Corporeal Forces: 5
Strength: 12
Agility: 8
Ethereal Forces: 5
Intelligence: 10
Precision: 10
Celestial Forces: 6
Will: 12
Perception: 12
Word-Forces: 3
Vessel: Mime/6, -2 Charisma
Skills: Dodge/6, Driving/6 (unicycle), Emote/3,
Fighting/2, Knowledge/6 (How to be an extraordinarily
annoying person without making a sound), Move
Silently/6, Ranged Weapon/3 (Uzi), Running/6,
Swimming/6
Songs: Entropy (Ethereal/4), Form (Corporeal/6),
Laughter (All/2), Motion (Celestial/6), Shields
(All/6, virtuoso), Silence (All/6, virtuoso)
Role: Mime/6, Status/1
Relics: 2 Uzi/6s, both of which make no sound when
fired.
Attunements: Djinn of Dark Humor, Calabite of Dark
Humor, Habbalite of Dark Humor, Farce of Mistaken
Identity, Prank, Secretly Replaced, Baron of Hysteria,
Demon of Mimes
Demon of Mimes: All disturbance generated by Loquel is
divided in half (rounded down). This is cumulative
with all other modifiers.
Rites: Cause someone to punch a mime.
The Demon of Mimes has to be a Djinn, you understand.
All the other Bands care too much about their own
skins. Luckily, Loquel is fairly apathetic, even for
his Band: he apparently doesn't seem to mind much the
fact that he's an automatic target for the Host
whenever they figure out that he's the Mime. It's
hard to tell because, well, Loquel doesn't talk, even
to whine.
It's odd, of course, that the Host is so intolerant of
the Word: when all's said and done, Mimes aren't
precisely the most active danger to Heaven out there.
However, it is a fact that no Seraph can say the
phrase 'a mime is a terrible thing to waste' without
dissonance, and it certainly is a fact that 'cause a
mime to stop being a mime' is a generic Rite for
Heaven. It must be an ineffability thing, or
something.
As mentioned above, if this bothers the Djinn, nobody
can tell. Loquel was never the most articulate demon
in the Horde, even before his elevation - and nobody's
heard him speak since he got his Word. His only
passion seems to be his Word: Loquel will pursue being
the Perfect Mime with just the obsessive, grim
determination that one would expect from a Djinn.
Once he gets warmed up, you will laugh at him - or,
more accurately, at his current victim. It may be
nervous, shameful laughter, but that's what Kobal
wanted in the first place, so it all works out.
Thanks to his stellar personality and Word, Loquel
tends to move around a lot - something that he's
actually quite good at. When on the corporeal plane,
he tends to stick in public places and annoy people:
when in Hell, he tends to be one of Kobal's personal
messengers. It's an open question about which duty is
more dangerous: the Djinn is apparently incapable of
ever not being a mime, even when he's delivering a
sarcastic missive to, say, the Prince of Fate
(something that he does a lot, for some strange
reason). There's been at least one occasion when
Loquel's come back from the Archive missing a Force or
three.
Of course, that might just have been because of the
unicycle.
(The author wishes to note that he does not actually advocate the destruction and/or persecution of mimes. "That isn't very nice.")
Back to the INC Mainpage.
Back to the Demons page.
Send mail to the Curator