From klaus@snarc.greenie.muc.de Tue Mar 1 14:54:27 1994 From: klaus@snarc.greenie.muc.de (Klaus Weidner) Subject: Ogre/GEV list archives? To: hcobb@fly2.berkeley.edu (Henry J. Cobb) Date: Fri, 18 Feb 1994 14:45:30 +0100 In-Reply-To: <199401230318.TAA21686@fly2.berkeley.edu> from "Henry J. Cobb" at Jan 22, 94 07:18:55 pm X-Mailer: ELM [version 2.4 PL21] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 356 Hello, last month, you mentioned that you would upload your archive of the Ogre/GEV list to io.com. I couldn't find anything there the last time that I checked, are they only available for BBS members or am I looking at the wrong place? Klaus -- \ klaus@snarc.greenie.muc.de--kweidner@physik.tu-muenchen.de--2:246/55.4 \ .signature error -- quote dumped ___ [ > ftp io.com Connected to io.com. Name (io.com:hcobb): anonymous ... 257 "/pub/usr/kerry/Ogre" is current directory. ftp> dir 200 PORT command successful. 150 Opening ASCII mode data connection for /bin/ls. total 176 -rw-r--r-- 1 125 wheel 89697 Feb 22 04:58 gevmail.tar.z 226 Transfer complete. Grab it, gnuzip it and run it through tar. Jackson's been making noises about running an offical mauling list, and if so, I'll split by years, which should come to less than 60KB in tar.z.uu format for each. -HJC] ___ From goldman@orac.cray.com Tue Mar 1 15:05:30 1994 Subject: Re: GEV List Thingy, Feb 18th To: hcobb@fly2.berkeley.edu (Henry J. Cobb) Henry J. Cobb said the following: > Ask Steve to show you a copy of the first Ogre book (lost mine :-(, > it should have a reprint of the first sub variant. Was there ever a second Ogre book? Matt -- Matthew Goldman E-mail: goldman@orac.cray.com Work: (612) 683-3061 My day today? Nothing major, just Xenon base gone, Scorpio gone, Tarrant dead, Tarrant alive and then I found out Blake sold us out. ___ [They're working on it. -HJC] ___ From: Shelley Louie To: hcobb@fly2.berkeley.edu Subject: Re: OGRE: Large scale games? In article you write: > > Have I got a deal for you. > > There will soon be a on-line multi-player OGRE computer game. > > If you'd like to chat with the developers (and Mr Jackson), send me >a line. I realize that you sent this letter quite a while ago, but I am interested in finding out more about the multi-player game. It sounds quite intriging. I suspect that it would be run the way I want to run the large scale game. I prefer the idea of a group of minor commanders fighting one another, ala miniatures. In fact, if I could get my act together, I would run this at Origins in SJ... But that's probably a pipe dream. -Shelley Louie slouie@soda.berkeley.edu ___ [When I did PBeM for GEV I gave each a set of units to push around, but there wasn't any real coordination, reminded me of paradise. Personally I think the hackers for this project should take a look at the netrek sources, it's the most robust Client-Server code I've ever seen. -HJC] Henry J. Cobb hcobb@fly2.berkeley.edu, SFB Tyrant-for-life "Better yet, don't use Motif at all. It's an absolute pig." - Joe English