From owner-in_nomine-digest@lists.io.com Thu Jan 27 21:18:30 2000 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.8.7/8.8.7) with ESMTP id VAA17255 for ; Thu, 27 Jan 2000 21:18:29 -0600 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id VAA26545 for in_nomine-digest-outgoing; Thu, 27 Jan 2000 21:12:04 -0600 Date: Thu, 27 Jan 2000 21:12:04 -0600 Message-Id: <200001280312.VAA26545@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #1513 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Thursday, January 27 2000 Volume 01 : Number 1513 In this digest: Re: IN> Probability And Sadistics Re: IN> Lilim are Demons Re: IN> Probability And Sadistics Re: IN> Probability And Sadistics Re: IN> Probability And Sadistics IN> Currency in Hell... Re: IN> Probability And Sadistics Re: IN> Currency in Hell... IN> Stupid Kyrio Tricks Re: IN> Prince of Gambling? Re: IN> Lilim are Demons Re: IN> Stupid Kyrio Tricks RE: IN> Lilim are Demons Re: IN> Stupid Kyrio Tricks Re: IN> intro, and starting out IN> Disease, radiation, pressure. IN> Generate Paranoia Re: IN> intro, and starting out Re: IN> Generate Paranoia Re: IN> Disease, radiation, pressure. Re: IN> Stupid Kyrio Tricks Re: IN> Stupid Kyrio Tricks Re: IN> Disease, radiation, pressure. Re: IN> Sesame Street (RE: Lilim are Demons) RE: IN> Lilim are Demons Re: IN> Stupid Kyrio Tricks Re: IN> Sesame Street Re: IN> Generate Paranoia Re: IN> Stupid Kyrio Tricks Re: IN> Sesame Street IN> Prince of Gambling ---------------------------------------------------------------------- Date: Thu, 27 Jan 2000 14:48:09 -0500 From: Walter Milliken Subject: Re: IN> Probability And Sadistics At 12:31 -0500 1/27/00, Eeyore wrote: >>But Seraphim of Jean are fiendish Bridge players. They can count the cards. > >They'll also play blackjack in casinos; if you can count cards and know the >various probabilities (and what good Lightning servitor doesn't?), it's the >only casino game in which the odds are actually in your favor. I thought the casinos now had defenses against card-counters -- in particular, changing the deck between hands or something like that. I know they used to ban known card-counters, but I was under the impression that it didn't matter any more. - ---Walter ------------------------------ Date: Thu, 27 Jan 2000 19:30:24 -0000 From: "Liam Astley" Subject: Re: IN> Lilim are Demons From: Maurice Lane > But ... but ... but ... > > (Oh, I'm about to die ...) > > Cookie Monster's a Servitor of Gluttony! A Soldier, > at the very least. :) > maybe christopher had to cut a deal with nybbas. he could get his shiny happy kiddy program, but only if he agreed to include cookie monster (servitor of haagenti), the count (undead servant of saminga) and oscar (agent of dark fate) liam ------------------------------ Date: Thu, 27 Jan 2000 14:58:58 -0500 From: Walter Milliken Subject: Re: IN> Probability And Sadistics At 13:31 -0500 1/27/00, Elizabeth McCoy wrote: >At 10:01 AM -0500 1/27/00, Jason F. McBrayer wrote: >>And Habbalah and Lilim both have Perception-based resonances they can >>use to detect bluffing.... > >Lilim: "I know you _need_ to get that next card of clubs -- bluffing, >are you?" And *never* play "Go Fish!" with a Lilim... or any other game where cards can be transferred between players. For that matter, they're dangerous in any game where they can tip the odds in favor of *another* player. They don't win the game, but they can get a hook. Guess which one most Lilim will go for...? Probably the worst truly nasty trick for poker, though, is (surprise!) a Kyrio one -- get a Soldier as a host to go into the game, and then body-hop for split-seconds, as needed to get a look at other peoples' cards. (The Soldier knows enough to not do anything when he's awake.) Shedim can do this, too, but will most likely make a lot of disturbance in the process. Similar problems arise with using a confederate with Ethereal Tongues, not to mention the Essence drain involved. More stupid card tricks... a Bal of Media should be able to change the values of his cards (or someone else's). - ---Walter ------------------------------ Date: Thu, 27 Jan 2000 14:59:59 -0500 From: Walter Milliken Subject: Re: IN> Probability And Sadistics At 14:02 -0500 1/27/00, Uncle Wolf wrote: > And Balseraphim are not the best bluffers: any time they impose >their will on The Symphony by Telling A Lie, there is the slight matter >of Disturbance that can give away the game. Resonances generally don't cause disturbance. Dissonance is possible, but it won't give the game away. - ---Walter ------------------------------ Date: Thu, 27 Jan 2000 20:06:37 GMT From: "Trey Reilly" Subject: Re: IN> Probability And Sadistics >I thought the casinos now had defenses against card-counters -- in >particular, changing the deck between hands or something like that. A lot of casinos now use 7 or 8 decks shuffled together in a stack. They change out the entire thing once every few hours, and re-shuffle from random points. Since its highly doubtful that anyone human can card count 8 decks at once, it's pretty secure. Against humans, anyway. - --Trey ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Thu, 27 Jan 2000 13:24:08 -0700 From: "Ben Glickler" Subject: IN> Currency in Hell... I kind like the idea of Hellish currency. After all, what's stopping someone from making a one-use relic that's a coin holding a point of essence? Of course, this lets demons have an easier time of carting arount excessive amounts of Essence. Maybe the coins expire after a cerain date... "Ok, sonny, you have, what, 360 red chips? Big winner, eh? Today's exchange charge is 30%, plus a dealer fee of 20 chips, so that leaves you with, lessee... 232 chips. At 100 chips a coin, you get two essence coins! Those other 32 coins are forfeit. Sorry kid. Oh, and those essence coins are good until noon today. See ya at the tables!" Ben ------------------------------ Date: Thu, 27 Jan 2000 15:50:26 -0500 From: Elizabeth McCoy Subject: Re: IN> Probability And Sadistics At 1:02 PM -0600 1/27/00, Uncle Wolf wrote: >Elizabeth McCoy wrote: >> At 10:01 AM -0500 1/27/00, Jason F. McBrayer wrote: >> >And Habbalah and Lilim both have Perception-based resonances they can >> >use to detect bluffing.... >> >> Lilim: "I know you _need_ to get that next card of clubs -- bluffing, >> are you?" [...] >The ones that no one will play cards with because they are near perfect >at catching bluffs, better even than Seraphim: Elohim of War. Don't forget that when playing against Lilim (and really, any number of other critters) that sunglasses are nigh-priceless. Blocks a lot of the tricks that require eye-contact... >Suggested Balseraph of Gambling Choir Attunement: Any time these Bals (Choir? O:> ) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 27 Jan 2000 12:49:35 PST From: "Jo Hart" Subject: Re: IN> Currency in Hell... >From: "Ben Glickler" >Reply-To: in_nomine-l@lists.io.com >To: >Subject: IN> Currency in Hell... >Date: Thu, 27 Jan 2000 13:24:08 -0700 > >I kind like the idea of Hellish currency. After all, what's stopping >someone from making a one-use relic that's a coin holding a point of >essence Nothing is stopping you, except that the relic is almost certainly worth more (or at least, cost more to create and is rarer) than the amount of Essence it can store ... But basically you are right. Relics and reliquaries, especially anything which can STORE Essence, are the true wealth of Hell. jo ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Thu, 27 Jan 2000 13:06:27 -0800 (PST) From: David Barr Subject: IN> Stupid Kyrio Tricks Just finished reading Superiors one. I like it, alot. Many good ideas. One, in partiucular, revolves around Michael's Kyrio attunement, which is that they get a vessel, which they can then "manifest" at will. There is a line in there about how unpleasant it is for a group of demons to trap a Kyrio in a rat vessel to suddenly have a Bruiser manifest behind them. By extension, with Davids attunement (the Stone Vessel) one could pull the same trick. This leads me to ask Two questions....One is how much stuff can the vessel carry. That is, as unpleasant as it would be to have a big brusier behind you all the sudden, how much more...paiful if it is already holding a sword? or an uzi? (yes, it is a little munchkin) could they manifest with an artifcat that has the Hideable feature ( I may be forgetting the right name for it, but it allows the possesor to pull the artifact from thin air)? The idea being they manifest both the vessel and the aftifact at the same time, in more or less the same place. Okay. Second question. How small of a critter can the kyrios possess, anyway? rats are easierto see then small mice. OIr a single fly, flea, Gnat...how low can you go? and yes, the two tricks do work nicely together, don't they? add in a group of Malakites with the celestial Song of Motion (that is, each of them has this), for Instant back up, and suddenly things are taking a very bad turn for our friendly nieghborhood demons. Actually, a third question... Any kyrio at all can possess more than one thing at a time, forces allowing. So, J. Random Kyriotate gets hold of a human and a hummingbird. Sees things from both perspectives, by definition. How well can the kyrio correlate the individual poisitions of each? Can the human tell others exactly where the hummingbird vessel is (finding it is, I would guess, no problem: "well, I will meet me at this coffee shop (possess a couple in mid divorce, who are destined to be together; they suddenly find themselves looking at each other over a cup of coffee, the their therapist between them....)). Back to the hummingbird. The really stupid tick i envision here is using the Hummingbird (squirrel, blue jay, bat; I hapopen to like hummingbirds) as a scope for a vessel with a Sniper Rifle. Would this work? A very good way to make your Demon players REALLY paranoid. How many vessels do they go through before they start developing a serious Hummingbird Phobia? - -Daiv (wondering if Eris is a good name for a girl, or just asking for trouble...) ===== reply to my home address -> daiv@cruzio.com haiku prophecy see seventeen syllables into the future - -Daiv __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com ------------------------------ Date: Fri, 28 Jan 2000 08:49:16 +1100 From: "Azrael" Subject: Re: IN> Prince of Gambling? I assumed that the casinos allowed damned souls to buy more time in Shal-Mari, of course winning essence would allow that (isn't that usually how they got out of the Pit of Fire, or earned a smoko from pushing a rock up a hill etc...). I had always thought that casinos were run by greed, but then Asmodeus was suggested, and that was also logical, however the different casinos for different Princes are simply coolies. Azrael ------------------------------ Date: Fri, 28 Jan 2000 09:03:08 +1100 From: "Azrael" Subject: Re: IN> Lilim are Demons > At 20:55 -0500 1/25/00, David Rodemaker wrote: > > I would say that it > >actually flies in the face of Canon to say that anyone short of God or mayby > >Lucifer could make a Lilim. > > While this is implied, I don't think it's stated outright -- it may be an > area of CDaU. I have no doubt that eli couldn't CREATE one, or a generic brand (or should that be band?) Lilim. Kind of like buying a shirt without the Nike label, b'cos it's cheaper, it's easier and you don't want to contribute to the Greed and all that from major corporations...or something. I must have missed the implications.... Of course I'm not Canon (Who is that guy anyway? :) ) so my opinion doesn't count much. Azrael ------------------------------ Date: Thu, 27 Jan 2000 17:24:23 -0500 From: Elizabeth McCoy Subject: Re: IN> Stupid Kyrio Tricks At 1:06 PM -0800 1/27/00, David Barr wrote: >This leads me to ask Two questions....One is how much stuff can the >vessel carry. I'd say the default amount, from p. 54 -- clothing and up to CorForces times ten in pounds. >could they manifest with an artifcat that has the Hideable feature ( >I may be forgetting the right name for it, but it allows the possesor >to pull the artifact from thin air)? I'd say only if it were unmanifest and "with" the vessel, else they'd have to "unsheath" it normally. >Okay. Second question. How small of a critter can the kyrios possess, >anyway? rats are easierto see then small mice. OIr a single fly, >flea, Gnat...how low can you go? p. 191 suggests that only Animals Servitors get insect vessels. I'd say nothing smaller than a tarentula or big scorpion, if not restrict to mammals and lizards. >Actually, a third question... >Any kyrio at all can possess more than one thing at a time, forces >allowing. So, J. Random Kyriotate gets hold of a human and a >hummingbird. Sees things from both perspectives, by definition. How >well can the kyrio correlate the individual poisitions of each? I'd say no, actually. Unless the Kyrio happened to have the Elohite of Stone ability, which, IIRC, gives them absolute direction. They just know that they're here. And there, and over there. >Back to the hummingbird. The really stupid tick i envision here is >using the Hummingbird (squirrel, blue jay, bat; I hapopen to like >hummingbirds) as a scope for a vessel with a Sniper Rifle. > >Would this work? That might -- but you'd want to be very careful not to hit the hummingbird, and want to know where the hummer was, roughly. >-Daiv (wondering if Eris is a good name for a girl, or just asking >for trouble...) Yes. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Fri, 28 Jan 2000 09:22:00 +1100 From: "Leath Sheales" Subject: RE: IN> Lilim are Demons Tim wrote: > But at the level of Forces its different, not to mention Vapula's Word. Yes, Vapula's Word is *Technology*. As far as I can tell, Lilith making Lilim has *nothing* to do with tech. There's absolutely no reason why Technology would allow one to figure out the process. IMO, of course. Leath. ------------------------------ Date: Fri, 28 Jan 2000 09:32:56 +1100 From: "Azrael" Subject: Re: IN> Stupid Kyrio Tricks > Okay. Second question. How small of a critter can the kyrios possess, > anyway? rats are easierto see then small mice. OIr a single fly, > flea, Gnat...how low can you go? I have no idea what the official deal is, but I would call for a roll against Perception or Precision (I don't know which), for anything smaller than my thumb. Then give them penalties as they go lower. Of course then if they fail their Perception or Precision roll, they could miss their intended host but get something else entirely (GM's decision). "Hmmmmm...well you missed that Scorpion, but guess what, you are now the proud controller of a Dung Beetle, Mwuahahahaha." Now I have a question, Would a Kyrio possesing a small bird or something flying into a truck be affected by the normal physics, or would the extra oopmh etc... provided by the Kyrio make that little bird a veritable Brick with Wings, or would it be like running into a human sized whatever? Azrael ------------------------------ Date: Fri, 28 Jan 2000 10:37:50 +1100 From: Chris Rose Subject: Re: IN> intro, and starting out At 03:07 PM 26/01/00 -0500, you wrote: >At 1:39 PM +1100 1/26/00, Chris Rose wrote: > > > >Beth : Post it!! PLEASE !!!!!! > >I can't! It's illegal! Hm. Hm. Hm..... Tell ya what,though. >I'll see if I can get Alain to approve a PDF form of all the resonances >on one page (or even just my little MSWord version) to be put as a >"sample text" for the main book. Nuts ... The "sample text" would be cool though ... > >I've been thinkning of eventually making up a summary of the summary tables > >in Liber Canticurum, Apg/Ipg (attunements/dissonance conditions), etc .. > >This would be BRILLIANT !!!! > > Have fun.... Oh yeah, big fun ... I just LOOOOVE bashing numbers into a spreadsheet ..... Chris Ofanite of Lightning Angel of Phone Tech Support "Do What Thou Wilt, but Be Cool" ------------------------------ Date: Thu, 27 Jan 2000 15:43:22 PST From: "Erich Arendall" Subject: IN> Disease, radiation, pressure. As we all know, celestials don't eat, sleep, tire, etc. I'm a bit curious about 'other human concerns', however. What are the effects of disease on a vessel? While I probably wouldn't give a celestial vessel the common cold, I'm curious as to what would happen if they were injected with a disease. Also, what about radiation poisoning? Finally - pressure. Supposing a celestial had a really good diving/oxygen tank, could their vessel survive the depths of the ocean or the vacuum of space? Hey, thanks for putting up with my questions, people. Although I've had the In Nomine books for a while I've only recently started running - and now all the questions are popping up. - -Erich S. Arendall "Shadow Sprite" Impudite of Critical Failures at the Worst Possible Time for Players and the Best Time for GMs, servitor of Kronos - ------------------------- Foaming at the Mouth http://rpg.net/news+reviews/sprite.html Touched by an Impudite http://www.insync.net/~sprite/ - ---------------------------- ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ Date: Thu, 27 Jan 2000 15:04:26 -0800 (PST) From: David Barr Subject: IN> Generate Paranoia Another way to make Demons afraid of humming. Or, even more ways to make your players really paranoid. (as i have mentioned, we are having a kid; I am being paranoid now to get practice.) I was going to ask about having two vessels, and switching between them at will (which leads to all sorts of abusive behaviors) but I think that there is something about that in the IN main Book, so I will look at that when I get home. But. Kyrio of...well, anyone at all, can (maybe, with gm permission) possess hummingbirds (for example; any harmless looking critter will do). I was asking in an earlier post if this could serve as a spotter for the same kyrios human vessel with a sniper rifle. Tha answer (from our Beloved Line Editor) is maybe. Okay. How about this; give that Kyrio the Celestial song of motion. Allows teleportation, right? Within line of sight, right? Demon 1 "Hey, look, a hummingbird." Demon 2 "yeah...hey, what was that disturbance?" Kyrio (from behind them, naturally) "BANGBANGBANG!!" Same Kyrio "hummmmmmmm..." On a completely different note... Offanim of Jean can move along any conductive route. They cause damage and disturbance where they enter and exit. So, would that include Cell Phones? And a kyrio of Jean can possess inanimate obejects...If they possess a cell phone, can they then "read" the number of the phone from it? how aboutthe numbers that are being dialed from it? Or (via specific features built into many cell phones) numbers dialed to it? Suddenly, pay phones start looking a lot...safer. - -Daiv ===== reply to my home address -> daiv@cruzio.com she said to sit down soon you will be a father be very afraid - -Daiv __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com ------------------------------ Date: Thu, 27 Jan 2000 19:05:58 -0500 From: Elizabeth McCoy Subject: Re: IN> intro, and starting out At 10:37 AM +1100 1/28/00, Chris Rose wrote: >At 03:07 PM 26/01/00 -0500, you wrote: >>At 1:39 PM +1100 1/26/00, Chris Rose wrote: >> > >> >Beth : Post it!! PLEASE !!!!!! >> >>I can't! It's illegal! Hm. Hm. Hm..... Tell ya what,though. >>I'll see if I can get Alain to approve a PDF form of all the resonances [...] > >Nuts ... The "sample text" would be cool though ... And I have permission on that, so that's starting. Hopefully, sometime next week, it will exist. Looks like it'll be a PDF, at the moment. Will include only the CD resonance tables from the main book (so no Kyrios or Ofanim, nothing from the APG or IPG). Cross fingers that no emergencies bump it down on the PDF-makers' lists! O:> - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 27 Jan 2000 19:09:53 -0500 From: Elizabeth McCoy Subject: Re: IN> Generate Paranoia At 3:04 PM -0800 1/27/00, David Barr wrote: >I was going to ask about having two vessels, and switching between >them at will Costs 1 Essence per swap, and created disturbance equal to Total Forces (plus the Essence, of course). See errata for the disturbance note. >On a completely different note... Offanim of Jean can move along any >conductive route. They cause damage and disturbance where they enter >and exit. >So, would that include Cell Phones? No -- it's not a "conductive route." >And a kyrio of Jean can possess inanimate obejects...If they possess >a cell phone, can they then "read" the number of the phone from it? Maybe -- depends on if it's something that can be perceived, or if it's inside in a funky way. You can't read your own intestines, for example! >how aboutthe numbers that are being dialed from it? While possessed. > Or (via specific >features built into many cell phones) numbers dialed to it? Maybe -- would depend on the features >Suddenly, pay phones start looking a lot...safer. But they can only possess the things for a few minutes... before they have to re-possess... Kyriotates, especially those of Lightning, are why Force Catchers (from the Liber Reliquarum) exist! (Quite literally, as it happens -- our Kyrio of Lightning was obnoxious enough that we submitted "Kyrio Catchers" for the LiberR!) - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 27 Jan 2000 19:11:59 -0500 From: Elizabeth McCoy Subject: Re: IN> Disease, radiation, pressure. At 3:43 PM -0800 1/27/00, Erich Arendall wrote: >As we all know, celestials don't eat, sleep, tire, etc. I'm a bit curious >about 'other human concerns', however. >What are the effects of disease on a vessel? They don't get sick. It just doesn't affect them, even if injected. (Well, a specially-designed disease might, such as the one Makatiel reputedly had prepped...) >Also, what about radiation poisoning? I'd let this affect them, though probably at higher doses -- treat it like a poison, most likely. (See the poison rules in the CPG.) >Finally - pressure. Supposing a celestial had a really good diving/oxygen >tank, could their vessel survive the depths of the ocean or the vacuum of >space? I'd say no -- it's a purely _physical_ sort of thing, on a macroscopic level, just like a bullet or fist or sword is. - --emccoy@nh.ultranet.com // arcangel@io.com In Nomine Line Editor GURPS, Roleplayers, In Nomine stuff; Art: http://www.io.com/~arcangel/ ------------------------------ Date: Thu, 27 Jan 2000 15:26:35 -0800 (PST) From: David Barr Subject: Re: IN> Stupid Kyrio Tricks > Now I have a question, Would a Kyrio possesing a small bird or > something > flying into a truck be affected by the normal physics, or would the > extra > oopmh etc... provided by the Kyrio make that little bird a > veritable Brick > with Wings, or would it be like running into a human sized > whatever? > > Azrael Well, if the kyrio buys appropriate levels of Toughness, maybe..? Theres a good question... Can a kyrio who does not have a vessel of it's own (ie, not those of War or Stone) buy vessel attributes (that is, Toughness and or Charisma levels), which then get applied to vessels they possess? Can they distribute those attributes among the vessels they possess? After all, you use the Angels Attributes and abilities, not the vessels, when a kyrio possesses something (though, as a GM, I would make players buy Flying skill if they want to possess a bird vessel, and do anything special. At least, use the athletics Skill; After all, they do not have to roll anything to just walk down the street, and for a kyrio one should be the same as the other, No?) - -Daiv ===== reply to my home address -> daiv@cruzio.com she said to sit down soon you will be a father be very afraid - -Daiv __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com ------------------------------ Date: Fri, 28 Jan 2000 11:39:23 +1100 From: "Azrael" Subject: Re: IN> Stupid Kyrio Tricks > p. 191 suggests that only Animals Servitors get insect vessels. I'd > say nothing smaller than a tarentula or big scorpion, if not restrict > to mammals and lizards. But can other Kyrios take over an insect? (I know that on Jordites can take over a whole swarm) Azrael ------------------------------ Date: Thu, 27 Jan 2000 18:39:41 -0600 From: "Amo Nympham" Subject: Re: IN> Disease, radiation, pressure. the main book mentions that Vessels are immune to disease and that they're identical to human bodies except slightly hardier, so I'd imaging they'd be just a little better at handling pressure than a normal human. as for radiation, hmm...the GMG goes into more detail about Vessels but I don't recall anything about that. however, since the Ofanite of Gabriel attunement specifically mentions radiation as something the attunement grants immunity to, I'd say that hard radiation has a negative effect on a Vessel, causing normal damage and other side effects. - -Dennis H. Groome V "Amo Nympham" ICQ: 11340261 http://evm-gamers.freeservers.com "I think I woke up screaming, 'cause I had a dream that you still loved me" -Stabbing Westward, ACF ------------------------------ Date: Fri, 28 Jan 2000 01:23:59 +0000 From: Julian Breen Subject: Re: IN> Sesame Street (RE: Lilim are Demons) >> Waldorf and his buddy > >Stadtler > Speaking of double acts, how come no one has mentioned Bert and Ernie? (and what kind of artefact is a rubber-ducky? :) - -- Julian ------------------------------ Date: Thu, 27 Jan 2000 18:56:46 -0700 From: Tim Groth Subject: RE: IN> Lilim are Demons >Yes, Vapula's Word is *Technology*. As far as I can tell, Lilith making >Lilim has *nothing* to do with tech. There's absolutely no reason why >Technology would allow one to figure out the process. Because of the way the Word is interpretted, which includes all proccesses for creation of Technology, including reverse engeenering. It also includes all kinds of experementation, a Word is all in how its interpretted. Vapula's Word best translates to Technology, but it has other aspects to it. There is also a matter of him being the only Prince methodical enough in his examination of things on there fundemental level that helps him out. Andre I doubt would ever want to waste a Lilim, he'd prefer to get information about them through a different kind of experementation. I'm sure he's tried to seduce Lilith several times (or is slowly working up to it). Come to think of it (as I take a look at the Song of Enslavement) he might be priming Lilith for a coup de grace with the song being the final piece. Sure Lilith will eventually die from the Word friction (or not, she isn't actually a celestial, so her Word doesn't neccesarly dictate her life). While Vapula is toiling in the lab trying to figure out exactly how one puts a Lilim together, Andre might be going right to the source. Though the entire point is moot because if one messes up and makes it so there can be no more Lilim made you are going to have every other Prince really, realy annoyed at you. Not to mention possible irritating Lucifer. Timothy, Angel of Rambling If you have a hankering for waffles or chicken i know the place for you: http://d106-h032.rh.rit.edu/~tim/ ------------------------------ Date: Thu, 27 Jan 2000 21:28:35 -0500 From: Walter Milliken Subject: Re: IN> Stupid Kyrio Tricks At 17:32 -0500 1/27/00, Azrael wrote: >Now I have a question, Would a Kyrio possesing a small bird or something >flying into a truck be affected by the normal physics, or would the extra >oopmh etc... provided by the Kyrio make that little bird a veritable Brick >with Wings, or would it be like running into a human sized whatever? All that strength and body hits are concentrated in a small package -- that's one tough bird! Things get a lot stranger when you go down to insect scale; Maya's Fiat game had a Kyrio of Animals in a small insect vessel (a flea, I think) trying to drill through a door by applying all its normal strength to the very small area of its host body. I'm not sure I'd allow this in my game -- there are issues of leverage. On the other hand, celestials don't operate according to normal physical laws, while in vessels. It's a tricky call.... - ---Walter ------------------------------ Date: Thu, 27 Jan 2000 18:29:56 -0800 (PST) From: Maurice Lane Subject: Re: IN> Sesame Street Date: Thu, 27 Jan 2000 10:52:28 -0600From: Kris Overstreet Subject: Re: IN> Sesame Street (RE: Lilim are Demons) At 11:22 AM 1/27/00 -0000, you wrote: >On Tue, 25 Jan 2000 14:54:30 -0600 Kris Overstreetwrote: >> would Big Bird be a Mercurian of Children or Flowers? >Big Bird is IMHO a servitor of Litheroy.> If so, he's slowly going nuts because no-one can see his best buddy Snuffleupagus (who's either an Ethereal, or a Grigori, I can't decide which)... ... unless, of course, that's changed since I was a kid. :) Morgan, F.A.W. Kyriotate of Destiny Petitioner for the Word of Attribution __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com ------------------------------ Date: Thu, 27 Jan 2000 21:33:24 -0500 From: Walter Milliken Subject: Re: IN> Generate Paranoia At 18:04 -0500 1/27/00, David Barr wrote: >On a completely different note... Offanim of Jean can move along any >conductive route. They cause damage and disturbance where they enter >and exit. >So, would that include Cell Phones? Yep. But they can't travel over the radio path, just in and out of the same phone. Good way to blow up electronics.... The attunement requires a conductive path between the endpoints. Air is *not* a conductor. >And a kyrio of Jean can possess inanimate obejects...If they possess >a cell phone, can they then "read" the number of the phone from it? >how aboutthe numbers that are being dialed from it? Or (via specific >features built into many cell phones) numbers dialed to it? >Suddenly, pay phones start looking a lot...safer. I generally allow Lightning Kyrios to access the information in any device they are possessing *if* they can call it up to the human interface. (They *can* bypass security hardware, but can't crack encrypted data with the key.) Otherwise, a Kyrio possessing a computer could trivially know all the contents of the disk. I make them access it by manipulating the interface. After all, does a Kyrio possessing a human know his blood type...? - ---Walter ------------------------------ Date: Thu, 27 Jan 2000 21:37:12 -0500 From: Walter Milliken Subject: Re: IN> Stupid Kyrio Tricks At 19:39 -0500 1/27/00, Azrael wrote: >> p. 191 suggests that only Animals Servitors get insect vessels. I'd >> say nothing smaller than a tarentula or big scorpion, if not restrict >> to mammals and lizards. > >But can other Kyrios take over an insect? (I know that on Jordites can take >over a whole swarm) No. (We had to nail this down a bit for GURPS IN -- in there, there's a requirement that the possessed creature have at least IQ 3, which is roughly reptile level; it also has to be a vertebrate.) Only Kyrios of Animals are exempted from these restrictions. - ---Walter ------------------------------ Date: Thu, 27 Jan 2000 20:52:27 -0600 From: Kris Overstreet Subject: Re: IN> Sesame Street At 06:29 PM 1/27/00 -0800, you wrote: >Date: Thu, 27 Jan 2000 10:52:28 -0600From: Kris >Overstreet >Subject: Re: IN> Sesame Street (RE: Lilim are Demons) >At 11:22 AM 1/27/00 -0000, you wrote: >>On Tue, 25 Jan 2000 14:54:30 -0600 Kris >Overstreetwrote: > >>> would Big Bird be a Mercurian of Children or >Flowers? >>Big Bird is IMHO a servitor of Litheroy.> > > >If so, he's slowly going nuts because no-one can see >his best buddy Snuffleupagus (who's either an >Ethereal, or a Grigori, I can't decide which)... > >... unless, of course, that's changed since I was a >kid. :) It changed, but Big Bird is still the one, IMHO, who stumbles onto the Deep Truths in the show. }:-{D Redneck ------------------------------ Date: Thu, 27 Jan 2000 21:10:51 CST From: "Justin Buhler" Subject: IN> Prince of Gambling Hearing no objection to the request I've decided to follow through with my intention and put up the Prince of Gambling write-up. I'm very open to suggestions, questions, comments, scrutiny, anything. So please, reply with whatever angels you have. VEGA Prince of Gambling The World is a gamble, and the stakes are high. Vega was around even before the Fall, then as the Angel of Gaming, he taught humans the joys and pleasures of chance games. Then, after he followed Mammon in the Fall, his perception of Gaming quickly shifted as he saw how humans manipulated and cheated. Vega immediately went to work to even the odds. It was not long after the Fall until Vega recovered his Word, changed slightly to Demon of Gambling. Vega has been present throughout History. From the fall of Rome to the American Revolution, Vega poisoned mankind with the lust for money and the idea that simple people can make it big time with doing very little. However, Vega was not happy back home. In fact, he hated Hell. With Shal-Mari being controlled by the Princes of the Flesh what power and/or control could a Word-Bound get? As such, he spent most of his time on earth, hunting out a little spot which he could claim for his own. Then he found it, some say it was with help from Kronos, others say it was just another of Vega's gambles, but when Vega headed to the south-west state of Neveda, he quickyl and openly boosted that he would make it into a little piece of earthly Shal-Mari. Using his skills he quickly manipulated the naming of the new born city to Las Vegas, after, of course, himself. Early attempts however were blocked when Dominic noticed the new rising Demon and set out to oppose him. When, during the 1910s, Gambling was made illegal in the states, Vega was hit hard. But, like most things, it wouldn't stop him, and come the roaring 20s, he had sevral secret Casinos hidden within Las Vegas, which brought dozens of other demons of Andrealphus, Haagenti, and the other Princes of Shal-Mari. Then, in the 30s, with assisstance from other Princes, Vega legalized Gambling in Nevada. Soon, as the little dot of Las Vegas' popularity boomed, so dd Vega's powers. As time went by the city kept growing, and with it folloed Vega, grinning at the pay-off he was making. Finally, near the end of the 20th century, Vega was named Prince of Gambling when Las Vegas got its nic-name, the City of Sin. And with supporters like Kronos, Andrealphus, and Mammon, Lucifer reluctantly agreed. Vega is very territorial with everything that is his, and has always shown his control in any locale whee gambling has become rampant and popular. In Las Vegas Vega makes sure his power is known, and is quick to respond to any Tethers that would theraten any of his own. And none, except one to Eli, Angelic Tether has lived to see its first anniversary in Las Vegas. Vega is a Shedite, always appearing as a High-roller, grinning with a glint in his eye of the earnings he's made. Also, although all his attunements are bent towards it, and he does it casually and commonly, Vega dislikes cheaters, and simply detests thieves(as there is no pride in stealing, for you cannot show off or brag about your earnings)! Thus, him and Valefore tendto have their disagreements. Dissonance It is dissonant for a Demon of Gambling to lose any bet that they felt they could win (GM's Discretion). However, this dissonance can be removed later if they double their loses later on (ie. Demon loses 20 bucks on a bet with a mundane, must make 40 bucks back o that same mundane to have the dissonance removed). Band Attunements Balseraph of Vega The Balseraph of Gambling are the greatest of cheaters, and for 1 Essence, can stakc any situation, load any dice, and deal any card instantly. And for an extra Essence, their cheat cannot be detected (With only 1 Essence the cheat can be detected with a Perception roll minus the Balseraph's Agility). Djinn of Vega When these Djinn attune themselves, the object of their attunement becomes jinxed, fated to fail in any gamble made so long as the attunement lasts. Also, if the attunement is made in a gambling locale (Casino, Pool Hall, Card Shack, etc.) it requires no roll to create o destroy. Calabim of Vega Calabim serving Vega have a hard time staying as High rollers, as they simply love crumbling those little chips. Therefore, Vega made it so anything of value a Calacim serving him destroys becomes equal amount in local gambling currency (Usually cips), at a location designated by the Calabim (With GM's Approval, being anything from a Dufflebag to a Safety Deposite box to a room). This locale can be changed with 1 Essence and a Will roll. The local is considered a lvl 1 Artifact (So it can be made for what it is with a Perception roll). Habbalah of Vega The Habbalah of Vega have the ability to imbuse someone with the need to Gamble. The victim can roll Will to resist, but if they fail with a check digit of 6, the victim becomes an instant gambling addict, the Gambling becoming a lvl 1 Need. As well these Habbalah may add their Celestial Forces to their Resonance roll if they're in direct line of sight of a gambling local (Casino, Pool Hall, Card Shack, etc.). Lilim of Vega These Lilim can gamble for Geas. Meaning they can gamble a "little favor" for something of equivalent value (GM's discretion). Basically same as Lilim's Resonance, only that instead of Geas for Favor, it's Geas or Favor. Becasue of this, Lilim of Vega don't get Dissonance for failing a Geas Gamble, just that they have to fulfill the favor should they lose. Shedim of Vega Te ultimate high-rollers, Shedim or Vega simply adore money. As suc their classic trick is to possess someone, place it all on one roll. If they fail, the Shedim moves onto another Host smiling. If they win, they raise the ante. As such Shedim of Vega obtain no dissonance for failing a bet, merely losing a bet and continuing on in the same Host (They have minutes equal to Celestial Forces times two to find a new Host). Also, in a Gambling locale (Casinos, Pool Halls, Card Shacks, etc.) they need no roll to possess a mundane. Impudites of Vega Dealers, Craps Rollers, Lotto Sellers, Impudites simply love Casinos, always pulsing with Essence! They can take Essence, from someone who just lost a bet to them, for free. As such they tend to choose statuses such as those mentioned above as their own. Servitor Attunements Jackpot! For 2 Essence the Demon can shift any situation involving a gamble to their favor. Unfortunately this does/can not affect any Celestial unless they have agreed and accepted the bet and its wager. Snake Eyes For 2 Essence the Demon can cause anyone within range(Celest Forces in yards) to fail in any gamble. Once again this does not affect other Celestials unless they've accepted and agreed to the wager and the bet. Distinctions Knight of the Slots For 1 Essence a Knight of the Slots can change any one result in a slot machine. Captain of Comps These Captains are seen as VIPs to any Casino, and will always be offered a $10,000 Comp so long a they stay at he Casino. Baron of BlackJack Barons of BlackJack are always dealt either an Ace or a black jack (Not BlackJack, merely a black jack), and for 1 Essence can get the other card. Relations Vega has kept close relations with Mammon, and seems to have some odd connection with Kronos. He is also at ease with the Flesh Princes, claiming they can have their Shal-Mari if they stay out of his business. He's also been working currently with Nybbas and Vapula, to further Gambling's popularity and making the game even more stakced then they already are. He find Violence as getting people nowhere, and as such cares little for the more combat oriented Princes, and simply hates Valefore. Allies: Mammon, Kronos Associates: Andrealphus, Kobal, Haagenti Neutral: Nybbas, Vapula Hostile: Baal, Belial Enemy: Valefore Invocation Chance: 2 Invocation Modifiers +1 The Dice from a Craps Table +2 A dozen people on a dozen slot machines +3 A poker tabel where all players are bluffing +4 A Comp room worth over 10,000 dollars +5 100 chips worth over 100,000 dollars +6 As the roulette spins on a six digit bet ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com ------------------------------ End of in_nomine-digest V1 #1513 ******************************** The material here is (C) 2000 Steve Jackson Games, Incorporated. All rights reserved.