiers of Linn webpage: (*so* not updated) http://159.28.171.24/sol ------------------------------ Date: Mon, 04 May 1998 07:24:08 +1000 From: "Patrick O'Duffy" Subject: Re: IN> Stray Thought... > First of all, the Shedim would have to make a contest of wills check to see > if he can convince the host that drinking the Cerepax is a "good" idea. > Humans can resist the actions of Kyrios and Shedim. Especially this. Bear in mind that I was specifically thinking of a Shedim of Malphas, who don't have to make a contest of wills with their host. > Supposing that the contest of wills goes the way of the Shedim, then I > suppose that it might start taking immediate effect. If not, then why do > bullets do harm to a vessel? Of course, this is not a definitive answer > (the first paragraph is canon, the second is opinion) However, I would say > that anything that can "damage" a vessel will damage a vessel. But canon seems to make a distinction between damage by trauma (bullet, sword, tire iron) and damage by misadventure (exposure, starvation, poison). One is bad for Celestials, the other isn't a problem... > Of course, as in the case of the teleported TV, the GM can make a judgement > that doesn't follow canon in the hopes of making the story/plot more > important. Yeah... but it'd be nice to think that the system supports my ideas... my players have actually started reading the rules recently, and I don't want to confuse them... - -- Patrick O'Duffy, Brisbane, Australia They may walk hand in hand Like lovers through the market square Selecting leathergoods, pretending that they just don't care They say all the boys are monsters, all the girls are whores SQUIRREL NUT ZIPPERS, "Plenty More" ------------------------------ Date: Mon, 04 May 1998 07:27:05 +1000 From: "Patrick O'Duffy" Subject: Re: IN> Stray Thought... > I'd say that they would have to leave the body before any drug took > effect. By this time some or all of the drug would have been 'naturally' > processed by the body, so the dose would be reduced accordingly. Hmmm.... makes sense, but reduces the effectiveness of the trick... although if the Shedim used a _lot_ of Cerepax, it wouldn't really matter... > Even if the Shedite could be voluntarily affected, it would be a bit daft, > since if the host dies with him in it, he gets dissonance. The only > benefit, I suppose, would be to stop the victim phoning an ambulance until > he was about to pass out, then leave. Risky. But a good way of killing a pesky mortal and passing it off as suicide... Mrs Tarantino has thrown in her lot with the angelic PCs, and that could spell trouble for the bad guys... - -- Patrick O'Duffy, Brisbane, Australia They may walk hand in hand Like lovers through the market square Selecting leathergoods, pretending that they just don't care They say all the boys are monsters, all the girls are whores SQUIRREL NUT ZIPPERS, "Plenty More" ------------------------------ Date: Sun, 3 May 1998 16:57:57 -0500 (CDT) From: Titus 3 11 Subject: Re: IN> Dominic Very good citizen! Remember "Heaven needs Dominic." "Heaven's internal security regime is good." "Dominic is a good guy." "The comput...Dominic knows all!" (totally loyal) enosh On Sun, 3 May 1998, Jesse wrote: > >He is really Kobal in disguise. > >I know, I work for Kobal, that is Dominic, so I *always* recognize him, > >presuming he wants to be, and he wants to be, so all his damned favorites > >see how wonderful a joke he has pulled, even though some of us blab, > >because we're the type no one listens to. > > Of course! We have never seen Dominic and Kobal in the same room together, > then again we haven't seen half of heaven's heirchary in the same room. > So Kobal is just about everybody. > > Anyway, does anyone run a game where Dominic is a good guy? It seems to me > that he has been a victim of bad press, prehaps one of Micheal's saints > works at SJG? Of course Heaven needs a police force, it lost one third of > its populace in a rebellion. > > On a completly different note, no there is no free will in my game, it is > all determined already, and this makes it better roleplaying. Fornutly > nobody sweats the small stuff all the big stuff is already written. > > -Jesse > ------------------------------ Date: Sun, 03 May 1998 18:04:01 -0700 From: Drake Subject: IN> Magic Hey there I have been thinking about the nature of magic in In Nomine as of late, and have decided that the way it is now, sorcerers are far weaker then what they should be able to, as they can only use Corporeal versions of Songs, as well as having their 3 specialized skills. Well inorder to make an attempt at correcting this problem and giving sorcerers a much greater potential, I have decided to let sorcerers be able to learn Ethereal and Celestial versions of Songs, but in order to do so, would require a great amoung of study and practice. What this translates to is a Sorcerer can learn any Ethereal Songs, but the song would cost double in character points and in Essence cost. The same goes with Celestial songs, but at triple the cost. Now as for Soldiers, I was thinking that they can do the same thing as Sorcerers, for learning the Eth and Cel Songs, but only once they have reached 3 Eth or Cel Forces, reflecting their greater understanding of the Symphony. This allows Soldiers and Sorcerers to have a greater potential, especially if played in an all human campaign, as well as not unbalancing the game that much (like it has much balance in the first place ;) ). Plus, there are a lot of cool Eth and Cel Songs out there. Amon-Nahashel, Malakite of War ------------------------------ Date: Sun, 3 May 1998 18:15:18 -0400 (EDT) From: Pee Kitty Subject: Re: IN> Seraphim and the TRUTH. (help!) On Sun, 3 May 1998, Perry M. Lloyd wrote: > It is Dissonant for a Seraph to lie. > > How does a Seraph know what the Truth is without a Resonance Roll? > How will a Resonance Roll help when the Truth is only revealed on CD > of 6? Knowingly speaking a falsehood is lying. Unknowingly speaking a falsehood is being mistaken. Seraphim are allowed to be mistaken, but they cannot lie. If I've managed to totally convince John Q. Seraph that I'm a Cherub, and he believes it, then he doesn't get dissonance for calling me a Cherub. OTOH, if he knows that I'm a Habbalite, he cannot call me a Cherub without gaining dissonance. Rev. Pee Kitty, of the order Malkavian-Dobbsian Meow! And finally, a special message to \|/ ____ \|/ anyone who thinks I give a damn... ~@-/ oO \-@~ /_( \__/ )_\ \__U_/ ------------------------------ Date: Mon, 4 May 1998 00:15:31 +0200 (DFT) From: Anders Gabrielsson Subject: Re: IN> Dominic On Sun, 3 May 1998, Titus 3 11 wrote: > Very good citizen! Remember > "Heaven needs Dominic." > "Heaven's internal security regime is good." > "Dominic is a good guy." > "The comput...Dominic knows all!" "Stay alert! Trust no one! Keep your flaming sword handy!" Anders Gabrielsson, Angel of [SNIP]ping anders@stp.ling.uu.se The contents of this message belong to me and nobody else. So there! "I kick arse for the Lord!" - Father McGruder ------------------------------ Date: Sun, 03 May 1998 16:59:57 -0400 From: Charybdis GreyDragon Subject: Re: IN> Ofanim and Servitor of Wind Questions >>1) Will an Ofanim gain Dissonance and eventually Fall if he is constrained >>against his will? I mean, can a resourceful Demon just chain up an Ofanim >>and wait for the inevitable? Or does an Ofanim only gain Dissonance if he >>is free to act and does not? >The latter, but it is *very uncomfortable* for an Ofanite to be >confined! *VERY*. And terrifying. Okay, cool... That's the main thing I needed to know to do my character's background. Thanks... >> At first glance I thought the former, but then in the APG in the section on >> new Discords for Ofanim it said that Claustrophobia was worth more for an >> Ofanim because a claustrophobic Ofanim would gain Dissonance if confined >> and eventually Fall. That would be redundant if the Choir as a whole would >> gain Dissonance from being confined, wouldn't it? > Exactly. Claustrophobia is more dangerous because it *compels* Ofanim > to act-act-act, personally. Gotcha... >>2) The same exact question, but regarding the Servitors of the Wind. > Here, I think that if they *are* confined, held in one place for > over 3 days, they do get problems. Hmmm... I guess Windies just have to be sure they don't get caught... >>3) Can any Servitor of the Wind (not just Ofanim) take Claustrophobia for >>2 pts/lvl instead of 1 for the same reasons that an Ofanim could? > No -- they have to change *locale* in 3 days, not constantly be moving- > moving-moving the way Ofanim do. Doh! Oh yeah... >> 4) Does an Ofanim serving Janus get double Dissonance for inaction since >> it is Dissonant for both his Choir and Archangel? Or does he just get >> lucky and only have one set of restrictions to follow? > Ofanim must act, Windies must keep moving. It's not *quite* the same. > An Ofanite can gain dissonance in a second -- they see a child about to > be hit by a car and just stand there. Windies just have to move on for > at least a day (my ruling) after they've been in the area for 3 days. Gotcha... > No, I don't know if it's one point of dissonance per day over 3, or > per 3 day intervals. Ask the GM. Will do... >>5) Does Janus actually *have* Tethers? >Yes. >>If so, how do the Seneschals of the >>Tethers of the Wind keep from gaining Dissonance by staying there to guard >>it? > This is slightly undefined, but I'm working on it. I think some of them > are just *SO* very much "Word of Wind" that they don't *have* to move. > The top of Mount Washington ("Windiest place on Earth!") is one of > these. Another way would be for the Seneschal to be a Kyrio -- who can > move with one set of vessels and leave a Force or two anchored at the > Tether at all times. (Maybe swapping out Forces?) I like the Kyrio idea... >>Do all Janus's Tethers move? Are they on trains or planes or >>something? >Many do and are. >>Or do his Seneschals just rotate posts every 3 days? > This is not entirely feasible, but yes, a Seneschal could travel -- > and with the Song of Motion at a high enough level, they could > teleport back if they knew their Tether were in trouble, and have > caretakers at the Tether in the meantime. I was thinking maybe Janus had a stable of Seneschals, and that they rotated which Tether they Served every 3 days... Kind of limiting, but at least not tied to one place... That's why I asked about the circuit... >> 6) Does traveling a set circuit... ie Houston for 3 days, then El Paso for >> 3 days, then Dallas for 3 days and then back to Houston count as moving on >> for purposes of avoiding Dissonance? > Yes, though a Windy would probably get bored after a while and want to > hit Austin and San Antonio and Corpus Christi... Wind can go round and > round and round in roughly the same spot... Think of the Red Spot on > Jupiter, or the jet stream. But someone who had a set circuit for > decades might start getting itchyfeet. Or Janus would gripe at > 'em. Yeah, I can see your point. Maybe Janus doesn't give his Servitors posts as Seneschals as a reward for dedicated Service like many Archangels seem to. Maybe it's a punishment... :) ******************************************************* Peace, Charybdis GreyDragon charybdis@krilion.cnchost.com http://www.krilion.cnchost.com **"If you talk to God, it's called prayer. ** ** If God talks to you, it's called schizophrenia." ** ** --Fox Mulder, The X Files ** ------------------------------ Date: Sun, 3 May 1998 18:48:52 -0400 From: David Edelstein Subject: IN> IN Mapboard Combat >>>GMs that never use mapboards are one of three things - lazy (because they couldn't be bothered drawing maps), control freaks (because they want to know what a player is going to do with a prop before they allow a prop to be there), or pretentious and insecure (The "only nerds use dice" crowd).<<< I'd say that's a little extreme. Some GMs just have a different style and feel they can manage a fight without a mapboard...if the players are happy with it and think the scenario is adequately described, I think it's a little harsh to claim anyone who doesn't use mapboards is lazy, a control freak or pretentious and insecure. - -David ------------------------------ Date: Sun, 3 May 1998 17:59:55 -0500 (CDT) From: Titus 3 11 Subject: Re: IN> Dominic On Mon, 4 May 1998, Anders Gabrielsson wrote: > On Sun, 3 May 1998, Titus 3 11 wrote: > > > Very good citizen! Remember > > "Heaven needs Dominic." > > "Heaven's internal security regime is good." > > "Dominic is a good guy." > > "The comput...Dominic knows all!" > > "Stay alert! Trust no one! Keep your flaming sword handy!" <> "Lord Dominic, this is an unexpected pleasure. We are honored by your presence." "You may dispense with the pleasantries, Seneschal. I'm here to put you back on schedule." "I assure you Lord Dominic, my men are working as fast as they can." "Perhaps I can find new ways to motivate them." "I tell you, this tether will be operationial as planned." "God does not share your optomistic appraisal of the situation." "But he asks the impossible. I need more men!" "Then perhaps you can tell him when he arrives." "God's coming here?" "That is correct, Seneschal. And He is most displeased with your apparent lack of progress." "We shall double our efforts." "I hope so Seneschal. For your sake. God is not as forgiving as I am." - -enosh > > Anders Gabrielsson, Angel of [SNIP]ping > anders@stp.ling.uu.se > The contents of this message belong to me and nobody else. So there! > "I kick arse for the Lord!" - Father McGruder > ------------------------------ Date: 03 May 1998 18:45:07 -0600 From: jmcbray@mailhost.tcs.tulane.edu (Jason F. McBrayer) Subject: Re: IN> Uriel's next assignment >>>>> "PML" == Perry M Lloyd writes: PML> Who fights for Earth? We do. The plants, the animals, the PML> humans, the stone, the water. With what weapons? Our dreams, of PML> course. They were powerful enough to fight before, to grant us PML> power. Now they have been pushed to the Far Marches, Heaven PML> carefully monitors our dreams and behaviors so that such PML> creatures of Myth cannot ever be created again to fight in our PML> name. Oooh, I like it. Very much. This is definately becoming part of the backstory for the Gnostic/Albigensian IN campaign I am planning on starting in June. It's definately going to trample on many Canon Areas of Doubt and Uncertainty, in vastly heretical ways. PML> What will we fight with, now that our dreams have been slain, PML> cast out, and shattered? I have no idea. Perhaps with our PML> Nightmares... Are those dark wings on the ethereal horizon Malakim, or Nightgaunts? With flaming swords or "obscene clutch that tittilates and stings" ? - -- +----------------------------------------------------------------+ | Jason F. McBrayer jmcbray@mailhost.tcs.tulane.edu | | The scalloped tatters of the King in Yellow must hide Yhtill | | forever. R.W. Chambers _The King in Yellow_ | ------------------------------ Date: Sun, 3 May 1998 19:03:42 -0500 (CDT) From: Titus 3 11 Subject: Re: IN> Uriel's next assignment Okay, I was initially forming my own camp of "what a silly idea I shan't post a word." But Jason has reminded me of something that I had forgotten - - in the IN universe, Lovecraft was probably prophet of some kind, not the (awesome) perpetual goth he was in this universe... "Forgot the demons for a second!! That's Nyarlathotep coming at us!! HE takes priority!!!" I can see it already... Randolph Carter leading armies of Shantek and cats, Pickman at his side with his armies of ghouls... hehehe... Eli approves... Enosh Malkim of Creation On 3 May 1998, Jason F. McBrayer wrote: > >>>>> "PML" == Perry M Lloyd writes: > > PML> Who fights for Earth? We do. The plants, the animals, the > PML> humans, the stone, the water. With what weapons? Our dreams, of > PML> course. They were powerful enough to fight before, to grant us > PML> power. Now they have been pushed to the Far Marches, Heaven > PML> carefully monitors our dreams and behaviors so that such > PML> creatures of Myth cannot ever be created again to fight in our > PML> name. > > Oooh, I like it. Very much. This is definately becoming part of the > backstory for the Gnostic/Albigensian IN campaign I am planning on > starting in June. It's definately going to trample on many Canon > Areas of Doubt and Uncertainty, in vastly heretical ways. > > PML> What will we fight with, now that our dreams have been slain, > PML> cast out, and shattered? I have no idea. Perhaps with our > PML> Nightmares... > > Are those dark wings on the ethereal horizon Malakim, or Nightgaunts? > With flaming swords or "obscene clutch that tittilates and stings" ? > > -- > +----------------------------------------------------------------+ > | Jason F. McBrayer jmcbray@mailhost.tcs.tulane.edu | > | The scalloped tatters of the King in Yellow must hide Yhtill | > | forever. R.W. Chambers _The King in Yellow_ | > ------------------------------ Date: Sun, 3 May 1998 19:08:02 -0500 (CDT) From: Titus 3 11 Subject: Re: IN> Dominic On Sun, 3 May 1998, Titus 3 11 wrote: > > > On Mon, 4 May 1998, Anders Gabrielsson wrote: > > > On Sun, 3 May 1998, Titus 3 11 wrote: > > > > > Very good citizen! Remember > > > "Heaven needs Dominic." > > > "Heaven's internal security regime is good." > > > "Dominic is a good guy." > > > "The comput...Dominic knows all!" > > > > "Stay alert! Trust no one! Keep your flaming sword handy!" > <> > "Lord Dominic, this is an unexpected pleasure. We are honored by your > presence." > "You may dispense with the pleasantries, Seneschal. I'm here to put you > back on schedule." > "I assure you Lord Dominic, my men are working as fast as they can." > "Perhaps I can find new ways to motivate them." > "I tell you, this tether will be operationial as planned." > "God does not share your optomistic appraisal of the situation." > "But he asks the impossible. I need more men!" > "Then perhaps you can tell him when he arrives." > "God's coming here?" > "That is correct, Seneschal. And He is most displeased with your apparent > lack of progress." > "We shall double our efforts." > "I hope so Seneschal. For your sake. God is not as forgiving as I am." > > > -enosh > => > > > Anders Gabrielsson, Angel of [SNIP]ping > > anders@stp.ling.uu.se > > The contents of this message belong to me and nobody else. So there! > > "I kick arse for the Lord!" - Father McGruder > > > "I'm goin' to hell for that bit." (audience titters and laughts) "And you're aall comin'with me! Don't try getting out of it - 'I didn't laugh at that bit Jesus!' 'Shut up and get on the bus! You're goin' to hell with Leary and Enosh.'" Enosh Malakim of Creation ------------------------------ End of in_nomine-digest V1 #748 ******************************* The material here is (C) 1997 Steve Jackson Games, Incorporated. All rights reserved.