in_nomine-digest Saturday, October 5 2002 Volume 01 : Number 2803 In this digest: Re: IN> Exactly!!! Re: IN> Perspective Re: IN> Where the Darkness Knows No Dawn Re: IN> Exactly!!! Re: IN> Exactly!!! IN> Re: in_nomine-digest V1 #2802 Re: IN> Exactly!!! Re: IN> Lilim and stuff (Was: the Event) RE: IN> Perspective RE: IN> Exactly!!! Re: IN> Lilim and stuff (Was: the Event) Re: IN> Where the Darkness Knows No Dawn Re: IN> Where the Darkness Knows No Dawn IN> [DAWN] And the Day Grows Harsh In Light Re: IN> Perspective Re: IN> Where the Darkness Knows No Dawn Re: IN> The Event Re: IN> [DAWN] And the Day Grows Harsh In Light Re: IN> Exactly!!! IN> The Worst Day IN> Lilim and stuff IN> Where the Darkness Knows No Dawn IN> ...wow Re: IN> Espira, Djinn of Corruption, Demon of Redemption Re: IN> New Superior (I'm feeling QUITE silly today) Re: IN> S.W.A.K. An Adventure Seed Re: IN> [DAWN] And the Day Grows Harsh In Light IN> Mechanics of Redepmtion and Falling IN> Today is Name-Your-Car Day IN> Inspiration for Vapula IN> S.W.A.K. An Adventure Seed IN> Re: in_nomine-digest V1 #2798 ---------------------------------------------------------------------- Date: Fri, 4 Oct 2002 23:08:04 -0400 From: "Eric Bertish" Subject: Re: IN> Exactly!!! > "Gifters". Why is it so essential that the resonance and dissonance > conditions change? Because it's an easy way out, otherwise. It's a cheat. Essentially, it offends my GM propriety. Which makes it an opinion, clearly. I'm not trying to change anyone's mind, and it's not my intent to tell people they're wrong when it's their games and they can do what they like. But apparently there are a lot of folks on the list who either don't see my point, or are trying to convince me *I'm* wrong. - -- Casca ------------------------------ Date: Fri, 4 Oct 2002 23:09:18 -0400 From: "Eric Bertish" Subject: Re: IN> Perspective > http://www.sjgames.com/in-nomine/digests/1999/11/1-1419.txt , subject > line "Bright Bands". Goodnight, folks. I give. - -- Casca ------------------------------ Date: Fri, 4 Oct 2002 23:13:53 -0400 From: Whistling in the Dark Subject: Re: IN> Where the Darkness Knows No Dawn On Friday, October 4, 2002, at 10:29 PM, Michael Walton wrote: > --- Whistling in the Dark wrote: >> Might I? *Neat!* Do you have a verse for me? I did some >> electronic >> searches before making the above statement, but clearly >> didn't parse it right. > > You did just fine; the specific verse that uses the "lion > and lamb" phrase is, in fact, in Isaiah. I was speaking > more of the metaphorical aspects* -- specifically about how > conflict will no longer be necessary after Armageddon. For > that I refer you to Revelation 21, verses 4-9 and 22-27. > What this has to do with IN: many theologians interpret > Revelation 21 not as a description of Heaven but of what > Earth will become when the war between Heaven and Hell is > over. This is also how many angels would see it. This is > the world that they're fighting to create. Nice to have a > spot of character motivation, neh? > Oh absolutely. But that means I go back to my original statement. There isn't actually any part of the bible where the Lions and the Lambs lie down with each other. Though Jordi once staged a photo op with a school of piranha and a Tompkin's Gazelle. (Boy, has *this* gone afield.) - -- Eric A. Burns Freelance Writer and Textual Whore http://www.annotations.com ------------------------------ Date: Fri, 04 Oct 2002 20:12:43 -0700 From: Kish Subject: Re: IN> Exactly!!! Eric Bertish wrote: > > > "Gifters". Why is it so essential that the resonance and dissonance > > conditions change? > > Because it's an easy way out, otherwise. It's a cheat. > > Essentially, it offends my GM propriety. Which makes it an opinion, clearly. > I'm not trying to change anyone's mind, and it's not my intent to tell > people they're wrong when it's their games and they can do what they like. > But apparently there are a lot of folks on the list who either don't see my > point, or are trying to convince me *I'm* wrong. I guess I'm one of them--I definitely can't see your point. ------------------------------ Date: Fri, 4 Oct 2002 23:56:59 -0400 From: Whistling in the Dark Subject: Re: IN> Exactly!!! On Friday, October 4, 2002, at 11:12 PM, Kish wrote: >> >> Essentially, it offends my GM propriety. Which makes it an opinion, >> clearly. >> I'm not trying to change anyone's mind, and it's not my intent to tell >> people they're wrong when it's their games and they can do what they >> like. >> But apparently there are a lot of folks on the list who either don't >> see my >> point, or are trying to convince me *I'm* wrong. > > I guess I'm one of them--I definitely can't see your point. Weird. It doesn't seem that hard to me. Caveat: I understand and agree with Beth's reasoning for their inclusion in the game. If they weren't, people would bitch. What Casca seems to be saying, at his heart, is that Lilim are extremely rare when they become Angels. And when they do, they essentially remain demons, but with a better attitude. Therefore, he finds it difficult to justify giving a Bright Lilim unique attunements on top of their unique resonance. Well, mostly unique. If G:IN is truly a sign of things to come, then the Grigori also don't change when they Fall. But I bet there won't be Skulker attunements on that day in 2024 when Canon Grigori materials become available. But that's irrelevant to the discussion. Remember, not all *Demon* Princes have Lilim attunement, because there are so few Lilim in their service -- instead, they generally entice Lilim to their service by giving them Distinctions. The reasons for Archangels to have Bright Lilim attunements would be to bid on their services the way the Demons bid on Fallen Angels, which just seems unBright to me. I'd do it in my grey contrast game, not my bright one. So long as the Archangel has an unrestricted Choir attunement of some sort to give a Bright, that seems plenty to me. If, on the other hand, you like having the Bright Attunements... well, run with them. - -- Eric A. Burns Freelance Writer and Textual Whore http://www.annotations.com ------------------------------ Date: Sat, 5 Oct 2002 00:20:21 EDT From: Samovar3@aol.com Subject: IN> Re: in_nomine-digest V1 #2802 Julian Mensch wrote: << Now, others on the list have pointed out that Brights have lots of downsides >> Yeah, I think that they do. However, those downsides do depend on whether the GM actually brings them into play. It's a case of a role playing disadvantage balancing out a mechanical "advantage." It's a matter of play style. There's also a matter of fairness to other players, because if the GM does use the disadvantages associated with being a Bright Lilim, the rest of the group has to deal with it too. With some groups, that would be no problem. With others, it'd be a stumbling block. It depends on the group. Now, given that In Nomine is a theoretical exercise for me, I would probably not allow a player to have a Bright Lilim. Mostly because they're extraordinarily rare. I also would use those disadvantages. Sam! ------------------------------ Date: Sat, 5 Oct 2002 00:23:23 -0400 From: "Eric Bertish" Subject: Re: IN> Exactly!!! > What Casca seems to be saying, at his heart, is that Lilim are > extremely rare when they become Angels. And when they do, they > essentially remain demons, but with a better attitude. Therefore, he > finds it difficult to justify giving a Bright Lilim unique attunements > on top of their unique resonance. Yes. Precisely. Thank you. > So long as the Archangel has an unrestricted Choir attunement of some > sort to give a Bright, that seems plenty to me. To me as well. Now that I am certain my point has been made and understood, I would respectfully petition that we let this thread die now. Please - -- Casca ------------------------------ Date: Sat, 5 Oct 2002 00:34:19 EDT From: Samovar3@aol.com Subject: Re: IN> Lilim and stuff (Was: the Event) S.D. Ryukage wrote: << That's another reason I like Lilim so much. If they Fall/Redeem, there isn't *that* much of a nature change. Whereas... ...oh, let's take Habbalah.>> << But I haven't come up with a concept that could Redeem into an Elohite with an outlook I'd want to play. So I've never *played* a Habbalite (yet), because I'd rather be certain that I can handle the 'side-swap' if it comes up. >> I suppose I have a different opinion on this. If you're playing a demonic PC that's on the road to redemption and actually redeems, then I don't think that post-redemption, the character should be played that much differently. After all, if the demon redeemed, then they must be doing something right (from an angelic standpoint). Sure, there are probably a few things that the new angel should change, but overall behavior shouldn't change *that* much. I may be misunderstanding (or perhaps overstating) what you've written, but I don't see that redemption automatically leads to personality metamorphosis. Of course, I have been told that the one character I should play in In Nomine is the Elohite who is catty with other characters, but for objective reasons. I'm not quite sure I could pull that off. Sam! ------------------------------ Date: Fri, 04 Oct 2002 22:16:41 -0600 From: Julian Mensch Subject: RE: IN> Perspective > Dude, it's just a *game*. Chill. You're freaking like > we're talking about your sister. Ad hominim -- there's no sign of hysteria in my post. Annoyance, yes, but not anger or panic. In as much as putting forth any kind of calm criticism counts as 'freaking', ok, I'm 'freaking'. Anyway, it's not the game itself I'm freaking about, it's an attitude among fans. Now, because of attitudes similar to this one, I can't really play Vampire: the Masquerade anymore. The vast majority of that game's fans take anything outside the Holy Orthodoxy as stupid, with the subtext that the person who thought it up has to be stupid, too. Because of this, it's not a game I enjoy playing anymore, since I loathe the (new) canon for that game. << Okay, let me try this: What if you were running a game, and someone said to you, "Y'know, I really like the Calabite resonance, but I don't wanna be a demon. Can I play a redeemed Calabite who gets to keep his kewl demonic resonance?" >> Calabim-angels aren't remotely a part of the standard In Nomine gameworld, so I'd at least want some more discussion, whereas Bright Lilim are. Anyway, I might not even allow a Bright; I'm not a huge fan of them myself, for various reasons Kish can attest to. The point is that I percieved quite clearly a subtext of contempt for BL *players*, a kind of sneering superiority, and I wanted to call that out. It doesn't matter whether people are treating others with contempt on the topic of Bright Lilim or Honda Civics; I'm going to call it when I see it. (For one thing, the "kewl" spelling is right off a.g.ww, and it carries strong connotations of contempt and immaturity in itself.) It's hard to call subtext, especially on the internet. If I'm wrong, I'm sorry. But it definitely came across to me. - -- Julian Mensch ------------------------------ Date: Fri, 04 Oct 2002 22:27:51 -0600 From: Julian Mensch Subject: RE: IN> Exactly!!! << Remember, not all *Demon* Princes have Lilim attunement, because there are so few Lilim in their service -- instead, they generally entice Lilim to their service by giving them Distinctions. The reasons for Archangels to have Bright Lilim attunements would be to bid on their services the way the Demons bid on Fallen Angels, which just seems unBright to me. I'd do it in my grey contrast game, not my bright one. >> *This*, OTOH, makes sense to me as a reason for disliking the attunements. I tend to see attunements as the natural reaction between a Superior's Word and an angel's Choir myself; it's not like Superiors can either choose or research them IMC, otherwise Michael's Seraphim would all have the Seraph of Novalis attunement, and work with snipers. :) - -- Julian Mensch ------------------------------ Date: Sat, 05 Oct 2002 00:54:53 -0400 From: "S.D." Subject: Re: IN> Lilim and stuff (Was: the Event) >I may be misunderstanding (or perhaps overstating) what you've written, but I >don't see that redemption automatically leads to personality metamorphosis. It does when you're seguing into objectivity from deep subjectivity. My Habbalah concepts would change a *lot* if they were Elohim. Which is part of why I haven't played any of 'em yet. Redemption doesn't *automatically* lead to it, but certain personalities becoming certain Choirs would change by necessity. ~S.D. Ryukage ------------------------------ Date: Fri, 4 Oct 2002 22:03:29 -0700 (PDT) From: Maurice Lane Subject: Re: IN> Where the Darkness Knows No Dawn - --- Whistling in the Dark wrote: > Mmm... story time.... > > Thanks, Casca! > I dunno if you actually want to read that one, Eric. Frankly, it was kind of lame.* Moe *Hey, I wrote the blessed thing. I'm ENTITLED to diss it. :) ===== Liber Licentiae Moeticae: http://www.stormloader.com/users/moelane/innomine.html Last updated 09/18/02 (this is usually way out of date) __________________________________________________ Do you Yahoo!? Faith Hill - Exclusive Performances, Videos & More http://faith.yahoo.com ------------------------------ Date: Fri, 04 Oct 2002 22:17:47 -0700 From: Kish Subject: Re: IN> Where the Darkness Knows No Dawn Maurice Lane wrote: > > --- Whistling in the Dark > wrote: > > > Mmm... story time.... > > > > Thanks, Casca! > > > > I dunno if you actually want to read that one, Eric. > Frankly, it was kind of lame.* I think it's really good. ------------------------------ Date: Sat, 5 Oct 2002 01:37:30 -0400 From: Whistling in the Dark Subject: IN> [DAWN] And the Day Grows Harsh In Light For the last seven years, he had been Jeremiah Walker. Thanks to the Songs of Form and Entropy, which he knew at virtuoso levels, he had been able to remake himself. Thanks to certain other advantages, he had been able to build a life, as he had done so often before. He was in graduate school, studying medieval literature and history. He had watched some of it be written. He had seen some of the battles with his own eyes. And this decade, he was nostalgic and wistful, for when the world seemed so much smaller, so much simpler. But this was a comfortable life, and Jeremiah had begun thinking about the next twenty years. One of the girls in his class had been making her intentions clear. Ellen was a good girl... smart, wise for her years, and beautiful. Jeremiah had never had much willpower when it came to women like that. Though each time he swore would be the last, he knew it never would be. That was why they had been thrown out of Heaven. Not because they were unrepentant. They repented every time... when it was over. But it would happen again. It was a bright, autumn day -- cold, the way completely cloudless days might be. The sunlight was almost harsh, the breeze stiff, and Jeremiah zipped his windbreaker up higher. He wasn't really affected by weather, but when you lived your life among men, reacting as a man became second nature. Except, of course, when confronted by something mankind would never understand. There -- at the back of his neck, the prickle of hair, the trembling of the the firmament. Soft, but not too soft. The Symphony calling out. 'This should not be happening,' it whispers, like a bow drawn across the strings, so slightly out of tune. Jeremiah shivered. After all this time, he still knew what that sound meant. And unlike some of his brothers and sisters, he still had to respond. He looked either way, then stepped off the curb and across the street. He'd just have to miss class, this time. *** It was late in the season, and that meant the breezes off the Atlantic were cold, and the seas were high, pounding against the rough terrain. The sun beat down, but gave little warmth to those few October visitors. Behind the bench was the Lobster Shack -- a popular lobsterhouse for those who came to Two Lights State Park, and to the sight of the double lighthouses that gave it its name. The man sat on the bench. Next to him were a pair of wrapped lobster rolls from the Lobster Shack. He didn't often eat, but it seemed to fit. And this was, after all, a Tether, and it was smart to support your Tethers. He wore a coal black suit with yellow tie. His hair was steel grey, and his eyes were so light brown they seemed amber. He was powerful even sitting there, and more than one person had been drawn to look at him as he sat, unblinking as he looked into the wind. He glanced to the side, and saw the man he was going to meet. The man was walking along the rocky hillock that extended over one part of Two Lights's peninsula. People would go out there with their cameras, take pictures of the only sandy part of the beach below -- or even go swimming, were it July and not October. The man was perhaps six foot five, and very thin. He was pale, his hair brown and somewhat short. He wore a dark blue sweater and jeans. He didn't seem at all like the sort of person the man in the suit would be meeting. Appearances were nothing. The man in the suit knew that. His Mistress had told him, so long before, and he had taken it to heart. It was about five minutes before the thin man sat next to him. "Are one of these for me?" he asked. "If you like lobster." "I like lobster fine." He picked it up, and started unwrapping. "It's funny. In New York City, or Cleveland, or Lubbock, Texas, the meat in this would go for... what, twenty five dollars a pound. Here, it's cheap enough to grill it and mix it with mayo. Like serving hot dogs." "They catch it, right out there." The man in the suit gestured to the ocean. "They bring it into docks in Portland and all over the coast, and they sell it. It's cheap here because it's close. It *should* be cheap here." "Some of them die, every year, you know. Die fighting the sea for their living, so a rich man in Lubbock can impress a woman he won't call in the morning." "And some of them live, every year, using these lighthouses as beacons - -- knowing where the dangerous rocks are." The man in the sweater bit into the lobster roll. "It's been a long time, Soldekai." "It has." He looks back. "A very long time, Azrael." *** Jeremiah stepped carefully around the older building. It was an old fraternity house, now closed and waiting for a buyer. They'd wait a long time, because a buyer would have to fix the place up, and the Dekes had driven this house beyond fire code violations and into 'my God, how is it still standing' before vacating. Jeremiah remembered the last time he'd been resident on this campus as a student. Hm. The thirties, it must have been. He'd been to a party or two here, then. This is where the disturbance had been. A Song, he felt certain, along with property damage. The sort of thing that most Celestials would never hear. But the Watchers heard. In his more cynical moments, Jeremiah thought about the advantage the Watchers had represented for Dominic on Earth... before he cast his Grigori out with all the rest. Sometimes, it all seemed so fresh. Sometimes, it seemed absurdly long ago. Today, it was just there. Jeremiah stepped into the building, smelling the musty air and the old beer. The timbers were rotting in several places, and it had been stripped bare long before. Off in one corner he could see evidence of a few crack parties -- how recent they were he wasn't sure, but the hard drug crowd loved abandoned buildings. They might have even made drugs down here. Was that what the disturbance was? Some Demon involved in drugs? Maybe. He peered into the musty darkness, looking.... "Hello, Jephial." The voice was strong, and clear... and knew his name. His *name,* which Jeremiah hadn't heard spoken out loud in more than three hundred years. His eyes grew wide. "What is this," he asked, preparing a Celestial Song of Motion -- if a Davidian was in there, ready for some Grigori-smashing fun, he'd get away before the-- "This? This is an opportunity. This is the *future.*" A man stepped out of what had once been the Fraternity President's room, smiling slightly. He was dark skinned, and at least six foot nine, powerfully muscled and bald, with a black turtleneck and jeans on, and a gold earring in one ear. "This is where your life turns around." "I'm not sure my life needs turning around," Jeremiah said. "Who are you? How did you find me?" "I found you because approximately seventeen years ago, you called a Tether to War, reporting a demonic incursion. Michael likes to know who his informants are, so he found you and he kept an eye on your movements. Just in case. He's a just in case kind of guy." The man walked, smiling. Loose, but it was the looseness of total confidence. He was pacing. "And he told you?" "Oh, better. I know so much, Jephial. I know so much of what my parents knew. It is so *sweet.* I'm the illuminated one. The one who understands. The one who puts it all together into one sweet unified whole." "I'm going to ask again... who are you. If you don't answer me...." "If I don't answer you're going to disappear into a cloud of symphonic notes, reappearing elsewhere. Probably down at the Chapterhouse. Instead, I will answer, and we will talk, and later we'll walk down together and share a yard of ale or two." He smiled. "I am your brother, Grigori. I am the first Grigori born in thousands of years. I am the Archangel of Unity. I am Gog. And have I got a deal for you." *** - -- Eric A. Burns Freelance Writer and Textual Whore http://www.annotations.com ------------------------------ Date: Sat, 5 Oct 2002 01:44:06 -0400 From: "Josh Moger" Subject: Re: IN> Perspective >(Player decided he wanted to play a Calabite of Novalis. I decided that >was just fine. Even made up an attunement for him. > >Calabim of Flowers: Identical to Ofanim of Flowers. Plus, you redeem and >are now an Ofanite of Flowers instead. > Did... did he just not get it? I mean... it's Novalis. Flowers. Peace. Talking before action. You might have allowed it... with discord/6 for each of his forces. Josh ------------------------------ Date: Sat, 5 Oct 2002 01:46:54 -0400 From: "Josh Moger" Subject: Re: IN> Where the Darkness Knows No Dawn > >I dunno if you actually want to read that one, Eric. >Frankly, it was kind of lame.* > >Moe > >*Hey, I wrote the blessed thing. I'm ENTITLED to diss >it. :) Ignore the man behind the curtain! Josh ------------------------------ Date: Sat, 5 Oct 2002 01:50:59 -0400 From: "Josh Moger" Subject: Re: IN> The Event You know, just to cement my position as contender for ^_^', at this point, I wish that I had gone ahead and done a character write up for the child of Michael and Novalis. Not as a way of countering the wonderful Gog story unfolding. Not to fend off the nicely done, though a bit Dominic-like, Cheraphim and Serabim. But, maybe just to get that nice 'click' sound you hear when some actually claps their teeth together in shock. Yeah, a Bright Lilim child would have been great. ^_^' Josh ------------------------------ Date: Sat, 5 Oct 2002 02:09:49 -0400 From: "Josh Moger" Subject: Re: IN> [DAWN] And the Day Grows Harsh In Light >He smiled. "I am your >brother, Grigori. I am the first Grigori born in thousands of years. I >am the Archangel of Unity. I am Gog. And have I got a deal for you." > Wow. This is coming together nicely. Looking forward to the rest. By the by, does anyone else note with growing amusement the flipflop of Lucifer/Gog. One of Light, the other seeming of dark. One divisive, the other Unity. One that tempted and then Fell, one that Fell is now tempting. Josh ------------------------------ Date: Sat, 05 Oct 2002 16:01:52 +0800 From: "Jeffery Watkins" Subject: Re: IN> Exactly!!! Eric Bertish wrote: > > Apparently, I'm just an anti-Lilim bigot. *shrug* > > Ah ha! Once again Choirism rears its ugly head! See, > the Man is just trying to keep the Bright Lilim down! > Power to the Gifters! Power to the Gifters! 0;> I should learn better than read the list late at night...I almost woke my roommates with my laughter....LOL! (and those at Eric's game can attest to how loud THAT is!) 'the man'...hahahahahahahaha! 'Power to the Gifters'..Bwahahahahhahahahahah! 'Choirism' HAHAHAHAHAHA! Jeff =) *still laughing* - -- __________________________________________________________ Download the FREE Opera browser at www.opera.com/download/ Free OperaMail at http://www.operamail.com/ Powered by Outblaze ------------------------------ Date: Sat, 05 Oct 2002 07:42:56 -0400 From: EDG Subject: IN> The Worst Day This came to mind in the shower: a vignette, about why the worst day in one angel's memory is the day the first Bright came to Heaven. (It does postulate a non-canon Heaven, though.) I've posted it on my website, at http://heretech.mirrorscape.net/in-nomine/blilim.html, to allow those who don't want to read it to avoid it entirely. In addition, I'm requesting that *all* commentary be private; I don't want to add fuel to the on-list debate. This is just a throw-away piece of fiction. Cheers, EDG ------------------------------ Date: Sat, 05 Oct 2002 10:05:16 -0400 From: BC Petery Subject: IN> Lilim and stuff > See, I play Lilim a *lot* - usually Frees and Brights (the latter because I'm > usually in angelic campaigns.) This is for a couple reasons. I usualy play a Lilim. But that's because he's my ... well, most powerful character. (11 Forces, plenty of skills & songs, a large collestion of Vessels, blah blah blah.) I like to play him well so I ask Lilim questions onList. Well, that and the fact that I don't take orders very well. "Never join anything you can't quit." -MacNorma, Free Lilim http://www15.brinkster.com/ugwump/IN/index.html ------------------------------ Date: Sat, 05 Oct 2002 10:05:17 -0400 From: BC Petery Subject: IN> Where the Darkness Knows No Dawn > Flowers (the "show her thorns" portion of every writeup > Novalis gets) encompasses within her word, the concept of conflict. Wasn't it Agatha Christie's character, Miss Marple, who said, "Anyone who has raised a garden in the country knows all they need to about violence,"? (I think that's how it went. It's been at least a decade since I read it. i don't even remember which story it was in.) >> IOW, the lion is not evil for being a predator, but >> when it lies down with the lamb, it's betraying it's >> own nature, Phoo. I've seen it on Animal Planet's "Those Amazing Animals." ;> (Or was it "Funniest Animals?" Whatever.) ------------------------------ Date: Sat, 05 Oct 2002 10:25:37 -0700 From: Harukami Subject: IN> ...wow ....Yes. Well, IN is officially the best game system I've ever played in. Sure, the fact that our GM kicks so much ass it hurts *helps* *a lot*, but the game world just contributes to that so much - because we the players (and we the characters who have studied even basic Celestial History) *know* the rumours, and because even *within* a game the "Dial" can be spun from the humourous moments to dark, DARK situations. In our LATEST session, Eli was our taxi driver, we went to the Himalayas, and then ... our Malakite started to go insane, believing (just a *little*) that he was human, we ran into a Grigori (No, not a "Child of", a *Grigori*) who lead us deep into a cave ("To get out of the cold so we can talk") where he proceeded to attempt to slaughter us all ("For causing an evil to stir that should never return. I'm sorry, I'll make this as quick and painless as possible.") The entrance of course vanished, though a hallway to the Marches opened (Much to the Grigori's *Horror*), and once the Grigori was dead... Legion streched sleepily and stuck his fingers into our minds experimentally. Cue screaming, insane, writhing angels, hallucinating their worst fears... And that's about when one of our players had to leave and we stopped for the night. *twitch twitch* It's like some kind of CLIFFHANGER. I can't wait for next week... (This bit of random game discussion was brought to you by the letter 3 and the number Q. SD, as you're the only person I know of who's in the game AND on this list, sorry if you think Myrr'd rather I didn't talk 'bout it... sometimes you just gotta *ramble*.) Stunned, shaky hugs to people, Harukami "The voice you hear is almost immediately followed by a *thump* and a slightly breathless squealing..." - -Myrridin, GM, doing an auditory description of Ariel (Cherub of Dreams) kicking Alaemon (Demon Prince of Secrets) in the balls. ------------------------------ Date: Sat, 05 Oct 2002 08:56:15 -0600 From: sirea@softhome.net Subject: Re: IN> Espira, Djinn of Corruption, Demon of Redemption >>A Djinn of Theft? But then, how did... Theft stole Rapine and... > > *laugh* > > It's very simple. I had an NPC named Genubath. He was a Djinn of Theft. > SJ needed a name for Rapine. I'd already looked up several good names > for the concept of Taking Stuff. I told him Genubath (and a few others), > and SJ liked Genubath. > > So I wound up renaming the NPC, but I'd already used that name and > gotten it into my head first. > > Does that help? O:> > So... it goes like this then. You had an NPC, Djinn of Theft, named Genny. You gave him the Word of Rapine. But then, you decided that said Djinn of Theft should become a Prince of Rapine, Calabite, coming before Theft, and then Theft came and stole Rapine from the Prince, and became Theft. I think I'm going to have head-explody :D --- Sirea, Free Cherub, Angel who Wanders, petitioner for the Word of Eternity ------------------------------ Date: Sat, 05 Oct 2002 09:27:53 -0600 From: sirea@softhome.net Subject: Re: IN> New Superior (I'm feeling QUITE silly today) Oh my. This was great. But now... now I just have to... Munchikim, the +++++++++++'s Ultimus Maximus, in response to the Demon Prince of GM's, took all of his Archangelic essence, combined it with a Malakite, and created the very first Munchikite, his new Minor Choir. Resonance The resonance of a Munchikite is for... plusses. Lots and lots and lots of them. When they roll resonance, they add the CD of the roll to ANY other roll they make, including other resonance rolls! What you say? You can't do that logically? Well, if you'll look at the (tweaked) rules of page 117... Dissonance Dissonance? They don't have dissonance conditions. Well, maybe if they went against their Munchkin nature, they may get dissonance, but hey, they don't Fall, they're too cool for that. (Actually, they -can- Fall, and then they become the Roleplikim, a bunch of nice demons who enjoy the emotional and roleplaying aspects of existence, and make the DP of GM's quite happy. Doesn't happen often, sadly) Manner and Appearance These guys are so overbearing. First of all, they whine a lot when stuff doesn't go their way. They laugh at other people who they call "play-balanced". They tend to be domineering a-holes. In celestial form, they appear as small little humanoids, wearing heavy plate armor and holding a large weapon of any sort. The armor, the weapon, and even their skin are covered with brightly glowing plus signs. Attunements Well, you see, no AA was dumb enough to actually -give- these lunatics an attunement, no matter how good they were. Except for Michael. The AA of War decided to see if he could maybe get some use out of these things... -Munchikite of War- A Munchikte of War has the ability to kill Superiors. Yes, you heard it right, they can attack Superiors and even win against them. How? I don't know, probavbly all the damn whining and plusses they have. Another problem- they want to kill ALL Superiors. Heaven and Hell alike. Oops. Silly Plot Seed! Mike gave a Munchikite an attunement, as described above. Said Munchikite nearly killed the Firstborn, before running off babbling about "seeing how high an armor class Lucy has". After Heaven slapped their collective heads, they warned Hell... a little too late. Lucifer has been reported running through the streets screaming, as a small glowing humanoid with a massive battle axe runs after him, laughing. Valefor has been heard crying as the little beast ran through Stygia, mumbling about "this cool dungeon with all the monsters and treasure!" Heaven and Hell have united for the first time since the Legion War, and they must stop this creature! But... it seems that the more Superiors who fight it, the more powerful it becomes... can the players save the day? Or are they all doomed to be more and more EXP for the little snotwart? --- Sirea, Free Cherub, Angel who Wanders, petitioner for the Word of Eternity ------------------------------ Date: Sat, 05 Oct 2002 09:29:24 -0600 From: sirea@softhome.net Subject: Re: IN> S.W.A.K. An Adventure Seed *giggles at the image of a Trader with a vending machine, with the words "Malakim caps for sale! 50% off!* Nice work there :D --- Sirea, Free Cherub, Angel who Wanders, petitioner for the Word of Eternity ------------------------------ Date: Sat, 05 Oct 2002 09:30:24 -0600 From: sirea@softhome.net Subject: Re: IN> [DAWN] And the Day Grows Harsh In Light This is a nice piece of work right here. I look forward to the rest. Is Gog a Skulker? OR is he still a Grigori? --- Sirea, Free Cherub, Angel who Wanders, petitioner for the Word of Eternity ------------------------------ Date: Sat, 05 Oct 2002 10:14:13 -0600 From: sirea@softhome.net Subject: IN> Mechanics of Redepmtion and Falling After reading all the arguments and disscusions about Lilim, I got around to reading my IN book, and the dissonance conditions for Falling in the eight major Choirs. Looking at a few of them, I realized that the hellish counterpart to some of them just didn't chime as well with the reason they could Fall. Take Mercurians for instance. Choir dissonance is violence against humans... yet, when they Fall from this, they still love humans, and still can't hurt them. I know -why- this is, and I love and respect the mechanics that were made for the game, but after a while I decided to try my hand at different Bands for angels to Fall to, based upon the reason -why- they Fell, stemming from Choir and not Word dissonance. It's like the Ha-Satanim I read once, and just a fun expermiment. Really, it's like taking the Choir and seeing what happens if they try to go -against- their former nature totally, instead of it only being perverted. Seraphim Fall when they... -Lie to others (Balseraphim, the Liars) -Lie to themselves (Ha-Satanim, the Accusers) -Deny Truth altogether (Srahfim, the Erasers) Srahfim is what happens when a Seraph Falls because he denies the Truth altogether, to the point he pretends it doesn't exist. He becomes a Sraf, a broken creature who wishes to -erase- the Truth, not pervert it. His resonance is for lesser oblivion, and dissonance is acknowleding a Truth he does not agree with or like. Cherubim Fall when they... -Betray their attuned or others (Djinn, the Stalkers) -Actively abuse and hurt their attuned (Efreet, the Abusers) -Break their attunement and fail the Will roll (Kirobim, the Isolators) Efreets is what happens when a Cherubim becomes evil enough to abuse his attuned and -enjoy- the act of doing it. He becomes a Efreet, a very selfish and evil beast that has the Cherubim resonance, but he seeks to abuse and murder his attuned. They get dissonance if they begin to care for their attuned again. Kirobim is what happens when the Will roll to break an attunement fails one too many times. The Cherub becomes a Kirob, a creature who never wants to attune again to anything, because of the fear it will only have to be broken. Their resonance is for seperating others. They gain dissonance if they join with other people of their own will. Ofanim Fall when they... -Turn their motion inwards to entropy (Calabim, the Destroyers) -Stop completely (Mahanim, the Frozen) Mahanim is what happens when an Ofanite decides not only to slow down, but to -stop- completely, with no motion at all, even of an entropic field. A Mahanite has the resonance for making things stop altogether and freeze in time, and they get dissonant if they act for than they need to, or become manic like an Ofanite. Kyriotates Fall when they... -Abuse the host or not take care of it (Shedim, the Corrupters) -Get killed while in a host too many times (Havim, the Poltergeists) Havim is what happens when a Kyriotate becomes afraid of possessing anything, period, lest the host is killed and they gain more dissonance. The resonance of a Havite is for being celestial and affecting the corporeal plane without causing disturbance (like a poltergeist). They retain the power to possess people, but gain dissonance if they do so. Mercurians Fall when they... -Use people like resources (Impudites, the Takers) -Harm humans and kill them (Vilodim, the Murderers) Vilodim is what happens when a Mercurian decides he -likes- to hurt humans, and kills them with impunity. These vile creatures have the resonance for violence and murder against humans. The Vilodite gains dissonance if he gets intimate with humans in any manner. Grigori Fall when they... -Try to avoid disturbance calls (Fallen Grigori, the Skulkers?) -Try to get rid of disturbance (Fallen Grigori II, the Muters) Fallen Grigori type II is what happens when a Grigori gets so angry at disturbance and it's pull that they decide to close their ears off to it, rather than hide it. The resonance for a Muter is making other mute to disturbance. They gain dissonance if they create any disturbance themselves. Anyone else have ideas? I may do a write-up for some of these guys if I get the energy. --- Sirea, Free Cherub, Angel who Wanders, petitioner for the Word of Eternity ------------------------------ Date: Sat, 05 Oct 2002 12:27:54 -0400 From: BC Petery Subject: IN> Today is Name-Your-Car Day > On the bright side, if it is > Saminga, I suppose that when it does finally die it'll just come back as > Undead and then run great even without gas Depends how successful the CD is, doesn't it? You may find that it only works at night, when it uses it's new siphon to feed on other cars vital fluids. Or if you really blow it you may have to feed it car parts every day. ------------------------------ Date: Sat, 05 Oct 2002 12:27:55 -0400 From: BC Petery Subject: IN> Inspiration for Vapula > and the lion will eat straw like the ox. My new genetic engineering project. A "predator" species that thinks meat is murder. Take THAT you tofu-eating, neo-ludite, whacko environmentalists. ------------------------------ Date: Sat, 05 Oct 2002 12:32:52 -0400 From: BC Petery Subject: IN> S.W.A.K. An Adventure Seed > BC, did I mention that you're sick? 0:> What? Why? The Malakim suffer, Evil lives, everybody's happy. ------------------------------ Date: Sat, 5 Oct 2002 09:46:12 -0700 From: edenesque@juno.com Subject: IN> Re: in_nomine-digest V1 #2798 B) the apparent assumption that Malakim start out around 15 Forces >From other's portrayals, it seems that Malakim are always amazing in combat, always outwit and outthink demons, have unbreakable wills, and always succeed on their resonance rolls, making them close to demon detectors. Come to think of it, I think that their portrayal is more like 18 Forces...<<< Oh, I don't know. Some of Maya and Beth's stories have featured Malakim that don't *always* thrash the demon and do have moral conflicts and lapses of judgement. There's a really good story at the In Nomine Collection (http://www.sj-games.com/in-nomine/articles/) fan fiction page called "Fire Bright, Fire Dark" that does a great portrayal of a young Malakite of the Wind. Come to think of it, Beth and I were working on a variant of one of her Betharan stories featuring the Tattered Universe and a headstrong young Malakite who was throughly outclassed by one lone Lilim. ^_^ ------------------------------ End of in_nomine-digest V1 #2803 ********************************