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ERRATA - GURPS Ultra-Tech - March 26, 2008Copyright © by Steve Jackson Games Incorporated. P. 16. In the "Adjusting for SM" box, the table begins with -3, -2, -2, -1. This should be -4, -3, -2, -1. P. 27. Under Mind Emulation, the Complexity requirements are "(IQ/2)+4" (matching the formulae on p. 220) instead of "(IQ+5)/2". Pp. 27-28. Note that Complexity requirements for all Machine Intelligence Lenses (AIs, Mind Emulations) are based on average racial IQ rather than IQ. P. 28. The Weak Dedicated AI lens should end with "a Complexity equal to or greater than its IQ/2 + 1, rounded up." P. 35. Microbot (TL 10) should say "They may have any chassis (see below) except Dust." Delete "or Aerostat" from that sentence. P. 37. In the Swarm Type Table, "Self-Replicating" should refer to page 92. P. 45. "Causality Communicators (TL 11^)" should be "Causality Communicators (TL 10^)". P. 105. In the description of Laser Microphones, the second to last sentence should end "bug stompers and privacy field white-noise generators (pp. 62, 188) never do."
P. 118. In the X-Ray Laser Table, both the X-Ray Strike Laser and the X-Ray Laser Cannon should be Acc 18. P. 120. In the Electrolaser Table at the top of the page, the Electrolaser Carbine should have an armor divisor of (2). P. 137. In the Conventional Smallarm Table, the Machine Pistol should be RoF 10, not RoF 3. The Shotgun Barrel of Urban Assault Weapon should have a damage of 4d+4 pi++, not 1d+1 pi. The Storm Rifle should be Acc 5, not Acc 4.
P. 138. Under "Gunner (Cannon)", the Tank Cannon does 6dx25 pi++ damage.
P. 142. The Portable Railgun ammo type is 10mm, not 10mmG.
Pp. 152-153. Erratum update. The Armor-Piercing Hardcore Explosive ammunition has a quadruple cost multiplier, just as in GURPS High-Tech (p. 170). P. 153. In the "Biochemical Liquid Table", the number of doses for the 64mm warheads should be 65, and the doses for the 100mm warheads are 250. P. 165. The Electric Stun Wand has been given the wrong armor divisor in the table on this page; it should be (0.5), as described in the text above. P. 167. Add "Perk: Accessory (Microframe computer) [1]" to the Warbot, raising its points to 290. P. 179. In the Space Biosuit entry, "a standard computer" should be "a small computer." P. 210. Under "Boosted Reflexes," change the Basic Speed bonus to +1. P. 220. Note that the Complexity requirements for Mind Emulations are based on average racial IQ.
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