====== OGRE Digest, Jun 24th, 2003 (Last: Jun 14th) ======== ===== Super Squad From: "Henry Cobb" ============================== From: "Henry Cobb" Subject: Super Squad I guess I shocked everybody into more silence than I intended, so here's some shilling to make up for it. SJGames is on the move with new Ogre Minis castings, as can be seen at http://www.sjgames.com/ill/ (June 24th). The lines are a little too classic Combine for my tastes. (I expected something more rounded and stealthy.) And also the Combine Structures line continues to ship. http://www.sjgames.com/miniatures/ogre/structures/ The new rulebook can't be too far off, once Evil Stevie gets some time off from piracy. (And recovers from the Grog.) So here's one change I do not expect to see in the new rulebook. Super Squads. In GEV terms, there is only one counter for standard infantry. It is Atk1/1, D1, M3, 2 VPs. (Multiple squad counters can be used, but they count exactly as multiple squads, stacked.) Infantry are not slowed by any terrain on the map, as they fly over it, but then they don't get a road bonus either. Over water infantry defense is halved (D1/2), as they don't have any cover and they can't duck underwater because their suits aren't built to work underwater. (c.f. Marines). But Infantry really shine when they can hide under cover. Outside of overruns when infantry are in woods, swamp, rubble or towns their basic defense is doubled before counting the terrain bonus, but D results always kill the squad. So this is a total defense of 4 per squad in woods and 6 per squad in towns. (For Ogre Minis this double defense also applies when there is no LOS to the infantry.) Example: a MHWZ fires at three squads stacked in a town hex. The odds on the first squad are 6 to 6 or a 1-1, killing the squad on a roll of 3-6. The odds on the other two squads are 3 to 6 or 1-2 and because of the spillover shift, only a 6 will kill each squad. (Average result is one squad will be lost, so spread them out some.) In all other ways just use the printed rules. ============================== Send all submissions or mailing list changes or problems to ogre@sjgames.com Archives for this mailing list may be found at http://www.io.com/~hcobb/ General online support for the OGRE game is at http://www.sjgames.com/ogre Ogre, G.E.V., Shockwave and other products mentioned here are trademarks or registered trademarks of Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy at http://www.sjgames.com/general/online_policy.html