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These skills are mostly for making a living, but they
might prove useful in other contexts. Note that they
all can be taken as a Knowledge skill: however, those
versions emphasize theory over practice.
All Craft Skills are at -3 for a lack of proper tools:
lack of parts can be anywhere from -1 to -4. These
modifiers are cumulative. The Scrounging skill may
modify this total.
Agronomy (Precision) Default -2 - This skill covers
most of the day to day skills involved in growing
crops, from sowing to plowing to reaping.
Animal Handling (higher of Precision or Perception)
Default -3 - Use this skill to care for domestic
animals. If the user also has Medicine, he or she may
also diagnose and treat common veterinary diseases. A
roll at -1 to -4 will also allow the user to deal with
wild animals.
Blacksmith (higher of Strength or Precision) Default
-3 - This skill is used for repairing or making simple
metal tools or objects by hand. If the user also has
Artistry (sculpture), he or she may attempt to make
decorative work at the same time.
Carpentry (Precision) Default -1 - This skill is used
to make large wooden structures, from a box to a
house. Ornate or complicated wooden structures
require the Woodworking skill.
Mechanic (higher of Precision or Perception) Default
-3 - The user may diagnose and repair mechanical
devices. A specialty must be taken: possible ones
include electrical motors, clockwork or internal
combustion engines. Skill rolls for something outside
the specialty are at -4.
Plumbing (Precision) Default -1 - This skill will
allow the user to make, repair and replace pipe
networks designed to carry fluid (-2 or more for toxic
conditions).
Scrounging (Perception) Default -0 - Not a Craft skill
per se, but very useful. A successful roll on it
(modified for location, general availability of parts,
danger of acquisition and whatever else the GM deems
necessary) will reduce the penalty for lack of parts
on any Craft skill by the check digit (this can lead
to a bonus to the roll).
Woodworking (either Precision or Perception) Default
-1/-2 - Use the first characteristic to create
furniture or wooden tools: use the second for delicate
work (it's really Artistry: woodworking).
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EDG <[email protected]>
In Nomine Collection Curator