From owner-in_nomine-digest@lists.io.com Wed Apr 18 13:43:14 2001 Return-Path: Received: from lists.io.com (majordom@lists.io.com [199.170.88.15]) by pyramid.sjgames.com (8.9.3/8.9.3) with ESMTP id NAA15695 for ; Wed, 18 Apr 2001 13:43:14 -0500 Received: (from majordom@localhost) by lists.io.com (8.9.3/8.9.1a) id NAA09775 for in_nomine-digest-outgoing; Wed, 18 Apr 2001 13:47:59 -0500 Date: Wed, 18 Apr 2001 13:47:59 -0500 Message-Id: <200104181847.NAA09775@lists.io.com> From: owner-in_nomine-digest@lists.io.com (in_nomine-digest) To: in_nomine-digest@lists.io.com Subject: in_nomine-digest V1 #2163 Reply-To: in_nomine-l@lists.io.com Sender: owner-in_nomine-digest@lists.io.com Errors-To: owner-in_nomine-digest@lists.io.com Precedence: bulk in_nomine-digest Wednesday, April 18 2001 Volume 01 : Number 2163 In this digest: Re: IN> Jean's training ground *Warning silliness ahead* Re: IN> Inner Workings of the Seraphim Council (Was: Angelic orders) Re: IN> With Sincerest Apologies Re: IN> With Sincerest Apologies Re: IN> Inner Workings of the Seraphim Council (Was: Angelic orders) Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" Re: IN> With Sincerest Apologies Re: IN> Gurps IN suggestion -- Vessels and DR... Re: IN> "Gone to Graveyards" Re: IN> With Sincerest Apologies Re: IN> =?iso-8859-1?Q?=22Gone?= to =?iso-8859-1?Q?Graveyards=22?= Re: IN> With Sincerest Apologies IN> Celestial "matter" Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" Re: IN> Michael, Prince of Betrayal Re: IN> In Nomine: Celestials in Disguise Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" Re: IN> Jean's training ground *Warning silliness ahead* Re: IN> "Gone to Graveyards" Re: IN> Jean's training ground *Warning silliness ahead* Re: IN> Gurps IN suggestion -- Vessels and DR... Re: IN> Celestial "matter" Re: IN> Jean's training ground *Warning silliness ahead* IN> Concrete Cuddlys...the true story IN> Gone to Graveyards 2: =?iso-8859-1?Q?=22Gone?= to =?iso-8859-1?Q?Soldiers=22?= ---------------------------------------------------------------------- Date: Wed, 18 Apr 2001 04:31:03 From: "Perry Lloyd" Subject: Re: IN> Jean's training ground *Warning silliness ahead* >Jean's training ground ?? It hit him sometime around the >Japanese monster movie flick craze (which hasn't ended) when he turned on >the telly and saw Godzilla vs. Monster Zero. I /like/ where this is going. he scouted >out the Far Marches for a suitable testing site anything involving the Far Marches . . . >Capturing a few ethereals created by his tests for study, J Ooooh! Ethical qualms? Jean thus armed with materials >to create enough of the creatures and ethereals who invariably end up >fighting evil spirits and winning constantly to screw up Beleth's marches >has prepared his warrior assault troop for the Omega phase. > >Corporeal Duty. > >ARM ROCKETS! > >-Charlemagne Genius, I say!! Sheer Genius! If it weren't for my players they'd be in the game. Is anyone running a Silly(tm) In Nomine PBEM?? - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ------------------------------ Date: Wed, 18 Apr 2001 01:01:00 -0400 From: "William J. Keith" Subject: Re: IN> Inner Workings of the Seraphim Council (Was: Angelic orders) >> Militant: Michael, David, Laurence, Gabriel, Khalid, Janus >> Peaceful: Novalis, Blandine, Christopher, Yves, Eli, Zadkiel >> Neutral/Swing: Dominic, Jean, Marc, Litheroy, Jordi. Just one more and we'd have three groups of six. Here, toss in Leila as a Neutral. ;^) >That looks like another good way of organizing them. :) >I organized mine differently. God knows mine's not canon. > >Interesting, in my campaign. Blandine isn't peaceful so much she prefers >using tactics which aren't likely to result in many casualties. In fact, I >place her as being very militant regarding her opposition to Beleth's >forces. > >-Perry As long as we're doing categories, here's my favorite take. This is a collection by focus, outlook, and common theme. In this light I'm almost getting astrologistic/numerologistic/take-yer-pick-of-system-istic, but there's a fair amount of symbolism. The overall design is the journey of development from the most fundamental objects to the divine state; there is also local structure within each smaller group. The Elementals David -- the still Oannes -- the flowing Janus -- the nimble Gabriel -- the swift (on occasion, Jean -- the sudden) This group represents the least complicated level of existence. Its internal structure is progression from stillness to motion and back. But Oannes is dead -- the hierarchy is interrupted in the moment of change, blocked from thoroughly understanding one another. Whither the soothing medium? Jean could take a place here, but generally concerns himself with proper application of the elements bent to an intelligent design. The Naturals Novalis -- bringing forth from the Earth replenished by the elements Jordi -- the tooth and claw life, the death in due time (on occasion, Christopher -- the intermediate stage of growth and development) Living now; not necessarily human, but recognizing the cycles of life which arise from the elements and give rise to humanity. Generally a duality, the passive and active forces whose internal structure is the basis for life. Sometimes a cycle of three, wherein the child is acted upon by, and applies, his environment to his growth and development; then the passage here is through the stages of life from birth via development to adulthood. The Mind Blandine -- subconscious and instinctual understanding Jean -- rational understanding Khalid -- spiritual understanding (on occasion, Dominic -- ethical understanding) Rationality. It arises from nature and reaches for the higher realms. It lies at the midpoint of the ladder of development. A trio balanced on reason, with the internal structure of the mind itself; id, ego, and superego. It is joined sometimes by moral decision, an application of all three understandings represented. The Conflicters Laurence -- the internal struggle for self-discipline Marc -- the external conflict of interests Michael -- the eternal fight for righteousness (on occasion, Zadkiel -- the defense of those in need) The mind reaching for the Divine will encounter conflict. At the fourth rung stand those who understand the various phases (in the case of Zadkiel, the application) of conflict on this journey. Its internal structure is the necessary order of battle -- first master yourself, then learn to face others, and the highest mastery is the fight for the right. The Celestial Eli -- the beginnings of all things Litheroy -- the past and present Revelation of the future Dominic -- the inevitable judgment and consequence Yves -- the final Destiny of all things (on occasion, Gabriel -- the time-transcending prophetic perspective) The highest grouping, concerned with matters spiritual instead of earthbound. Its internal structure is the flow of Time. It is also possible to group Gabriel with them, the prophet who brings knowledge of the Divine to humanity for application in their lives. Her presence links the Celestial end of the ladder with the Elemental, bringing a sense of cycle to the whole. William ------------------------------ Date: Wed, 18 Apr 2001 02:15:35 -0400 (EDT) From: "Rev. Pee Kitty" Subject: Re: IN> With Sincerest Apologies Damn. I can *use* this AND it's funny as all hell? Are you sure you're not Moe in disguise? - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! Some people desperately want to be a a part of the crowd. Some people are special; they stand out in a crowd... And then there's the ME PHI ME - WE STAND ALONE. ------------------------------ Date: Wed, 18 Apr 2001 02:22:43 -0400 (EDT) From: "Rev. Pee Kitty" Subject: Re: IN> With Sincerest Apologies On Tue, 17 Apr 2001, Rolland Therrien wrote: > As for these guys, I see them having a time of depression over this for a > while, before Furfur's efforts turns on a light inside their heads, and they > go "Hey... If these things obey Humans, why don't we make the HUMANS make > those Monsters do Evil?" > > Let's look at it this way: The only reason most Kids really listen to > grown-ups is because Grown-ups are bigger then they are, and physically able > to retrain them when they want to do something. With Mini-Mon, however, the > balance of raw physical power shifts to the children, not the adults. > > To put this in perspective, Imagine the Columbine Shooting... with a > Charizard. And this comment got saved as an appendix to the original post... brilliant spin. - -- Rev. Pee Kitty, of the order Malkavian-Dobbsian, Q4B4L! Meow! "OH you otten nichel I otten a currency from ten cent of dollar / I grad AT otten AT sap ya but I not otten time" -- (Beginning of Devo's "Wiggly World", run through Babelfish twice) ------------------------------ Date: Wed, 18 Apr 2001 05:58:29 From: "Perry Lloyd" Subject: Re: IN> Inner Workings of the Seraphim Council (Was: Angelic orders) >As long as we're doing categories, here's my favorite take. This is a >collection by focus, outlook, and common theme. In this light I'm almost >getting astrologistic/numerologistic/take-yer-pick-of-system-istic, but >there's a fair amount of symbolism. The overall design is the journey of >development from the most fundamental objects to the divine state; there is >also local structure within each smaller group. > >The Elementals > >David -- the still >Oannes -- the flowing >Janus -- the nimble >Gabriel -- the swift Earth - David Water - Oannes (pity he's dead) Air - Janus Fire - Gabriel >(on occasion, Jean -- the sudden) > > This group represents the least complicated level of existence. >Its internal structure is progression from stillness to motion and back. >But Oannes is dead -- the hierarchy is interrupted in the moment of change, >blocked from thoroughly understanding one another. Whither the soothing >medium? Jean could take a place here, but generally concerns himself with >proper application of the elements bent to an intelligent design. > >The Naturals > >Novalis -- bringing forth from the Earth replenished by the elements >Jordi -- the tooth and claw life, the death in due time > >(on occasion, Christopher -- the intermediate stage of growth and >development) I like. Of course, Christopher would only represent the beginnings of growth and development. >The Mind > >Blandine -- subconscious and instinctual understanding >Jean -- rational understanding >Khalid -- spiritual understanding > >(on occasion, Dominic -- ethical understanding) Perhaps, yes. Pity we won't have an AA of Justice as well. Judgement is, imho, very subjective. > Rationality. It arises from nature and reaches for the higher >realms. It lies at the midpoint of the ladder of development. A trio >balanced on reason, with the internal structure of the mind itself; id, >ego, and superego. It is joined sometimes by moral decision, an >application of all three understandings represented. > >The Conflicters > >Laurence -- the internal struggle for self-discipline >Marc -- the external conflict of interests >Michael -- the eternal fight for righteousness > >(on occasion, Zadkiel -- the defense of those in need) /very/ interesting . . . I see the Purity aspect as reflected in Laurence here. Not too sure about Marc, though. And, Michael in the eternal fight for righteousness?? I suppose so, though he has slipped into Pride before and probably still now. I see Michael in terms of struggle againts those things attempting to extinguish us, and Marc having to do with the struggle find agreement with others. Or perhaps Zadkiel is more representative of the struggle against those who would snuff us out, and Michael as the struggle to defend those things which cannot defend themselves (the helpless, ideas/ideals). > The mind reaching for the Divine will encounter conflict. At the >fourth rung stand those who understand the various phases (in the case of >Zadkiel, the application) of conflict on this journey. Its internal >structure is the necessary order of battle -- first master yourself, then >learn to face others, and the highest mastery is the fight for the right. Assuming that one has not reached a post-modern belief structure in which you realize that "right" is subjective and cannot be a universal or constant (and seeing at how much Michel and Dominique are at odd, desite the fact both are Seraph Archangels and presumably score CD6 or higher most of the time . . . ) >The Celestial (I humbly suggest renaming this The Journey) >Eli -- the beginnings of all things >Litheroy -- the past and present Revelation of the future >Dominic -- the inevitable judgment and consequence >Yves -- the final Destiny of all things Eli - the beginning of the journey Litheroy - the discovery of the path Dominic - the walking of the path Yves - the final destination of the journey >(on occasion, Gabriel -- the time-transcending prophetic perspective) almost akin to Litheroy - inspiration/revelation > The highest grouping, concerned with matters spiritual instead of >earthbound. Its internal structure is the flow of Time. thus Krono's obession with Time and its flow. It is also >possible to group Gabriel with them, the prophet who brings knowledge of >the Divine to humanity for application in their lives. Her presence links >the Celestial end of the ladder with the Elemental, bringing a sense of >cycle to the whole. > >William I like. Comments on my comments? - -Perry perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "And that's the hardest thing for a human being to do - be wrong. Do you know that people would rather die than be wrong?" - --from A Matter For Men by David Gerrold _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. ------------------------------ Date: Wed, 18 Apr 2001 07:09:46 -0400 From: Marc Bowden Subject: Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" - --On Tuesday, April 17, 2001 12:03 AM -0500 Charles Glasgow wrote: > > ----- Original Message ----- > From: "Prodigal" > To: > Sent: Monday, April 16, 2001 11:46 PM > Subject: Re: IN> "Archan-gels bat-tle to de-stroy the evil forces > of ... the De-mon Prin-ces" > > >> From: "Maurice Lane" >> > >> > I am _really_ sorry. >> >> As well you should be. >> >> I may never get the image of the archangel David dressed up as Sgt. >> Slaughter out of my mind again. > > Oh, come on. Sgt. Slaughter was sooooooo into "Hitting first". > Didn't you read his green sheet? He's a man of action. Marc. Just Marc. Elohite Angel of Salvation ("What's the other half?") ------------------------------ Date: Wed, 18 Apr 2001 07:23:36 -0400 From: Marc Bowden Subject: Re: IN> With Sincerest Apologies - --On Tuesday, April 17, 2001 8:10 AM -0400 "Matthew B. Gerber" wrote: > Valefor: Has to catch them all. (From somebody else.) I can't thank you enough for making me picture Valefor in Team Rocket outfits. Really. You have no idea. Marc. Just Marc. Elohite Angel of Salvation (Glad that the Superior opinions didn't include: Andrealphus: Bulbasaur, vine whip! Harder! Faster!) ------------------------------ Date: Wed, 18 Apr 2001 07:21:19 -0500 From: "Charles Glasgow" Subject: Re: IN> Gurps IN suggestion -- Vessels and DR... - ----- Original Message ----- From: "Perry Lloyd" To: Sent: Wednesday, April 18, 2001 4:18 AM Subject: Re: IN> Gurps IN suggestion -- Vessels and DR... [snip] > Before you get too far . . . remember that HT 14 for angels is the > equivalent of HT 10 for humans. So, I'll write average HT as 10/14. In my > games, very few players will start off with average stats. Typically, > they'll have all four stats at average+2 (12/16) or higher. Actually, in my game, a lot of players make characters who *don't* have all four stats starting at or above 14. For example, the Malakite of Judgement picked ST 10, DX 12, IQ 20, HT 14. (His story is that he's what they got after they recycled what was left of a Remnant... and they couldn't fix all the damage to Corporeal Forces yet... OTOH, his 'predecessor' was an intellectual *monster*, a celestial Sherlock Holmes. And so's he, if not as experienced.) The Elohite of Destiny is going to be cranking ST 12 DX 14 IQ 16 HT 14. (Meet Heaven's geek librarian, who's going Attunement-heavy.) The third player has the ST 15 DX 17 IQ 13/14? (still working on it) HT 14 Malakite of War (Ugh. Smash. Bash. Shoot. Oh well, at least I got *one* non-stereotypical Malakite...) and the fourth player ain't made his yet. And note how *nobody* has bought up HT... (My house rule isn't in effect yet, 'cause I wanted to get feedback first. Fortunately, the campaign ain't in effect yet either, we're still in character generation and waiting for the gaming club's last DM to wrap up his Champions campaign.) > Now that means > that whereas typical human PC rolls under a 12 to avoid, oh, DEATH. The > typical starting celestial PC rolls a 16 or less, (which is about 95% chance > of success) to avoid DEATH. And at -HTx5, you don't get a roll even if you've got HT 20 and 10 levels of Hard To Kill... see below... Besides, I wanted really tough Celestial vessels to be tougher than any human could possibly be. As is, experienced Soldiers and Black Op types are taking more damage than you are. And don't even *mention* powerful Undead... > OtOh, the GM might also allow the PCs to purchase levels of Hard to Kill, > eh? Combine that with your high HT and whoo-hoo!! Take a lickin' and keep > on tickin' (well, after they've left you for dead and haven't burned your > body or cut off your head, just to make sure.) Problem is, that's exactly what will happen. I speak from experience in our ongoing Champions "galactic guardians" game. The instant we figured out that most of the evil cosmic villain's minions had Regeneration, we merely adopted a policy of total vaporization. IOW, we'd beat them down to less than 0 and then say "And then Arsenal sets his plasma blaster on wide beam and toasts the corpse into ash a lot." (Code vs. Killing? What's that?) Likewise here... if we just rely on high HT and Hard To Kill, what happens then is you simply hear a lot of "He's down? OK, I take my Flaming Sword and cut his head off to make sure." Or "I pump three quick shots through the brain... hey, he's not moving, it's an easy shot for me." (The average celestial's DX and IQ being 14, the average celestial's Guns skill is a 16. Throw in the +4 for comatose target and even the hit location mod for the brain ceases to be a real factor at close range. Plus, most everybody buys that skill up to at least 18. The War faction types usually walk around with levels in Guns skills that look like ones you'd see on Black Ops.) - -- Chuckg ------------------------------ Date: Wed, 18 Apr 2001 08:13:51 -0500 From: "Charles Glasgow" Subject: Re: IN> "Gone to Graveyards" - ----- Original Message ----- From: "Prodigal" To: Sent: Tuesday, April 10, 2001 12:04 AM Subject: IN> "Gone to Graveyards" [snip Novalis' death scene] > Michael stared into Yves' eyes in shock. > > "You would permit such a thing? You COULD permit such a thing?" > > "I could do nothing to prevent it," Yves said at last. "Aside from myself, > only two others of our kind have borne a burden such as this before you. And > at last, you know why." Belated question -- *which* two others? - -- Chuckg ------------------------------ Date: Wed, 18 Apr 2001 04:52:10 -0400 (EDT) From: "Matthew B. Gerber" Subject: Re: IN> With Sincerest Apologies On Tue, 17 Apr 2001, Rolland Therrien wrote: > I have to say, I especially love this one, but I have a few comments > to make. Thankyou, thankyou... > Considering that many Muslim countries have banned ANY form of Pokemon > whatsoever, condemning them as Demonic monstrosities, I'd have to say > Khalid should probably be already advocating their destruction, > followed by a Jihad against Nybbas. I'd think Nybbas would be on Khalid's List already for a whole lot of reasons. But other than that... I went back and forth on this one, actually. I could see it either way; my reasoning (which I should have made plainer in the post) is something along the lines of this: (1) Pokemon and everything associated with it is still, fundamentally, a fad. (2) Kids grow out of it relatively fast. Remove the fuel from the phenomenon by preventing it from growing, and in a ten-year eyeblink it's gone poof--and most of the associated Ethereals with it. It's just plain *much* less messy than hunting down all these kids, killing their beloved pets, making a good portion of a generation much more susceptible to recruitment from Hell, getting the Archangel you're most associated with a little twitchy about the cruelty of the whole process.... there are some pretty compelling reasons to approach it from this direction. Of course, the possibility exists that the phenomenon would sustain itself anyway, in which case Khalid would almost certainly be the first to say "screw it" and get the Smite in gear. Or he could already be ready to do that. Season to taste and all. > None of you have ever checked out Pokemon/Digimon inspired Hentai, > have you? *Shudders* Trust me, you don't WANT to know what Andrealphus > makes Mini-Monsters (and their trainers) do when he wants to "play"... I was trying not to go there. I was really trying not to go there. I was really, really, really trying not to go there. > As for these guys, I see them having a time of depression over this > for a while, before Furfur's efforts turns on a light inside their > heads, and they go "Hey... If these things obey Humans, why don't we > make the HUMANS make those Monsters do Evil?" > Let's look at it this way: The only reason most Kids really listen to > grown-ups is because Grown-ups are bigger then they are, and > physically able to retrain them when they want to do something. With > Mini-Mon, however, the balance of raw physical power shifts to the > children, not the adults. Oooooh yeah, you could turn things dark fast with this. > To put this in perspective, Imagine the Columbine Shooting... with a > Charizard. Someone once wrote this up as a parody news story. A couple of kids went on a rampage with a bunch of Pokemon and Materia from the Final Fantasy games. Now I'm trying to remember where I saw the link.... Matt ------------------------------ Date: Wed, 18 Apr 2001 15:01:53 GMT From: prodigal@ticnet.com Subject: Re: IN> =?iso-8859-1?Q?=22Gone?= to =?iso-8859-1?Q?Graveyards=22?= Charles Glasgow writes: > ----- Original Message ----- > From: "Prodigal" > > "I could do nothing to prevent it," Yves said at > > last. "Aside from myself, only two others of our > > kind have borne a burden such as this before you. > > Belated question -- *which* two others? *enigmatic smile* ------------------------------ Date: Wed, 18 Apr 2001 11:59:24 -0400 From: Cameron McCurry Subject: Re: IN> With Sincerest Apologies Here's another idea on evil uses of the little critters.. http://www.inktank.com/images/cartoons/02-23-01.gif ------------------------------ Date: Wed, 18 Apr 2001 18:04 +0100 (BST) From: jgd@cix.co.uk (John Dallman) Subject: IN> Celestial "matter" I'm probably failing to find something in the books, but I can't see it in IN or H&H. On the celestial plane, there's lots of stuff that fulfills the same role, and with many of the same properties as mundane matter in the corporeal plane. Where does it come from? Created by the will of Superiors? Brought up from the Corporeal? Available at GM fiat? or what? thanks, - --- John Dallman jgd@cix.co.uk ------------------------------ Date: Wed, 18 Apr 2001 10:24:48 -0700 (PDT) From: Michael Walton Subject: Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" Moe, you scare me. I've often wondered just how sick and twisted you could get. Well, now I know. And knowing is half the battle. };> ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Wed, 18 Apr 2001 10:37:24 -0700 (PDT) From: Michael Walton Subject: Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" - --- Eric Bertish wrote: > What I want to know is, who'd be Serpentor? Asmodeus, of course. ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Wed, 18 Apr 2001 10:38:38 -0700 (PDT) From: Michael Walton Subject: Re: IN> Michael, Prince of Betrayal - --- Maurice Lane wrote: > Hey! Wait your turn. I haven't finished Draining dry > some of these guys yet for the Tattered net.book. :) [Hangs his head in utter repentence.] 0:> ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Wed, 18 Apr 2001 10:42:17 -0700 (PDT) From: Michael Walton Subject: Re: IN> In Nomine: Celestials in Disguise - --- Jonathan Walton wrote: > "IN NOMINE: Celestials in Disguise" Owowowowowowowowow! Make it stop! > Sigh. Aren't 80's cartoons wonderful? I bet Jordi likes > "Beast Wars" much better though. Hmmm, Novalis as Botanica... dangit! Now he's got me doing it! ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Wed, 18 Apr 2001 17:49:12 From: "Charles Glasgow" Subject: Re: IN> "Archan-gels bat-tle to de-stroy the evil forces of ... the De-mon Prin-ces" >--- Eric Bertish wrote: > > What I want to know is, who'd be Serpentor? > > Asmodeus, of course. Oh, come on. Prince "I never let myself look visibly distressed or surprised even when I'm actually totally flabbergasted" Asmodeus simply *cannot* be ol' "I rant, I rave, I chew scenery, I throw temper tantrums that make Cobra Commander look like Optimus Prime" Serpentor. - -- Chuckg _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Wed, 18 Apr 2001 10:52:17 -0700 (PDT) From: Michael Walton Subject: Re: IN> Jean's training ground *Warning silliness ahead* - --- Charles Phipps wrote: > Laurence: I've never seen you shocked before Michael. > > David: It's happened twice before. When the Rebellion > began for five seconds > and twenty years after Novalis kissed him for saying yes > a universally peaceful society was ideal. > > Michael: Jean did this? I was already on the floor at this point. The silliness warning was woefully inadequate. ===== Michael Walton, #9805-068 "Holding a grudge is like being stung to death by one bee." -- William Walton (no relation) __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ ------------------------------ Date: Wed, 18 Apr 2001 17:55:18 From: "Charles Glasgow" Subject: Re: IN> "Gone to Graveyards" > > ----- Original Message ----- > > From: "Prodigal" > > > > "I could do nothing to prevent it," Yves said at > > > last. "Aside from myself, only two others of our > > > kind have borne a burden such as this before you. > > > > Belated question -- *which* two others? > >*enigmatic smile* *grrrrrrrrrrrrrrrrrrrrrr* We haff vays of making you talk! (Now if I could only blessed well *think* of any...) - -- Chuckg _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Wed, 18 Apr 2001 17:56:26 From: "Charles Glasgow" Subject: Re: IN> Jean's training ground *Warning silliness ahead* > > David: It's happened twice before. When the Rebellion > > began for five seconds and twenty years after Novalis kissed him > for >saying yes a universally peaceful society was ideal. > > > > Michael: Jean did this? > > I was already on the floor at this point. The silliness >warning was woefully inadequate. No kidding. I mean, Michael was in shock for *twenty years*? Damn, she sure must be *SOME* kisser! - -- Chuckg _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com ------------------------------ Date: Wed, 18 Apr 2001 13:55:35 -0700 From: "Perry Lloyd" Subject: Re: IN> Gurps IN suggestion -- Vessels and DR... > [snip] > > Before you get too far . . . remember that HT 14 for angels is the > > equivalent of HT 10 for humans. So, I'll write average HT as 10/14. In > my > > games, very few players will start off with average stats. Typically, > > they'll have all four stats at average+2 (12/16) or higher. > > Actually, in my game, a lot of players make characters who *don't* have all > four stats starting at or above 14. > > For example, the Malakite of Judgement picked ST 10, DX 12, IQ 20, HT 14. > (His story is that he's what they got after they recycled what was left of a > Remnant... and they couldn't fix all the damage to Corporeal Forces yet... > OTOH, his 'predecessor' was an intellectual *monster*, a celestial Sherlock > Holmes. And so's he, if not as experienced.) The Elohite of Destiny is > going to be cranking ST 12 DX 14 IQ 16 HT 14. (Meet Heaven's geek > librarian, who's going Attunement-heavy.) The third player has the ST 15 DX > 17 IQ 13/14? (still working on it) HT 14 Malakite of War (Ugh. Smash. > Bash. Shoot. Oh well, at least I got *one* non-stereotypical Malakite...) > and the fourth player ain't made his yet. > > And note how *nobody* has bought up HT... Ah, yes, and how I note it. :) Still, the Ugh Smash Bashh Shoot /should/ probably buy up his HT if he's going to be going up against Ug Smash Shoot Demon with HT 20. > (My house rule isn't in effect yet, 'cause I wanted to get feedback first. > Fortunately, the campaign ain't in effect yet either, we're still in > character generation and waiting for the gaming club's last DM to wrap up > his Champions campaign.) > > Now that means > > that whereas typical human PC rolls under a 12 to avoid, oh, DEATH. The > > typical starting celestial PC rolls a 16 or less, (which is about 95% > chance > > of success) to avoid DEATH. > > And at -HTx5, you don't get a roll even if you've got HT 20 and 10 levels of > Hard To Kill... see below... Well, yeah. But -HTx5 for HT 20 is -100, meaning they've taken 120 points of damage. That's A LOT of damage. Also, they're *very* unlikely to have failed a HT roll by that point, so they're even more likely to still be alive (unlike someone with a lower HT). > Besides, I wanted really tough Celestial vessels to be tougher than any > human could possibly be. As is, experienced Soldiers and Black Op types are > taking more damage than you are. And don't even *mention* powerful > Undead... > > > OtOh, the GM might also allow the PCs to purchase levels of Hard to Kill, > > eh? Combine that with your high HT and whoo-hoo!! Take a lickin' and > keep > > on tickin' (well, after they've left you for dead and haven't burned your > > body or cut off your head, just to make sure.) > > Problem is, that's exactly what will happen. oh. hee hee that's funny. > I speak from experience in our ongoing Champions "galactic guardians" game. > The instant we figured out that most of the evil cosmic villain's minions > had Regeneration, we merely adopted a policy of total vaporization. IOW, > we'd beat them down to less than 0 and then say "And then Arsenal sets his > plasma blaster on wide beam and toasts the corpse into ash a lot." (Code > vs. Killing? What's that?) Dude, sounds like fun. :) > Likewise here... if we just rely on high HT and Hard To Kill, what happens > then is you simply hear a lot of "He's down? OK, I take my Flaming Sword > and cut his head off to make sure." speaking of Flaming Swords, note that Reliquaries are only half a point per level in GIN (GINpg169-170), which my players have taken full advantage of (like, our Bright Lilim has 10 reliquaries, grin, 5pts baby, hell yeah!) Or "I pump three quick shots through > the brain... hey, he's not moving, it's an easy shot for me." (The average > celestial's DX and IQ being 14, the average celestial's Guns skill is a 16. > Throw in the +4 for comatose target and even the hit location mod for the > brain ceases to be a real factor at close range. Plus, most everybody buys > that skill up to at least 18. The War faction types usually walk around > with levels in Guns skills that look like ones you'd see on Black Ops.) Well, yeah, sounds like that won't work IYC. Instead, something much much more frustrating for the players can happen: The bad guys come back. Oh, yeah, you may have vaporized the corpse, but . . . we're immortal, remember? Whoo-hoo!!! Give the villians a few days to come out of Trauma, and they can be back on Earth in no time, baby. So, that probably means that the PCs will want to start Soul-killing them. hee hee hee . . . Soul killing in GIN, like that can ever actually (reliably) happen to a character who's IQ is 14 or higher. Just FYI, I *seriously* recommend purchasing Will and Perception separately. I have a .doc GIN character sheet if you're interested. It's what I use IMC. I could even HTML it for, you, man. :) - -Perry, kfc perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "As long as people will accept crap, it will be financially profitable to dispense it. " - --Dick Cavett ------------------------------ Date: Wed, 18 Apr 2001 14:01:13 -0700 From: "Perry Lloyd" Subject: Re: IN> Celestial "matter" > I'm probably failing to find something in the books, but I can't see it in > IN or H&H. > > On the celestial plane, there's lots of stuff that fulfills the same role, > and with many of the same properties as mundane matter in the corporeal > plane. > > Where does it come from? > > Created by the will of Superiors? Brought up from the Corporeal? Available > at GM fiat? or what? > > thanks, > > --- > John Dallman jgd@cix.co.uk ha ha ha ha ha ha My guess is that it's made of the tortured souls of humans who've . . . oh, wait that's Wraith: the "life sucked and now it sucks to be dead"-ing. Probably, since Superiors seem to be the only one's capable of shaping Forces into suff, each individual item has to be created by a Superior. Maybe there's a Superior devoted to the creation of Celestial objects that aren't artifacts. Killroy, Archangel of Stuff, perhaps. - -Perry. kfc perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "As long as people will accept crap, it will be financially profitable to dispense it. " - --Dick Cavett ------------------------------ Date: Wed, 18 Apr 2001 14:03:53 -0700 From: "Perry Lloyd" Subject: Re: IN> Jean's training ground *Warning silliness ahead* > > > David: It's happened twice before. When the Rebellion > > > began for five seconds and twenty years after Novalis kissed him > for > >saying yes a universally peaceful society was ideal. > > > > > > Michael: Jean did this? > > > > I was already on the floor at this point. The silliness > >warning was woefully inadequate. > > No kidding. I mean, Michael was in shock for *twenty years*? Damn, she > sure must be *SOME* kisser! > > -- > Chuckg Perhaps she used a special version of a Song of Charm, that combined with her Aura of Peace?? - -Perry, kfc perrylloyd@hotmail.com pl312993@oak.cats.ohiou.edu http://www.geocities.com/llloyd.geo "As long as people will accept crap, it will be financially profitable to dispense it. " - --Dick Cavett ------------------------------ Date: Wed, 18 Apr 2001 14:34:22 -0400 From: Cameron McCurry Subject: IN> Concrete Cuddlys...the true story In case someone was interested in where the idea came from, I wanted to send out the link. It's not as Diabolical as they way I presented it, but quite amusing. http://www.tenet-computers.com/newpage3.htm ------------------------------ Date: Wed, 18 Apr 2001 18:39:29 GMT From: prodigal@ticnet.com Subject: IN> Gone to Graveyards 2: =?iso-8859-1?Q?=22Gone?= to =?iso-8859-1?Q?Soldiers=22?= "This is exactly the sort of thing she did far too often," Jean sighed in irritation as he studied the reports spread out before him. "I am honestly surprised it took this long for it to backfire upon her the way it did. Did she actually believe what he told her?" "Still," he continued, "We can discuss motivations another time. Ready strains 127-LQM through 127-MGX for discovery among the mortals. That should ensure that the impact of the famines that are currently developing should be properly minimised." Jean looked up, considered the various angels attending him, and made his selection. "You are in charge of coordinating our efforts with those of Flowers' organisation, Garneriel," he spoke at length. "As one formerly serving Creation, you should prove most capable of acting as liason. Take this report to the Angel of Harvests, and explain both what we will need from them, and what assistance we are willing to offer in return." "I will not fail you, Sir," the seraph replied, then departed. - ----- "He's doing what?", Vapula asked, his face half-buried in his latest research project. "Your bumbling opponent has released five new varieties of rice, six new varieties of wheat, and two new varieties of sugarcane," Igoriel answered, raising his voice as needed to be heard over the screams the project was too inconsiderate to stop. "Our researchers have readied a preliminary report on the laboratories that are developing them among the mortals. Should we begin sabotaging their efforts, or should we begin making tailored additions to their work?" "Neither for now, I think," the Prince of Technology replied, rising to his full height. "STOP THAT SCREAMING, or I shall have to make the next step hurt even worse," he snapped at the project, which promptly bit its lower lip and began whimpering instead. "Much better," Vapula said to it with a smile even more chilling than its anger had been. Turning to Igoriel with a smile, Vapula continued on, saying "Open file 12AF-4444BCAE-29A, and begin the procedures outlined immediately. If that fails to succeed to our satisfaction, then we can execute our countermeasures for what the Fool is occupying himself with. But as for you," Vapula said to the project as Igoriel left to carry out his orders, "Whatever will happen if I move *this* over to *here*?" - ----- Dominic sighed as Crater rubbed against the hem of his robes. "How did I not see this coming, Bronwyn?" "You cannot blame yourself for what Novalis has done," the Malakite answered soothingly, "She chose to do what she did for the best of reasons, and great good may yet come of it." "If mitigating circumstances occur I will of course be glad of it," came the soft reply, "And yet, my lack of vigilance allowed the Fall to go unchecked. A similar lack of vigilance allowed Eli to depart as he did. And yet again, for lack of proper vigilance on my part, Novalis left on a fool's errand that has cost us all dear." "Perhaps the time is coming when I must Judge myself..." - ----- In Shal-Mari, a tangle of Shedim writhed together under the lash of a Haballite. Nearby, two Balseraphs attempted to swallow each others' tails, producing an effect somewhere between the symbol of Infinity and the classical portrayal of Ororbouros. Five Impudites twined their vessels around each other in as artistic a fashion as they could manage. Andrealphus pushed aside the twin Lilim who competed for whatever attention and affection they could draw from their Prince, eliciting coos of disappointment as they landed on the floor of teh chamber, rather than the bed that held its center. "Leave," he spoke to them all in a voice dripping with boredom, "Get out of my chambers, and go amuse yourselves elsewhere." The voices of all those assembled formed a babbling chorus as all demanded to know how they had failed to please, and what could be done to make amends, only to fall silent as a single, flawless eyebrow raised in annoyance. "I. Said. Get. Out. Of. My. Chambers," The Prince of Lust said, voice as sharp and cold as a dagger made of ice, "NOW." Andrealphus managed to retain his stern expression until the last of his servants were gone. Once the chambers were clear, both expression and form changed, masculinity and anger bleeding away to femininity and sadness. At first, the loss of Novalis had merely annoyed. The end of all the years of covert assistance mingled with the struggle of each to win the other over had at first been no more than the loss of an interesting diversion. But the longer that Andrealphus had gone without pitting her will against Novalis, the more its true importance became inescapable. The loss of the Archangel of Flowers had left an emptiness inside the Prince of Lust that could no longer be ignored. Andrealphus thought for a long time, then made her decision. She dressed in something simple, yet elegant, then proceeded to a tether. Where the pearl-grey feather she left behind after ascending to Earth came from, not even the seneschal could say. ------------------------------ End of in_nomine-digest V1 #2163 ******************************** The material here is (C) 2001 Steve Jackson Games, Incorporated. All rights reserved.