=============== OGRE/GEV list, Feb 1st (Last: Jan 26th) =============== ===== Missle GEV's From: grendel@cdsnet.net ===== Email GEV and gamer lists. From: peletier@busstop.grolen.com ===== OGREs vs. Cybergrunts From: Vance Geisler ------------------------------ From: grendel@cdsnet.net To: hcobb@io.com Subject: Missle GEV's Greetings & salutaions! In regards to Keith's(k.potter2@genie.com) suggestion that missle Gev'slose one of the move phases if they fire, I tried this with my own design of a missle GEV("when it's time to railroad, everybody railroads" - R. Heinlein) and I found it a little to limiting to the GEV concept,ie the unit loses its attack while traveling over water. I gave mine a defense of D1 (re:sacrficed BPC armour to provide weight/space for missle storage) and left the missle attack/range same as a missle tank, while keeping the movement of the GEV-PC. (I like Mr. Jackson's idea for making the figs; mine required "liberating" the missle turret from a PE missle tank and mounting it into a GEV-PC bed that was filled with epoxy ribbon tape to level out the top.) I have been experimenting with a GEV mobile Howitzer that would only get to move once in a turn that it fired. Right now, it looks like this: Att-6, Rng-10"(5 hexes), Move-4"/2"(2/1 hexes), Def-1, Cost-?. I'm still not to comfortable with this one, but we'll see how it works out. Now, I have a couple of queries. Does anyone know why the ranges for the howitzers were INCREASED from the board game to the miniature rules? Or why did the Fencer lose half of its Secondary Batteries, and the Deffence of the Secondaries on a Mark II go up from 2 to 3? I'm just curious, it's not like any lives depend on these answers(well, maybe some in the Command Post). Keep up the great work! Be well, - Grendel, the eternal nocturnal proletarian. "Where the HELL is Pandemonium?" - me "Here is the spot where we must either conquer or die... I shall exert my utmost efforts to attain the proposed end, but I also desire that every one do his duty. I wish every one to prepare for victory or death, and to consider that none of us were born not to die." - E G Loudon, to his staff, at the siege of Belgrade, 1789. ----- [Sorry, but the only units to get extended ranges in OGRE Minis are the LHWZ and certain infatry. -HJC] ------------------------------ From: peletier@busstop.grolen.com To: hcobb@slip.net Subject: Email GEV and gamer lists. My cheap company finally gave me Netscape and guess what I found? My most favorite game in the whole wide world GEV and Ogre !! Couple of items. can you play these games by e mail? has it ever been tried, how would you roll the dice?? I am going to join a few of the local gaming clubs, but do you have a list of people who have shown interest in these games by region? best of luck I will keep in touch ----- [Yes, Email GEV has been tried, I ruined it. Maybe someday, I'll have a little bit of space on IO for the archives from my previous GEV list and you can learn all about it. -HJC] ------------------------------ To: "Henry J. Cobb" From: Vance Geisler Subject: OGREs vs. Cybergrunts Thanks for the opportunity to share some interesting ideas. I, for one, would buy a new OGRE/GEV computer release immediately. I'd even be interested in BETA testing. I've reviewed several net pages discussing new units, cruise missles, aircraft etc., ect.. Some of the ideas are great, but little, if any, discussion was dedicated to the OGRE unit. Creating new units implies some form of military shortcoming. Whether this shortcoming is tactical or strategic or whatever, in order to jutistfy the dedication of necessary resources (design, manufacturing, re-tooling, plant downtime, etc.) there must be a serious need. Most likely an adaptive need. And if this adaptation is successful, your enemy will certainly counter the new threat. Yea, Yea. What does all this mean? Take for instance aircraft. Sure, build aircraft, achieve air supremacy and then control the battlefield. Sounds easy but there are problems. With technology advancing at an exponential rate, who is to say that air power in the next century will dominate the outcome of military operations? Sound ridiculous? Take a look at military evolution over the last 10,000 years. Things change. Back to OGREs. If OGRES were threatened by airstrikes, they would be equiped with effective countermeasures. No way? Unchecked infantry are a threat to OGREs--that is why they are equiped with automatic infantry nuetralizers (antipersonnel). OGREs could be equiped with a similar array of antiaircraft stuff to knock out planes in a radius of n-number of hexes. I don't know what these devices could be, but today there are a number of ways to render an aircraft useless. The technology just doesn't exist yet. Facing doubled armored, missle launching, troop carring GEVs; Chinese rail guns; flying howitzers; Cyborg infantry (which should be a combine invention to accompany OGREs); Cruise missles etc. would necessitate evolution of the OGRE. One idea: OGREs could carry internally X-number of Cyborg infantry squads which could be let out of the back of the thing or even ejected in protective, disposable pods X-number of hexes! Call them sweepers or cleaners....or terminators. ----- [The Great Ogre has spoken (in his design notes, see the Ogre book, if you can find it) and he has said that he does not appreciate Cyborgs. (Sudden vision of Arnie being chased around the battlefield by Bessie: "MOOO!!, rumble, rumble, BOOM BOOM!") BTW: anything that sticks too far off the battlefield gets lasered down. (Wish they'd release the Naval rules, so I could start playtesting the Laser Cruiser (or CL ;-)) As for the computer game, why don't we do it, under SJG's shareware licence? (We could start with Unit-CAD, I'm working on the factors, so far the only change from last month is that the GEV movement mode is a twenty percent bonus. This brings all of the units I have all of the adjustment factors for within one half of one percent of their expected values, except for the LHWZ, but only if my Forward Observer rule is added in. Strange thing that, that my formula would just coincidently support a rules change that I'm advocating. Just remember that LOS is new to OGRE-Minis, and it hits longer ranged units worse than ones that can scamper around to get in their shots) -HJC] Henry J. Cobb hcobb@io.com http://www.io.com/~hcobb All OGRE-related items Copyright (c) 1996, by Steve Jackson Games.