The Redeemers

By Horsefly ([email protected])

**Flaming
Feather**

Not to be confused with the Redeemed, The Redeemers are a trio of angels--some have called them the most unlikely of comrades--who make it their business to find Renegade demons, and through guile, diplomacy, and Archangelic attunements, harry said Renegades into Redemption. The Redeemers are a recent item within the celestial grape-vine (as far as that goes), but talk is that they are founded and led by a Malakite of War who's taken an extreme view (for a Malakite of War, that is), and further, that one of his Oathes is "I will kill a demon only as a last resort." Michael suspects his Virtue--those among the Groves have heard of Noriel--of subversion by Flowers, and would take exception to this, as Noriel is old, experienced, and Distinguished.

So why hasn't Michael raised a fuss?

The answer lies partly in the identity of the other two The Redeemers: Selene, Seraph of Flowers, and Dru (he answers to no other name, as that is what his Bright Lady named him), Ofanite of Fire. The rest of the answer is in Noriel's effectiveness at finding Renegades, keeping Renegade- hunters off the potential new angel's back, and talking a Renegade so thoroughly into Redemption that they haven't had a casualty yet. Yet. Or so the rumor goes.

Typically (or at least, from what was discerned at the last meeting of The Eighth Virtue), Dru goes scouting for those fleeing justice (Gamesters point to this with ironic pride as justification that Renegades are doing The Wrong Thing), and when he discovers a Blasted One (as he calls demons), he alerts his fellow Redeemers, and they go on a merry chase (one drunken Makakite has been quoted as saying, "I didn't know Seraphim could get car sick!").

When they catch the poor Renegade, the first thing The Redeemers set about doing is disabling or removing any others chasing their quarry. The second is to abscond with the demon to a random location (Dru is *good* for random--just try to steer him away from reinforced concrete walls) where Selene can "talk sense into it."

Demons refusing The Redeemers' services find themselves flung out of moving vehicles at high rates of speed, and to date, none have seen the trio since--it's how Asmodeus has been keeping up with The Redeemers' activities. Help from The Redeemers is a one-time deal. Stonies argue this is as it should be. Demons mutter that if God is so forgiving, why then do these angels offer only one chance at repentence?

Renegades willing to hear out The Redeemers in payment for a "bold and swift rescue" find themselves handcuffed to Selene while she discourses at length about the love of God, and forgiveness of Heaven if the poor wretch of a demon will just repent of its evil ways and turn its heart to God--which she does with zeal and sincerity and mind-numbing long-windedness to which only a Seraph can aspire. Attentive Renegades notice not just Selene's aura of peace, not just her words, but also... a distinct lack of other headhunters.

Gabrielites are acutely aware of the count-down that starts when they find their mark and ends when they've either punished the cruel or Dissonance has seared them. Non-Gabrielites are not nearly so aware, nor as sympathetic. On their first run, as the mavens tell it, Noriel Will-shackled Dru, lead him away from Selene, and faced him in the direction of the oncoming Hellsworn and demonic headhunters. Watching Dru convulsively attack wave after wave of Gamesters and other demons set on the Renegade's scalp to vent his spleen with only (yes, "only") Noriel for back- up as Selene talks the Redemption Candidate into the process is, if nothing else, entertaining (Hypothetically speaking, at any rate: all angels to which the invitation has gone out to assist The Redeemers in one of their rescue/redemptions have been too busy watching out for Selene, the prospective angel, and each other to really marvel at Dru). It's also something which has gotten him Distincted from Michael, and rumor also has it that he's been politely asked to the Groves to tutor certain less stout of Michael's angels. When asked, Dru has smirked, remarking, "If I'd known what Selene was going to do to those poor Renegades, Noriel wouldn't have needed the Will-Shackles." Noriel only grins; Selene tends to roll her eyes.

When the dust has cleared and Selene deems the Renegade "safely converted", The Redeemers invoke not one, not two, but all three of their respective Archangels. Demons whisper the first time was a fluke, but rumors persist that ever since, never have Gabriel, Michael, and Novalis ignored or refused The Redeemers' invocation. Demons protected by The Redeemers have not gone through Redemption without all three Archangels present.

Fire gutters and flares as is Gabriel's wont, but she has left an indelible mark upon The Redeemers. What this means is uncertain, but all three have been sighted in her Volcano. For his part, Michael isn't complaining. Demons who are now angels are a plus in two regards, and Michael has insisted that he debrief each new angel Redeemed in such a manner. Intelligence alone is worth something, yes, but the Host has begun pondering, where do these Redeemers angels *go?* Said question doesn't find an answer from the Archangel of War, that much is certain. Novalis seems to be taking all this in stride--her Servitor is bringing the Light of Heaven to demons in desperate need of love, care, and forgiveness, and so far The Redeemers have not failed. If only there weren't so many demons insistant upon keeping those Renegades from Heaven's Light. If only it weren't necessary so often to vessal kill them. Well, at least there are new angels in Heaven, right?

Rumors persist that The Redeemers remain conspicuously free of dissonance and Discord (at least, ever since the first run), but Asmodeus scoffs at this, and has instructed his agents to be on the look out for a trio in a fast car when accompanied by a Renegade. For the time being, sources in Hell say, The Game is assessing these new players; when their full measure is taken, there will be... reprisals. It's common knowledge that Baal wants The Redeemers Fallen or Soul-killed on general principle. What hasn't circulated the rounds so thoroughly is that Valefor has taken an interest in the Redeemers: something to do with Eli, a certain Renegade, and The Redeemers' last car....

**Flaming
Feather**

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EDG <[email protected]>
In Nomine Collection Curator